@The_Good_Captain Game History
Round: 1 Place Submarines - Germans Turning on Edit Mode EDIT: Changing PUs for Germans from 2 to 0 EDIT: Turning off Edit Mode Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 G-bomber moved from Sicily to Malta 2 tanks moved from El Agheila to Zella 1 G-antitank, 1 artillery and 1 mech moved from El Agheila to Mersa Brega 1 scoutcar and 2 tanks moved from Zella to Mersa Brega Combat - Germans Battle in Mersa Brega Germans attack with 1 G-antitank, 1 artillery, 1 mech, 1 scoutcar and 2 tanks British defend with 1 5-supply, 1 UK-truck, 1 artillery, 1 infantry and 1 matilda Germans win with 1 G-antitank, 1 artillery and 2 tanks remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech and 1 scoutcar Casualties for British: 1 artillery, 1 infantry and 1 matilda Turning on Edit Mode EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 tank EDIT: Removing units owned by Germans from Mersa Brega: 1 5-supply EDIT: Adding units owned by Germans to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Germans to El Agheila: 1 1-supply EDIT: Turning off Edit Mode Battle in Malta Germans attack with 1 G-bomber British defend with 2 1-supplys and 1 UK-fighter 1 UK-fighter owned by the British lost in Malta Germans win with 1 G-bomber remaining. Battle score for attacker is 10 Casualties for British: 1 UK-fighter Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega 1 G-bomber moved from Malta to Sicily Place Units - Germans 1 5-supply, 1 G-bomber, 2 artilleries and 1 truck placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyTripoli Convoy G: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Tripoli Convoy G to Sea Zone 13 1 G-bomber and 1 G-fighter moved from Tripoli to Sea Zone 13 End Turn - GermansNoll (Allies) vs. Corriganbp (Axis) - A3 as of Nov 2011 - Anti Sea Lion Test
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4 inf 4 art 8 tanks 1 tacs 2 bmbs ca bb vs. 8 inf 2 art 3 ftrs
Attacker
Rolls: 8@2 8@3 3@4; Total Hits: 128@2: (1, 6, 6, 3, 1, 6, 4, 4)8@3: (1, 1, 1, 2, 2, 2, 1, 1)3@4: (4, 1, 6)
Defender
Rolls: 10@2 3@4; Total Hits: 410@2: (2, 4, 4, 1, 2, 2, 5, 6, 3, 4)3@4: (6, 6, 5) -
4 art 8 tanks 1 tacs 2 bmbs ca bb vs. 1 ftr
Attacker
Rolls: 4@2 8@3 3@4; Total Hits: 54@2: (5, 2, 3, 1)8@3: (6, 4, 6, 3, 6, 6, 4, 4)3@4: (5, 1, 2)
Defender
Rolls: 1@4; Total Hits: 11@4: (2) -
odds of you hitting 6 out of 6 in defense, 1 in 61.
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odds of my rolling seven consecutive hits 1 in 15, more likely because all but 1 shot was rolling at 4.
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The dice could not have been any kinder to you there. And no, I don’t consider a Lepanto attack where you had close to a 50% chance to be equivalent to a battle where I had 98% odds going in.
I’m checking the odds again and yes it’s 50%, I wonder why the calculator gave me 80%, cause it did. Anyway you have hit 100% for 2 consecutive rounds. What’s the chance of it? Check also China1 about your hit ratio.
Now, what if I want to scramble in London? Cause my airbase is operative.
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sz92 losses:
I got 3 hits
1hit to BB
1hit to french DD
1hit to cruiser -
1ca 1bb vs 3fig is a 72% chance to hold London, so I will scramble.
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ah yes, the airbase was not sufficiently damaged I guess. missed that.
Well you don’t have to allow me to adjust my attack to fly air cover over the invasion fleet, if you win that battle it will be game over, albeit a victory to you preventing sea lion, not post sea lion, or you can allow me to assign air cover, and we can reroll the entire attack.
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ah yes, the airbase was not sufficiently damaged I guess. missed that.
Well you don’t have to allow me to adjust my attack to fly air cover over the invasion fleet, if you win that battle it will be game over, albeit a victory to you preventing sea lion, not post sea lion, or you can allow me to assign air cover, and we can reroll the entire attack.
Roll the scramble, if you get lucky we will continue the game, otherwise we will start another one, 'cause I want to change something in my strategy!
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attack
Rolls: 1@3 1@4; Total Hits: 11@3: (6)1@4: (1)
defend
Rolls: 3@4; Total Hits: 23@4: (6, 2, 4) -
attack
Rolls: 1@4; Total Hits: 11@4: (2)
defender
Rolls: 2@4; Total Hits: 22@4: (3, 4) -
congratulations,
however, since you showed no mercy, no mercy will be shown in the future. -
congratulations,
however, since you showed no mercy, no mercy will be shown in the future.You didn’t let me put a blocker that I forgot to with USA in our last game :P
But yeah! NO MERCY! If your German opening doesn’t have any variant, I will not scramble.
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To the contrary – I DID allow the blocker last game.
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To the contrary – I DID allow the blocker last game.
really? that’s new to me, did I miss something? I’ll check?
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http://www.axisandallies.org/forums/index.php?topic=25758.120
Notice when I opened my Italian turn with -“Merry Christmas!” and changed the map to include the blocker?
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oh I never opened that MAP! Sorry corrigan!
Go on, change your airforce assignment.
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thanks!
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Also now I’m very motivated to continue that game too!
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I have tinkered with the German opening, but the latest version is very close to optimal, even under a Barbarrossa scenario.





