scramble decision
gl & hf
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from Yugoslavia to Albania
Italians take Albania from Americans
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Romania
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from France to Southern France
1 mech_infantry moved from Western Germany to Southern France
4 infantry moved from France to Southern France
17 infantry moved from France to Normandy Bordeaux
3 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
33 infantry moved from Poland to Slovakia Hungary
5 infantry moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Germany to Greater Southern Germany
2 infantry moved from Western Germany to Greater Southern Germany
Combat - Germans
Battle in Romania
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Romania, round 2 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 infantry in Romania, round 3 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Greater Southern Germany
Germans attack with 4 infantry
Americans defend with 1 mech_infantry
Germans roll dice for 4 infantry in Greater Southern Germany, round 2 : 0/4 hits, 0.67 expected hits
Americans roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 4 infantry in Greater Southern Germany, round 3 : 1/4 hits, 0.67 expected hits
Americans roll dice for 1 mech_infantry in Greater Southern Germany, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Greater Southern Germany
1 mech_infantry owned by the Americans lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Americans with 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Slovakia Hungary
Germans attack with 38 infantry
Russians defend with 2 infantry
Germans roll dice for 38 infantry in Slovakia Hungary, round 2 : 8/38 hits, 6.33 expected hits
Russians roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Slovakia Hungary
2 infantry owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 37 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Southern France
Germans attack with 1 artillery, 4 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Southern France, round 2 : 0/6 hits, 1.33 expected hits
Americans roll dice for 3 infantry in Southern France, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Southern France
Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Southern France, round 3 : 1/4 hits, 1.00 expected hits
Americans roll dice for 3 infantry in Southern France, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Southern France
1 infantry owned by the Americans lost in Southern France
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Southern France, round 4 : 0/3 hits, 0.83 expected hits
Americans roll dice for 2 infantry in Southern France, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Southern France
Germans roll dice for 1 artillery and 1 mech_infantry in Southern France, round 5 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 infantry in Southern France, round 5 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Southern France
Germans roll dice for 1 artillery in Southern France, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 infantry in Southern France, round 6 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Southern France, round 7 : 1/1 hits, 0.33 expected hits
Americans roll dice for 2 infantry in Southern France, round 7 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Southern France
Germans roll dice for 1 artillery in Southern France, round 8 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Southern France, round 8 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Southern France
Americans win with 1 infantry remaining. Battle score for attacker is -14
Casualties for Germans: 1 artillery, 4 infantry and 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 3 bombers, 1 fighter, 17 infantry and 2 tactical_bombers
British defend with 6 fighters; Americans defend with 3 artilleries, 1 factory_minor, 11 fighters, 1 harbour, 3 infantry and 5 tactical_bombers
Germans roll dice for 2 artilleries, 3 bombers, 1 fighter, 17 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 10/25 hits, 7.50 expected hits
Americans roll dice for 3 artilleries, 17 fighters, 3 infantry and 5 tactical_bombers in Normandy Bordeaux, round 2 : 19/28 hits, 15.83 expected hits
2 artilleries owned by the Germans and 17 infantry owned by the Germans lost in Normandy Bordeaux
4 tactical_bombers owned by the Americans, 3 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Normandy Bordeaux
1 fighter owned by the Germans, 3 bombers owned by the Germans and 2 tactical_bombers owned by the Germans retreated
Americans win with 17 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 artilleries and 17 infantry
Casualties for Americans: 3 artilleries, 3 infantry and 4 tactical_bombers
Non Combat Move - Germans
3 bombers, 1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
10 infantry moved from Western Germany to Germany
Place Units - Germans
10 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 30 PUs; end with 32 PUs
Combat Hit Differential Summary :
Americans regular : 4.50
Russians regular : 0.67
Germans regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - Russians
Russians buy 1 fighter, 10 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Romania
2 fighters and 2 tactical_bombers moved from Eastern Poland to Romania
Combat - Russians
Battle in Romania
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Romania, round 2 : 3/6 hits, 2.67 expected hits
Germans roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Romania
2 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 infantry moved from Kazakhstan to Novosibirsk
1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
1 artillery and 7 infantry moved from Western Ukraine to Eastern Poland
3 mech_infantrys moved from Ukraine to Eastern Poland
2 artilleries moved from Bessarabia to Eastern Poland
2 fighters and 2 tactical_bombers moved from Romania to Eastern Poland
4 infantry moved from Bryansk to Western Ukraine
4 mech_infantrys moved from Russia to Western Ukraine
