G40 Alpha +2 MKP vs Commando Brado


  • Ahh. Sorry man. Your navy cannot hit SZ 91 as I control the straights of Gibraltar. Only allied subs can slip through while it is held by the Axis, and vice versa.


  • If you want to redo UK 3 thats fine, as you may have based your turn expecting that move to work.

    I know, the Denmark and Gibraltar straights screwed me up too at first.  :|


  • Oops! Sorry about that! Yes, screwing me up! Hate making mistakes! Oh well! No need to redo moves. I only rolled 3 hits anyway, so no big deal. All other combat should be finished. Will just move on to Non Coms.

    Non Coms

    2 FTR’s from UK to SZ92
    1 Trans from SZ88 to SZ101
    2 Inf from Con to Ken
    2 Mech, 1 Arm from Saf to Con
    1 Inf from Cpr to Npr(activating minor
    1 Inf from Ind to Bur
    6 Mech from Ind to Epr
    2 FTR’s from Shn to Ind
    1 Inf from Yun to Fic
    1 AA from Yun to Sze
    4 Mech from Yun to Sik

    Builds :

    UK London - 2 Arm in Saf, 1 DD in SZ71
    UK India - 6 Inf in India

    UK London collects : 29 IPC’s(30 base, minus 9 for convoy disruption(21) + 8 IPC’s left over) = 29 IPC’s
    UK India collects : 15 IPC’s(18 base, minus 3 for convoy disruptions(15) = 15 IPC’s

    Anzacs Turn

    alpha 2 G40 MKP vs Brado 3fUK.AAM


  • Anzac Turn 3

    Builds : 2 FTR’s

    Non Coms

    4 FTR’s from Wau to Ind
    1 CC from SZ58 to SZ41
    1 Mech from Nsw to Sau

    Builds : 2 FTR’s in Nsw

    Collect : 16 IPC’s

    Italy’s Turn

    alpha 2 G40 MKP vs Brado 3gAnzac.AAM


  • Oops! Forgot to make two Non Coms for Anzac and one for UK

    UK

    1 AA from Egy to Sud

    Anzac

    1 Inf from Egy to Trj
    1 Inf from Egy to Sud

    Map…

    alpha 2 G40 MKP vs Brado 3gAnzac.AAM


  • Italy 3

    22 IPCs

    Purchase–
    1 cv - 16
    1 ss - 6

    save 0

    Combat Moves–

    ISO
    2 inf 1 art ETH

    IRQ
    1 inf SYR

    TRJ
    4 inf 1 arm SYR
    1 inf GRE (1 trans SZ 98 > SZ 99 > SZ 98)

    MOR
    1 inf 1 art ALG

    SZ 92
    1 dd 1 ss 2 ca 1 bb SZ 98
    3 ftr 1 tac ALX

    Combat–

    MOR

    A 1 inf 1 art

    DiceRolls: 2@2; Total Hits: 02@2: (6, 3)

    D 2 inf

    DiceRolls: 2@2; Total Hits: 12@2: (5, 2)


  • MOR r2

    A 1 art

    DiceRolls: 1@2; Total Hits: 01@2: (3)

    D 2 inf

    DiceRolls: 2@2; Total Hits: 12@2: (4, 1)


  • MOR held WOL.

    SZ 92

    A 1 ss 1 dd 2 ca 1 bb 3 ftr 1 tac

    DiceRolls: 2@2 5@3 2@4; Total Hits: 02@2: (5, 6)5@3: (5, 4, 6, 6, 5)2@4: (5, 6)

    D 1 dd 1 cv 3 ca 2 ftr 1 bb

    DiceRolls: 2@2 3@3 3@4; Total Hits: 22@2: (6, 5)3@3: (5, 5, 4)3@4: (4, 5, 3)


  • 1 hit on BB 1 hit on ss.

    SZ 92 r2

    A 1 dd 2 ca 1 bb* 3 ftr 1 tac

    DiceRolls: 1@2 5@3 2@4; Total Hits: 11@2: (4)5@3: (5, 4, 6, 6, 1)2@4: (6, 5)

    D 1 dd 1 cv 3 ca 2 ftr 1 bb

    DiceRolls: 2@2 3@3 3@4; Total Hits: 42@2: (2, 3)3@3: (2, 3, 4)3@4: (6, 4, 5)


  • Fuck these dice!


  • ISO

    A 2 inf 1 art

    DiceRolls: 1@1 2@2; Total Hits: 11@1: (3)2@2: (5, 1)

    D 1 arm

    DiceRolls: 1@3; Total Hits: 11@3: (1)


  • ISO CWLO 1 inf.

    TRJ

    A 5 inf 1 arm

    DiceRolls: 5@1 1@3; Total Hits: 15@1: (6, 1, 6, 5, 3)1@3: (5)

    D 1 inf

    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • I dont know if I can bring myself to continue after such bullshit rolls.


  • I agree! No worries! I’ve quit many a game after bad dicing. That’s the one sometimes bad thing about A&A. If you don’t want to continue, I completely understand. I’ve learned a lot from this game already. Let me know…


  • 2 ftr 1 tac retreat to GIB
    1 bb* retreats to SZ 93
    UK has 1 damage to BB.
    3 inf recruited in Iraq

    1 cv 1 ss mobilized SZ 93
    2 trans SZ 98 > SZ 97

    Collect 28 IPCs

    alpha 2 G40 MKP vs Brado 3hI.AAM


  • The Axis war machine will strike boldy forth yet still… We’ll see if we can salvage a victory; but it’s likely to be a much longer game either way.


  • Germany 4

    51 IPCs

    Purchase–
    9 inf - 27
    5 mech - 20
    1 art - 4

    save 0


  • Declaration of War on Russia!


  • Combat Moves–
    EPL

    14 inf 4 art 1 arm POL
    20 inf 5 art 3 arm ROM

    all air & surface ships to SZ 92… we’ll try to sink the unsinkable UK fleet…


  • And land GIB > MOR

    sorry this is rather disjointed

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