Stalingradski (Axis) v Infrastructure (Allies) A3-G8
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Cauc;2
A; hit
D;
Rolls: 1@2; Total Hits: 01@2: (5) -
Its only an inf, but it is insult to injury for you…
ANZ:19+10NO=29.
France is still pantsy.
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Germany 12 purchases 2 Fighters, 2 Armor, Destroyer, Sub, Transport, 11 Infantry, 2 Mech, 2 Artillery = 102 IPCs.
Axis and Allies each get a reroll for turn 12 - marked on map.
Combat
Do you scramble over London?
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Yes, I do scramble. 3 on 3 baby.
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Wooooooo!!!
Bomber and escorts
Rolls: 3@1; Total Hits: 23@1: (3, 1, 1)Interceptors
Rolls: 3@1; Total Hits: 03@1: (3, 5, 3) -
Using you reroll? It applies, I think…
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Or do I have to go through the whole bombing run tp determone a reroll?
If do, here it is:
AA
Rolls: 1@1; Total Hits: 11@1: (1)Damage
Rolls: 1@6; Total Hits: 11@6: (5)+2 -
Wow! :-o
So, you lost two fighters, and I lost a bomber + didn’t do 5.5 IPCs of damage… I absolutely need your ruling on this…
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We decided that interceptors were a seperate entity. And in all truth I would have used my reroll.
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Thanks - I had no memory of it.
Bomber and escorts
Rolls: 3@1; Total Hits: 13@1: (1, 6, 3)Interceptors
Rolls: 3@1; Total Hits: 13@1: (1, 2, 3)Here we go again…
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That feels pretty fair - one for one.
Should I even reroll my bombing run? It feels cheap. I’d rather say in good faith that we need to honor the results of my roll, and I’ll use my reroll… we’re both back to none.
AA
Rolls: 1@1; Total Hits: 01@1: (2)Damage
Rolls: 1@6; Total Hits: 11@6: (3)+2 -
5 damage to London.
Combat
Denmark
a Hit +
Rolls: 1@3, 1@4; Total Hits: 01@3,: (6)1@4: (5)
d
Rolls: 2@2; Total Hits: 12@2: (6, 1)Smolensk
a 2 Hits +
Rolls: 1@1, 1@4; Total Hits: 21@1,: (1)1@4: (4)
d
Rolls: 3@2; Total Hits: 13@2: (4, 2, 5)Vologda
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (6)Samara
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (6)Volgograd
a Hit +
Rolls: 1@2, 1@3, 1@4; Total Hits: 21@2,: (3)1@3,: (3)1@4: (2)
d
Rolls: 1@2, 1@3; Total Hits: 21@2,: (1)1@3: (2) -
Denmark
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (3) -
I think the round ended up fairly even.
Germany collects 58 + 20 NO = 78 IPCs.
Hope all is well -
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I think you had to own Denmark at the start of your turn to move thru on non-combat. Didn’t we clear this up about straits and canals last game or am I confused?
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Well that sucks, and it explains why you sacrificed that US transport…
You’re not confused, you’re just the guy that knows the rules better.
I’ll try to clear it up - I have to get M to sleep, and have to get up early tomorrow. It didn’t affect any battles, but the positioning of infantry/air will be much different, obviously.
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Ok - this is a major evolution for us. Keeping the initiative in Denmark becomes paramount. This should be interesting.
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RUS
Volo;
A;
Rolls: 1@3, 2@1; Total Hits: 01@3,: (6)2@1: (6, 5)
D;
Rolls: 2@2; Total Hits: 12@2: (2, 5)Sama;
A;
Rolls: 1@3, 2@1; Total Hits: 01@3,: (6)2@1: (2, 2)
D;
Rolls: 2@2; Total Hits: 02@2: (3, 4) -
not so good.
Volo;2
A;
Rolls: 1@3, 1@1; Total Hits: 11@3,: (3)1@1: (4)
D;
Rolls: 2@2; Total Hits: 02@2: (3, 3)Sama;2
A;
Rolls: 1@3, 2@1; Total Hits: 11@3,: (2)2@1: (2, 3)
D;
Rolls: 2@2; Total Hits: 02@2: (5, 6) -
better
Volo;3
A;
Rolls: 1@3, 1@1; Total Hits: 11@3,: (3)1@1: (3)
D;
Rolls: 1@2; Total Hits: 01@2: (6)Sama;
A;
Rolls: 1@3, 2@1; Total Hits: 11@3,: (3)2@1: (3, 5)
D;
Rolls: 1@2; Total Hits: 01@2: (6)





