AA50 '41, Ol'Blood&Guts and Sgt.Pavlov(X) vs. DutchmanD and Bigbadgoo(Allies+11)


  • sz12 cwlo ftr

    NCM
    ftr bmr sz2 => Nwy
    ftr sz6 => sz5
    ftr sz12 => Lib
    inf arm Fra => Lib
    2inf Ger => Pol
    inf Ger => Blk
    inf Fra => Ita
    inf Alg => Lib

    Mobilize
    cv in sz5
    4inf arm in Ger

    Collect: 39

    OBG&SP vs. BBG&DD_01aG.AAM


  • Hey man we had two DDs in sz 12 that was our bid


  • Oh man…I dont know what i was thinking…I have seen it sz2 so often i guess I just read that. Want me to just redo it all?


  • Or how do you want me to resolve it? The only thing it would have change is sending a sub to sz12 instead of sz9. sz2 & sz6 would have been the same outcome. I can just redo sz12 with the sub there for the Germans and the dd there for the Brits if you like, or I can redo it all. I will leave it up to you.


  • Well we cant just unroll the results of SZ 9, the DD already hit that sub, so if you transfer that sub to SZ 12, that sub already missed and the hit from the DD in that SZ is still going to count, killing that sub.  So that would leave 1 fighter vs 1 dd and 1 Cruiser for round 2.  Now you can choose to retreat at that point, but since you have already rolled a hit in the 2nd round and the cruiser missed you can stay, but of course the DD would fire back as well. If it hits, then there is no more battle at any rate.  If it misses, then of course the DD becomes the causaulty and you will have to roll one more round to see how the fighter vs. the Cruiser plays out.

    Alternatively you can just redo all of the naval battles, re-allocating your forces with the knowledge that there are 2 DD’s in sz 12.  This would probably have changed your attacks at any rate.

    So either adjust the SZ 12 as per above or redo all of the naval movements, attacks, and rolls to compensate.


  • @Bigbadgoo:

    Alternatively you can just redo all of the naval battles, re-allocating your forces with the knowledge that there are 2 DD’s in sz 12.  This would probably have changed your attacks at any rate.

    Sea battles
    1. sub sz7/ftr Nwy/bmr Ger => sz2 bb
    2. sub sz5/ftr Pol => sz6 dd
    3. sub sz7/ftr Nwe/ftr Ger => sz12 2dd cru

    sz2
    A-sub ftr bmr
    DiceRolls: 1@2 1@3 1@4; Total Hits: 21@2: (5)1@3: (3)1@4: (1)
    D-bb
    DiceRolls: 1@4; Total Hits: 11@4: (4)


  • sz2 cwlo sub

    sz6
    A-sub ftr
    DiceRolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (6)
    D-dd
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • sz6 first hit
    A-ftr
    DiceRolls: 10@3; Total Hits: 410@3: (3, 4, 4, 6, 3, 4, 2, 3, 6, 4)
    D-dd
    DiceRolls: 10@2; Total Hits: 510@2: (5, 2, 1, 4, 3, 1, 1, 4, 2, 5)


  • sz6 cwlo sub

    sz12
    A-sub 2ftr
    DiceRolls: 1@2 2@3; Total Hits: 11@2: (3)2@3: (5, 1)
    D-2dd cru
    DiceRolls: 2@2 1@3; Total Hits: 22@2: (1, 2)1@3: (4)


  • sz12 hwlo dd

    NCM
    ftr bmr sz2 => Nwy
    ftr sz6 => sz5
    ftr sz12 => Lib
    inf arm Fra => Lib
    3inf Ger => Pol
    inf Fra => Ger
    inf Alg => Lib

    Mobilize
    cv in sz5
    4inf arm in Ger

    Collect: 39

    OBG&SP_vs._BBG&DD_01aG.AAM


  • Russia 1:

    Russia purchases with 30:
    3 armor
    5 inf

    COMBAT MOVES:
    Finland:
    5 inf, 1 armor from Karelia

    Ukraine:
    1 inf from EUK
    4 inf from Caucasus
    1 armor from Russia

    Combat Resolution:
    UKraine:
    A:
    DiceRolls: 5@1 1@3; Total Hits: 25@1: (2, 1, 1, 5, 2)1@3: (5)
    D:
    DiceRolls: 2@2 3@3; Total Hits: 42@2: (4, 2)3@3: (1, 3, 3)


  • OUCH…I guess this front is not meant for offensive manuvers…Germans lose 1 inf, 1 art, Russians lose 4 inf, remaining attackers retreat to Caucasus.

    Finland:
    A:
    DiceRolls: 4@1 2@2; Total Hits: 14@1: (4, 4, 1, 3)2@2: (4, 6)
    :D
    DiceRolls: 2@2; Total Hits: 02@2: (5, 5)


  • Germans lose 1 inf

    Rd 2:
    A:
    DiceRolls: 4@1 2@2; Total Hits: 44@1: (5, 1, 1, 1)2@2: (1, 6)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Finland taken without loss.  Wish I had that roll in Ukraine  :-D

    NON COMS:
    2 inf from Kazakh to Caucasus
    3 inf from Russia to Caucasus
    2 inf from Novo to Russia
    1 AA gun from Karelia to Finland
    1 inf from Belo to EUK
    1 sub from SZ 4 to SZ 6
    1 inf from Belo to BST
    1 inf from Arc to Belo
    1 inf from Evi to Novo
    1 inf from Yakut to Evi
    2 inf from Stan to Bury
    2 inf from Far East to Bury

    MOBILIZATION:
    4 inf to Caucasus
    3 armor, 1 inf to Russia

    INCOME:
    Russia collects 34 IPCs, has 34 on hand.

    OBG&SP_vs._BBG&DD_01bR.AAM


  • Imperialists turn 1
    Purchases with 17:
    dd tt
    save 2

    Combat:
    Sui: 3inf Man, ftr Jpn
    Hup: 3inf Kia, ftr Man
    Bur: 3inf art z61
    z35: 2ftr z61
    Fuk: inf Kia, inf tank Jpn (via tt z62)
    Sum: 2inf Car (via tt z51)
    Bor: inf Car (via tt z51)
    z53: dd z51, 2ftr z57
    z56: 2ftr z57
    z50: cc bb z61
    Yun: 3inf FIC, ftr For

    Attack 1 Sui 3inf ftr
    DiceRolls: 3@1 1@3; Total Hits: 03@1: (2, 2, 5)1@3: (4)

    Defend inf
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Attack 2 Sui 3inf ftr
    DiceRolls: 3@1 1@3; Total Hits: 03@1: (4, 6, 3)1@3: (6)

    Defend inf
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Attack 3 Sui 3inf ftr
    DiceRolls: 3@1 1@3; Total Hits: 13@1: (2, 4, 6)1@3: (2)

    Defend inf
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Sui twol (3rd time is a charm)

    (just noticed I typed 3inf from Kia to Hup…I have it only 2 because one is going to Fuk sorry :P)

    Attack 1 Hup 2inf ftr
    DiceRolls: 2@1 1@3; Total Hits: 02@1: (3, 5)1@3: (5)

    Defend inf
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Attack 2 Hup inf ftr
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (5)1@3: (2)

    Defend inf
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Hup twlo inf

    Attack 1 Bur 3inf art
    DiceRolls: 2@1 2@2; Total Hits: 12@1: (1, 5)2@2: (4, 6)

    Defend inf
    DiceRolls: 1@2; Total Hits: 01@2: (3)

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