Place Units - Russians
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
1 fighter, 4 mech_infantrys and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 42 PUs; end with 42 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 13 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 bomber moved from Yunnan to Korea
1 fighter moved from Kiangsu to Korea
13 artilleries and 17 infantry moved from Manchuria to Korea
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 bomber moved from Yunnan to Korea
Combat - Japanese
Battle in Korea
Japanese attack with 13 artilleries, 2 bombers, 1 fighter and 17 infantry
Americans defend with 4 artilleries, 1 factory_minor and 13 infantry; Russians defend with 2 aaGuns and 18 infantry
Russians roll AA dice in Korea : 0/3 hits, 0.50 expected hits
Japanese roll dice for 13 artilleries, 2 bombers, 1 fighter and 17 infantry in Korea, round 2 : 15/33 hits, 11.17 expected hits
Americans roll dice for 2 aaGuns, 4 artilleries and 31 infantry in Korea, round 2 : 14/35 hits, 11.67 expected hits
14 infantry owned by the Japanese lost in Korea
1 infantry owned by the Russians, 2 aaGuns owned by the Russians and 12 infantry owned by the Americans lost in Korea
Japanese roll dice for 13 artilleries, 2 bombers, 1 fighter and 3 infantry in Korea, round 3 : 10/19 hits, 7.17 expected hits
Americans roll dice for 4 artilleries and 18 infantry in Korea, round 3 : 7/22 hits, 7.33 expected hits
3 infantry owned by the Japanese and 4 artilleries owned by the Japanese lost in Korea
9 infantry owned by the Russians and 1 infantry owned by the Americans lost in Korea
Japanese roll dice for 9 artilleries, 2 bombers and 1 fighter in Korea, round 4 : 7/12 hits, 4.83 expected hits
Americans roll dice for 4 artilleries and 8 infantry in Korea, round 4 : 4/12 hits, 4.00 expected hits
4 artilleries owned by the Japanese lost in Korea
7 infantry owned by the Russians lost in Korea
Japanese roll dice for 5 artilleries, 2 bombers and 1 fighter in Korea, round 5 : 3/8 hits, 3.50 expected hits
Americans roll dice for 4 artilleries and 1 infantry in Korea, round 5 : 3/5 hits, 1.67 expected hits
3 artilleries owned by the Japanese lost in Korea
1 infantry owned by the Russians and 2 artilleries owned by the Americans lost in Korea
Japanese roll dice for 2 artilleries, 2 bombers and 1 fighter in Korea, round 6 : 2/5 hits, 2.50 expected hits
Americans roll dice for 2 artilleries in Korea, round 6 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 2 artilleries, 2 bombers and 1 fighter remaining. Battle score for attacker is 24
Casualties for Japanese: 11 artilleries and 17 infantry
Casualties for Americans: 4 artilleries and 13 infantry
Casualties for Russians: 2 aaGuns and 18 infantry
Non Combat Move - Japanese
1 bomber moved from Korea to Manchuria
1 fighter moved from Korea to Manchuria
1 bomber moved from Korea to Manchuria
1 mech_infantry moved from Burma to India
2 battleships, 6 carriers, 2 cruisers, 5 fighters, 2 submarines and 2 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from India to West India
4 tactical_bombers moved from Yunnan to India
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Hopei to Kweichow
1 mech_infantry moved from Kweichow to Hunan
1 armour moved from Chahar to Hopei
1 mech_infantry moved from Suiyuyan to Kweichow
Place Units - Japanese
3 infantry placed in Manchuria
3 infantry placed in French Indo China
3 infantry placed in India
4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2,5,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,6,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2
Japanese collect 42 PUs (11 lost to blockades); end with 44 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans regular : 2.67
Japanese regular : 7.83
Russians AA : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - Americans
Americans buy 11 armour, 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
10 fighters moved from 35 Sea Zone to French Indo China
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 battleship and 2 cruisers moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from Greece to Albania
2 artilleries moved from Bulgaria to Albania
Combat - Americans
Battle in French Indo China
Americans attack with 4 artilleries, 10 fighters and 4 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Americans roll dice for 1 battleship and 2 cruisers in French Indo China, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 4 artilleries, 10 fighters and 4 infantry in French Indo China, round 2 : 8/18 hits, 7.67 expected hits
Japanese roll dice for 1 artillery and 5 infantry in French Indo China, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Americans lost in French Indo China
5 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
Americans win, taking French Indo China from Japanese with 4 artilleries, 10 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 3 infantry
Casualties for Japanese: 1 artillery and 5 infantry
Battle in Korea
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 2 artilleries and 1 factory_minor
Americans roll dice for 2 artilleries and 2 infantry in Korea, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 2 artilleries in Korea, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries
Battle in Albania
Americans attack with 3 artilleries and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 3 artilleries and 2 infantry in Albania, round 2 : 4/5 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Albania
Americans win, taking Albania from Italians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 mech_infantrys moved from Novgorod to Poland
2 artilleries, 1 infantry and 3 mech_infantrys moved from Eastern Poland to Poland
1 armour and 7 mech_infantrys moved from Bessarabia to Poland
1 artillery and 2 infantry moved from Ukraine to Bessarabia
11 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Poland
1 fighter moved from Norway to Poland
1 mech_infantry moved from Vyborg to Baltic States
1 armour and 2 mech_infantrys moved from Finland to Novgorod
1 artillery moved from Vyborg to Novgorod
