@Ragnell804 I am travelling over the weekend. Please expect my turn on Sunday.
Have a good weekend!
Mistake again. :lol:
9 Inf (27)
1 Art (4)
1 Air Base (15)
save 2
Combat
2 Inf, 1 Mech, 2 Arm Epl to Nukr
1 Mech Hun to Nukr
1 Inf, 1 Tac Egy to Sud
Nukr
Attack (2 Inf, 2 Mech, 2 Arm)
Rolls: 4@1 2@3; Total Hits: 24@1: (2, 3, 4, 5)2@3: (2, 1)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (6)
Sud
Attack (1 Inf, 1 Tac)
Rolls: 1@1 1@3; Total Hits: 11@1: (6)1@3: (3)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (4)
Nukr twol
Sud twol
Non-coms
1 Tac Sud to Egy
1 Fig Gib to Egy
1 Tac Sita to Gib
1 SS SZ 92 to SZ 110
1 DD SZ 92 to SZ 98
1 TT SZ 92 - 93 - 92, take
2 Inf Sfr to Gib
1 CA, 2 TT SZ 97 to SZ 92, take
2 Inf Gre, 1 Inf Sfr to Gib
3 Inf Nita to Sfr
1 CA, 1 BB, 1 TT SZ 97 to SZ 98, take
1 AA gun Sita to Egy
1 Art Trj to Egy
Place
3 Inf Sfr
3 Inf Nita
2 Inf, 1 Art Egy
1 Air Base Egy
1 Inf Sita
Collect
25 + 15 NO + 2 leftover = 42 IPCs
Germany 5
47 IPCs
1 SS (6)
1 Tac (11)
6 Inf (18)
3 Art (12)
save 0
Combat
1 Inf Bes to Sukr
2 Mech 2 Fig, 2 Tac Epl to Sukr
1 Strat Wgr to Sukr
4 Inf, 1 Art Vyb to Nov
3 Inf, 1 Art, 1 Arm Kar to Nov
Sukr
Attack (1 Inf, 2 Mech, 2 Fig, 2 Tac, 1 Strat)
Rolls: 3@1 2@3 3@4; Total Hits: 43@1: (6, 1, 2)2@3: (4, 2)3@4: (6, 1, 4)
Defense (5 Inf)
Rolls: 5@2; Total Hits: 25@2: (3, 2, 1, 3, 6)
Nov
Attack (7 Inf, 2 Art, 1 Arm)
Rolls: 5@1 4@2 1@3; Total Hits: 35@1: (5, 1, 3, 3, 6)4@2: (6, 3, 4, 2)1@3: (3)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (5)
Nov twol
Nov R2
Rolls: 1@1 2@3 3@4; Total Hits: 31@1: (6)2@3: (1, 4)3@4: (5, 3, 2)
Rolls: 1@2; Total Hits: 11@2: (2)
Fair enough.
Sukr cwlo 1 Inf, 2 Mech.
Non-coms
1 Fig, 1 Tac Sukr to Nukr
29 Inf, 8 Art, 7 Arm, 1 AA gun Epl to Nukr
1 Fig, 1 Tac, 1 Strat Sukr to Epl
14 Inf, 5 Art Pol to Epl
11 Inf, 2 Art Ger to Pol
1 Inf Wgr to Ger
1 SS SZ 109 to SZ 119
1 SS SZ 109 to SZ 112
1 SS SZ 110 to SZ 125
1 DD SZ 125 to SZ 112
1 Inf Fin to Kar
2 Fig, 2 Tac Gib to Wgr
1 Inf SZ 98 to SZ Egy
Place
1 SS SZ 112
1 Tac Wgr
6 Inf, 3 Art Ger
Collect
44 + 15 NO = 59 IPCs
Acutally only 1 Fig, 1 Tac from Gib go to Wgr, leaving 1 Fig, 1 Tac in Gib.
And all 3 of the subs in 109 go to 112.
Russia turn 5
–>Purchase & repair
purchase: 2 ARM (12) + 10 INF (30) = 42
save 0 ipc
–>Combat movement
Arch: 2 INF, 1 ART --> Nov
Bel: 1 INF --> Nov
Bry: 2 Mech, 5 ARM, 3 Fig, 1 TacB --> Nov (land Volo)
–>Combat
Nov
A:
Rolls: 4@1 2@2 8@3 1@4; Total Hits: 84@1: (2, 1, 1, 5)2@2: (4, 2)8@3: (2, 4, 1, 4, 2, 6, 6, 1)1@4: (3)
D:
Rolls: 9@2 1@3; Total Hits: 69@2: (4, 2, 1, 1, 4, 2, 6, 1, 3)1@3: (3)
Nov round 2
A:
Rolls: 8@3 1@4; Total Hits: 28@3: (4, 4, 5, 1, 6, 1, 6, 4)1@4: (5)
D:
Rolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (4)
Nov twlo 3 INF, 2 Mech, 1 ART, 1 ARM
–>NCM
Bry: 1 INF --> Bel
Bry: 1 INF --> Sukr
Bry: 1 INF --> Smo
Bry: 11 ART, 26 INF, 2 AA --> Rus
Yen: 18 INF, 1 AA --> Tim
–>Placement
Rus: 2 ARM, 8 INF
Vol: 2 INF
–>Income
territories: 30
J 5
52 IPCs
1 TT (7)
3 Inf (9)
1 Art (4)
3 Mech (12)
1 Arm (6)
1 DD (8)
1 SS (6)
save 0
Combat
7 Inf, 4 Art Yun to Bur (mt)
1 Inf Shn to Bur
1 Inf Novo to Kaz (mt)
5 Inf Amu to Bury (mt)
2 Mech, 3 Arm Kor to Bury
1 Arm Sfe blitz Sib (mt) to Sak (mt)
2 TT SZ 37 to SZ 35, take
3 Inf Mal, 1 Inf Bor to Phi
1 TT SZ 20 to SZ 35, take
1 Inf Hon, 1 Inf Pal to Phi
1 TT SZ 6 to SZ 35, take
2 Inf Jap to Phi
2 Strat Kwa to Phi
2 CA, 2 BB SZ 37 to SZ 35 for bombard
1 SS, 1 Fig, 1 Tac SZ 37 to SZ 38
1 SS, 3 Fig, 3 Tac SZ 37 to SZ 42
Oops.
