Vance(axis) vs TheOne(allies) g1940a3 new setup no tech


  • loss of 2 inf you lose inf –-RETREAT—


  • NCM and placement on map

    Paid: 68 (TT)=+15 (NOs)=83 ipcs

    China

    Buy: 5 art, 3 inf = 29 ipcs

    NCM and Placement on map

    Paid 23 (TT)+6 (Burma)= 29 ipcs


  • UK 9

    London Buy: airbase, 3 mech, fighter=37 ipcs
    India Buy: 2 bombers=24 ipcs

    combat

    attack Evenkiyskiy: armor from Novsibisrk (Blitz thru Urils) (walk in)

    NCM and placement on map

    India gets paid: 18 (TT)+5 (empire)=23 ipcs
    London gets paid: 30(TT)+5(OG TTs)= 35 ipcs

    I will do SBR Japan with america when i get my intercept orders


  • Here is map before i start Anzac and france.  If you would attack any TT with Italy on next turn just move the french or anzac back to where they would be.

    UK_9_Vance_TheOne.AAM


  • Anzac 9

    Buy: 2 trans, arm, 3 inf=29 ipcs

    Combat

    attack Phillipines: 2 inf, art via trans frm DGU, tac fr. SZ45 vs. inf, art
    attack Borneo: 2 inf via trans from DGU ftr fr. SZ45 vs. inf

    Phillipines
    aDiceRolls: 1@1 2@2 1@3 ; Total Hits: 11@1: (5)2@2: (3, 6)1@3: (3)
    dDiceRolls: 2@2 ; Total Hits: 12@2: (6, 1)

    Borneo
    aDiceRolls: 2@1 1@3 ; Total Hits: 12@1: (1, 6)1@3: (6)
    dDiceRolls: 1@2 ; Total Hits: 11@2: (1)


  • Phillipines
    lose inf, you lose inf
    aDiceRolls: 2@2 1@3 ; Total Hits: 32@2: (2, 2)1@3: (2)
    dDiceRolls: 1@2 ; Total Hits: 11@2: (2)

    Borneo
    twlo inf


  • Phillipines
    twlo 2 inf

    Borneo
    twlo inf

    NCM and Placement on Map

    Paid: 17(TT)+5(Empire)+5 (outter defense)=27 ipcs

    Italy is up and i need intercept orders for Japan on 3 boomber SBR

    if you were planning on attacking anything that the french or anzac moved to as Italy feel free to move them back to where they came frm!

    France_9_Vance_TheOne.AAM


  • no intercept


  • This game is not over til its over.

    Itay 9

    PURCHASE & REPAIR
    3art
    12 total

    COMBAT MOVES

    z112 (2 transports)
    1 Bmb from Southern Italy autokill

    Southern France (3 inf, 1 art, 1 mech, 1 armor)
    6 inf, 3 art from Nothern Italy
    aDiceRolls: 3@1, 6@2; Total Hits: 13@1,: (2, 2, 4)6@2: (1, 5, 6, 6, 6, 4)
    dDiceRolls: 5@2, 1@3; Total Hits: 55@2,: (2, 1, 6, 1, 2)1@3: (1)

    Bryansk (2 art)
    2 armor from Belarus
    1 tac from Novgorod
    aDiceRolls: 2@3, 1@4; Total Hits: 32@3,: (3, 3)1@4: (3)
    dDiceRolls: 2@2; Total Hits: 22@2: (1, 2)


  • Southern France 2
    aDiceRolls: 4@2; Total Hits: 14@2: (6, 1, 6, 4)
    dDiceRolls: 4@2, 1@3; Total Hits: 24@2,: (3, 1, 1, 3)1@3: (6)


  • Retreat Southern france

    NONCOMBAT MOVES
    Southern Italy
    1 Bmb from battle of z112

    Novgorod
    1 tac from battle of Bryansk

    Smolensk
    1AA from Belarus

    Northern Italy
    5 inf from Southern Italy

    MOBILIZE UNITS
    3 art in Northern Italy

    COLLECT INCOME
    Convoy raid z97 (6 subs)
    DiceRolling 12d6:
    (1, 2, 2, 3, 3, 3, 3, 3, 4, 4, 6, 6)