1 armour and 1 mech_infantry moved from Norway to Finland
1 armour and 1 mech_infantry moved from Finland to Vyborg
5 destroyers moved from 35 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
10 fighters moved from French Indo China to 36 Sea Zone
6 carriers and 2 fighters moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from Caroline Islands to Philippines
3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
Place Units - Americans
2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
2 fighters and 1 tactical_bomber placed in Norway
3 armour placed in Normandy Bordeaux
3 armour placed in Southern France
3 armour placed in Greece
2 armour and 1 mech_infantry placed in Finland
Turn Complete - Americans
Americans collect 84 PUs; end with 85 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 120 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 125 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
Combat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Chahar
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Purchase Units - British
British buy 6 armour; Remaining resources: 3 PUs;
Combat Move - British
2 mech_infantrys moved from Eastern Persia to West India
1 fighter and 1 tactical_bomber moved from Persia to West India
3 mech_infantrys moved from Greece to Yugoslavia
2 carriers, 3 cruisers, 2 destroyers and 3 transports moved from 99 Sea Zone to 98 Sea Zone
3 armour and 3 infantry moved from Egypt to 98 Sea Zone
3 armour, 2 carriers, 3 cruisers, 2 destroyers, 3 infantry and 3 transports moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Greece to 97 Sea Zone
1 fighter moved from Greece to 97 Sea Zone
1 fighter moved from Greece to Yugoslavia
3 armour and 3 infantry moved from 97 Sea Zone to Northern Italy
Combat - British
Battle in Northern Italy
British attack with 3 armour and 3 infantry
Italians defend with 1 factory_minor and 2 infantry
British roll dice for 3 cruisers in Northern Italy, round 2 : 3/3 hits, 1.50 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Northern Italy
British win, taking Northern Italy from Italians with 3 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Yugoslavia
British attack with 1 fighter and 3 mech_infantrys
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 fighter and 3 mech_infantrys in Yugoslavia, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Yugoslavia
1 infantry owned by the Germans lost in Yugoslavia
British win, taking Yugoslavia from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in West India
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in West India, round 2 : 3/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from West India to Eastern Persia
3 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
1 fighter moved from Yugoslavia to Poland
6 fighters moved from Normandy Bordeaux to Poland
2 aaGuns, 7 fighters and 3 infantry moved from Eastern Poland to Poland
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
3 armour placed in Egypt
3 armour placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by Americans from 99 Sea Zone: 1 carrier, 3 destroyers, 1 submarine and 2 transports
EDIT: Adding units owned by Americans to 97 Sea Zone: 1 carrier, 3 destroyers, 1 submarine and 2 transports
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,4
British collect 41 PUs (4 lost to blockades); end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 2.67
Italians regular : -1.00
Japanese regular : 0.00
Germans regular : 0.67
British regular : 3.00
@Avner assumed no scramble into 97
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Greece
Combat - Italians
Strategic bombing raid in Greece
Americans roll AA dice in Greece : 0/1 hits, 0.17 expected hits
Bombing raid in Greece rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Greece causes 3 damage total.
Non Combat Move - Italians
1 bomber moved from Greece to Southern Italy
Place Units - Italians
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,4,4,6,3,6,1,3,3,5,6,2
Italians collect 0 PUs (3 lost to blockades); end with 0 PUs
Combat Hit Differential Summary :
Americans AA : -0.17
final battle of Berlin… incoming :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 3 armour; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
ANZAC take Shan State from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from Philippines to Korea
1 fighter moved from 36 Sea Zone to Korea
1 fighter moved from 36 Sea Zone to Korea
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 carrier moved from 33 Sea Zone to 36 Sea Zone
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
3 destroyers moved from 35 Sea Zone to 36 Sea Zone
Place Units - ANZAC
3 armour placed in Malaya
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
2 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Yugoslavia
3 infantry moved from Greater Southern Germany to Northern Italy
1 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
1 bomber moved from Western Germany to Romania
1 bomber moved from Western Germany to Yugoslavia
1 bomber moved from Western Germany to Romania
1 tactical_bomber moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 tactical_bomber moved from Western Germany to Northern Italy
Combat - Germans
Battle in Northern Italy
Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
British defend with 3 armour, 1 factory_minor and 3 infantry
Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Northern Italy, round 2 : 1/6 hits, 2.17 expected hits
British roll dice for 3 armour and 3 infantry in Northern Italy, round 2 : 1/6 hits, 2.50 expected hits
1 infantry owned by the Germans lost in Northern Italy
1 infantry owned by the British lost in Northern Italy
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Northern Italy, round 3 : 3/5 hits, 2.00 expected hits
British roll dice for 3 armour and 2 infantry in Northern Italy, round 3 : 2/5 hits, 2.17 expected hits
2 infantry owned by the Germans lost in Northern Italy
2 infantry owned by the British and 1 armour owned by the British lost in Northern Italy
