this is not going to work.
G40 TripleA A3.9 - Nothing to see here (Axis) vs Mistergreen (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :2
Place Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs (1 lost to blockades); end with 16 PUs total
Some units change owners in territory India -
I think I’ll do 3 Kamikazes so that’ll be 2 more than you did.
Rolls: 2@2; Total Hits: 22@2: (2, 1) -
Edit away. There are things you cannot do yet, like change kamikaze tokens. If you forgot and use to many at some point in the future I’ll take that loss since I caused the problem in the first place. :-)
Anyway I’ve been approached by another newbie, to make it simple I’ll copy paste his message and my respons
Hey I saw your post in Gargantua’s thread looking for a new player teammate, I’ve never played the board game (Original Axis and Allies) before, just minis, so I would be interested, but I would be learning everything as we go. Just tell me if you are interested. Alsofor a week or so in late june I won’t be available, I’m going to the mountains with no computers.
You snooze you lose.
Just kidding but I’ve been approached by a TripleA newbie already “Nothing to see here”. But as I understand it there can be at least three members on every team. On the other hand there may be more experienced players looking for teammates so two new players on the same team may be a waste.
In any event, wheter we end up as teammates or not I’d be happy to help you learn g40 and/or TripleA.
Here is the link that got me started on tripleA:
http://www.axisandallies.org/forums/index.php?topic=27064.0Here is a link to the Alpha rules changes to G40:
http://www.harrisgamedesign.com/phpBB3/viewtopic.php?f=40&t=6149If you lack rulebooks I think you can find them in pdf with google, but if your google fu is weak I can email them to you. Beyond that I can hopefully answer any question you may have. The easiest way to learn may be to fire up a game.
What say you?
So provided that the number of “experienced” players don’t wastly outnumber the number of “new” players that wish to enter the tournament what do you think about adding another player to the team. My opinion is the more, the merrier but I’ll yield to your wish on this one. :-)
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Oh and he goes by the name:
Bolt-Action British -
I have RL buddy who would probably like to play. He has also a lot more experience with G40 than with TripleA. His forum account is named gully. So I would appreciate if we could keep him a place free.
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Yes of course. I suspect Bolt-Action British should have no real problem finding a teammate. Alas I’ve been known to be wrong once or twice in the part. :roll:
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 1 PUs;Combat Move - Italians
Giving bonus movement to units
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Tobruk to Alexandria
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Southern Italy to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Italians win with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 artillery and 3 infantry
ANZAC defend with 1 infantry
Italians win, taking Alexandria from British with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Italians win with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 artillery and 1 infantry moved from Southern France to Northern Italy
2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Yugoslavia to Northern Italy
1 mech_infantry moved from Tunisia to Tobruk
1 artillery moved from Tunisia to Libya
1 bomber moved from Trans-Jordan to Greece
1 armour moved from Bulgaria to Eastern Poland
1 armour moved from Greece to Romania
2 infantry moved from Bulgaria to Greece
2 infantry moved from Bulgaria to Romania
1 fighter moved from Southern Italy to 97 Sea ZonePlace Units - Italians
1 carrier placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 22 PUs total -
So let’s see how far I can overextend without actually losing^^.
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Do you have a good Idea for a teamname? I just wrote you, gully and me in the Tournament thread as a team but didn’t have a brilliant Idea for a team name.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Giving bonus movement to unitsNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 cruiser and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :2
Combat Move - French
Giving bonus movement to units
1 destroyer moved from 71 Sea Zone to 83 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from Morocco to Algeria
1 fighter moved from Gibraltar to AlgeriaCombat - French
Battle in Algeria
French attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
French win with 1 fighter remaining. Battle score for attacker is -3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantry
French win with 1 fighter remaining. Battle score for attacker is -3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - French
1 fighter moved from Algeria to Gibraltar
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
Turning on Edit Mode
EDIT: French player Removing units owned by PlayerID named:Americans from 35 Sea Zone: 1 destroyer
EDIT: French player Adding units owned by PlayerID named:Japanese to 35 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - French
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Edited in the effect of your successful kamikaze.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :3
Purchase Units - Germans
Germans buy 3 artilleries and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
2 artilleries and 3 infantry moved from Romania to Bessarabia
2 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 bomber moved from Poland to Western Ukraine
1 artillery moved from Western Germany to 113 Sea Zone
3 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from 115 Sea Zone to Vyborg
1 battleship and 1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 bomber moved from Poland to Vyborg
2 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
1 artillery moved from Western Germany to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 artillery moved from Eastern Poland to BessarabiaCombat - Germans
Battle in Vyborg
Germans attack with 1 artillery, 1 bomber and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Vyborg from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Germans win with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bessarabia
Germans attack with 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Germans win with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 mech_infantry moved from Northern Italy to Southern Italy
2 armour moved from Yugoslavia to Northern Italy
1 tactical_bomber moved from Eastern Poland to 97 Sea Zone
1 tactical_bomber moved from Eastern Poland to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Northern Italy
1 artillery and 1 infantry moved from Western Germany to Northern Italy
1 infantry moved from France to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 armour moved from Baltic States to Bessarabia
2 armour moved from Eastern Poland to Bessarabia
1 infantry moved from Baltic States to Belarus
1 aaGun moved from Romania to Bessarabia
1 aaGun moved from Baltic States to Eastern Poland
1 aaGun, 1 artillery and 7 infantry moved from Baltic States to Novgorod
1 aaGun, 1 artillery and 4 infantry moved from Poland to Eastern Poland
1 artillery and 7 infantry moved from Germany to Poland
1 bomber moved from Western Ukraine to Western Germany
1 bomber moved from Vyborg to Western Germany
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Ukraine to PolandPlace Units - Germans
3 artilleries and 6 infantry placed in Germany
Germans undo move 1.