  • Italy 9 = 13(territories) - 10(convoy damage) = 3IPCs

    Vance_TheOne_09_Italy.AAM


  • Germany 10
    3 mech
    3 art
    8 inf
    48 total

    COMBAT MOVES
    Normandy (4 inf, 1 mech, 1 armor)
    3 inf, 3 art from france
    aDiceRolls: 6@2; Total Hits: 06@2: (6, 6, 4, 6, 5, 4)
    dDiceRolls: 5@2, 1@3; Total Hits: 15@2,: (2, 5, 6, 3, 6)1@3: (5)

    Holland (1AA, 1 inf)
    2 art, 1 inf from West Germany
    aDiceRolls: 1@1, 2@2; Total Hits: 01@1,: (6)2@2: (5, 5)
    dDiceRolls: 1@2; Total Hits: 01@2: (4)

    Denmark (1 mech, 1 art)
    1 art from West Germany
    3 mech from Germany
    aDiceRolls: 2@1, 2@2; Total Hits: 22@1,: (3, 1)2@2: (6, 2)
    dDiceRolls: 2@2; Total Hits: 02@2: (5, 3)

    East Poland (1 inf)
    1 mech, 1 armor from Germany
    aDiceRolls: 1@1, 1@3; Total Hits: 01@1,: (5)1@3: (5)
    dDiceRolls: 1@2; Total Hits: 01@2: (4)

    Finland (1 inf)
    1 inf, 2 armor from Novgorod
    aDiceRolls: 1@1, 2@3; Total Hits: 11@1,: (1)2@3: (5, 6)
    dDiceRolls: 1@2; Total Hits: 01@2: (4)

    Tambov (walk in)
    1 armor from Smolensk blitz thru Bryansk

    North Ukraine (walk in)
    1 armor from Smolensk blitz thru Bryansk

    Rostov (walk in)
    1 armor from Smolensk blitz thru Bryansk

    South Ukraine (walk in)
    1 mech, 1armor from Smolensk blitz thru Bryansk

    Samara (10inf, 3 art, 1 fig)
    12 mech, 2 armor from Vologda
    1 fig, 7 tac from Archangel
    aDiceRolls: 12@1, 7@3, 6@4; Total Hits: 912@1,: (2, 2, 3, 1, 6, 3, 6, 3, 5, 4, 3, 1)7@3,: (3, 2, 1, 2, 1, 4, 4)6@4: (1, 3, 6, 6, 6, 5)
    dDiceRolls: 13@2, 1@4; Total Hits: 413@2,: (4, 3, 5, 2, 2, 2, 4, 4, 5, 5, 3, 1, 4)1@4: (6)

    Kazakhstan (3 mech, 2 armor)
    8 inf from Vologda blitz thru Novosibersk
    1 Bmb from Archangel
    aDiceRolls: 8@3, 1@4; Total Hits: 48@3,: (5, 2, 3, 6, 4, 4, 1, 6)1@4: (4)
    dDiceRolls: 3@2, 2@3; Total Hits: 23@2,: (4, 3, 5)2@3: (1, 3)


  • Normandy 2
    aDiceRolls: 5@2; Total Hits: 15@2: (3, 6, 2, 6, 4)
    dDiceRolls: 5@2, 1@3; Total Hits: 15@2,: (1, 6, 6, 5, 4)1@3: (6)

    Holland 2
    aDiceRolls: 1@1, 2@2; Total Hits: 11@1,: (1)2@2: (3, 6)
    dDiceRolls: 1@2; Total Hits: 01@2: (3)

    East Poland 2
    aDiceRolls: 1@1, 1@3; Total Hits: 11@1,: (6)1@3: (2)
    dDiceRolls: 1@2; Total Hits: 01@2: (6)

    Samara 2
    aDiceRolls: 8@1, 7@3, 6@4; Total Hits: 68@1,: (2, 2, 3, 4, 6, 4, 2, 5)7@3,: (4, 2, 3, 5, 6, 5, 5)6@4: (2, 5, 3, 2, 5, 3)
    dDiceRolls: 4@2, 1@4; Total Hits: 44@2,: (6, 2, 2, 1)1@4: (4)

