Infrastructure vs Stalingradski A3 - G9


  • if it wasnt for bad luck… …I wouldn’t have any luck at all.

    Hope;2
    A;DiceRolls: 2@2, 2@1; Total Hits: 02@2,: (6, 6)2@1: (2, 6)
    D;DiceRolls: 1@2; Total Hits: 01@2: (3)

    Kwei;
    A; 2hit+DiceRolls: 2@4; Total Hits: 12@4: (5, 4)
    D; hit+DiceRolls: 1@3, 2@2; Total Hits: 21@3,: (2)2@2: (5, 1)

    Yunn;
    A;DiceRolls: 1@3, 1@1; Total Hits: 01@3,: (5)1@1: (5)
    D;DiceRolls: 1@2; Total Hits: 01@2: (3)


  • hopen for rerolls.

    Hope;3
    A;DiceRolls: 2@2, 2@1; Total Hits: 22@2,: (1, 4)2@1: (1, 5)
    D;DiceRolls: 1@2; Total Hits: 11@2: (1)

    Kwei;2
    A; 2hit+DiceRolls: 1@4, 1@1; Total Hits: 11@4,: (1)1@1: (2)
    D; hit+DiceRolls: 1@3; Total Hits: 01@3: (6)

    Yunn;3
    A;DiceRolls: 1@3, 1@1; Total Hits: 01@3,: (6)1@1: (2)
    D;DiceRolls: 1@2; Total Hits: 11@2: (2)


  • just once a not unlucky japan for me, just once.

    Kwei;3
    A; hit
    D;DiceRolls: 1@3; Total Hits: 01@3: (5)

    Yunn;4
    A;DiceRolls: 1@3; Total Hits: 01@3: (4)
    D;DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Yunn;5
    A;DiceRolls: 1@3; Total Hits: 11@3: (1)
    D;DiceRolls: 1@2; Total Hits: 01@2: (3)


  • down 1ftr, 2/3sub, and 3inf, another great round.

    JPN:50.

    SRG9T11JPnEND.AAM


  • Crappy timing for me to learn the airbase rule - pretty relevant for me and buys you a turn in Morocco - I certainly would have spent the IPC with UK last turn if I had known… but I’ll survive  :-)

    US purchases Airbase, 3 Transports, 3 Infantry, 3 Artillery, 3 Destroyers = 81 IPCs.

    Combat

    SZ91 - assume no scramble -
    a Hit
    dDiceRolls: 1@2; Total Hits: 11@2: (2)

    SZ104
    aDiceRolls: 1@2, 1@4; Total Hits: 11@2,: (2)1@4: (5)
    dDiceRolls: 1@2; Total Hits: 01@2: (5)

    F Indo
    a Hit +DiceRolls: 1@2; Total Hits: 01@2: (3)
    dDiceRolls: 2@2; Total Hits: 12@2: (1, 6)

    SZ43
    a Hit
    dDiceRolls: 1@2; Total Hits: 01@2: (3)

    SZ35
    a Hit
    dDiceRolls: 1@2; Total Hits: 01@2: (4)

    Tsagaan-Olom
    aDiceRolls: 2@1; Total Hits: 02@1: (3, 6)
    dDiceRolls: 1@2; Total Hits: 01@2: (5)

    SRG9T11UScom.AAM


  • F Indo
    aDiceRolls: 1@3, 1@4; Total Hits: 01@3,: (6)1@4: (5)
    dDiceRolls: 1@2; Total Hits: 11@2: (1)

    Tsagaan-Olom
    aDiceRolls: 2@1; Total Hits: 12@1: (1, 5)
    dDiceRolls: 1@2; Total Hits: 01@2: (4)


  • Ouch in F Indo, but I did well at sea.

    US NCM, places, collects 61 + 20 NO = 81 IPCs.

    SRG9T11USend.AAM


  • China purchases 2 Infantry, Saves 2 = 8 IPCs.

    Combat

    Walk into Szechwan, Kwangsi, Kiangsi.

    Kweichow
    a Hit +DiceRolls: 1@2; Total Hits: 01@2: (6)
    dDiceRolls: 2@2, 1@3; Total Hits: 22@2,: (2, 1)1@3: (4)

    SRG9T11CHIcom.AAM


  • Gods.

    aDiceRolls: 3@1, 1@3; Total Hits: 13@1,: (2, 6, 4)1@3: (3)
    dDiceRolls: 1@2, 1@3; Total Hits: 11@2,: (2)1@3: (4)


  • aDiceRolls: 2@1, 1@3; Total Hits: 12@1,: (6, 6)1@3: (3)
    dDiceRolls: 1@3; Total Hits: 11@3: (1)


  • Slugfest.

    China collects 11 + 2 Saved + 6 NO = 19 IPCs.

    SRG9T11CHIend.AAM


  • UK London repairs 1 IPC from airbase; purchases Fighter, Sub, 2 Mech Infantry, 3 Infantry = 34 IPCs.

    UK Calcutta purchases 3 Mech Infantry, Artillery = 16 IPCs.

    Combat

    Scotland
    aDiceRolls: 2@1, 1@4; Total Hits: 12@1,: (2, 6)1@4: (2)
    dDiceRolls: 1@2; Total Hits: 01@2: (4)

    Tobruk
    aDiceRolls: 1@1, 1@3; Total Hits: 21@1,: (1)1@3: (1)
    dDiceRolls: 1@2; Total Hits: 01@2: (6)

    F Indo
    a Hit
    dDiceRolls: 1@2; Total Hits: 01@2: (5)

    SRG9T11UKcom.AAM


  • CO Raids

    London/Scotland
    DiceRolls: 12@2, 1@3, 1@4; Total Hits: 512@2,: (2, 4, 4, 3, 3, 1, 5, 5, 6, 3, 1, 5)1@3,: (1)1@4: (1)

    Egypt/Trans Jordan/Syria
    aDiceRolls: 4@2; Total Hits: 14@2: (6, 2, 6, 6)

    F Indo - you got the two…


  • UK London collects 37 - 8 CO = 29 IPCs.

    UK Calcutta collects 12 - 2 CO = 10 IPCs.

    SRG9T11UKend.AAM


  • this is the the wierd first game we were going with no collect on allies tt recptured for around right?  Does that mean india has 2 IPCs too many for FIC and maybe USA for Java?
    Have we been remebereing that?


  • I haven’t been remembering that at all… not even a little bit. Pretty important - how often would it apply? Every single time there is a traded space on the islands? Did we do a good enough job taking that into consideration when we implemented the rule? I do realize it helps the European Allies in Africa…

    Let me know the rule again so I can try to figure it out, and how far it goes back.


  • I dont think it matters much, so I’ll just concede this one.  It is too far from the quick and easy we are moving into and your definitely winning.  Good game.


  • Ok sir.

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