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11L '41 Zhukov4 (Axis) vs. LL (Allies + 8) +NO, No Tech

  • 16 15 10

    @LuckyLindy:

    I guess it goes to show, it’s risky to corner a wounded animal  :|  I figured that might be my last chance to have an anywhere near even battle on the German-Soviet front.  Again, I feel bad, but this one is many dice from over.

    Yeah it was dumb of me to move to ekr, in hindsight.  I should have changed plans but didn’t think it thru.  Still, I really didn’t think you would attk, as the odds favored Axis.


  • @Zhukov44:

    @LuckyLindy:

    I guess it goes to show, it’s risky to corner a wounded animal  :|  I figured that might be my last chance to have an anywhere near even battle on the German-Soviet front.  Again, I feel bad, but this one is many dice from over.

    Yeah it was dumb of me to move to ekr, in hindsight.  I should have changed plans but didn’t think it thru.  Still, I really didn’t think you would attk, as the odds favored Axis.

    I agree the axis were favored so i don’t think you can fault the move.  that will work out well for you more often than not.

  • 16 15 10

    Japan has 47 buy ac 2 fig dd inf, save 2 ipc

    CM
    3 fig 36>50
    2 inf art arm fic>phi
    2 fig bur, 2 fig trj>cau
    inf bur>ind
    4 inf nin>chi
    inf arm bry (blitz far)>stc

    50
    DiceRolls: 3@3; Total Hits: 23@3: (5, 2, 3)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

  • 16 15 10

    Phi
    DiceRolls: 1@1 2@2 1@3; Total Hits: 11@1: (6)2@2: (4, 5)1@3: (3)
    DiceRolls: 2@2; Total Hits: 12@2: (2, 5)

  • 16 15 10

    Phi2
    DiceRolls: 2@2 1@3; Total Hits: 12@2: (6, 2)1@3: (4)
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • 16 15 10

    Chi
    DiceRolls: 4@1; Total Hits: 14@1: (3, 3, 5, 1)
    DiceRolls: 2@2; Total Hits: 12@2: (6, 2)

  • 16 15 10

    Chi2
    DiceRolls: 3@1; Total Hits: 03@1: (3, 2, 6)
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • 16 15 10

    Chi3
    DiceRolls: 3@1; Total Hits: 03@1: (6, 6, 2)
    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • 16 15 10

    dangit….retreat

    Cau
    DiceRolls: 4@3; Total Hits: 24@3: (2, 1, 6, 4)
    DiceRolls: 2@3; Total Hits: 12@3: (1, 5)

  • 16 15 10

    cau cl l fig

    NCM
    inf hup>sik
    3 inf fic>yun
    2 inf fic>bur
    2 fig cau, fig fra, fig cng>trj
    fig cau>ukr
    2 fig 50, 3 fig jap, fleet 36>62
    3 inf arm jap>man
    inf jap>bry

    Place 2 fig ac dd 62, inf jap
    Collect 42+15=57, has 59.

    05ll_zhuk_04cj.AAM


  • your typing leaves two infantry in FIC but your map has them in BUR, should I go with the map?


  • also, your infantry that attacked CHI came from NIN and have to retreat to NIN.

  • 16 15 10

    i see.  Yes, go with the map (infs on bur go to burma if they didn’t go to yun)

    Also, np go ahead and move the 2 infs from sik to nin.


  • Britain turn 4

    Purchase
    39 IPC

    3 infantry
    4 tanks
    transport

    save 3 IPC

    Combat Moves
    EGY (empty) v tank (ALG)
    SUD (empty) v infantry (EAF)
    Z16 (2 transports, 2 cruisers, battleship) v ac, battleship (Z13), fighter (Z6), 2 fighters, bomber (RUS)
    SUM (empty) v infantry (CAR)

    dice


  • Z16
    A - ac, 3 fighters, bomber, battleship
    DiceRolls: 1@1 3@3 2@4; Total Hits: 11@1: (6)3@3: (5, 6, 4)2@4: (5, 4)
    D - 2 cruisers, battleship
    DiceRolls: 2@3 1@4; Total Hits: 22@3: (3, 6)1@4: (4)


  • ouch

    Brits take hit to battleship, lose bomber.  italians take hit to battleship.

    Z16 round 2
    A - ac, 3 fighters, battleship
    DiceRolls: 1@1 3@3 1@4; Total Hits: 21@1: (2)3@3: (5, 2, 2)1@4: (6)
    D - 2 cruisers, battleship
    DiceRolls: 2@3 1@4; Total Hits: 32@3: (1, 3)1@4: (3)


  • complete disaster in Z16.  this will more than negate the success in EUK I believe.

    Brits lose 3 fighters.  Italians lose 2 cruisers

    Z16 round 3
    A - ac, battleship
    DiceRolls: 1@1 1@4; Total Hits: 11@1: (5)1@4: (1)
    D - battleship
    DiceRolls: 1@4; Total Hits: 01@4: (6)


  • Z16 taken with battleship, ac.

    Noncombat Moves
    tank from PER to RUS
    4 infantry, 2 artillery from PER to CAU
    AA gun from PER to KAZ
    infantry from ALG to LIB
    transport from Z13 to Z9
    infantry from NWY to FIN
    3 infantry, artillery, 2 tanks from GBR to ARC
    2 destroyers, ac from Z6 to Z4

    Mobilize
    3 infantry, 4 tanks in GBR
    transport in Z2

    Income
    36 + 10 NO + 3 saved = 49

    Boy oh boy, we are seeing some CRAZY dice in this game.  i think the chances were very good that I would lose nothing or just a bomber in that battle…  I guess I should be glad it ended as well as it did! :|

    05ll_zhuk_04dB.AAM


  • Well, now we have each made a nifty move that has blown up spectacularly in our faces…  :lol:

  • 16 15 10

    Yup, 15 was certainly a big break.  Dice have not been kind to the attacker for the most part.

    Italy 4
    has 24 buy 3 inf 3 arm

    CM
    arm bul, fig fra>bst
    2 inf trj>per
    arm ukr>bel

    Bst
    DiceRolls: 2@3; Total Hits: 12@3: (5, 1)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

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