G40 BigBadBruce (Axis +6) vs BidBadGoo (Allies)


  • RD 3:
    A:
    DiceRolls: 11@1 3@4; Total Hits: 511@1: (6, 2, 3, 5, 2, 6, 1, 3, 3, 1, 3)3@4: (3, 1, 2)
    D:
    DiceRolls: 2@2 1@3; Total Hits: 02@2: (3, 3)1@3: (4)


  • Yakut taken with 11 inf, 3 bombers remaining.

    BS:
    A:
    DiceRolls: 2@1 2@3 2@4; Total Hits: 62@1: (1, 1)2@3: (2, 2)2@4: (3, 4)
    D:
    DiceRolls: 2@2; Total Hits: 02@2: (5, 6)


  • BS taken without loss.

    NON COMS:
    3 bombers from Yakut to EVE
    1 AA from YEN to YAkut
    1 AA gun from ROM to EPL
    1 AA gun from BELO to NOV
    2 tacs, 2 fighters from BS to NOV
    2 inf from Russia to SAM
    3 inf from VOLGO to Rostove

    MOBILIZATION:
    1 mech, 2 inf to NOV
    3 inf in SUKR
    1 armor, 2 inf to Russia
    2 mech to VOLG

    INCOME:
    Russia collects 40

    BBBvsBBG_07bRUS.AAM


  • JAPAN 7 - Pacific is Emperor’s

    PURCHASES (72)
    minor IC(12) + 3Arm(18) + 2Tr(14) + 2Inf(6) + 2Art(8.) + DD(8.) + Sub(6) = 72 save 0

    COMBAT MOVES
    #1 British Columbia (2MInf)
    ALA : Inf, Art
    JAP : Inf, Arm via Tr z6
    Naval battle prior amphibious (DD)
    z6  : AC, Ftr+Tac - land in ALA

    #2 Hawaii (Inf)
    MID : Inf, Art via Tr z25
    CAR : 2Inf, 2Art via 2Tr z33
    z33 : 2Cr+3BB bombard from z26

    #3 Solomon Islands (empty)
    CAR : Inf, Art via Tr z33

    #4 z46 (DD)
    z33 : Sub
    z33 : Ftr+Tac land on AC z26

    #5 z41 (Tr)
    YUN : SB, land in FIC

    #6 Malaya (Inf)
    YUN : 2Ftr, land in FIC

    #7 Malaya - Bombrun (Naval Base)
    YUN : Tac+SB, land in FIC


  • #1 British Columbia
    Naval battle prior amphibious
    ATT : AC, Ftr, Tac
    DiceRolls: 1@3 1@4; Total Hits: 01@3: (5)1@4: (6)
    DEF : DD
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • #1 British Columbia - Round 2
    Naval battle prior amphibious
    ATT : AC, Ftr, Tac
    DiceRolls: 1@3 1@4; Total Hits: 01@3: (5)1@4: (5)
    DEF : DD
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • :? :? :?

    #1 British Columbia - Round 3
    Naval battle prior amphibious
    ATT : AC, Ftr, Tac
    DiceRolls: 1@3 1@4; Total Hits: 01@3: (5)1@4: (6)
    DEF : DD
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • What the heck!!

    #1 British Columbia - Round 4
    Naval battle prior amphibious
    ATT : AC, Ftr, Tac
    DiceRolls: 1@3 1@4; Total Hits: 11@3: (6)1@4: (1)
    DEF : DD
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • About time… Now load weapons guys!

    #1 British Columbia
    Naval battle prior amphibious
    CWOL

    ATT : 2Inf, Art, Arm
    DiceRolls: 1@1 2@2 1@3; Total Hits: 11@1: (2)2@2: (6, 6)1@3: (1)
    DEF : 2MInf
    DiceRolls: 2@2; Total Hits: 12@2: (6, 1)


  • #1 British Columbia - Again…
    ATT : Inf, Art, Arm
    DiceRolls: 2@2 1@3; Total Hits: 22@2: (1, 3)1@3: (3)
    DEF : MInf
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • #1 British Columbia
    TWL : Inf

    #2 Hawaii
    ATT : 3Inf, 3Art 2Cr+3BB
    DiceRolls: 6@2 2@3 3@4; Total Hits: 46@2: (3, 6, 6, 1, 4, 3)2@3: (1, 2)3@4: (6, 5, 4)
    DEF : Inf
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • #2 Hawaii
    TWOL

    #4 z46
    ATT : Sub, Ftr, Tac
    DiceRolls: 1@2 1@3 1@4; Total Hits: 11@2: (1)1@3: (4)1@4: (5)
    DEF : DD
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • #4 z46
    CWOL

    #6 Malaya
    ATT : 2Ftr
    DiceRolls: 2@3; Total Hits: 02@3: (4, 6)
    DEF : Inf
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Why I’m not surprised…

    #6 Malaya - Round 2
    ATT : Ftr
    DiceRolls: 1@3; Total Hits: 01@3: (4)
    DEF : Inf
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • Are all Japan’s pilots are freaking drunk or what? Cut the Sake before flying!

    #6 Malaya - Round 3
    ATT : Ftr
    DiceRolls: 1@3; Total Hits: 11@3: (1)
    DEF : Inf
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    #7 Malaya - Bombrun (Naval Base)
    YUN : Tac+SB, land in FIC


  • #6 Malaya
    CWL : Ftr

    #7 Malaya - Bombrun (Naval Base)
    AA fires
    @ Tac, @ SB
    DiceRolls: 1@1 1@1; Total Hits: 11@1: (1)1@1: (6)
    If not downed, bombers… (Tac, SB)
    DiceRolling 1D6:
    (1)


  • Well, very bad turn for my planes…

    Seems the ;dice 1D6 1D6; command doesn’t work, so dice of SB didn’t worked. My bad, I had to know… so, I’ll take the 1  :x… which cause 1+2 = 3 hits on naval base.

    NON COMBAT MOVES
    z25 > z26 : AC
    z33 > z26 : DD, Sub, AC
    z20 > z36 : DD
    YUN > FIC : AA, Art
    KAN > SZE : 8Arm
    KAN > SHE : Art
    HON > KWA : Inf
    HON > FIC : Arm
    KWE > FIC : 2Arm
    KSU > KWE : 3Arm
    z25 > ALA : Ftr, Tac
    CAR > PHI : Inf, Art via Tr z33
    z20 > z35 : AC
    z20 > PHI : Ftr, Tac
    z33 > z35 : 2AC, 2Ftr, Tac
    z33 > PHI : Tac

    PLACES NEW UNITS
    ALA : minor IC
    HON : 3Arm
    JAP : 2Tr, 2Inf, 2Art, DD, Sub

    COLLECT : 62 + 10NO - 2Convoy + 0Saved = 70

    BBBvsBBG_07cJAP.AAM


  • Note : If USA attacks Japan’s fleet in z35 (Philippines) I’ll use all my Kamikazes (most likely splitted between Cruisers and the Battleship, depending on what USA brings). I’ll also, most likely, scramble all 3 planes. Bottom line, please let me the chance to do those orders before throwing dice.

    Same goes around Italy (z95) and UK(z109). Depending on what ships USA brings, I might try to sink USA instead of fighting on land.

  • '10

    This game is really getting rock’n roll !

    I like that.

    :mrgreen:


  • Glad we have an audience!  :-D

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