0%

??? (Allies) vs ErwinRommel (Axis) - A3 as of Nov 2011


  • Japan 4

    Purchase:
    4Aircraft carriers
    3inf

    Repair battleships

    CM:

    Wind
    art Ind

    Shn
    tnk Ind

    Mal (inf)
    art,mec (2tr z39 to z37)
    2fgt z39
    +battleship

    z44 (tr)
    bmb Yun

    z45 (tr)
    bmb Yun

    She (2inf)
    inf Sui
    inf Hop
    2tac Yun

    Sze (inf)
    inf Kwe
    inf Yun
    tac Yun

    Bor
    inf Fic(tr z36)


  • Mal (art,mec,2fgt,shot vs inf)

    A
    DiceRolls: 2@2 2@3 1@4; Total Hits: 02@2: (5, 3)2@3: (5, 6)1@4: (5)

    D
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Outch Mal r2

    A
    DiceRolls: 1@2 2@3; Total Hits: 21@2: (3)2@3: (2, 1)

    D
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • She (2inf,2tac vs 2inf)

    A
    DiceRolls: 2@1 2@3; Total Hits: 32@1: (1, 5)2@3: (2, 3)

    D
    DiceRolls: 2@2; Total Hits: 02@2: (6, 5)


  • Sze (2inf,tac vs inf)

    A
    DiceRolls: 2@1 1@3; Total Hits: 02@1: (5, 5)1@3: (4)

    D
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • R2

    A
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (2, 5)1@3: (3)

    D
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • NCM in map.

    Place 4carriers in z6 and 3inf in Ind

    Collect 56 ipc

    Now lets start the battle of midway and the pacific and write history. (this is a great game! Will US having 80 IPC a round manage to outproduce Japan? Or will Japan having the tactical advantage of fighting closer to home prevail?)


  • You forgot the map, lol.

    It is a lot of fun. Me and my buddy play at home and it usually takes 10 rounds before one of us surrenders.

    It really plays out nicely, although he thinks some of the Pacific Islands aren’t worth enough and there ought to be more island hopping.


  • The eastern front is also pretty realistic, which I like. The “bend don’t break” Russian infantry defense.


  • Her is the map ;)

    JapR4Erwinrommel.AAM


  • I like hybrid move, not defencive nor offencive with germany. Artillery and mec combination is very dangerus.


  • Erwin:

    Do you want to re-do your Europe defense?

    USA takes Denmark via Gibraltar, and UK sails into the Baltic, takes Germany and plunders the IPCs…

    Let me know.


  • Ah, yes. I got the rules wrong. I thought you had to controll both norway and denmark. Most likely the americans would sink to the bottom of the sea though (as the russians)

    But I want to be sure to hold germany!
    If you want you can use this map instead where I have moved some defence in.

    Im gone for 5 days now on vecation, so you got plenty of time to think of ways to finish me ;)

    NewJapR4Erwin.AAM


  • US 4: 79 IPCs

    Purchase:

    1 transport
    1 cruiser
    3 dest
    6 subs

    autokill tranny z43 1 fig z33

    fleet z33 to z36, invade Friendo with tranny 1 tank 1 inf and bomber, 4 figs, 1 tac

    3 Acs, 3 dest, 2 subs, 2 cruisers 1BB
    DiceRolls: 6@2 2@3 1@4; Total Hits: 26@2: (4, 3, 1, 3, 4, 5)2@3: (6, 5)1@4: (1)
    vs. sub
    DiceRolls: 1@1; Total Hits: 01@1: (2)

    tranny Gib walk-in Holland


  • amph assualt Friendo

    1 inf 1 tank 4 fig 1 tac 1 bomber
    DiceRolls: 1@1 5@3 2@4; Total Hits: 21@1: (3)5@3: (6, 2, 4, 1, 6)2@4: (6, 6)
    vs. 2 bombers, 3 tacs
    DiceRolls: 2@1 3@3; Total Hits: 32@1: (5, 3)3@3: (1, 3, 2)


  • argh, really…

    take inf, 2 figs and re-attack

    DiceRolls: 3@3 2@4; Total Hits: 23@3: (5, 6, 5)2@4: (1, 4)
    DiceRolls: 3@3; Total Hits: 13@3: (4, 4, 3)


  • take fig and re-attack
    DiceRolls: 2@3 2@4; Total Hits: 22@3: (5, 4)2@4: (3, 4)
    DiceRolls: 1@3; Total Hits: 11@3: (2)


  • brutal

    NCMs, placements collect 84

    map

    US4Erwin.AAM


  • China 4:

    6 ipcs = 2 inf

    4 inf 1 fig attack Shen
    DiceRolls: 4@1 1@3; Total Hits: 14@1: (2, 3, 3, 6)1@3: (2)
    DiceRolls: 2@2; Total Hits: 22@2: (2, 1)

    3 inf attack Sze
    DiceRolls: 3@1; Total Hits: 03@1: (2, 2, 5)
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • 2 inf 1 fig
    DiceRolls: 2@1 1@3; Total Hits: 02@1: (3, 5)1@3: (5)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    DiceRolls: 3@1; Total Hits: 13@1: (1, 3, 4)
    DiceRolls: 1@2; Total Hits: 11@2: (1)

T-shirts, Hats, and More

Suggested Topics

  • 77
  • 13
  • 34
  • 98
  • 111
  • 229
  • 242
  • 342
Axis & Allies Boardgaming Custom Painted Miniatures

21

Online

18.0k

Users

40.8k

Topics

1.8m

Posts