TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
Ok.
Kazahkstan
a
Rolls: 1@4; Total Hits: 11@4: (1)
d
Rolls: 1@2; Total Hits: 01@2: (4)
Italy collects 25 IPCs.
Just realized I missed the CR against me in SZ37.
CR;
SZ37(4);
Rolls: 1@2; Total Hits: 01@2: (6)
ANZ $; 1sub, 1strat, 2inf, 1mech = 28.
Sama;
A; hit+ 1@2, 2@3:
D;
Rolls: 3@2; Total Hits: 13@2: (3, 6, 2)
SZ37;
A;
Rolls: 1@3, 1@2; Total Hits: 01@3,: (6)1@2: (5)
D;
Rolls: 1@2; Total Hits: 01@2: (5)
Phil; w-i
Sama;oops
A; hit+ :1@2, 2@3:
SZ37;2
A;
Rolls: 1@3, 1@2; Total Hits: 01@3,: (6)1@2: (5)
D;
Rolls: 1@2; Total Hits: 11@2: (2)
oops and ick
Sama;
A; hit+
Rolls: 1@2, 2@3; Total Hits: 21@2,: (6)2@3: (2, 2)
SZ37;
retreat-damnit
What are you doing here?? :-o
I no like-a Anzacians. Always liberating important islands and stuff like that.
There are generations of middle easterners to come that are blond, have bad teeth, and talk like crocodile dundee.
I surrender… :oops:
Ok. We don’t surrender, but place large orders of sunglasses, nose & ear plugs.
Germany purchases Carrier, Fighter, Tac Bomber, 3 Artillery, Mech Infantry, 9 Infantry = 80 IPCs.
Combat
Holland
a 2 Hits +
Rolls: 1@1, 11@3; Total Hits: 81@1,: (4)11@3: (3, 3, 2, 2, 2, 2, 5, 2, 5, 5, 2)
d Hit +
Rolls: 2@2; Total Hits: 02@2: (3, 3)
Blitz Yenisey. Take Tsinghai.
Kansu
a Hit
d
Rolls: 1@2; Total Hits: 11@2: (2)
Samara
a Hit
d
Rolls: 1@2; Total Hits: 11@2: (1)
Kazahkstan
a Hit
d
Rolls: 1@2; Total Hits: 11@2: (1)
Wow. Kansu sucked. I would have been ok with the other two… but all three pings hurt.
Germany collects 62 + 20 NO = 82 IPCs.
I finally have a viable offensive force in Stalingrad.
I’m back… how dare you not have my turn ready! :wink:
welcome bacl, I thought I had thru the weekend. sorry.
RUS
Suiy; blitz and return.
Kwei;
A; hit
D;
Rolls: 1@2; Total Hits: 01@2: (4)
Germany = fun. Japan = pain.
Japan purchases 11 Infantry, Artillery = 37 IPCs.
Combat
Malaya
Bombard Hit
a Hit
d
Rolls: 2@2; Total Hits: 02@2: (4, 5)
Shan State
a Hit +
Rolls: 1@3; Total Hits: 01@3: (6)
d
Rolls: 2@2; Total Hits: 12@2: (1, 3)
Kwangsi
a Hit +
Rolls: 1@1; Total Hits: 01@1: (4)
d
Rolls: 2@2; Total Hits: 02@2: (6, 6)
Hunan
a
Rolls: 3@1, 1@3; Total Hits: 13@1,: (6, 3, 4)1@3: (2)
d
Rolls: 3@2; Total Hits: 23@2: (1, 2, 3)
Kwangtung
a
Rolls: 1@1, 1@3; Total Hits: 01@1,: (2)1@3: (4)
d
Rolls: 1@2; Total Hits: 01@2: (3)
Walk into Suiyuyan.
Clear SZ35.
Manchuria
a
Rolls: 2@1, 1@3; Total Hits: 02@1,: (5, 4)1@3: (6)
d
Rolls: 2@2; Total Hits: 12@2: (3, 1)
The Good, the Bad, the Ugly.
Shan State
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (5)
Kwangsi
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (6)
Hunan
a
Rolls: 1@1, 1@3; Total Hits: 11@1,: (2)1@3: (1)
d
Rolls: 2@2; Total Hits: 02@2: (6, 4)
Manchuria
a
Rolls: 1@1, 1@3; Total Hits: 01@1,: (4)1@3: (4)
d
Rolls: 2@2; Total Hits: 12@2: (3, 2)
Kwangtung
a
Rolls: 1@1, 1@3; Total Hits: 11@1,: (1)1@3: (4)
d
Rolls: 1@2; Total Hits: 11@2: (2)
Manchuria
a
Rolls: 1@3; Total Hits: 11@3: (1)
d
Rolls: 2@2; Total Hits: 22@2: (2, 1)
Hunan
a
Rolls: 1@1, 1@3; Total Hits: 21@1,: (1)1@3: (3)
d
Rolls: 1@2; Total Hits: 01@2: (4)
I use my final reroll in Manchuria. By math, I took it with armor and infantry remaining… in the current scenario, I’m down 9 IPCs in units, 3 IPCs in territory, and you’re up 4 IPCs in units. That’s 16 IPCs under our old system of a 14 IPC land battle shift reroll.
Manchuria
a
Rolls: 2@1, 1@3; Total Hits: 02@1,: (6, 5)1@3: (6)
d
Rolls: 2@2; Total Hits: 22@2: (1, 2)