Game History
Round: 3 Combat Move - Germans 2 G-bombers and 4 G-fighters moved from Sicily to Sea Zone 8 1 tank moved from Benghazi to Mersa Brega 2 mechs moved from Mersa Brega to Benghazi Combat - Germans Battle in Sea Zone 8 Germans attack with 2 G-bombers and 4 G-fighters British defend with 1 UK-battleship, 3 UK-destroyers and 1 UK-submarine 1 UK-submarine owned by the British submerged Germans roll dice for 2 G-bombers and 4 G-fighters in Sea Zone 8, round 2 : 4,1,1,8,10,7 British roll dice for 1 UK-battleship and 3 UK-destroyers in Sea Zone 8, round 2 : 3,5,6,2 2 G-fighters owned by the Germans lost in Sea Zone 8 1 UK-battleship owned by the British and 2 UK-destroyers owned by the British lost in Sea Zone 8 Germans roll dice for 2 G-bombers and 2 G-fighters in Sea Zone 8, round 3 : 10,7,9,2 British roll dice for 1 UK-destroyer in Sea Zone 8, round 3 : 5 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 2 G-bombers and 2 G-fighters remaining. Battle score for attacker is 17 Casualties for Germans: 2 G-fighters Casualties for British: 1 UK-battleship and 3 UK-destroyers Non Combat Move - Germans Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 2 G-bombers and 2 G-fighters moved from Sea Zone 8 to Italy Place Units - Germans 1 1-supply, 1 G-bomber, 1 artillery and 1 tank placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 7 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian5-supplyBenghazi Convoy I: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 4British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 2 G-bombers and 2 G-fighters moved from Italy to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsStalingradski (Axis) v Infrastructure (Allies) A3-G8
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FIC-2;
A; hit+
Rolls: 1@1; Total Hits: 01@1: (2)
D;
Rolls: 2@2, 2@1; Total Hits: 12@2,: (6, 1)2@1: (5, 2) -
We each get 1, what is OOL?
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I lose another Infantry.
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I retreat.
Now the rest of the battles.
Sibe;
A;
Rolls: 1@3, 2@1; Total Hits: 01@3,: (5)2@1: (6, 3)
D;
Rolls: 1@2; Total Hits: 01@2: (4)Morr;
A; hit+
Rolls: 1@4; Total Hits: 11@4: (3)
D;
Rolls: 2@2; Total Hits: 12@2: (5, 2)SZ110;
A; hit
D;
Rolls: 1@2; Total Hits: 01@2: (3) -
Sibe;2
A;
Rolls: 1@3, 2@1; Total Hits: 21@3,: (1)2@1: (1, 6)
D;
Rolls: 1@2; Total Hits: 11@2: (1) -
USA: 59+25NO=84.
CHI $; 3inf, s1 = 10.Shen;
A;
Rolls: 1@3, 3@1; Total Hits: 01@3,: (6)3@1: (4, 3, 5)
D;
Rolls: 1@2; Total Hits: 01@2: (4)Jeho, Chah; w-i
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Shen;2
A;
Rolls: 1@3, 3@1; Total Hits: 01@3,: (4)3@1: (5, 5, 3)
D;
Rolls: 1@2; Total Hits: 11@2: (1) -
Shen;3
A;
Rolls: 1@3, 2@1; Total Hits: 11@3,: (3)2@1: (4, 3)
D;
Rolls: 1@2; Total Hits: 01@2: (6) -
CHI: 11+1s=12.
GBR $; AB, 4inf, 1art = 31.
UKP $; ftr, 4inf, 1art = 26.Yunn; w=i
FIC;
A; hit+
Rolls: 1@1, 1@4; Total Hits: 11@1,: (4)1@4: (2)
D;
Rolls: 1@2, 2@1; Total Hits: 11@2,: (2)2@1: (6, 3)Syri;
A; hit
D;
Rolls: 1@2; Total Hits: 01@2: (3)TJ;
A; hit+
Rolls: 1@1; Total Hits: 01@1: (5)
D;
Rolls: 2@2; Total Hits: 12@2: (5, 2)Malt; w-i
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TJ;2
A;
Rolls: 3@1, 1@3; Total Hits: 13@1,: (1, 3, 6)1@3: (4)
D;
Rolls: 1@2; Total Hits: 01@2: (3)OOL in FIC? I hit 2 you hit 1.
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I’ll keep a bomber and make you sweat a final attack… :evil:
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You had the chance to walk away with an inf extra out of this fiasco, but you had to take a ftr too, huh?
FIC;3
A; hit
D;
Rolls: 1@1; Total Hits: 01@1: (5) -
phew.
FIC was 2ftr and a tact for 2strat and 3inf. I gained 2IPCS!CR:
SZ98;
Rolls: 6@2, 1@3; Total Hits: 36@2,: (4, 2, 5, 1, 2, 6)1@3: (4)
SZ37;
Rolls: 3@4, 2@3; Total Hits: 33@4,: (4, 4, 5)2@3: (2, 4) -
GBR: 32+5NO-4CR=33.
UKP: 17-3CR=14. -
Italy 6 purchases 3 Infantry, Carrier = 25 IPCs.
Combat
Clear SZ96.
Annex Rostov.
No combat map, because no dice rolled.
NCM, place, Italy collects 21 IPCs.
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ANZ $; 1sub, 1ftr, 2inf = 22.
Cele;
A;
Rolls: 2@2; Total Hits: 12@2: (5, 1)
D;
Rolls: 1@2; Total Hits: 01@2: (6) -
ANZ: 15+10NO= 25.
God I want to attack the german dest, tran with my french ftr…
I think it should be dest for ftr with a 1/3 chance I get both with no loss, but a 1/6 chance I hit nothing…
1/3 of +15ipc + 1/2 of -2ipc, + 1/6 of -10 = 5-1-5/3 = 7/3 or 2 1/3ipc gained…
discretionary equivalent of slow down germany in med = +6.
discretionary equivalent of losing a def piece in med with potential to make it to RUS = -4.I have to go for it.
All of this crunching numbers looking at potential new businesses is possibly paying off.France attacks.
SZ98;
A;
Rolls: 1@3; Total Hits: 11@3: (3)
D;
Rolls: 1@2; Total Hits: 01@2: (6) -
Wow.
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I tried to hide the Kriegsmarine along the coast of Egypt…
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The french did something well!!!





