Vance vs. Spoox G40 a3
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ANZAC turn 9
Purchase 2 StratB = 24
save 1–>Combat movement
Gua: 2 StratB --> SBR Jap (land Kor)
–>Combat
Jap
AAfire
Rolls: 2@1; Total Hits: 12@1: (6, 1) -
1 bomber shot down by desperate Japanese defenses!
SBR Jap
Rolling 1d6:
(5) -
IC takes 5 damage
–>NCM
as per map–>Placement
Que: 2 bombers
–>Income
14 + 10 + 1 = 25France turn 9
Irq: 1 INF --> Npr -
Italy 9
PURCHASE
4 infantry, 2 mech (20 IPCs)COMBAT MOVES
Caucasus
A 3 armor from Rostov; 1 bomber, 1 fighter from South Italy (to land in Rostov - this seems far away, but if they fly over Greece they make it in 5 moves!)
D 1 mech, 1 armor
A
Rolls: 4@3, 1@4; Total Hits: 44@3,: (2, 3, 6, 2)1@4: (3)
D
Rolls: 1@1, 1@3; Total Hits: 11@1,: (4)1@3: (1) -
NONCOMBAT MOVES
1 AA from Bryansk to Rostov
4 inf, 4 art from Romania to East Poland
2 mech from North Italy to Hungary
1 inf from Yugoslavia to Bulgaria
2 inf, 2 art from Yugoslavia to HungaryMOBILIZE
3 infantry in Rostov
1 infantry in South Italy
2 mech in North ItalyItaly collects 16 (territories) + 5 (caucasus oil) = 21
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GERMANY 10
PURCHASE (64 IPCs)
10 to repair Berlin IC
4 infantry
3 armor
5 mech
1 artilleryCOMBAT MOVES
The Battle of Moscow Round 1
A 7 inf, 3 art, 24 mech, 20 armor from Bryansk; 1 fighter, 5 tac, 1 bomber from North Ukraine; 3 tac from South Ukraine
D 2 AA, 55 infantry, 10 artillery, 1 armor, 2 tac, 6 fighters
By the way, smooth move with the USA air units!
AA
Rolls: 6@1; Total Hits: 26@1: (2, 1, 3, 3, 4, 1) -
I lose 1 fighter, 1 bomber
a
Rolls: 28@1, 6@2, 20@3, 8@4; Total Hits: 1828@1,: (5, 1, 2, 2, 4, 1, 5, 6, 6, 3, 5, 3, 5, 3, 4, 5, 2, 1, 6, 3, 1, 2, 2, 2, 4, 3, 4, 4)6@2,: (1, 5, 4, 6, 5, 6)20@3,: (1, 2, 6, 5, 2, 6, 2, 1, 2, 6, 3, 5, 5, 4, 6, 4, 1, 6, 6, 2)8@4: (1, 4, 5, 5, 1, 5, 4, 5)
d
Rolls: 65@2, 3@3, 6@4; Total Hits: 2465@2,: (4, 3, 4, 4, 5, 4, 3, 6, 4, 4, 6, 5, 4, 2, 4, 2, 6, 4, 6, 6, 3, 5, 2, 4, 2, 6, 3, 3, 5, 6, 1, 2, 2, 5, 6, 6, 2, 3, 6, 5, 6, 5, 4, 4, 1, 2, 5, 6, 5, 5, 6, 1, 3, 2, 4, 5, 2, 1, 2, 6, 6, 3, 2, 2, 1)3@3,: (2, 1, 3)6@4: (4, 6, 2, 4, 5, 5) -
I lose 7 inf, 17 mech
you lose 18 inf
I think I will let the Japs handle thisNONCOMBAT MOVES
All planes in Moscow Battle land in Bryansk
3 armor from Novgorod to Bryansk
3 mech from Baltic states to Brynask
1 armor from Germany to Baltic states
4 armor from West Germany to Poland
3 infantry, 6 artillery from West Germany to France
1 infantry from Germany to West Germany
1 infantry from Holland to FranceMOBILIZE
3 infantry in Novgorod
1 infantry, 1 artillery in France
3 armor in South Ukraine
5 mech in GermanyGERMANY COLLECTS 50 (territories) + 5 (Leningrad) + 5 Caucasus oil thanks to Italy = 60IPCs
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Italy forgot to place units. correct map here.
