@j_stroyer 2.7
G40 Alpha +2 MKP vs Commando Brado
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Ahh. Sorry man. Your navy cannot hit SZ 91 as I control the straights of Gibraltar. Only allied subs can slip through while it is held by the Axis, and vice versa.
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If you want to redo UK 3 thats fine, as you may have based your turn expecting that move to work.
I know, the Denmark and Gibraltar straights screwed me up too at first. :|
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Oops! Sorry about that! Yes, screwing me up! Hate making mistakes! Oh well! No need to redo moves. I only rolled 3 hits anyway, so no big deal. All other combat should be finished. Will just move on to Non Coms.
Non Coms
2 FTR’s from UK to SZ92
1 Trans from SZ88 to SZ101
2 Inf from Con to Ken
2 Mech, 1 Arm from Saf to Con
1 Inf from Cpr to Npr(activating minor
1 Inf from Ind to Bur
6 Mech from Ind to Epr
2 FTR’s from Shn to Ind
1 Inf from Yun to Fic
1 AA from Yun to Sze
4 Mech from Yun to SikBuilds :
UK London - 2 Arm in Saf, 1 DD in SZ71
UK India - 6 Inf in IndiaUK London collects : 29 IPC’s(30 base, minus 9 for convoy disruption(21) + 8 IPC’s left over) = 29 IPC’s
UK India collects : 15 IPC’s(18 base, minus 3 for convoy disruptions(15) = 15 IPC’sAnzacs Turn
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Anzac Turn 3
Builds : 2 FTR’s
Non Coms
4 FTR’s from Wau to Ind
1 CC from SZ58 to SZ41
1 Mech from Nsw to SauBuilds : 2 FTR’s in Nsw
Collect : 16 IPC’s
Italy’s Turn
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Oops! Forgot to make two Non Coms for Anzac and one for UK
UK
1 AA from Egy to Sud
Anzac
1 Inf from Egy to Trj
1 Inf from Egy to SudMap…
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Italy 3
22 IPCs
Purchase–
1 cv - 16
1 ss - 6save 0
Combat Moves–
ISO
2 inf 1 art ETHIRQ
1 inf SYRTRJ
4 inf 1 arm SYR
1 inf GRE (1 trans SZ 98 > SZ 99 > SZ 98)MOR
1 inf 1 art ALGSZ 92
1 dd 1 ss 2 ca 1 bb SZ 98
3 ftr 1 tac ALXCombat–
MOR
A 1 inf 1 art
Rolls: 2@2; Total Hits: 02@2: (6, 3)D 2 inf
Rolls: 2@2; Total Hits: 12@2: (5, 2) -
MOR r2
A 1 art
Rolls: 1@2; Total Hits: 01@2: (3)D 2 inf
Rolls: 2@2; Total Hits: 12@2: (4, 1) -
MOR held WOL.
SZ 92
A 1 ss 1 dd 2 ca 1 bb 3 ftr 1 tac
Rolls: 2@2 5@3 2@4; Total Hits: 02@2: (5, 6)5@3: (5, 4, 6, 6, 5)2@4: (5, 6)D 1 dd 1 cv 3 ca 2 ftr 1 bb
Rolls: 2@2 3@3 3@4; Total Hits: 22@2: (6, 5)3@3: (5, 5, 4)3@4: (4, 5, 3) -
1 hit on BB 1 hit on ss.
SZ 92 r2
A 1 dd 2 ca 1 bb* 3 ftr 1 tac
Rolls: 1@2 5@3 2@4; Total Hits: 11@2: (4)5@3: (5, 4, 6, 6, 1)2@4: (6, 5)D 1 dd 1 cv 3 ca 2 ftr 1 bb
Rolls: 2@2 3@3 3@4; Total Hits: 42@2: (2, 3)3@3: (2, 3, 4)3@4: (6, 4, 5) -
Fuck these dice!
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ISO
A 2 inf 1 art
Rolls: 1@1 2@2; Total Hits: 11@1: (3)2@2: (5, 1)D 1 arm
Rolls: 1@3; Total Hits: 11@3: (1) -
ISO CWLO 1 inf.
TRJ
A 5 inf 1 arm
Rolls: 5@1 1@3; Total Hits: 15@1: (6, 1, 6, 5, 3)1@3: (5)D 1 inf
Rolls: 1@2; Total Hits: 01@2: (3) -
I dont know if I can bring myself to continue after such bullshit rolls.
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I agree! No worries! I’ve quit many a game after bad dicing. That’s the one sometimes bad thing about A&A. If you don’t want to continue, I completely understand. I’ve learned a lot from this game already. Let me know…
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2 ftr 1 tac retreat to GIB
1 bb* retreats to SZ 93
UK has 1 damage to BB.
3 inf recruited in Iraq1 cv 1 ss mobilized SZ 93
2 trans SZ 98 > SZ 97Collect 28 IPCs
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The Axis war machine will strike boldy forth yet still… We’ll see if we can salvage a victory; but it’s likely to be a much longer game either way.
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Germany 4
51 IPCs
Purchase–
9 inf - 27
5 mech - 20
1 art - 4save 0
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Declaration of War on Russia!
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Combat Moves–
EPL14 inf 4 art 1 arm POL
20 inf 5 art 3 arm ROMall air & surface ships to SZ 92… we’ll try to sink the unsinkable UK fleet…
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And land GIB > MOR
sorry this is rather disjointed