1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans retreated
British win with 2 armour remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 1 armour and 3 infantry
Battle in Yugoslavia
Germans attack with 1 bomber and 3 infantry
British defend with 1 airfield and 2 mech_infantrys
Germans roll dice for 1 bomber and 3 infantry in Yugoslavia, round 2 : 1/4 hits, 1.17 expected hits
British roll dice for 2 mech_infantrys in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Yugoslavia
1 mech_infantry owned by the British lost in Yugoslavia
Germans roll dice for 1 bomber and 2 infantry in Yugoslavia, round 3 : 1/3 hits, 1.00 expected hits
British roll dice for 1 mech_infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Yugoslavia
Germans win, taking Yugoslavia from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in Romania
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Romania, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
32 infantry moved from Slovakia Hungary to Germany
1 fighter and 2 tactical_bombers moved from Northern Italy to Western Germany
1 bomber moved from Yugoslavia to Western Germany
1 bomber moved from Romania to Western Germany
1 bomber moved from Romania to Western Germany
Place Units - Germans
7 infantry placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,1,1,5,5,2,2,1,2,2,3,5
Germans collect 26 PUs (2 lost to blockades); end with 28 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.00
British regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19
Purchase Units - Russians
Russians buy 6 armour and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
3 mech_infantrys moved from Ukraine to Romania
2 fighters and 2 tactical_bombers moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Russia to Romania
Combat - Russians
Battle in Romania
Russians attack with 3 fighters, 3 mech_infantrys and 3 tactical_bombers
Germans defend with 2 infantry
Russians roll dice for 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Romania, round 2 : 5/9 hits, 4.00 expected hits
Germans roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians lost in Romania
2 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 2 tactical_bombers moved from Romania to Poland
1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
1 aaGun, 8 armour, 6 artilleries, 22 infantry and 5 mech_infantrys moved from Eastern Poland to Poland
4 mech_infantrys moved from Western Ukraine to Poland
3 mech_infantrys moved from Novgorod to Poland
4 infantry moved from Western Ukraine to Eastern Poland
4 mech_infantrys moved from Russia to Samara
Place Units - Russians
3 armour placed in Novgorod
3 armour placed in Ukraine
6 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 45 PUs; end with 45 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 55 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 57 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 4 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery, 4 infantry, 1 mech_infantry and 4 tactical_bombers moved from India to West India
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 bombers and 1 fighter moved from Manchuria to 6 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 bombers and 1 fighter
Americans defend with 5 destroyers, 1 submarine and 2 transports
1 submarine owned by the Americans submerged
Japanese roll dice for 2 bombers and 1 fighter in 6 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
Americans roll dice for 5 destroyers and 2 transports in 6 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
1 fighter owned by the Japanese lost in 6 Sea Zone
1 destroyer owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 2 bombers in 6 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
Americans roll dice for 4 destroyers and 2 transports in 6 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits
1 bomber owned by the Japanese lost in 6 Sea Zone
2 destroyers owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 1 bomber in 6 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
Americans roll dice for 2 destroyers and 2 transports in 6 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
1 bomber owned by the Japanese lost in 6 Sea Zone
Americans win with 2 destroyers and 2 transports remaining. Battle score for attacker is -14
Casualties for Japanese: 2 bombers and 1 fighter
Casualties for Americans: 3 destroyers
Battle in West India
Japanese attack with 1 artillery, 4 infantry, 1 mech_infantry and 4 tactical_bombers
British defend with 2 mech_infantrys
Japanese roll dice for 1 artillery, 4 infantry, 1 mech_infantry and 4 tactical_bombers in West India, round 2 : 5/10 hits, 3.33 expected hits
UK_Pacific roll dice for 2 mech_infantrys in West India, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in West India
2 mech_infantrys owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 artillery, 3 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 2 mech_infantrys
Non Combat Move - Japanese
2 battleships, 6 carriers, 2 cruisers, 5 fighters and 2 tactical_bombers moved from 39 Sea Zone to 80 Sea Zone
4 tactical_bombers moved from West India to 80 Sea Zone
Place Units - Japanese
4 fighters placed in Japan
3 infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,1,4,1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5,4,5,1,5,6,1,2,3,6,5,2,2,2,4,4,3,4,1,4,6,2,1,3,4,2,5,2,5,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,4,4
Japanese collect 37 PUs (5 lost to blockades); end with 37 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : 0.83
UK_Pacific regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19
Purchase Units - Americans
Americans repair damage of 3x factory_minor; Remaining resources: 122 PUs;
Americans buy 6 armour, 2 artilleries, 2 fighters, 2 infantry, 6 mech_infantrys, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs;
Combat Move - Americans
3 artilleries and 2 infantry moved from Albania to Yugoslavia
3 armour moved from Greece to Yugoslavia
3 armour moved from Normandy Bordeaux to Western Germany
3 armour moved from Southern France to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 112 Sea Zone