    Kazakhstan
    aDiceRolls: 6@3, 1@4; Total Hits: 26@3,: (2, 4, 4, 4, 3, 6)1@4: (5)
    dDiceRolls: 1@3; Total Hits: 01@3: (6)


  • Normandy 3
    aDiceRolls: 4@2; Total Hits: 14@2: (6, 4, 6, 2)
    dDiceRolls: 4@2, 1@3; Total Hits: 24@2,: (2, 2, 5, 3)1@3: (6)

    Holland 3
    lose AA
    aDiceRolls: 1@1, 2@2; Total Hits: 21@1,: (1)2@2: (5, 2)
    dDiceRolls: 1@2; Total Hits: 11@2: (2)


  • Getting a rough ride in France

    NONCOMBAT MOVES
    Archangel
    1 fig, 7 tac from battle of Samara
    1 mb from battle of Kazakhstan

    France
    1AA, 2 inf, 2 art from West Germany
    3 mech from Southern Italy

    West Germany
    1AA from Germany

    MOBILIZE UNITS
    3 mech in Novgorod
    2 inf, 1 art in France
    6 inf, 2 art in West Germany

    COLLECt INCOME
    Germany 10 = 54(territories) +5(leningrad) - 2(convoy z97) = 57IPCs

    Vance_TheOne_10_Germany.AAM


  • guess I should place my units!  map

    Vance_TheOne_10_Germany.AAM


  • OK so now that I have played my first sea lion game as axis and pretty well lost it, I have come to a conclusion.  If the axis invade London on G3, build a new army G4, and retake Eastern Europe G5, then you don’t actually enter Soviet territory until G6.  That schedule puts the Soviet invasion very late and meanwhile the allies have been building and positioning.  Both sides made some mistakes in this game, and both made some good moves, with some good and bad dice on both sides too.  Pretty even test I would say.  We can continue the game if you want to, but basically it is over for the axis.  I am back to our original position that sea lion is basically for inept players.


  • yea it was a good game.  notice i didnt buy a single capital ship in the pacific the whole game !

    Russia 10

    Buy: 2 inf, 2 mech, 2 arm= 32ipcs

    Combat

    attack Belarus: arm frm russia "Blitz thru Bryansk (walk in)
    attack Smolensk: inf frm russia vs. AA gun (walk in)
    attack Tambov: 2 inf, art vs. arm
    attack Ukraine: arm, art, tac vs. mech, arm
    attack Vologda: 6 inf, art, 2 ftrs vs. AA gun, arm ftr, 2 tac
    attack Samara: 5 inf, 2 art, 2 ftr. vs. 4 mech, 2 arm

    SBR Japan was forgotten? 3 bmbers as america. intercept?

    Vologda AA
    DiceRolls: 2@1 ; Total Hits: 02@1: (6, 5)


  • Vologda
    aDiceRolls: 5@1 2@2 2@3 ; Total Hits: 25@1: (5, 1, 6, 6, 2)2@2: (1, 4)2@3: (4, 4)
    dDiceRolls: 3@3 1@4 ; Total Hits: 33@3: (2, 2, 5)1@4: (3)

    Tambov
    aDiceRolls: 1@1 2@2 ; Total Hits: 11@1: (3)2@2: (3, 2)
    dDiceRolls: 1@3 ; Total Hits: 11@3: (2)

    Ukraine
    aDiceRolls: 1@2 2@3 1@4 ; Total Hits: 21@2: (2)2@3: (6, 6)1@4: (4)
    dDiceRolls: 1@2 1@3 ; Total Hits: 11@2: (4)1@3: (3)

    Samara
    aDiceRolls: 3@1 4@2 2@3 ; Total Hits: 43@1: (2, 6, 2)4@2: (1, 1, 4, 6)2@3: (1, 2)
    dDiceRolls: 4@2 2@3 ; Total Hits: 54@2: (1, 1, 2, 2)2@3: (2, 5)

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