c47191a7-e903-4fbf-96f9-29adcac616f9-2026-2-19-World-War-II-Classic.tsvg
G40 BigBadBruce (Axis +6) vs BidBadGoo (Allies)
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JAPAN 7 - Pacific is Emperor’s
PURCHASES (72)
minor IC(12) + 3Arm(18) + 2Tr(14) + 2Inf(6) + 2Art(8.) + DD(8.) + Sub(6) = 72 save 0COMBAT MOVES
#1 British Columbia (2MInf)
ALA : Inf, Art
JAP : Inf, Arm via Tr z6
Naval battle prior amphibious (DD)
z6 : AC, Ftr+Tac - land in ALA#2 Hawaii (Inf)
MID : Inf, Art via Tr z25
CAR : 2Inf, 2Art via 2Tr z33
z33 : 2Cr+3BB bombard from z26#3 Solomon Islands (empty)
CAR : Inf, Art via Tr z33#4 z46 (DD)
z33 : Sub
z33 : Ftr+Tac land on AC z26#5 z41 (Tr)
YUN : SB, land in FIC#6 Malaya (Inf)
YUN : 2Ftr, land in FIC#7 Malaya - Bombrun (Naval Base)
YUN : Tac+SB, land in FIC -
#1 British Columbia
Naval battle prior amphibious
ATT : AC, Ftr, Tac
Rolls: 1@3 1@4; Total Hits: 01@3: (5)1@4: (6)
DEF : DD
Rolls: 1@2; Total Hits: 01@2: (6) -
#1 British Columbia - Round 2
Naval battle prior amphibious
ATT : AC, Ftr, Tac
Rolls: 1@3 1@4; Total Hits: 01@3: (5)1@4: (5)
DEF : DD
Rolls: 1@2; Total Hits: 01@2: (5) -
:? :? :?
#1 British Columbia - Round 3
Naval battle prior amphibious
ATT : AC, Ftr, Tac
Rolls: 1@3 1@4; Total Hits: 01@3: (5)1@4: (6)
DEF : DD
Rolls: 1@2; Total Hits: 01@2: (3) -
What the heck!!
#1 British Columbia - Round 4
Naval battle prior amphibious
ATT : AC, Ftr, Tac
Rolls: 1@3 1@4; Total Hits: 11@3: (6)1@4: (1)
DEF : DD
Rolls: 1@2; Total Hits: 01@2: (3) -
About time… Now load weapons guys!
#1 British Columbia
Naval battle prior amphibious
CWOLATT : 2Inf, Art, Arm
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (2)2@2: (6, 6)1@3: (1)
DEF : 2MInf
Rolls: 2@2; Total Hits: 12@2: (6, 1) -
#1 British Columbia - Again…
ATT : Inf, Art, Arm
Rolls: 2@2 1@3; Total Hits: 22@2: (1, 3)1@3: (3)
DEF : MInf
Rolls: 1@2; Total Hits: 01@2: (3) -
#1 British Columbia
TWL : Inf#2 Hawaii
ATT : 3Inf, 3Art 2Cr+3BB
Rolls: 6@2 2@3 3@4; Total Hits: 46@2: (3, 6, 6, 1, 4, 3)2@3: (1, 2)3@4: (6, 5, 4)
DEF : Inf
Rolls: 1@2; Total Hits: 01@2: (4) -
#2 Hawaii
TWOL#4 z46
ATT : Sub, Ftr, Tac
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (1)1@3: (4)1@4: (5)
DEF : DD
Rolls: 1@2; Total Hits: 01@2: (3) -
#4 z46
CWOL#6 Malaya
ATT : 2Ftr
Rolls: 2@3; Total Hits: 02@3: (4, 6)
DEF : Inf
Rolls: 1@2; Total Hits: 11@2: (2) -
Why I’m not surprised…
#6 Malaya - Round 2
ATT : Ftr
Rolls: 1@3; Total Hits: 01@3: (4)
DEF : Inf
Rolls: 1@2; Total Hits: 01@2: (6) -
Are all Japan’s pilots are freaking drunk or what? Cut the Sake before flying!
#6 Malaya - Round 3
ATT : Ftr
Rolls: 1@3; Total Hits: 11@3: (1)
DEF : Inf
Rolls: 1@2; Total Hits: 01@2: (4)#7 Malaya - Bombrun (Naval Base)
YUN : Tac+SB, land in FIC -
#6 Malaya
CWL : Ftr#7 Malaya - Bombrun (Naval Base)
AA fires
@ Tac, @ SB
Rolls: 1@1 1@1; Total Hits: 11@1: (1)1@1: (6)
If not downed, bombers… (Tac, SB)
Rolling 1D6:
(1) -
Well, very bad turn for my planes…
Seems the ;dice 1D6 1D6; command doesn’t work, so dice of SB didn’t worked. My bad, I had to know… so, I’ll take the 1 :x… which cause 1+2 = 3 hits on naval base.
NON COMBAT MOVES
z25 > z26 : AC
z33 > z26 : DD, Sub, AC
z20 > z36 : DD
YUN > FIC : AA, Art
KAN > SZE : 8Arm
KAN > SHE : Art
HON > KWA : Inf
HON > FIC : Arm
KWE > FIC : 2Arm
KSU > KWE : 3Arm
z25 > ALA : Ftr, Tac
CAR > PHI : Inf, Art via Tr z33
z20 > z35 : AC
z20 > PHI : Ftr, Tac
z33 > z35 : 2AC, 2Ftr, Tac
z33 > PHI : TacPLACES NEW UNITS
ALA : minor IC
HON : 3Arm
JAP : 2Tr, 2Inf, 2Art, DD, SubCOLLECT : 62 + 10NO - 2Convoy + 0Saved = 70
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Note : If USA attacks Japan’s fleet in z35 (Philippines) I’ll use all my Kamikazes (most likely splitted between Cruisers and the Battleship, depending on what USA brings). I’ll also, most likely, scramble all 3 planes. Bottom line, please let me the chance to do those orders before throwing dice.
Same goes around Italy (z95) and UK(z109). Depending on what ships USA brings, I might try to sink USA instead of fighting on land.
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This game is really getting rock’n roll !
I like that.
:mrgreen:
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Glad we have an audience! :-D
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US purchases with 69
1 DD
4 fighters
1 armor
5 infCOMBAT MOVES:
BC:
1 mech, 2 fighters, 1 tac from W USSZ 1:
3 subs from SZ 10S. Italy:
SZ 95, 4 DD, 1 carrier from SZ 91LANDING if the sea battle works.
6 inf, 2 mechs, 1 art, 2 armor from Gibraltar
1 inf, 1 armor from Algeria
1 tac, 1 fighter from MorroccoSZ 36:
2 fighters,1 tac from 37
1 sub from 37SZ 49:
1 fighter from 62 clearing it.I NEED SCRAMBLE ORDERS for SZ95/Italy :-)
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I was just hoping you would put a plane at sea… no scramble, all defences on land for Rome!!
Let see how it turns out :
ATT : 28/15
DEF : 29/11I so hope to down a plane with AA guns, like you did… but I expect you (as statistic says) to win with 3-4 land units left, unless you take planes as casualty. Anyhow, Germany can hold for a while, all my attention is at Pacific board!
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COMBAT RESOLUTION:
S. ITALY:
Defending AA gun:
Rolls: 2@1; Total Hits: 12@1: (3, 1)





