Test summary from TripleA, engine version: 2.7.15426, time: 8:05:46 PM
Savegame
12L-'41 Ol' Blood&Guts (Axis) vs. souL (Allies+9), Gm2, -tech, +NOs
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ind cwol. oh and bmb per -> 35 wasn’t listed
China:
conscript 0 infcombat:
4 inf ftr chi -> siksik aa
Rolls: 1@1; Total Hits: 01@1: (2) -
sik1:
a
Rolls: 4@1 1@3; Total Hits: 04@1: (3, 2, 5, 4)1@3: (6)
d
Rolls: 2@3; Total Hits: 12@3: (5, 2) -
sik2
a
Rolls: 3@1 1@3; Total Hits: 13@1: (4, 6, 5)1@3: (1)
d
Rolls: 2@3; Total Hits: 22@3: (2, 2) -
sik3-8
inf
Rolls: 5@1; Total Hits: 05@1: (4, 5, 4, 3, 5)ftr
Rolls: 5@3; Total Hits: 25@3: (6, 3, 1, 6, 5)arm
Rolls: 5@3; Total Hits: 45@3: (5, 2, 1, 3, 2) -
sik cleared, not taken
ncm:
ftr sik -> chimobilize:
trn 56, 3 bmb wuscollect:
40+15=55, has 57 -
You did not list any noncoms for the US
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I think I figured it out….also, once again, I forgot to place troops…4inf art in Italy
Ger5-Buy: 2 trn, 7 inf, 5 art…save 0
CM
1. bmr Pol/bmr Ger => Rus IC sbr
2. 2inf Kar/ftr sz5 => Arc arm
3. inf 2art Kar/3ftr sz5 => Bel 2inf artRus IC
aa gun
Rolls: 2@1; Total Hits: 02@1: (5, 6)
damage
Rolling 2d6:
(2, 3)Arc
A-2inf ftr
Rolls: 2@1 1@3; Total Hits: 22@1: (3, 1)1@3: (1)
D-arm
Rolls: 1@3; Total Hits: 01@3: (6) -
Rus IC damage 5, Arc twol
I also had an attack of arm Pol => Euk….want to put that in before the battle in Belorussia. I figure it is worth a loss armor to ensure the NO of 5 IPC
Bel
A-inf 2art 3ftr
Rolls: 3@2 3@3; Total Hits: 13@2: (5, 1, 3)3@3: (6, 6, 6)
D-2inf art
Rolls: 3@2; Total Hits: 23@2: (2, 3, 1) -
:roll: good thing…gonna have to name those fighters the flying devils :-D
Bel
A-art 3ftr
Rolls: 1@2 3@3; Total Hits: 11@2: (6)3@3: (3, 6, 6)
D-inf art
Rolls: 2@2; Total Hits: 02@2: (3, 5) -
Bel
A-art 3ftr
Rolls: 1@2 3@3; Total Hits: 11@2: (6)3@3: (4, 4, 3)
D-art
Rolls: 1@2; Total Hits: 01@2: (6) -
They certainly did not go to the Red Baron fighting school!
Bel twlo inf art
NCM
ftr Bel/ftr Arc => sz5
2ftr Bel => Epl
2ftr Fra => Kar
inf Pol => Bul
inf art Pol => Epl
2arm Ger => Epl
2inf 2art Ger => Kar
2arm Kar => Epl
3inf Ger => Fra
2bmr Rus => KarMobilize
inf art in Kar
4inf 4art in Ger
2trn in sz5Just realized I bought too much :oops:…2 inf in reserve
Collect: 53
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Rus5:
Purchase:
5 inf 3 armcombat:
inf per -> ind
2 inf arm ukr -> euk
4 inf rus, arm cau -> arcarc
a
Rolls: 4@1 1@3; Total Hits: 24@1: (5, 1, 1, 6)1@3: (4)
d
Rolls: 2@2; Total Hits: 02@2: (4, 6) -
arc twol
euk
a
Rolls: 2@1 1@3; Total Hits: 12@1: (2, 3)1@3: (3)
d
Rolls: 1@2; Total Hits: 01@2: (4) -
euk twol
ncm:
3 inf per -> kaz
2 inf 3 arm cau -> rusok, I didn’t see the 4 dmg on Rus… can I take off an inf and buy off 3 dmg? If not, I can manage.
mobilize:
4 inf rus, 3 arm caucollect:
23+5=28, has 28 -
ok, I didn’t see the 4 dmg on Rus… can I take off an inf and buy off 3 dmg? If not, I can manage.
yeah that is fine with me, but it is actually 5 damage
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Right I dealt w/ it and thx–next time you buy too many inf, revise your buy :)
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Right I dealt w/ it and thx–next time you buy too many inf, revise your buy :)
Thanks! I was thinking I could have used some more armor :-D
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Jap4-Buy: 4 sub, 2 dd, 2 inf, ftr…save 0
CM
1. inf Bur => Ngu
2. inf Bur/3ftr sz37 => Ind inf
3. sub sz36 => sz50 autokill trn
4. sub sz36/dd sz37 => sz38 dd
5. arm Man => Far
6. 4inf art Nin => Chi ftr
7. inf art Bur/arm FIC/3ftr sz37 => Egy 2inf ftr bmrEgy
A-inf art arm 3ftr
Rolls: 2@2 4@3; Total Hits: 22@2: (6, 1)4@3: (2, 6, 6, 5)
D-bmr inf art ftr
Rolls: 1@1 2@2 1@4; Total Hits: 21@1: (5)2@2: (2, 3)1@4: (1) -
Not sure what your OOL is here, so I will wait
Chi
A-4inf art
Rolls: 3@1 2@2; Total Hits: 13@1: (6, 5, 5)2@2: (3, 2)
D-ftr
Rolls: 1@4; Total Hits: 11@4: (3) -
Chi twlo inf
Ind
A-inf 3ftr
Rolls: 1@1 3@3; Total Hits: 21@1: (6)3@3: (4, 1, 2)
D-inf
Rolls: 1@2; Total Hits: 01@2: (3)





