L25 G40 OOB Tyzoq L +42 vs cwglee X rematch


  • TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            4 fighters moved from 41 Sea Zone to Borneo
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 fighter moved from 43 Sea Zone to Celebes
            1 cruiser moved from 41 Sea Zone to 43 Sea Zone
    
        Combat - ANZAC
            Battle in Borneo
                ANZAC attack with 4 fighters and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 cruiser in Borneo, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 4 fighters and 2 infantry in Borneo, round 2 : 1/6 hits, 2.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Borneo
                    1 infantry owned by the Japanese lost in Borneo
                    ANZAC roll dice for 4 fighters and 1 infantry in Borneo, round 3 : 3/5 hits, 2.17 expected hits
                    Japanese roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC lost in Borneo
                    1 artillery owned by the Japanese lost in Borneo
                ANZAC win, taking Borneo from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 fighter and 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Celebes
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery, 1 bomber and 1 infantry
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 1/3 hits, 0.83 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                    1 bomber owned by the Japanese lost in Celebes
                    ANZAC roll dice for 1 artillery and 1 fighter in Celebes, round 3 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
                    1 infantry owned by the Japanese lost in Celebes
                Japanese win with 1 artillery remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 artillery, 1 fighter and 1 infantry
                Casualties for Japanese: 1 bomber and 1 infantry
    
        Non Combat Move - ANZAC
            3 fighters moved from Borneo to 43 Sea Zone
            1 fighter moved from India to 43 Sea Zone
            2 carriers and 1 submarine moved from 41 Sea Zone to 43 Sea Zone
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            2 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 19 Optional[PUs]
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 2.50
    ANZAC regular : -1.00
    

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            4 fighters moved from 41 Sea Zone to Borneo
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 fighter moved from 43 Sea Zone to Celebes
            1 cruiser moved from 41 Sea Zone to 43 Sea Zone
    
        Combat - ANZAC
            Battle in Borneo
                ANZAC attack with 4 fighters and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 cruiser in Borneo, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 4 fighters and 2 infantry in Borneo, round 2 : 1/6 hits, 2.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Borneo
                    1 infantry owned by the Japanese lost in Borneo
                    ANZAC roll dice for 4 fighters and 1 infantry in Borneo, round 3 : 3/5 hits, 2.17 expected hits
                    Japanese roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC lost in Borneo
                    1 artillery owned by the Japanese lost in Borneo
                ANZAC win, taking Borneo from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 fighter and 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Celebes
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery, 1 bomber and 1 infantry
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 1/3 hits, 0.83 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                    1 bomber owned by the Japanese lost in Celebes
                    ANZAC roll dice for 1 artillery and 1 fighter in Celebes, round 3 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
                    1 infantry owned by the Japanese lost in Celebes
                Japanese win with 1 artillery remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 artillery, 1 fighter and 1 infantry
                Casualties for Japanese: 1 bomber and 1 infantry
    
        Non Combat Move - ANZAC
            3 fighters moved from Borneo to 43 Sea Zone
            1 fighter moved from India to 43 Sea Zone
            2 carriers and 1 submarine moved from 41 Sea Zone to 43 Sea Zone
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            2 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 19 Optional[PUs]
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 cruiser and 1 destroyer moved from 110 Sea Zone to 125 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 2.50
    ANZAC regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 9 infantry, 3 mech_infantrys and 5 submarines; Remaining resources: 4 PUs; 
    
        Combat Move - Germans
            1 infantry and 1 mech_infantry moved from Caucasus to Volgograd
            2 bombers moved from Caucasus to Volgograd
            12 armour and 14 mech_infantrys moved from Persia to Iraq
            1 armour and 1 mech_infantry moved from Caucasus to Iraq
            2 infantry moved from Western Ukraine to Bryansk
            2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
            2 infantry moved from France to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            8 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to Norway
            2 armour and 3 mech_infantrys moved from Karelia to Norway
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    2 infantry owned by the Russians lost in Bryansk
                    Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Holland Belgium
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 1.67 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Norway
                Germans attack with 2 armour, 8 bombers, 3 fighters, 3 mech_infantrys and 2 tactical_bombers
                British defend with 2 aaGuns and 6 infantry; Americans defend with 2 infantry
                    British roll AA dice in Norway : 2/6 hits, 1.00 expected hits
                    2 fighters owned by the Germans lost in Norway
                    Germans roll dice for 2 armour, 8 bombers, 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Norway, round 2 : 8/16 hits, 8.67 expected hits
                    Americans roll dice for 2 aaGuns and 8 infantry in Norway, round 2 : 4/8 hits, 2.67 expected hits
                    1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Norway
                    2 aaGuns owned by the British and 6 infantry owned by the British lost in Norway
                    Germans roll dice for 1 armour, 8 bombers, 1 fighter and 2 tactical_bombers in Norway, round 3 : 9/12 hits, 7.67 expected hits
                    Americans roll dice for 2 infantry in Norway, round 3 : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the Germans lost in Norway
                    2 infantry owned by the Americans lost in Norway
                Germans win, taking Norway from Americans with 1 armour, 8 bombers and 2 tactical_bombers remaining. Battle score for attacker is -14
                Casualties for Germans: 1 armour, 3 fighters and 3 mech_infantrys
                Casualties for British: 2 aaGuns and 6 infantry
                Casualties for Americans: 2 infantry
            Battle in Volgograd
                Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Volgograd, round 3 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Iraq
                Germans attack with 13 armour and 15 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 13 armour and 15 mech_infantrys in Iraq, round 2 : 8/28 hits, 9.00 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 13 armour and 15 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            3 mech_infantrys moved from Novgorod to Karelia
            2 bombers moved from Volgograd to Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
            1 fighter moved from Bryansk to Ukraine
            2 fighters moved from Germany to Ukraine
            1 fighter moved from Germany to Ukraine
            1 aaGun moved from Caucasus to Northwest Persia
            2 tactical_bombers moved from Norway to Novgorod
            8 bombers moved from Norway to Western Germany
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
            2 aaGuns moved from Germany to Western Germany
            7 infantry moved from Germany to Poland
            2 infantry moved from Germany to Poland
            1 artillery and 5 infantry moved from Southern France to France
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Ukraine: 1 infantry
            EDIT: Adding units owned by Germans to Ukraine: 1 infantry
            EDIT: Turning off Edit Mode
            3 artilleries placed in Ukraine
            3 infantry placed in Western Ukraine
            3 infantry placed in Caucasus
            3 infantry placed in Persia
            5 submarines placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1,2,2,4,1,2,4,4,5,6,2,1,4,1,2,5,3,2,5
            Germans collect 52 PUs (3 lost to blockades); end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 61 Optional[PUs]
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.67
    British AA : 1.00
    Russians regular : -1.33
    Germans regular : -0.17
    British regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 1 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Rostov to Caucasus
            1 fighter and 1 tactical_bomber moved from Russia to Caucasus
            1 artillery and 2 infantry moved from Samara to Volgograd
            1 fighter moved from Russia to Volgograd
            1 armour moved from Smolensk to Belarus
                  Russians take Belarus from Italians
            1 armour moved from Belarus to Bryansk
            1 artillery moved from Tambov to Bryansk
            1 infantry moved from Timguska to Kansu
                  Chinese take Kansu from Italians
            1 infantry moved from Novosibirsk to Tsinghai
                  Chinese take Tsinghai from Japanese
            1 infantry moved from Novosibirsk to Kazakhstan
                  Russians take Kazakhstan from Italians
            29 artilleries and 44 infantry moved from Rostov to Bryansk
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 3 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/5 hits, 1.67 expected hits
                    Germans roll dice for 3 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
            Battle in Volgograd
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Volgograd, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Volgograd, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry and 1 mech_infantry
            Battle in Bryansk
                Russians attack with 1 armour, 30 artilleries and 44 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 30 artilleries and 44 infantry in Bryansk, round 2 : 18/75 hits, 22.83 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 armour, 30 artilleries and 44 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun and 1 infantry moved from Rostov to Bryansk
            1 fighter moved from Volgograd to Russia
            1 fighter and 1 tactical_bomber moved from Caucasus to Samara
            2 infantry moved from Timguska to Kansu
            1 aaGun and 1 artillery moved from Novosibirsk to Kansu
            1 aaGun, 7 artilleries, 6 infantry and 1 mech_infantry moved from Smolensk to Bryansk
            2 infantry moved from Archangel to Smolensk
            1 infantry moved from Novosibirsk to Samara
            1 aaGun moved from Russia to Samara
            13 infantry moved from Russia to Bryansk
            1 infantry moved from Samara to Russia
    
        Place Units - Russians
            1 armour, 7 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1
            Russians collect 28 PUs (3 lost to blockades); end with 28 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -2.33
    Russians regular : -4.17
    

    Savegame


  • I’m trying to figure out why Russia only got the Spread of Communism (+3 for Somalia) objective and didn’t get the bonus for Lend-Lease (+5 for sz125 + no allies in USSR territories). Am I missing something, or should Russia have +5 IPCs


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 armour moved from Jehol to Manchuria
            1 infantry moved from Jehol to Manchuria
            8 mech_infantrys moved from Jehol to Manchuria
            3 mech_infantrys moved from Shantung to Manchuria
            3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 19 Sea Zone
            3 artilleries and 3 infantry moved from 19 Sea Zone to Manchuria
            2 battleships and 2 cruisers moved from 36 Sea Zone to 19 Sea Zone
            1 fighter moved from French Indo China to 37 Sea Zone
            1 fighter moved from 36 Sea Zone to 44 Sea Zone
            3 tactical_bombers moved from French Indo China to Manchuria
            3 tactical_bombers moved from 36 Sea Zone to Manchuria
            1 fighter moved from Japan to Manchuria
            3 fighters moved from 36 Sea Zone to Manchuria
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 37 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Manchuria
                Japanese attack with 2 armour, 3 artilleries, 4 fighters, 4 infantry, 11 mech_infantrys and 6 tactical_bombers
                Chinese defend with 1 fighter and 5 infantry; Russians defend with 2 aaGuns and 11 infantry
                    Russians roll AA dice in Manchuria : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 2 battleships and 2 cruisers in Manchuria, round 2 : 1/4 hits, 2.33 expected hits
                    Japanese roll dice for 2 armour, 3 artilleries, 4 fighters, 4 infantry, 11 mech_infantrys and 6 tactical_bombers in Manchuria, round 2 : 7/30 hits, 11.00 expected hits
                    Chinese roll dice for 2 aaGuns, 1 fighter and 16 infantry in Manchuria, round 2 : 2/17 hits, 6.00 expected hits
                    2 infantry owned by the Japanese lost in Manchuria
                    2 infantry owned by the Russians, 2 aaGuns owned by the Russians and 4 infantry owned by the Chinese lost in Manchuria
                    Japanese roll dice for 2 armour, 3 artilleries, 4 fighters, 2 infantry, 11 mech_infantrys and 6 tactical_bombers in Manchuria, round 3 : 13/28 hits, 10.67 expected hits
                    Chinese roll dice for 1 fighter and 10 infantry in Manchuria, round 3 : 3/11 hits, 4.00 expected hits
                    2 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Manchuria
                    9 infantry owned by the Russians, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 2 armour, 3 artilleries, 4 fighters, 10 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 52
                Casualties for Japanese: 4 infantry and 1 mech_infantry
                Casualties for Chinese: 1 fighter and 5 infantry
                Casualties for Russians: 2 aaGuns and 11 infantry
    
        Non Combat Move - Japanese
            4 fighters and 6 tactical_bombers moved from Manchuria to 19 Sea Zone
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            7 fighters moved from 36 Sea Zone to French Indo China
            1 fighter moved from 37 Sea Zone to French Indo China
            1 fighter moved from 44 Sea Zone to Philippines
            1 destroyer and 2 submarines moved from 36 Sea Zone to 19 Sea Zone
            7 carriers moved from 36 Sea Zone to 19 Sea Zone
    
        Place Units - Japanese
            1 harbour placed in Shantung
            1 mech_infantry placed in Shantung
            2 fighters placed in Japan
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 41 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -5.00
    Japanese regular : -3.00
    Russians AA : -1.00
    

    Savegame


  • @Tyzoq said in L25 G40 OOB Tyzoq L +42 vs cwglee X rematch:

    • no allies in USSR territories). Am I missing something, or

    don’t know it says it’s qualified for. just add it on the US turn


  • They’re going to need the extra $5 after that Manchuria battle!


  • TripleA Manual Gamesave Post: Americans round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 1 fighter, 6 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Iceland to 123 Sea Zone
            2 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
            2 fighters and 2 infantry moved from 125 Sea Zone to Norway
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from United Kingdom to Gibraltar
            4 destroyers and 3 submarines moved from 43 Sea Zone to 35 Sea Zone
            1 fighter and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to 35 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            11 fighters moved from 43 Sea Zone to Philippines
            5 bombers moved from Burma to Shensi
            1 fighter moved from India to Shensi
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble and Kami orders in sz35

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