@midnight_reaper that’s a cool idea and I might have to try it. However I don’t like the idea of getting advancements for free, which is why I like some sort of facility to buy. Since the G40 R&D board seems to have the better advances on one side I’d say you have to roll a 1-4 to get the 1 column, and 5-6 to get the second. Maybe even through in an added cost to get 1-3 & 4-6. But again with that, I think countries should have to build the facilities in their capitol instead of anywhere and starting with them.
[Spring 1942] Unit changes/House Rules
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I recently played a game with a new group, and they had a few changes that altered the game dramatically. They edited units so that they “represent” real units during the war. For instance, they changed German tanks to Panzers and made them 4/4/2’s for 8 IPs. They gave Russia 2 free INF at the start of their turn to place at an IPC before mobilization. They made Japanese fighters into Zeros making them 3/3/4’s for 8 IPs. British AA guns hit is increased to 2 while in London. Lastly, American transports get to move one space after offloading, but cannot pickup or dropoff during this move. This was my first exposure to these rules. In my opinion, the US transport rule made shuck-shuck much faster. These rules clearly favor allies, but definitely changed the game. Give me your thoughts, changes, etc. :mrgreen:
Moderator’s Edit: Added [Spring 1942] to title





