@The_Good_Captain Game History
Round: 4 Combat Move - Germans 2 submarines moved from Sea Zone 4 to Sea Zone 8 1 G-bomber and 1 G-fighter moved from Sicily to Sea Zone 12 Combat - Germans Battle in Sea Zone 8 Germans attack with 2 submarines British defend with 1 UK-destroyer Germans roll dice for 2 submarines in Sea Zone 8, round 2 : 6,1 British roll dice for 1 UK-destroyer in Sea Zone 8, round 2 : 2 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 UK-destroyer Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta Convoy: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 1 G-bomber and 1 G-fighter moved from Sea Zone 12 to Sicily 2 1-supplys and 1 truck moved from Tripoli to Benghazi 1 UK-truck moved from Benghazi to Tripoli 1 mech moved from Benghazi to Mersa Brega Place Units - Germans 1 G-bomber, 2 artilleries and 1 infantry placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 6 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 15Germans: Germans has 1 carrier placed in Sea Zone 15 4 G-fighters moved from Sicily to Sea Zone 15 1 G-bomber moved from Benghazi Convoy G to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsSgt. Pavlov (Allies+9) vs. Ol' Blood&Guts(Axis), +NOs, +Tech
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Attack 2 Bul 2inf 2tank
Rolls: 2@1 2@3; Total Hits: 22@1: (1, 6)2@3: (4, 1)Defend tank
Rolls: 1@3; Total Hits: 11@3: (2) -
Bul twlo inf
Attack 1 Bst 5tank
Rolls: 5@3; Total Hits: 25@3: (6, 4, 1, 3, 5)Defend inf
Rolls: 1@2; Total Hits: 01@2: (4) -
Bst twol
Attack 1 Fin inf ftr
Rolls: 1@1 1@3; Total Hits: 11@1: (6)1@3: (1)Defend inf
Rolls: 1@2; Total Hits: 01@2: (5) -
SCORE!
Fin twolAttack 1 Cze inf tank
Rolls: 1@1 1@3; Total Hits: 11@1: (6)1@3: (3)Defend inf
Rolls: 1@2; Total Hits: 11@2: (1) -
Overall results:
Per lwol
Bul twlo inf
z34 cwol
Fin twol
Cze twlo infnoncombat:
1. 2inf Cau to Ukr
2. ftr Fin to Pol
3. ftr z34 to Cau
4. 2ftr Per to CauPlace buys:
4tank Cau
3tank Cau
inf 3art Ruscollect income: 49
wellpp let’s see it Japan
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Japan has sent its engineers to remedial training since they have failed so miserably…
Rolling 2d6:
(2, 4)Chart 2
Rolling 1d6:
(1) -
grrrr
Jap8-Buy: IC, 8 arm, inf, 2 art, trn….save
CM
- arm Bur/inf art Sum/inf art Egy => Per 2inf
- arm Egy => Sud => Eaf
- arm Egy => Cng
- arm Egy => Feq
- arm Eve => Ura inf
- arm Sik => Kaz inf
- inf art Ala/4ftr sz65 => Wca arm
8 ) inf Ala => Mex - art Egy => Rho
Per
A-2inf 2art arm
Rolls: 4@2 1@3; Total Hits: 34@2: (6, 1, 1, 4)1@3: (1)
D-2inf
Rolls: 2@2; Total Hits: 12@2: (2, 4) -
Per twlo inf
Ura first hit
A-arm
Rolls: 10@3; Total Hits: 510@3: (4, 2, 5, 5, 3, 6, 1, 6, 2, 2)
D-inf
Rolls: 10@2; Total Hits: 410@2: (3, 3, 1, 1, 6, 6, 5, 2, 1, 5) -
Ura twol
I also have an arm going from Eve to Nov as well on the map but forgot to type it on here
Nov first hit
A-arm
Rolls: 10@3; Total Hits: 810@3: (2, 3, 6, 3, 3, 5, 3, 1, 3, 1)
D-inf
Rolls: 10@2; Total Hits: 510@2: (5, 5, 2, 1, 3, 1, 1, 4, 4, 2) -
Nov twol
Kaz first hit
A-arm
Rolls: 10@3; Total Hits: 310@3: (2, 5, 4, 4, 6, 5, 3, 4, 4, 1)
D-inf
Rolls: 10@2; Total Hits: 510@2: (1, 1, 5, 6, 1, 3, 2, 6, 3, 2) -
Kaz hwlo inf…oh well can’t win them all…but woulda been nice
Wca
A-inf art 4ftr
Rolls: 2@2 4@3; Total Hits: 22@2: (5, 3)4@3: (4, 2, 4, 3)
D-arm
Rolls: 1@3; Total Hits: 01@3: (4) -
Wca twol
NCM
2sub sz28 => sz23
2ftr Saf/cv sz15 => sz34
2inf art arm Jap/3trn sz62 => sz36
trn sz64 => sz62
2trn sz64/inf 2art Ala/fleet sz65 => sz53
3arm Man => Nin
3arm Nin => Chi
4arm Eve => ChiMobilize
inf 2art in Sum
trn in sz38
3arm in Ind
3arm in Man
2arm in Bur
IC in EgyCollect: 81
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you should have 83
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you forgot the flag on Mexico
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UK8
buys with 20
4inf 2artcombat:
1. tank Pol to Blk
2. 3inf Pol, 4inf 2tank GBr vith 2cc bb OSB viat 3 tt z5 to z6 and back to Get vs 11inf 2art tank 3ftr 3bmrAttack 1 Ger 7inf 2tank
Rolls: 7@1 2@3; Total Hits: 27@1: (3, 5, 6, 3, 1, 4, 2)2@3: (1, 6)Defend 11 inf 2art tank 3ftr 3bmr
Rolls: 13@2 1@3 3@4 3@1; Total Hits: 813@2: (4, 5, 2, 1, 4, 5, 1, 2, 1, 3, 6, 2, 5)1@3: (5)3@4: (2, 6, 4)3@1: (5, 2, 5) -
Attack 2 tank
Rolls: 1@3; Total Hits: 01@3: (4)Defend all teh rest
Rolls: 11@2; Total Hits: 211@2: (1, 6, 1, 6, 3, 5, 4, 6, 6, 5, 3) (if you don’t get it with this I will roll the rest) -
OH WAIT I forgot OSB!
Attack 1 2cc bb
Rolls: 2@3 1@4; Total Hits: 12@3: (5, 5)1@4: (2) -
awesome….you lost 3inf and I lost everything :s
well Uk is done
collect income: 21place troops: 4inf 2art GBr
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Thanks for the good catch on Mexico…and the Germans say…ARRRGGGGG! Also, good catch on not placing the 10 inf in Germany. My map did not show them.
Ita8-Buy: 3inf 3art…save 0
CM
- 2inf arm Ita => Blk arm
Blk
A-2inf arm
Rolls: 2@1 1@3; Total Hits: 02@1: (5, 5)1@3: (6)
D-arm
Rolls: 1@3; Total Hits: 11@3: (3) -
Blk
A-inf arm
Rolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (3)
D-arm
Rolls: 1@3; Total Hits: 11@3: (2)





