OOL?
42158 OOB Tech Round 04 - Italy - combat.tsvg
OOL.jpg
if it wasnt for bad luck… …I wouldn’t have any luck at all.
Hope;2
A;
Rolls: 2@2, 2@1; Total Hits: 02@2,: (6, 6)2@1: (2, 6)
D;
Rolls: 1@2; Total Hits: 01@2: (3)
Kwei;
A; 2hit+
Rolls: 2@4; Total Hits: 12@4: (5, 4)
D; hit+
Rolls: 1@3, 2@2; Total Hits: 21@3,: (2)2@2: (5, 1)
Yunn;
A;
Rolls: 1@3, 1@1; Total Hits: 01@3,: (5)1@1: (5)
D;
Rolls: 1@2; Total Hits: 01@2: (3)
hopen for rerolls.
Hope;3
A;
Rolls: 2@2, 2@1; Total Hits: 22@2,: (1, 4)2@1: (1, 5)
D;
Rolls: 1@2; Total Hits: 11@2: (1)
Kwei;2
A; 2hit+
Rolls: 1@4, 1@1; Total Hits: 11@4,: (1)1@1: (2)
D; hit+
Rolls: 1@3; Total Hits: 01@3: (6)
Yunn;3
A;
Rolls: 1@3, 1@1; Total Hits: 01@3,: (6)1@1: (2)
D;
Rolls: 1@2; Total Hits: 11@2: (2)
just once a not unlucky japan for me, just once.
Kwei;3
A; hit
D;
Rolls: 1@3; Total Hits: 01@3: (5)
Yunn;4
A;
Rolls: 1@3; Total Hits: 01@3: (4)
D;
Rolls: 1@2; Total Hits: 01@2: (3)
Yunn;5
A;
Rolls: 1@3; Total Hits: 11@3: (1)
D;
Rolls: 1@2; Total Hits: 01@2: (3)
Crappy timing for me to learn the airbase rule - pretty relevant for me and buys you a turn in Morocco - I certainly would have spent the IPC with UK last turn if I had known… but I’ll survive :-)
US purchases Airbase, 3 Transports, 3 Infantry, 3 Artillery, 3 Destroyers = 81 IPCs.
Combat
SZ91 - assume no scramble -
a Hit
d
Rolls: 1@2; Total Hits: 11@2: (2)
SZ104
a
Rolls: 1@2, 1@4; Total Hits: 11@2,: (2)1@4: (5)
d
Rolls: 1@2; Total Hits: 01@2: (5)
F Indo
a Hit +
Rolls: 1@2; Total Hits: 01@2: (3)
d
Rolls: 2@2; Total Hits: 12@2: (1, 6)
SZ43
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (3)
SZ35
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (4)
Tsagaan-Olom
a
Rolls: 2@1; Total Hits: 02@1: (3, 6)
d
Rolls: 1@2; Total Hits: 01@2: (5)
F Indo
a
Rolls: 1@3, 1@4; Total Hits: 01@3,: (6)1@4: (5)
d
Rolls: 1@2; Total Hits: 11@2: (1)
Tsagaan-Olom
a
Rolls: 2@1; Total Hits: 12@1: (1, 5)
d
Rolls: 1@2; Total Hits: 01@2: (4)
Ouch in F Indo, but I did well at sea.
US NCM, places, collects 61 + 20 NO = 81 IPCs.
China purchases 2 Infantry, Saves 2 = 8 IPCs.
Combat
Walk into Szechwan, Kwangsi, Kiangsi.
Kweichow
a Hit +
Rolls: 1@2; Total Hits: 01@2: (6)
d
Rolls: 2@2, 1@3; Total Hits: 22@2,: (2, 1)1@3: (4)
Gods.
a
Rolls: 3@1, 1@3; Total Hits: 13@1,: (2, 6, 4)1@3: (3)
d
Rolls: 1@2, 1@3; Total Hits: 11@2,: (2)1@3: (4)
a
Rolls: 2@1, 1@3; Total Hits: 12@1,: (6, 6)1@3: (3)
d
Rolls: 1@3; Total Hits: 11@3: (1)
UK London repairs 1 IPC from airbase; purchases Fighter, Sub, 2 Mech Infantry, 3 Infantry = 34 IPCs.
UK Calcutta purchases 3 Mech Infantry, Artillery = 16 IPCs.
Combat
Scotland
a
Rolls: 2@1, 1@4; Total Hits: 12@1,: (2, 6)1@4: (2)
d
Rolls: 1@2; Total Hits: 01@2: (4)
Tobruk
a
Rolls: 1@1, 1@3; Total Hits: 21@1,: (1)1@3: (1)
d
Rolls: 1@2; Total Hits: 01@2: (6)
F Indo
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (5)
CO Raids
London/Scotland
Rolls: 12@2, 1@3, 1@4; Total Hits: 512@2,: (2, 4, 4, 3, 3, 1, 5, 5, 6, 3, 1, 5)1@3,: (1)1@4: (1)
Egypt/Trans Jordan/Syria
a
Rolls: 4@2; Total Hits: 14@2: (6, 2, 6, 6)
F Indo - you got the two…
this is the the wierd first game we were going with no collect on allies tt recptured for around right? Does that mean india has 2 IPCs too many for FIC and maybe USA for Java?
Have we been remebereing that?
I haven’t been remembering that at all… not even a little bit. Pretty important - how often would it apply? Every single time there is a traded space on the islands? Did we do a good enough job taking that into consideration when we implemented the rule? I do realize it helps the European Allies in Africa…
Let me know the rule again so I can try to figure it out, and how far it goes back.
I dont think it matters much, so I’ll just concede this one. It is too far from the quick and easy we are moving into and your definitely winning. Good game.
Ok sir.