@cwglee51 no scramble thanks.
do you play v2.5 or 2.7? I have both so checking which version I need to boot up for my turns.
US9
Purchase Units 75 IPCs
2 trns @ 14
1 mIC @12
4 DD @32
2 art @8
3 inf @ 9
CM
FIC
1 bmb from WAU SBR
ALG - walk in
2 inf, 2 m.inf from MOR
sz 35
1 DD, 1 sub, 1 fig, 1 tac from sz 33
sz 20
1 DD from sz 22
4 figs from CAR
1 DD from sz 33
CC
FIC SBR
D - AAGun
Rolling 1d6:
(2)
A - bmb+2 IC
Rolling 1d6:
(5)
FIC IC damage max hits 6
sz 35
A
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (1, 4)1@3: (3)1@4: (5)
D
Rolls: 1@2; Total Hits: 11@2: (1)
sz 35 cwlo 1 sub
sz 20
A
Rolls: 2@2 4@3; Total Hits: 42@2: (5, 1)4@3: (2, 2, 3, 4)
D
Rolls: 1@2; Total Hits: 11@2: (2)
sz 20 cwlo 1 DD
NCM
YUN
1 bmb from FIC
HON
4 fig from sz 20
sz 33
1 fig, 1 tac from sz 35
1 DD from sz 23
MOR
2 inf, 2 art from EUS via 2 trns in sz 101
sz 91
2 BB, 1 ss from sz 101
sz 101
3 trns from sz 91
Mobilize Units
2 trns, 4 DD in sz 10
1 mIC in KOR
2 art, 3 inf in EUS
Collect Income
59(territories)+20(NOs)= 79 IPCs
C9
Purchase Units 27 IPCs
9 inf @ 27
CM
KWA - walk in
1 inf from HUN
NCM
KWA
3 inf from HON
HON
1 inf from KSI
Mobilize Units
9 inf in YUN
Collect Income
26 IPCs (territories)……KWA does have a convoy raid but im not to sure if the Chinese can get convoy raided, if they can remove 1 IPC from the Chinese.
UK9
Purchase Units
UKE 21 IPCs
4 inf @ 12
1 DD @ 8
save 1
UKP
None
CM
SFR
1 bmb from UK SBR
CC
SFR
D - AAGun
Rolling 1d6:
(1)
A - bmb+2 IC
Rolling 1d6:
(4)
AA Gun hit bmb destroyed
NCM
MOR
1 inf, 1 art from QUE via trns in sz 106
sz 91
3 DD from sz 106
SUD
2 tanks, 1 m.inf from CON
Mobilize Units
4 inf in UK
1 DD in sz 106
Collect Income
26 (territories) + 1 (saved)= 27
A9
Purchase Units 22 IPCs
1 DD @ 8
1 inf @ 3
1 art @ 4
1 trns @ 7
CM
CEL - walk in
1 art from NTE via trns in sz 54
NCM
sz 110
1 DD from sz 91
sz 91
2 DD from sz 86
sz 86
1 trns from sz 91
Mobilize Units
1 DD in sz 86
1 inf, 1 art in BRA
1 trns in sz 62
Collect Income
15(territories)+10(NOs)=25 IPCs
French Pass
Italy 9
Buy:
1tr (7)
1tnk (6)
3inf (9)
3art (12 )
1tac (11)
NO CM
NCM
1tnk Cau » Irq
1inf, 1art Trj » Egy
1inf Cpr » Irq
1tr sz95 with 2inf NIta » sz92 » Gib
1tr sz92 » sz95
4dd, 3ss sz95 » sz92
1fgt Ger » SIta
Place units:
1tr sz95
2inf, 1art, 1tnk NIta
1inf, 2art Egy
1tac SIta
Collect 44 IPC
G 10
Buy:
1fgt (10)
3tac (33)
7ss (42)
CM
sz 110 (1dd)
1ss, 4fgt sz112
Nor (1tnk)
inf, 1art Wger » tr sz112 » Nor
2BB bombard
2fgt Wger
Fin
1tr sz112 » sz114 pick up 1inf Pol » sz115 » Fin walk in
Nov (3inf, 1art, 1mec)
3tr sz112 » sz114 pick up 1art Ger, 3inf, 2art Pol » sz115 » Nov
2tnk Arc
1tnk Pol
Rom (13inf, 1art)
2tnk Ger
8tnk Pol
2tnk, 3mec Nukr
1bmb, 1fgt, 1tac Wger
Tsi
3tnk Vol walk in
She
1tnk Kaz » Sik » Blitz She
Sui
1tnk Novo » Kan » Blitz Sui
Eve
1tnk Ura » Tim » Blitz Eve
CM Map
sz110
Rolls: 1@2 4@3; Total Hits: 31@2: (5)4@3: (2, 1, 5, 1)
Rolls: 1@2; Total Hits: 01@2: (3)
sz110 cwol
Nor
Bombard
Rolls: 2@4; Total Hits: 22@4: (4, 3)
Attack
Rolls: 2@2 2@3; Total Hits: 12@2: (6, 6)2@3: (3, 6)
Defense
Rolls: 1@3; Total Hits: 01@3: (4)
Nor twol
Nov
Rolls: 6@2 3@3; Total Hits: 46@2: (6, 4, 1, 6, 2, 5)3@3: (5, 1, 3)
Rolls: 5@2; Total Hits: 35@2: (1, 4, 1, 3, 2)
Nov rd2
Rolls: 3@2 3@3; Total Hits: 23@2: (1, 3, 2)3@3: (6, 5, 5)
Rolls: 1@2; Total Hits: 01@2: (5)
Nov twlo 3inf
Rom
Rolls: 3@1 13@3 2@4; Total Hits: 93@1: (1, 3, 3)13@3: (5, 3, 6, 4, 5, 6, 2, 2, 4, 5, 3, 1, 1)2@4: (3, 2)
Rolls: 14@2; Total Hits: 514@2: (1, 5, 6, 3, 5, 6, 6, 2, 2, 1, 2, 5, 3, 3)
loose 3mec, 2tnk
Rom rd2
Rolls: 11@3 2@4; Total Hits: 611@3: (3, 4, 2, 2, 5, 6, 5, 4, 4, 4, 1)2@4: (2, 2)
Rolls: 5@2; Total Hits: 25@2: (2, 3, 4, 2, 4)
Rom twlo 3mec, 4tnk
NCM
1fgt, 1tac Rom » NIta
1bmb Rom » Wger
4fgt sz110 » sz112
2fgt Nor » Wger
4inf, 4art Sam » Kaz
1mec Ros » Npr
1mec Rus » Novo
2inf Pol » Ger
1art Nukr » Epl
12inf, 5art Smo » Bel
1inf Sukr » Nukr
2inf, 1AAgun Bry » Nukr
1AAgun Ger » Wger
Place units:
6ss sz112
1fgt, 3tac Wger
1ss sz113
Collect 74 + 25NO = 99 IPC
NOTE: i now control 8 Victory cities on the Europe Map.
Fra
Ger
SIta
Pol
Egy
Nov
Rus
Vol
You have to take one of these cities before G11 or the game is over.
R10
Purchase Units
None
CM
None
NCM
KOR
1 AAGun from MAN
JEH
5 inf from MAN
KWA
1 tac from YUN
Mobilze Units
None
Collect Income
None
J10
Buy:
Repair Mic: 6
3dd (24)
save 1
CM
sz44 (1tr)
1fgt sz36
sz 35 (1dd)
2fgt Jap
1dd, 2fgt sz36
Mal (1inf)
2inf Fic » 1tr sz36 » sz37 » Mal
2fgt sz37
1tac sz36
Wind
1inf Ind walk in
Bor
1tr sz37 » sz36 pick up 1inf Fic » sz 43 » Bor walk in
sz35
Rolls: 1@2 4@3; Total Hits: 41@2: (4)4@3: (1, 1, 3, 1)
Rolls: 1@2; Total Hits: 11@2: (1)