Only 2 Fig, 2 Tac in SZ 42.
And the Inf in Shn goes to Fic, not Bur.
Bur twol
Fic twol
Kaz twol
Sib twol
Sak twol
Bury twol
SZ 38
Attack (1 SS, 1 Fig, 1 Tac)
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (4)1@3: (2)1@4: (2)
Defense (1 DD)
Rolls: 1@2; Total Hits: 11@2: (1)
SZ 42
Attack (1 SS, 2 Fig, 2 Tac)
Rolls: 1@2 2@3 2@4; Total Hits: 11@2: (5)2@3: (6, 5)2@4: (1, 5)
Defense (1 DD)
Rolls: 1@2; Total Hits: 11@2: (1)
Phi
Attack (8 Inf, 2 CA, 2 BB, 2 Strat)
Rolls: 8@1 2@3 4@4; Total Hits: 48@1: (6, 1, 5, 3, 4, 4, 5, 4)2@3: (4, 5)4@4: (3, 5, 3, 3)
Defense (2 Inf)
Rolls: 2@2; Total Hits: 02@2: (6, 6)
SZ 38 cwlo 1 SS
SZ 42 cwlo 1 SS
Phi twol
Non-coms
1 SS, 5 DD, 3 CV SZ 37 to SZ 35
1 Fig SZ 38 to SZ 35
1 Tac SZ 38 to Kwa
2 Fig SZ 42 to SZ 35
2 Tac SZ 42 to SZ 35
1 Fig Kwa to Jap
3 Fig Yun to SZ 35
2 Strat Phi to Kwa
1 AA gun Yun to Bur
1 Fig, 1 Tac Yun to Kwa
1 Mech, 1 Arm Sik to Yun
3 Inf, 3 Art Sik to She
2 Fig Jap to Kwa
1 DD SZ 16 to SZ 17
1 DD SZ 6 to SZ 18
1 SS SZ 6 to SZ 35
1 TT SZ 5 to SZ 6
Place
1 TT, 1 SS, 1 DD SZ 6
3 Inf, 1 Art Jap
3 Mech, 1 Arm Kor
Collect
61 - 2 = 59 IPCs
USA turn 5
–>Purchase & repair
purchase: 5 TT (35) + 5 INF (15) + 5 ART (20) + 2 SS (12) = 82
save 0 ipc
–>Combat movement
Haw: 1 bomber --> z17 (land Car)
z33: 1 SS --> z17
z22: 5 Fig, 3 TacB --> z17 (land z33)
–>Combat
z17
A:
Rolls: 1@2 5@3 4@4; Total Hits: 71@2: (1)5@3: (2, 3, 4, 5, 3)4@4: (2, 6, 2, 4)
D:
Rolls: 1@2; Total Hits: 01@2: (6)
z17 twol
–>NCM
z22: 1 TT, 2 DD, 4 CV --> z33
z33: 1 TT --> z26
z33: 1 DD --> z16
z26: 1 Fig --> Car
–>Placement
z101: 5 TT
Cus: 5 INF, 5 ART
z10: 2 SS
–>Income
territories: 50
no’s: 25
total: 75
nothing for China
sorry, encountered some unexpected downtime
I’m also moving the US fleet in z101 to z106 if that is ok?
UK turn 5
–>Purchase & repair
repair: Ind remove 2 damage
purchase:
UKe: 1 ART (4) + 1 INF (3) + 1 Fig (10) + 1 TT (7) = 24 save 3 ipc
UKp: 1 INF (3) + 1 SS (6) = 9 save 0 ipc
–>Combat movement
Irq: 3 INF, 1 ART --> Trj (walk in)
Eth: 2 ART, 3 INF, 1 ARM --> Sud
Saf: 1 INF, 1 ART --> TT --> Sud
z80: 1 BB, 1 CA --> bombard Sud
–>Combat
Sud
A:
bombard
Rolls: 1@3 1@4; Total Hits: 21@3: (3)1@4: (1)
round 1
Rolls: 1@1 6@2 1@3; Total Hits: 01@1: (5)6@2: (5, 3, 3, 3, 5, 5)1@3: (4)
D:
Rolls: 1@2; Total Hits: 11@2: (2)