@TinCanoftheSea here’s an updated save file with the NCM change (1 inf Siam > FIC)
12L '41 DarthMaximus (Axis) vs. Ol'Blood&Guts (Allies+9), NOs, -Tech - Game 2
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Sorry, lost track of our game when it went to page 2
UK3-Buy: trn, 2 ftr, 4 inf…save 0
CM
1. bmr UK => Ita IC
2. inf art Nwy/2inf UK/cru 3ftr sz6 => Pol 2inf
3. inf Wca => IwoIta IC
aa gun
Rolls: 1@1; Total Hits: 01@1: (2)
damage
Rolling 1d6:
(5)Pol
A-3inf art cru 3ftr
Rolls: 2@1 2@2 4@3; Total Hits: 12@1: (3, 5)2@2: (1, 4)4@3: (4, 6, 4, 6)
D-2inf
Rolls: 2@2; Total Hits: 02@2: (4, 3) -
Well those fighters could not fly into a side of a barn much less hit one!
Italian IC damaged 5 for a total of 6
Pol
A-3inf art 3ftr
Rolls: 2@1 2@2 3@3; Total Hits: 22@1: (2, 4)2@2: (3, 5)3@3: (1, 2, 5)
D-inf
Rolls: 1@2; Total Hits: 01@2: (6) -
I just realized I forgot to list a walk-in I had on my map…inf UK to NWE. If that is not ok just put the inf back in the UK and adjust IPC accordingly.
Pol twol
NCM
3inf art aa gun Kaz => Chi
2cv sz6 => sz5
3ftr Pol => sz5
2inf Rho => Cng
dd sz8 => sz2
bmr Ita => UKMobilize
trn in sz2
4inf 2ftr in UKCollect: 39
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Italy Round 3
Pay 4 damage
Buy 3 inf, 1 rt
Combat Move
1) Bel - 1 inf vs. 1 inf, 1 arm (epl)
2) Ukr - 2 inf,1 rt vs. 1 inf, 1 rt (ita), ca, bb
3) Nwe - 1 inf vs. 2 inf, 1 ftr (fra) -
Bel
1 inf, 1 arm
Rolls: 1@1 1@3; Total Hits: 11@1: (5)1@3: (3)1 inf
Rolls: 1@2; Total Hits: 01@2: (3) -
Ukr
1 inf, 1 rt, ca, bb
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (2, 1)1@3: (4)1@4: (6)2 inf, 1 rt
Rolls: 3@2; Total Hits: 23@2: (1, 4, 1) -
Nwe
2 inf, 1 ftr
Rolls: 2@1 1@3; Total Hits: 12@1: (6, 2)1@3: (1)1 inf
Rolls: 1@2; Total Hits: 11@2: (2) -
Results
bel - taken, wol
ukr - held with 1 rt
nwe - taken with 1 infNon - Combat Move
1 ftr to ger
1 arm to ger from fra
1 inf to fra from itaPlacement
3 inf, 1 rt on Ita
Collect 11 + 5 (NO) = 16 total
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uhoh
US3-Buy: 4 inf, 3 arm, 2 ftr…save 1
CM
1. 4bmr UK => Ger ICGer IC
aa gun
Rolls: 4@1; Total Hits: 04@1: (2, 2, 6, 2)
damage
Rolling 4d6:
(4, 5, 5, 5) -
Ger IC damaged 19
NCM
3trn sz10 => sz1
3arm Wus => Eca
4ftr sz20 => Wus
aa gun Wca => Wus
fleet sz20 => sz11
dd sz8 => sz11
aa gun Eus => EcaMobilize
all in WusCollect: 43
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Germany Round 4
Pay 18 damage
Buy 7 inf, 2 rt
Combat Move
1) Sud - mt vs. 1 inf, 1 rt (egy)
2) Trj - mt vs. 1 inf (egy)
3) Mos - 6 inf vs. 9 arm (epl)
4) Ukr - 1 rt vs. 1 inf, 1 arm (epl), 1 bom (ger)
5) Pol - 3 inf, 1 rt vs. 5 inf (ger), 9 arm (6 ger, 3 fra), 3 ftrs (2 ger, 1 fra) -
Mos
9 arm
Rolls: 9@3; Total Hits: 49@3: (4, 6, 2, 3, 2, 6, 1, 6, 5)6 inf
Rolls: 6@2; Total Hits: 26@2: (2, 2, 6, 4, 5, 5) -
Mos
7 arm
Rolls: 7@3; Total Hits: 57@3: (3, 4, 2, 2, 2, 4, 3)2 inf
Rolls: 2@2; Total Hits: 02@2: (4, 3) -
Ukr
1 inf, 1 arm, 1 bom
Rolls: 1@1 1@3 1@4; Total Hits: 21@1: (2)1@3: (2)1@4: (1)1 rt
Rolls: 1@2; Total Hits: 01@2: (5) -
Pol
5 inf, 9 arm, 3 ftrs
Rolls: 5@1 12@3; Total Hits: 65@1: (3, 6, 6, 1, 4)12@3: (6, 2, 1, 6, 3, 5, 6, 6, 4, 4, 3, 1)3 inf, 1 rt
Rolls: 4@2; Total Hits: 24@2: (2, 4, 2, 5) -
Results
sud - taken, walk-in
trj - taken, walk-in
mos - taken with 7 arm - 30 ipc plundered
ukr - taken, wol
pol - taken with 3 inf, 9 armNon-Combat Move
1 bom to ger
3 ftrs to ger
1 inf to pol from ger
2 arm to pol from epl
5 inf to ger from fraPlacement
7 inf, 2 rt on Ger
Collect 36 + 10 (NO) + 30 (from Russia) = 76 total
Sorry, couldn’t pass up the attack on Mos.
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Sorry, couldn’t pass up the attack on Mos.
Yeah…total short-sighted mistake on my part not seeing the Italians :oops:
At least I get to kill some German tanks :-D
CM
1. 2inf art Euk => Epl inf
2. inf art Kar/inf Arc/arm Bst => Bel inf arm
3. 4inf Nov/3inf 5arm Euk => Rus 7arm
4. art 2arm Cau/5inf 3art Euk => Ukr inf armEpl
A-2inf art
Rolls: 1@1 2@2; Total Hits: 11@1: (3)2@2: (2, 3)
D-inf
Rolls: 1@2; Total Hits: 01@2: (6) -
Epl lwol
Bel
A-2inf art arm
Rolls: 1@1 2@2 1@3; Total Hits: 01@1: (6)2@2: (3, 5)1@3: (6)
D-inf arm
Rolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (1) -
Bel
A-inf art arm
Rolls: 2@2 1@3; Total Hits: 22@2: (1, 6)1@3: (2)
D-inf arm
Rolls: 1@2 1@3; Total Hits: 21@2: (2)1@3: (1) -
Bel lwlo 2inf art
Ukr
A-5inf 4art 2arm
Rolls: 1@1 8@2 2@3; Total Hits: 31@1: (2)8@2: (5, 4, 6, 6, 6, 6, 1, 4)2@3: (2, 3)
D-inf arm
Rolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (5)