3 artilleries and 4 infantry placed in Germany
9 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
If you make an amphibious assault on West Germany and attack the sub in Z112 I won’t scramble. If you don’t attack it I will scramble 1 Tac to deny bombard. If you attack Northern or southern Italy I’ll have to see the attack to decide scramble.
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I’ll be off now.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :3
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 1 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Archangel to Belarus
4 infantry moved from Archangel to Smolensk
2 armour and 1 mech_infantry moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Belarus
2 infantry moved from Bryansk to Western Ukraine
2 fighters moved from Russia to Western UkraineCombat - Russians
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 armour, 4 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 2 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 2 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
2 aaGuns moved from Archangel to Smolensk
2 fighters moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Belarus to Russia
9 infantry moved from Russia to Bryansk
3 infantry moved from Ukraine to Bryansk
2 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Persia to Caucasus
2 infantry moved from Kansu to Novosibirsk
1 infantry moved from Olgiy to Kansu
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
10 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 2 factory_minors and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
Japanese take Celebes from Dutch
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Japanese take Borneo from UK_Pacific
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
2 fighters and 2 tactical_bombers moved from Hunan to Shan State
1 bomber moved from Kiangsi to Yunnan
1 bomber, 1 fighter and 1 tactical_bomber moved from Hunan to YunnanCombat - Japanese
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Japanese win with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Yunnan
Japanese attack with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Japanese win with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Recording Battle StatisticsNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Sumatra to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
1 cruiser moved from 21 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
2 mech_infantrys moved from Kiangsu to Hunan
1 aaGun and 1 artillery moved from Anhwe to Hunan
1 infantry moved from Kwangtung to Kwangsi
4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Japan to Kwangsi
1 fighter and 1 tactical_bomber moved from Amur to Japan
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Central Mongolia to Suiyuyan
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 armour moved from Amur to Central Mongolia
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
2 bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea ZonePlace Units - Japanese
1 armour and 2 infantry placed in Kiangsu
1 factory_minor placed in French Indo China
1 factory_minor placed in Malaya
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 bomber, 4 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
Giving bonus movement to units
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 54 Sea Zone to 48 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Gibraltar to 98 Sea ZoneCombat - Americans
Battle in 98 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 46 Sea Zone
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in Caroline Islands
Americans attack with 1 armour, 2 artilleries and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Americans win with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Recording Battle StatisticsNon Combat Move - Americans
4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
2 carriers and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from 98 Sea Zone to Northwest PersiaPlace Units - Americans
1 bomber and 4 fighters placed in Western United States
2 transports placed in 101 Sea Zone
1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
1 fighter and 2 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Chinese
3 infantry moved from Kansu to Tsinghai
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
4 infantry placed in Tsinghai
Chinese undo move 1.
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :3
Combat Move - British
Giving bonus movement to units
1 fighter moved from India to 41 Sea Zone
2 artilleries and 4 infantry moved from Egypt to Trans-Jordan
1 armour moved from Iraq to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
British take Normandy Bordeaux from Germans
1 infantry moved from 110 Sea Zone to Holland Belgium
British take Holland Belgium from Germans
1 bomber moved from Gibraltar to 112 Sea ZoneCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 112 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Trans-Jordan
British attack with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British win, taking Trans-Jordan from Italians with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
British win with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
2 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Tanganyika Territory to Belgian Congo
2 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 bomber and 1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from 41 Sea Zone to India
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
2 battleships and 3 cruisers moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea ZonePlace Units - British
1 submarine placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 37 PUs total