3 carriers, 1 cruiser, 4 destroyers and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 112 Sea Zone to Western Germany
2 fighters and 1 tactical_bomber moved from Norway to Western Germany
12 fighters and 1 tactical_bomber moved from Poland to Western Germany
1 mech_infantry moved from Poland to Greater Southern Germany
Americans take Greater Southern Germany from Germans
1 artillery moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
2 artilleries and 2 infantry moved from Korea to Manchuria
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
1 infantry moved from 19 Sea Zone to Manchuria
1 fighter moved from Philippines to Manchuria
1 fighter moved from Philippines to Manchuria
2 artilleries moved from French Indo China to Yunnan
10 fighters moved from 36 Sea Zone to Yunnan
Combat - Americans
Battle in Manchuria
Americans attack with 3 artilleries, 2 fighters and 3 infantry
Japanese defend with 1 factory_minor and 6 infantry
Americans roll dice for 3 artilleries, 2 fighters and 3 infantry in Manchuria, round 2 : 2/8 hits, 3.00 expected hits
Japanese roll dice for 6 infantry in Manchuria, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Americans lost in Manchuria
2 infantry owned by the Japanese lost in Manchuria
Americans roll dice for 3 artilleries, 2 fighters and 2 infantry in Manchuria, round 3 : 3/7 hits, 2.67 expected hits
Japanese roll dice for 4 infantry in Manchuria, round 3 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Americans lost in Manchuria
3 infantry owned by the Japanese lost in Manchuria
Americans roll dice for 3 artilleries and 2 fighters in Manchuria, round 4 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 3 artilleries and 2 fighters remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Casualties for Japanese: 6 infantry
Battle in Yugoslavia
Americans attack with 3 armour, 3 artilleries and 2 infantry
Germans defend with 1 airfield and 2 infantry
Americans roll dice for 3 armour, 3 artilleries and 2 infantry in Yugoslavia, round 2 : 3/8 hits, 3.17 expected hits
Germans roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Yugoslavia
Americans win, taking Yugoslavia from Germans with 3 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Western Germany
Americans attack with 6 armour, 1 artillery, 14 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 aaGun, 1 airfield, 3 bombers, 1 factory_major, 1 fighter, 1 harbour, 13 infantry and 2 tactical_bombers
Germans roll AA dice in Western Germany : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Western Germany
Americans roll dice for 1 cruiser in Western Germany, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 6 armour, 1 artillery, 13 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers in Western Germany, round 2 : 9/28 hits, 12.33 expected hits
Germans roll dice for 1 aaGun, 3 bombers, 1 fighter, 13 infantry and 2 tactical_bombers in Western Germany, round 2 : 6/19 hits, 6.50 expected hits
4 infantry owned by the Americans and 2 mech_infantrys owned by the Americans lost in Western Germany
1 aaGun owned by the Germans, 6 infantry owned by the Germans and 3 bombers owned by the Germans lost in Western Germany
Americans roll dice for 6 armour, 1 artillery, 13 fighters and 2 tactical_bombers in Western Germany, round 3 : 8/22 hits, 11.17 expected hits
Germans roll dice for 1 fighter, 7 infantry and 2 tactical_bombers in Western Germany, round 3 : 2/10 hits, 4.00 expected hits
1 armour owned by the Americans and 1 artillery owned by the Americans lost in Western Germany
7 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Western Germany
Americans roll dice for 5 armour, 13 fighters and 2 tactical_bombers in Western Germany, round 4 : 7/20 hits, 10.33 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in Western Germany, round 4 : 0/2 hits, 1.17 expected hits
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 5 armour, 13 fighters and 2 tactical_bombers remaining. Battle score for attacker is 78
Casualties for Americans: 1 armour, 1 artillery, 1 fighter, 4 infantry and 2 mech_infantrys
Casualties for Germans: 1 aaGun, 3 bombers, 1 fighter, 13 infantry and 2 tactical_bombers
Battle in Yunnan
Americans attack with 2 artilleries and 10 fighters
Japanese defend with 1 mech_infantry
Americans roll dice for 2 artilleries and 10 fighters in Yunnan, round 2 : 8/12 hits, 5.67 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Americans win, taking Yunnan from Japanese with 2 artilleries and 10 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria
Non Combat Move - Americans
1 battleship, 6 carriers, 2 cruisers and 2 submarines moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 44 Sea Zone
2 destroyers and 2 transports moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
5 destroyers and 6 submarines moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
10 fighters moved from Yunnan to 37 Sea Zone
1 armour and 1 mech_infantry moved from Bulgaria to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 mech_infantry moved from Baltic States to Poland
1 armour moved from Novgorod to Poland
2 mech_infantrys moved from Novgorod to Poland
1 artillery and 2 infantry moved from Bessarabia to Eastern Poland
1 artillery moved from Novgorod to Baltic States
1 armour and 1 mech_infantry moved from Vyborg to Baltic States
2 armour and 1 mech_infantry moved from Finland to Novgorod
6 fighters and 2 tactical_bombers moved from Western Germany to Northern Italy
2 fighters moved from Western Germany to 112 Sea Zone
4 fighters moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to Poland
1 fighter moved from Manchuria to Korea
1 fighter moved from Manchuria to Korea
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 armour and 1 mech_infantry placed in French Indo China
2 fighters and 1 tactical_bomber placed in Norway
2 mech_infantrys placed in Finland
2 armour placed in Greece
1 armour and 1 mech_infantry placed in Southern France
1 armour and 1 mech_infantry placed in Normandy Bordeaux
1 armour placed in Normandy Bordeaux
Americans undo move 7.
1 armour placed in Southern France
1 mech_infantry placed in Normandy Bordeaux
2 artilleries and 2 infantry placed in Western United States
2 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 95 PUs; end with 98 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 113 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 118 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 123 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 128 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 133 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Shensi
1 infantry moved from Kansu to Shensi
1 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 5 infantry
Japanese defend with 1 armour
Chinese roll dice for 5 infantry in Shensi, round 2 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Shensi, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 infantry moved from Kiangsu to Anhwe
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Sikang
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUs
Purchase Units - British
British buy 4 armour, 1 bomber and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Eastern Persia to Turkmenistan
Russians take Turkmenistan from Japanese
12 armour, 3 artilleries, 1 fighter, 5 mech_infantrys and 1 tactical_bomber moved from Eastern Persia to West India
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery moved from 112 Sea Zone to Denmark
Combat - British
Battle in Denmark
Battle in West India
British attack with 12 armour, 3 artilleries, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 12 armour, 3 artilleries, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in West India, round 2 : 9/22 hits, 9.50 expected hits
Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in West India, round 2 : 1/5 hits, 1.67 expected hits
1 mech_infantry owned by the British lost in West India
3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in West India
British win, taking Denmark from Germans, taking West India from Japanese with 12 armour, 3 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery, 3 infantry and 1 mech_infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from West India to Iraq
1 fighter moved from Gibraltar to Northern Italy
1 fighter moved from 97 Sea Zone to Northern Italy
1 fighter moved from 97 Sea Zone to Northern Italy
Place Units - British
3 armour placed in Northern Italy
1 bomber and 2 infantry placed in Egypt
3 armour placed in Iraq
British undo move 3.
British undo move 2.
British undo move 1.
3 infantry placed in Egypt
3 armour placed in Iraq
1 armour and 1 infantry placed in Union of South Africa
1 bomber placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4,5,5,2,6,1,2,2,1,1,6,6,2,1,3,5,2,4,3,5,4,4,4,4,2,2,2,1,5
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,3
British collect 37 PUs (8 lost to blockades); end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -7.83
Japanese regular : -2.17
Germans AA : 0.50
Germans regular : -4.33
British regular : -0.50
italian no move… go
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 3 armour and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 fighter moved from Malaya to Java
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Shan State to Burma
ANZAC take Burma from Japanese
1 armour moved from Malaya to Siam
ANZAC take Siam from Japanese
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Java
2 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
3 destroyers moved from 36 Sea Zone to 42 Sea Zone
3 fighters moved from Korea to Guam
1 armour moved from Malaya to Yunnan
1 armour moved from Malaya to Yunnan
Place Units - ANZAC
3 armour placed in Malaya
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : 0.33
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Place Units - Germans
1 artillery and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Purchase Units - Russians
Russians buy 7 armour and 2 factory_minors; Remaining resources: 0 PUs;
Combat Move - Russians
8 armour, 6 artilleries, 2 fighters, 23 infantry, 12 mech_infantrys and 2 tactical_bombers moved from Poland to Germany
1 fighter and 1 tactical_bomber moved from Eastern Poland to Germany
Combat - Russians
Battle in Germany
Russians attack with 8 armour, 6 artilleries, 3 fighters, 23 infantry, 12 mech_infantrys and 3 tactical_bombers
Germans defend with 1 artillery, 1 factory_major and 58 infantry; Italians defend with 1 aaGun
Italians roll AA dice in Germany : 0/3 hits, 0.50 expected hits
Russians roll dice for 8 armour, 6 artilleries, 3 fighters, 23 infantry, 12 mech_infantrys and 3 tactical_bombers in Germany, round 2 : 15/55 hits, 16.33 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 58 infantry in Germany, round 2 : 18/59 hits, 19.67 expected hits
18 infantry owned by the Russians lost in Germany
1 aaGun owned by the Italians and 14 infantry owned by the Germans lost in Germany
Russians roll dice for 8 armour, 6 artilleries, 3 fighters, 5 infantry, 12 mech_infantrys and 3 tactical_bombers in Germany, round 3 : 13/37 hits, 13.33 expected hits
Germans roll dice for 1 artillery and 44 infantry in Germany, round 3 : 13/45 hits, 15.00 expected hits
8 mech_infantrys owned by the Russians and 5 infantry owned by the Russians lost in Germany
13 infantry owned by the Germans lost in Germany
3 tactical_bombers owned by the Russians and 3 fighters owned by the Russians retreated
4 mech_infantrys owned by the Russians, 8 armour owned by the Russians and 6 artilleries owned by the Russians retreated to Poland
Germans win with 1 artillery and 31 infantry remaining. Battle score for attacker is -15
Casualties for Russians: 23 infantry and 8 mech_infantrys
Casualties for Germans: 27 infantry
Casualties for Italians: 1 aaGun
Non Combat Move - Russians
3 fighters and 3 tactical_bombers moved from Germany to Poland
3 armour moved from Novgorod to Poland
4 infantry moved from Eastern Poland to Poland
2 mech_infantrys moved from Romania to Poland
3 armour moved from Ukraine to Romania
6 mech_infantrys moved from Russia to Western Ukraine
Place Units - Russians
1 factory_minor placed in Romania
1 factory_minor placed in Poland
3 armour placed in Novgorod
3 armour placed in Ukraine
1 armour placed in Russia
Turn Complete - Russians
Russians collect 45 PUs; end with 45 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans regular : -3.67
Russians regular : -1.67
Italians AA : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 3 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Japan to 19 Sea Zone
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 fighter moved from 19 Sea Zone to Japan
5 fighters and 6 tactical_bombers moved from 80 Sea Zone to India
1 submarine moved from 80 Sea Zone to 72 Sea Zone
Place Units - Japanese
3 infantry placed in India
3 tactical_bombers placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,2,1,1,6,4,4
Japanese collect 17 PUs (11 lost to blockades); end with 17 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Purchase Units - Americans
Americans buy 6 bombers, 3 factory_minors, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
5 armour moved from Western Germany to Germany
1 armour and 1 mech_infantry moved from Baltic States to Germany
2 armour, 2 artilleries, 1 fighter, 1 infantry and 14 mech_infantrys moved from Poland to Germany
3 armour moved from Yugoslavia to Germany
1 mech_infantry moved from Greater Southern Germany to Germany
1 armour and 1 mech_infantry moved from Northern Italy to Germany
2 fighters and 1 tactical_bomber moved from Norway to Germany
1 artillery moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Shantung
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 10 fighters, 1 infantry, 10 submarines and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery, 10 fighters and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery moved from 20 Sea Zone to Kiangsi
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery moved from 32 Sea Zone to Marshall Islands
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 artillery moved from 34 Sea Zone to Paulau Island
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 artillery moved from 22 Sea Zone to Marianas
1 armour and 1 mech_infantry moved from French Indo China to Hunan
1 artillery moved from Kwangsi to Hunan
2 artilleries moved from Yunnan to Kweichow
6 fighters and 2 tactical_bombers moved from Northern Italy to Germany
6 fighters moved from 112 Sea Zone to Germany
1 infantry moved from Northern Italy to France
French take France from Germans
French take French Indo China from Americans
French take French Equatorial Africa from British
French take Normandy Bordeaux from Americans
French take French Central Africa from British
French take French Madagascar from British
French take French Guiana from Americans
French take Southern France from Americans
French take Syria from British
French take Tunisia from British
Combat - Americans
Battle in Kwangtung
Battle in Paulau Island
Battle in Marshall Islands
Battle in Shantung
Battle in Kiangsi
Battle in Marianas
Battle in Kweichow
Americans attack with 2 artilleries
Japanese defend with 1 mech_infantry
Americans roll dice for 2 artilleries in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Kweichow
1 mech_infantry owned by the Japanese lost in Kweichow
Americans win, taking Kwangtung from Japanese, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Shantung from Japanese, taking Kiangsi from Japanese, taking Marianas from Japanese, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 mech_infantry
Battle in Hunan
Americans attack with 1 armour, 1 artillery and 1 mech_infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Hunan
1 mech_infantry owned by the Japanese lost in Hunan
Americans win, taking Hunan from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Sumatra
Americans attack with 2 artilleries, 10 fighters and 2 infantry
Japanese defend with 1 armour, 1 artillery and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Sumatra, round 2 : 0/3 hits, 1.67 expected hits
Americans roll dice for 2 artilleries, 10 fighters and 2 infantry in Sumatra, round 2 : 6/14 hits, 6.33 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Americans lost in Sumatra
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 2 artilleries, 10 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Battle in Germany
Americans attack with 12 armour, 2 artilleries, 15 fighters, 1 infantry, 17 mech_infantrys and 3 tactical_bombers
Germans defend with 1 artillery, 1 factory_major and 31 infantry
Americans roll dice for 12 armour, 2 artilleries, 15 fighters, 1 infantry, 17 mech_infantrys and 3 tactical_bombers in Germany, round 2 : 25/50 hits, 19.50 expected hits
Germans roll dice for 1 artillery and 31 infantry in Germany, round 2 : 10/32 hits, 10.67 expected hits
1 infantry owned by the Americans and 9 mech_infantrys owned by the Americans lost in Germany
25 infantry owned by the Germans lost in Germany
Americans roll dice for 12 armour, 2 artilleries, 15 fighters, 8 mech_infantrys and 3 tactical_bombers in Germany, round 3 : 19/40 hits, 17.83 expected hits
Germans roll dice for 1 artillery and 6 infantry in Germany, round 3 : 4/7 hits, 2.33 expected hits
4 mech_infantrys owned by the Americans lost in Germany
1 artillery owned by the Germans and 6 infantry owned by the Germans lost in Germany
Americans captures 9PUs while taking Germans capital
Americans converts factory_major into different units
Americans win, taking Germany from Germans with 12 armour, 2 artilleries, 15 fighters, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Americans: 1 infantry and 13 mech_infantrys
Casualties for Germans: 1 artillery and 31 infantry
triggerGermansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Germans
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
Trigger Americans Liberation France Liberated French West Africa 3: French captures territory French West Africa
Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
Non Combat Move - Americans
15 fighters and 3 tactical_bombers moved from Germany to Northern Italy
3 artilleries and 2 infantry moved from Yugoslavia to Northern Italy
2 armour and 1 mech_infantry moved from Southern France to Northern Italy
1 armour and 2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
2 armour moved from Greece to Yugoslavia
1 artillery and 2 infantry moved from Eastern Poland to Slovakia Hungary
2 armour and 1 mech_infantry moved from Novgorod to Vologda
1 artillery moved from Baltic States to Poland
10 fighters moved from Sumatra to 41 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 factory_minor placed in Alaska
1 factory_minor placed in Greater Southern Germany
1 factory_minor placed in Yugoslavia
3 bombers placed in Greece
3 bombers placed in Norway
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 100 PUs; end with 109 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 124 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 129 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 134 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 139 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 144 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 149 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Shensi to Szechwan
4 infantry moved from Shensi to Hopei
1 infantry moved from Chahar to Hopei
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Anhwe to Hopei
Combat - Chinese
Battle in Szechwan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 7 infantry
Japanese defend with 1 armour
Chinese roll dice for 7 infantry in Hopei, round 2 : 0/7 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Hopei, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 6 infantry in Hopei, round 3 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 armour in Hopei, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 6 infantry in Hopei, round 4 : 3/6 hits, 1.00 expected hits
Japanese roll dice for 1 armour in Hopei, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs
Purchase Units - British
British buy 3 bombers; Remaining resources: 1 PUs;
Combat Move - British
12 armour, 3 artilleries and 4 mech_infantrys moved from West India to India
3 transports moved from 97 Sea Zone to 98 Sea Zone
3 armour and 3 infantry moved from Egypt to 98 Sea Zone
3 armour, 3 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
Combat - British
Battle in India
British attack with 12 armour, 3 artilleries and 4 mech_infantrys
Japanese defend with 1 airfield, 1 factory_minor, 5 fighters, 1 harbour, 3 infantry and 6 tactical_bombers
British roll dice for 12 armour, 3 artilleries and 4 mech_infantrys in India, round 2 : 8/19 hits, 8.17 expected hits
Japanese roll dice for 5 fighters, 3 infantry and 6 tactical_bombers in India, round 2 : 8/14 hits, 7.33 expected hits
4 mech_infantrys owned by the British, 3 artilleries owned by the British and 1 armour owned by the British lost in India
3 infantry owned by the Japanese and 5 tactical_bombers owned by the Japanese lost in India
British roll dice for 11 armour in India, round 3 : 4/11 hits, 5.50 expected hits
Japanese roll dice for 5 fighters and 1 tactical_bomber in India, round 3 : 6/6 hits, 3.83 expected hits
6 armour owned by the British lost in India
1 tactical_bomber owned by the Japanese and 3 fighters owned by the Japanese lost in India
British roll dice for 5 armour in India, round 4 : 2/5 hits, 2.50 expected hits
Japanese roll dice for 2 fighters in India, round 4 : 2/2 hits, 1.33 expected hits
2 armour owned by the British lost in India
2 fighters owned by the Japanese lost in India
British win, taking India from Japanese, taking Shan State from ANZAC, taking Burma from ANZAC, taking Malaya from ANZAC, taking Borneo from Americans, taking Kwangtung from Americans with 3 armour remaining. Battle score for attacker is 43
Casualties for British: 9 armour, 3 artilleries and 4 mech_infantrys
Casualties for Japanese: 5 fighters, 3 infantry and 6 tactical_bombers
Non Combat Move - British
3 armour and 3 infantry moved from 99 Sea Zone to Greece
2 carriers, 3 cruisers and 2 destroyers moved from 97 Sea Zone to 99 Sea Zone
4 fighters moved from Poland to 99 Sea Zone
3 fighters moved from Poland to Greece
7 fighters moved from Poland to Northern Italy
6 armour, 1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia
Place Units - British
3 bombers placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,2,5,6,4
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,6
British collect 31 PUs (9 lost to blockades); end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 4.83
Japanese regular : 3.83
Germans regular : 1.00
British regular : -2.17
go anzac
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 armour moved from Siam to French Indo China
1 artillery moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Paulau Island
1 infantry moved from 34 Sea Zone to Paulau Island
1 submarine moved from 41 Sea Zone to 36 Sea Zone
Place Units - ANZAC
2 bombers placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Combat - French
Non Combat Move - French
Turn Complete - French
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,2
French collect 17 PUs (2 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :