@simon33 no scrambles
L26 BM msoot (L+19) vs discalced (X)
-
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 8 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Hit Differential Summary :
-
@discalced I blew it. Thought I had another VC to play with. Game over unless you choke in India. Nice work.
-
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Italians Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 10 infantry moved from Southern Italy to Northern Italy 1 mech_infantry moved from Western Germany to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 10 infantry and 1 mech_infantry British defend with 1 artillery, 1 factory_minor and 2 infantry Italians roll dice for 10 infantry and 1 mech_infantry in Northern Italy, round 2 : 1/11 hits, 1.83 expected hits British roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Northern Italy 1 infantry owned by the British lost in Northern Italy 1 mech_infantry owned by the Italians and 8 infantry owned by the Italians retreated to Western Germany British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Southern Italy to Germany 1 mech_infantry moved from Albania to Yugoslavia Place Units - Italians 2 artilleries and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6 Italians collect 3 PUs (3 lost to blockades); end with 3 PUsCombat Hit Differential Summary :
Italians regular : -0.83 British regular : 1.00 -
@msoot said in L26 BM msoot (L+19) vs discalced (X):
@discalced I blew it. Thought I had another VC to play with. Game over unless you choke in India. Nice work.
@msoot by the skin of my teeth. i think you would’ve taken berlin 1 turn later. if i choke in india, i am screwed ;-)
-
@msoot also, i don’t think you used the 2nd J file (where i left an ac in sz6 instead of 2 in sz36) – didn’t notice on my italy turn but i will put it there on my next G turn
-
TripleA Manual Gamesave Post: French round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Combat Move - French 1 cruiser moved from 55 Sea Zone to 35 Sea ZoneCombat Hit Differential Summary :
-
@discalced suicide tokens for sz35?
-
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 transport; Remaining resources: 0 PUs;Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Western Germany to Northern Italy 3 fighters moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Germany to Holland Belgium 1 armour moved from Persia to Eastern Persia 1 mech_infantry moved from Iraq to Eastern Persia 1 bomber moved from Northwest Persia to Eastern Persia Combat - Germans Battle in Northern Italy Germans attack with 4 infantry British defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 4 infantry in Northern Italy, round 2 : 0/4 hits, 0.67 expected hits British roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits 4 infantry owned by the Germans retreated to Western Germany Battle in Holland Belgium Germans attack with 2 artilleries, 4 fighters and 1 infantry British defend with 1 artillery and 2 infantry Germans roll dice for 2 artilleries, 4 fighters and 1 infantry in Holland Belgium, round 2 : 1/7 hits, 3.00 expected hits British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 2 artilleries and 4 fighters in Holland Belgium, round 3 : 5/6 hits, 2.67 expected hits British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium Germans winBritish win with 1 artillery and 1 infantry remaining, taking Holland Belgium from British with 2 artilleries and 4 fighters remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 2 infantry Battle in Eastern Persia Germans attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Eastern Persia, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Persia Germans win, taking Eastern Persia from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Eastern Persia to Burma 6 infantry moved from Western Germany to Denmark 1 aaGun, 2 artilleries and 18 infantry moved from Western Germany to Germany 1 fighter moved from Holland Belgium to Germany 3 fighters moved from Holland Belgium to Western Germany 8 infantry moved from Poland to Germany 1 infantry moved from Eastern Poland to Poland 1 infantry moved from Bessarabia to Eastern Poland 10 infantry moved from Slovakia Hungary to Germany 2 aaGuns, 10 artilleries and 11 infantry moved from Bessarabia to Romania 3 fighters moved from Southern Italy to Persia Place Units - Germans 1 infantry placed in Persia 2 infantry placed in Persia 2 artilleries and 8 infantry placed in Germany 4 infantry placed in Western Germany Germans undo move 4. 1 infantry placed in Iraq 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 36 PUs; end with 36 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 42 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Persia: 3 infantry EDIT: Removing units owned by Germans from Western Germany: 2 infantry EDIT: Adding units owned by Germans to Persia: 1 armour and 2 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Northwest Persia: 1 aaGun EDIT: Adding units owned by Germans to Persia: 1 aaGun EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 carrier EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : -0.67 British regular : -1.67 -
@msoot edited japan ac back into 6 from 36
edited aa from nw persia into persia
swapped 5 infs for 1 tank 2 mech -
@discalced ah wait, need to shift ncm
-
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Western Germany to Northern Italy 3 fighters moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Germany to Holland Belgium 1 armour moved from Persia to Eastern Persia 1 mech_infantry moved from Iraq to Eastern Persia 1 bomber moved from Northwest Persia to Eastern Persia Combat - Germans Battle in Northern Italy Germans attack with 4 infantry British defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 4 infantry in Northern Italy, round 2 : 0/4 hits, 0.67 expected hits British roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits 4 infantry owned by the Germans retreated to Western Germany Battle in Holland Belgium Germans attack with 2 artilleries, 4 fighters and 1 infantry British defend with 1 artillery and 2 infantry Germans roll dice for 2 artilleries, 4 fighters and 1 infantry in Holland Belgium, round 2 : 1/7 hits, 3.00 expected hits British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 2 artilleries and 4 fighters in Holland Belgium, round 3 : 5/6 hits, 2.67 expected hits British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium Germans winBritish win with 1 artillery and 1 infantry remaining, taking Holland Belgium from British with 2 artilleries and 4 fighters remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 2 infantry Battle in Eastern Persia Germans attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Eastern Persia, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Persia Germans win, taking Eastern Persia from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Eastern Persia to Burma 6 infantry moved from Western Germany to Denmark 1 aaGun, 2 artilleries and 18 infantry moved from Western Germany to Germany 1 fighter moved from Holland Belgium to Germany 3 fighters moved from Holland Belgium to Western Germany 8 infantry moved from Poland to Germany 1 infantry moved from Eastern Poland to Poland 1 infantry moved from Bessarabia to Eastern Poland 10 infantry moved from Slovakia Hungary to Germany 2 aaGuns, 10 artilleries and 11 infantry moved from Bessarabia to Romania 3 fighters moved from Southern Italy to Germany Place Units - Germans 2 artilleries and 8 infantry placed in Germany 7 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 carrier EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 36 PUs; end with 36 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans regular : -0.67 British regular : -1.67 -
@msoot use this one ^ only edit is ac into sz6
-
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Russians Russians buy 1 armour, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 artilleries, 1 fighter, 3 infantry, 3 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 8 armour, 7 artilleries, 10 infantry and 15 mech_infantrys moved from Burma to India 3 fighters moved from Shan State to India 3 bombers, 4 fighters and 5 tactical_bombers moved from French Indo China to India 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 3 mech_infantrys moved from Kwangtung to Anhwe 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Hunan to Anhwe 1 fighter moved from Japan to 37 Sea Zone 1 fighter moved from Japan to Anhwe Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 carrier and 1 fighter French defend with 1 destroyer Japanese roll dice for 1 battleship, 1 carrier and 1 fighter in 37 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 37 Sea Zone Japanese win with 1 battleship, 1 carrier and 1 fighter remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Anhwe Japanese attack with 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys in Anhwe, round 2 : 0/8 hits, 2.00 expected hits Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Anhwe Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys in Anhwe, round 3 : 1/7 hits, 1.83 expected hits Chinese roll dice for 3 infantry in Anhwe, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Anhwe 1 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys in Anhwe, round 4 : 1/6 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Anhwe, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwe 1 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 artillery, 1 fighter and 3 mech_infantrys in Anhwe, round 5 : 3/5 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 3 infantry Casualties for Chinese: 3 infantry Battle in India Japanese attack with 8 armour, 7 artilleries, 3 bombers, 7 fighters, 10 infantry, 15 mech_infantrys and 5 tactical_bombers British defend with 3 aaGuns, 3 armour, 6 artilleries, 1 bomber, 25 infantry and 3 mech_infantrys; Americans defend with 4 fighters and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; Russians defend with 3 fighters British roll AA dice in India : 1/9 hits, 1.50 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 8 armour, 7 artilleries, 3 bombers, 6 fighters, 10 infantry, 15 mech_infantrys and 5 tactical_bombers in India, round 2 : 24/54 hits, 20.00 expected hits UK_Pacific roll dice for 3 aaGuns, 3 armour, 6 artilleries, 1 bomber, 7 fighters, 25 infantry, 3 mech_infantrys and 1 tactical_bomber in India, round 2 : 24/46 hits, 18.17 expected hits 10 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 11 mech_infantrys owned by the Japanese lost in India 3 aaGuns owned by the British, 1 bomber owned by the British and 20 infantry owned by the British lost in India Japanese roll dice for 8 armour, 4 artilleries, 3 bombers, 6 fighters, 4 mech_infantrys and 5 tactical_bombers in India, round 3 : 22/30 hits, 15.00 expected hits UK_Pacific roll dice for 3 armour, 6 artilleries, 7 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in India, round 3 : 11/25 hits, 11.33 expected hits 4 mech_infantrys owned by the Japanese, 4 artilleries owned by the Japanese and 3 armour owned by the Japanese lost in India 3 mech_infantrys owned by the British, 1 tactical_bomber owned by the Americans, 4 fighters owned by the Americans, 6 artilleries owned by the British, 5 infantry owned by the British and 3 armour owned by the British lost in India Japanese roll dice for 5 armour, 3 bombers, 6 fighters and 5 tactical_bombers in India, round 4 : 10/19 hits, 10.83 expected hits UK_Pacific roll dice for 3 fighters in India, round 4 : 2/3 hits, 2.00 expected hits 2 armour owned by the Japanese lost in India 3 fighters owned by the Russians lost in India Japanese captures 15PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 3 armour, 3 bombers, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 81 Casualties for Japanese: 5 armour, 7 artilleries, 1 fighter, 10 infantry and 15 mech_infantrys Casualties for British: 3 aaGuns, 3 armour, 6 artilleries, 1 bomber, 25 infantry and 3 mech_infantrys Casualties for Americans: 4 fighters and 1 tactical_bomber Casualties for Russians: 3 fighters triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 aaGun moved from Burma to India 1 artillery moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 artillery moved from 39 Sea Zone to India 1 infantry moved from 39 Sea Zone to India 3 bombers, 6 fighters and 5 tactical_bombers moved from India to Burma 3 mech_infantrys moved from French Indo China to Kwangtung 1 fighter moved from Anhwe to Kiangsu 1 carrier moved from 6 Sea Zone to 26 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Kiangsu 1 infantry moved from 19 Sea Zone to Kiangsu 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 3 transports moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 fighter, 1 infantry and 1 tactical_bomber placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 3 mech_infantrys placed in Kwangtung 1 artillery placed in Japan 1 transport placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5 Japanese collect 45 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 78 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Southern Italy: 5 fighters and 1 tactical_bomber EDIT: Adding units owned by Japanese to Germany: 5 fighters and 1 tactical_bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.00 French regular : -0.33 Japanese regular : 8.00 British AA : -0.50 UK_Pacific regular : 5.50 -
@msoot edited ncm to move japanese air from so italy into germany
-
@discalced Good game.
-
M msoot referenced this topic