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I think your missing some artillery for Germany to take Moscow on its own
Russia turn 10
purchase 4 INF (12) = 12
–>Combat movement
Yak: 5 INF --> Yen (walk in)
Rus: 1 INF --> Volo (walk in)—>NCM
as per map
–>Placement
Rus: 4 INF–>Income
territories: 14
no’s: 0
saved: 0
total: 14 -
Yes that is definitely the problem. Too many mech and not enough art to go with them. Oh well live and learn.
JAPAN 10
PURCHASE (23IPCs)
1 to rebuild Tokyo
1 fighter
3 mechCOMBAT MOVES
Russia
A 2 inf from Samara; 2 inf, 8 art from Tambov; 2 mech, 6 armor, 4 figters, 5 tac from Volgagrad
D 2 AA, 36 inf, 10 art, 1 armor, 2 tac, 6 fighters
AA
Rolls: 6@1; Total Hits: 06@1: (5, 5, 4, 4, 4, 6) -
MOSCOW
A
Rolls: 14@2, 10@3, 5@4; Total Hits: 1114@2,: (1, 1, 6, 5, 3, 5, 1, 3, 3, 6, 1, 3, 4, 3)10@3,: (5, 2, 4, 3, 3, 6, 4, 2, 3, 6)5@4: (5, 5, 3, 1, 5)
D
Rolls: 46@2, 3@3, 6@4; Total Hits: 2046@2,: (4, 6, 6, 5, 5, 4, 1, 3, 5, 3, 6, 5, 4, 3, 3, 1, 2, 4, 4, 4, 1, 3, 2, 2, 6, 2, 6, 5, 5, 1, 4, 2, 6, 3, 1, 4, 1, 1, 1, 6, 4, 6, 4, 1, 2, 6)3@3,: (1, 4, 4)6@4: (5, 2, 4, 2, 3, 6) -
I lose all ground units.
You lose 11 infantry.NONCOMBAT MOVES
planes land in Volgagrad
1 inf Novosibersk to Samara
1 inf Evenkiskiy to NovosiberskMOBILIZE UNITS
3 mech in Volgagrad
1 fighter in JapanJapan collects 17
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USA turn 10
–>Purchase & repair
purchase: 1 minor IC (12) + 3 Fig (30) + 8 TT (56) = 98
save 1–>Combat movement
Kor: 1 StratB --> SBR Jap (land Kor)
z16: 1 Fig, escort bomber SBR (land z16)
Nor: 3 ARM --> Kar
Fin: 1 INF --> Kar–>Combat
Jap
I assume you will use your fighter as interceptor?attacking planes fire
Rolls: 2@1; Total Hits: 02@1: (6, 6)Kar
A:
Rolls: 1@1 3@3; Total Hits: 31@1: (2)3@3: (1, 3, 2)
D:
Rolls: 2@2; Total Hits: 02@2: (3, 6) -
Kar twol
Jap
defending fighters
Rolls: 1@2; Total Hits: 01@2: (5)AAfire
Rolls: 1@1; Total Hits: 01@1: (4) -
SBR Jap
Rolling 1d6:
(3) -
Jap takes 3 damage
sorry, NCM + rest will be for tomorrow
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–>NCM
as per map
–>Placement
Fin: 1 minor ic
Nor: 3 Fig
z10: 8 TT–>Income
territories: 63
no’s: 25
saved: 1
total: 89 -
Your USA10 map seems off. Check Karelia.
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oops, yes thanks. That’s what you get when doing this in 3 parts.
this should be it





