Today’s addition, now included in the first posting:
Attacking naval should be able to ignore transports if they are loaded or not
https://github.com/orgs/triplea-game/projects/3/views/1?pane=issue&itemId=66648743
One of my most interesting games lately, latest TripleA stable. I played this last night as Allies, Low Luck, we saved it for a resume at round 12.
Highlights:
Well, enjoy :)
natoMeAllies.tsvg
Nice game … nato is a great player, we have battled many times. :mrgreen: