@Oskar2KX please play 2nd map with
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
cwglee51 allies+40 vs simon Axis OOB
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 8 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone Non Combat Move - ANZAC 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 9 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 bombers moved from Eastern Poland to Russia 5 artilleries and 5 infantry moved from Finland to Norway 1 mech_infantry moved from Finland to Novgorod 1 infantry moved from Baltic States to Novgorod 2 fighters, 1 mech_infantry and 2 tactical_bombers moved from Eastern Poland to Novgorod 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Eastern Poland to Ukraine 1 fighter, 2 infantry and 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Persia to Caucasus 1 artillery and 1 mech_infantry moved from Tsinghai to Kazakhstan 2 armour and 1 mech_infantry moved from Kansu to Kazakhstan 1 armour moved from Sakha to Soviet Far East Germans take Soviet Far East from Russians 2 mech_infantrys moved from Western Germany to Southern Italy 3 fighters moved from Germany to Southern Italy Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/3 hits, 0.50 expected hits 1 bomber owned by the Germans killed by AA in Russia Bombing raid in Russia rolls: 5,8 and causes: 13 damage to unit: factory_major Bombing raid in Russia causes 13 damage total. Battle in Novgorod Germans attack with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Novgorod, round 2 : 3/7 hits, 2.83 expected hits Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Novgorod 3 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Norway Germans attack with 5 artilleries and 5 infantry British defend with 1 aaGun; Americans defend with 1 factory_minor and 1 infantry Germans roll dice for 5 artilleries and 5 infantry in Norway, round 2 : 3/10 hits, 3.33 expected hits Americans roll dice for 1 aaGun and 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the Americans lost in Norway Germans win, taking Norway from Americans with 5 artilleries and 5 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun Casualties for Americans: 1 infantry Battle in Ukraine Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Kazakhstan Germans attack with 2 armour, 1 artillery and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Kazakhstan, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 2 bombers moved from Russia to Baltic States 4 armour, 17 artilleries, 20 infantry and 11 mech_infantrys moved from Eastern Poland to Baltic States 1 fighter and 1 tactical_bomber moved from Ukraine to Baltic States 2 fighters and 2 tactical_bombers moved from Novgorod to Baltic States 12 infantry moved from Germany to Poland 3 aaGuns, 2 armour, 1 artillery and 1 infantry moved from Finland to Vyborg 2 artilleries moved from Northern Italy to Southern Italy 1 mech_infantry moved from Syria to Egypt 1 fighter and 1 tactical_bomber moved from Caucasus to Persia 1 fighter and 1 tactical_bomber moved from Western Ukraine to Western Germany 10 artilleries and 7 infantry moved from Western Germany to Northern Italy Place Units - Germans 5 artilleries and 5 infantry placed in Western Germany 4 artilleries and 5 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3,3,1,4,4 Germans collect 56 PUs (3 lost to blockades); end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 Optional[PUs]; end with 61 Optional[PUs] Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 66 Optional[PUs] Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -1.00 Germans regular : 0.67 Russians AA : 0.50 -
hold on…
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 9 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 bombers moved from Eastern Poland to Russia 5 artilleries and 5 infantry moved from Finland to Norway 1 mech_infantry moved from Finland to Novgorod 1 infantry moved from Baltic States to Novgorod 2 fighters, 1 mech_infantry and 2 tactical_bombers moved from Eastern Poland to Novgorod 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Eastern Poland to Ukraine 1 fighter, 2 infantry and 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Persia to Caucasus 1 artillery and 1 mech_infantry moved from Tsinghai to Kazakhstan 2 armour and 1 mech_infantry moved from Kansu to Kazakhstan 1 armour moved from Sakha to Soviet Far East Germans take Soviet Far East from Russians 2 mech_infantrys moved from Western Germany to Southern Italy 3 fighters moved from Germany to Southern Italy Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/3 hits, 0.50 expected hits 1 bomber owned by the Germans killed by AA in Russia Bombing raid in Russia rolls: 5,8 and causes: 13 damage to unit: factory_major Bombing raid in Russia causes 13 damage total. Battle in Novgorod Germans attack with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Novgorod, round 2 : 3/7 hits, 2.83 expected hits Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Novgorod 3 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Norway Germans attack with 5 artilleries and 5 infantry British defend with 1 aaGun; Americans defend with 1 factory_minor and 1 infantry Germans roll dice for 5 artilleries and 5 infantry in Norway, round 2 : 3/10 hits, 3.33 expected hits Americans roll dice for 1 aaGun and 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the Americans lost in Norway Germans win, taking Norway from Americans with 5 artilleries and 5 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun Casualties for Americans: 1 infantry Battle in Ukraine Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Kazakhstan Germans attack with 2 armour, 1 artillery and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Kazakhstan, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 2 bombers moved from Russia to Baltic States 2 fighters and 2 tactical_bombers moved from Novgorod to Baltic States 12 infantry moved from Germany to Poland 3 aaGuns, 2 armour, 1 artillery and 1 infantry moved from Finland to Vyborg 2 artilleries moved from Northern Italy to Southern Italy 1 mech_infantry moved from Syria to Egypt 1 fighter and 1 tactical_bomber moved from Caucasus to Persia 1 fighter and 1 tactical_bomber moved from Western Ukraine to Western Germany 10 artilleries and 7 infantry moved from Western Germany to Northern Italy 2 bombers, 2 fighters and 2 tactical_bombers moved from Baltic States to Poland 1 fighter and 1 tactical_bomber moved from Ukraine to Poland 3 armour, 17 artilleries, 20 infantry and 10 mech_infantrys moved from Eastern Poland to Poland 1 armour and 1 mech_infantry moved from Eastern Poland to Poland Place Units - Germans 5 artilleries and 5 infantry placed in Western Germany 4 artilleries and 5 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1,6,2,6,2 Germans collect 56 PUs (3 lost to blockades); end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 Optional[PUs]; end with 61 Optional[PUs] Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 66 Optional[PUs] Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -1.00 Germans regular : 0.67 Russians AA : 0.50 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Russians Russians buy 2 armour, 3 infantry and 1 mech_infantry; Remaining resources: 4 PUs; Combat Move - Russians 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Germans 3 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 3 infantry moved from Rostov to Caucasus 2 infantry moved from Rostov to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus 1 fighter moved from Belarus to Caucasus 2 fighters moved from Belarus to Western Ukraine 2 infantry moved from Bryansk to Western Ukraine 4 infantry moved from Russia to Samara 1 infantry moved from Manchuria to Amur Russians take Amur from Japanese 22 infantry moved from Belarus to Novgorod 5 artilleries moved from Belarus to Novgorod Combat - Russians Battle in Novgorod Russians attack with 5 artilleries and 22 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys Russians roll dice for 5 artilleries and 22 infantry in Novgorod, round 2 : 5/27 hits, 6.17 expected hits Germans roll dice for 2 mech_infantrys in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Novgorod 2 mech_infantrys owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 5 artilleries and 21 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Western Ukraine Russians attack with 2 fighters and 5 infantry Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 2 fighters and 5 infantry in Western Ukraine, round 2 : 1/7 hits, 1.83 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Western Ukraine 1 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 2 fighters and 3 infantry in Western Ukraine, round 3 : 0/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 3 infantry in Western Ukraine, round 4 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Caucasus Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 4/6 hits, 2.17 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Caucasus 2 mech_infantrys owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Caucasus to Volgograd 2 fighters moved from Western Ukraine to Russia 2 mech_infantrys moved from Russia to Volgograd 2 artilleries and 2 infantry moved from Russia to Bryansk 1 aaGun moved from Bryansk to Belarus 1 aaGun moved from Belarus to Novgorod 1 aaGun moved from Bryansk to Ukraine 1 armour and 4 mech_infantrys moved from Belarus to Ukraine Place Units - Russians 3 infantry placed in Volgograd 2 armour and 1 mech_infantry placed in Ukraine Turn Complete - Russians Russians collect 25 PUs; end with 29 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 34 Optional[PUs]Combat Hit Differential Summary :
Germans regular : 1.33 Russians regular : -1.17 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Russians Russians buy 2 armour, 3 infantry and 1 mech_infantry; Remaining resources: 4 PUs; Combat Move - Russians 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Germans 3 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 3 infantry moved from Rostov to Caucasus 2 infantry moved from Rostov to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus 1 fighter moved from Belarus to Caucasus 2 fighters moved from Belarus to Western Ukraine 2 infantry moved from Bryansk to Western Ukraine 4 infantry moved from Russia to Samara 1 infantry moved from Manchuria to Amur Russians take Amur from Japanese 22 infantry moved from Belarus to Novgorod 5 artilleries moved from Belarus to Novgorod Combat - Russians Battle in Novgorod Russians attack with 5 artilleries and 22 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys Russians roll dice for 5 artilleries and 22 infantry in Novgorod, round 2 : 5/27 hits, 6.17 expected hits Germans roll dice for 2 mech_infantrys in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Novgorod 2 mech_infantrys owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 5 artilleries and 21 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Western Ukraine Russians attack with 2 fighters and 5 infantry Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 2 fighters and 5 infantry in Western Ukraine, round 2 : 1/7 hits, 1.83 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Western Ukraine 1 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 2 fighters and 3 infantry in Western Ukraine, round 3 : 0/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 3 infantry in Western Ukraine, round 4 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Caucasus Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 4/6 hits, 2.17 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Caucasus 2 mech_infantrys owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Caucasus to Volgograd 2 fighters moved from Western Ukraine to Russia 2 mech_infantrys moved from Russia to Volgograd 2 artilleries and 2 infantry moved from Russia to Bryansk 1 aaGun moved from Bryansk to Belarus 1 aaGun moved from Belarus to Novgorod 1 aaGun moved from Bryansk to Ukraine 1 armour and 4 mech_infantrys moved from Belarus to Ukraine Place Units - Russians 3 infantry placed in Volgograd 2 armour and 1 mech_infantry placed in Ukraine Turn Complete - Russians Russians collect 25 PUs; end with 29 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 34 Optional[PUs] Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 infantry EDIT: Adding units owned by Russians to Samara: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : 1.33 Russians regular : -1.17 -
@simon use 2nd one pls
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 artilleries, 3 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 44 Sea Zone 1 bomber moved from India to Caucasus 1 armour and 1 mech_infantry moved from Sikang to Caucasus 2 armour, 1 artillery, 2 fighters and 1 infantry moved from Korea to Amur 1 fighter moved from Japan to Amur 1 battleship and 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 1 battleship, 8 carriers, 1 cruiser, 2 destroyers, 6 fighters and 7 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone Japanese take 19 Sea Zone from Americans 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Borneo Japanese attack with 1 artillery and 1 infantry Americans defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo 1 artillery owned by the Americans lost in Borneo Japanese win, taking Borneo from Americans with 1 artillery remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Battle in Amur Japanese attack with 2 armour, 1 artillery, 3 fighters and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 armour, 1 artillery, 3 fighters and 1 infantry in Amur, round 2 : 2/7 hits, 3.17 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 2 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in 6 Sea Zone Japanese attack with 2 battleships, 8 carriers, 1 cruiser, 3 destroyers, 6 fighters and 7 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 2 battleships, 8 carriers, 1 cruiser, 3 destroyers, 6 fighters and 7 tactical_bombers in 6 Sea Zone, round 2 : 10/19 hits, 10.33 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 8 carriers, 1 cruiser, 3 destroyers, 6 fighters and 7 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Caucasus Japanese attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 2 infantry Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Caucasus 1 infantry owned by the Russians lost in Caucasus Japanese roll dice for 1 armour and 1 bomber in Caucasus, round 3 : 0/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 bomber in Caucasus, round 4 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Japanese win, taking Caucasus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 bomber moved from Caucasus to Persia 2 armour and 1 mech_infantry moved from India to Shan State 1 armour, 6 artilleries, 23 infantry and 1 mech_infantry moved from India to West India 1 aaGun, 4 artilleries and 10 infantry moved from Burma to Shan State 1 artillery and 4 infantry moved from French Indo China to Shan State 1 artillery and 1 infantry moved from Shan State to Malaya 1 fighter moved from 43 Sea Zone to Malaya 1 fighter moved from 42 Sea Zone to Malaya 3 fighters moved from Amur to 6 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in India 1 transport placed in 6 Sea Zone 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUsCombat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : -1.83 Russians regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 4 fighters, 2 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 2 fighters moved from Southern France to 96 Sea Zone 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 submarine moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 5 fighters moved from 35 Sea Zone to 44 Sea Zone Combat - Americans Americans creates battle in territory 125 Sea Zone Battle in Greece Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win, taking 125 Sea Zone from Germans, taking Greece from Italians, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in French Indo China Battle in 96 Sea Zone Americans attack with 1 destroyer and 2 fighters Italians defend with 1 cruiser Americans roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Americans lost in 96 Sea Zone 1 cruiser owned by the Italians lost in 96 Sea Zone Americans win, taking French Indo China from Japanese with 2 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 destroyer Casualties for Italians: 1 cruiser Battle in 44 Sea Zone Americans attack with 1 destroyer and 5 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 5 fighters in 44 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 5 fighters moved from 44 Sea Zone to 36 Sea Zone 5 carriers moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 19 Sea Zone 3 cruisers moved from 35 Sea Zone to 36 Sea Zone 1 battleship and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 33 Sea Zone to 43 Sea Zone 5 fighters moved from 35 Sea Zone to 36 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 2 submarines moved from 10 Sea Zone to 30 Sea Zone 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Philippines to Celebes 1 tactical_bomber moved from Philippines to Celebes 2 submarines moved from 33 Sea Zone to 36 Sea Zone 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 2 fighters moved from 96 Sea Zone to 93 Sea Zone 3 carriers moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 2 infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 2 infantry moved from 93 Sea Zone to Southern France Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 bomber and 1 fighter placed in Western United States 1 artillery and 1 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 3 fighters placed in Southern France Turn Complete - Americans Americans collect 66 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 9 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Sikang Chinese take Sikang from Japanese 1 infantry moved from Shensi to Tsinghai Chinese take Tsinghai from Germans 1 infantry moved from Suiyuyan to Kansu Chinese take Kansu from Germans 1 fighter moved from Anhwe to Manchuria 10 infantry moved from Yunnan to Kwangsi 1 artillery moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Burma Chinese take Burma from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 5 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 27 PUs; end with 36 PUs Purchase Units - British British buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 125 Sea Zone: 1 carrier and 2 fighters EDIT: Adding units owned by Americans to 110 Sea Zone: 1 carrier and 2 fighters EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from Southern France to Holland Belgium 1 bomber moved from Southern France to Holland Belgium 2 fighters moved from Southern France to Holland Belgium 1 artillery, 7 infantry and 1 mech_infantry moved from Yunnan to French Indo China Combat - British Battle in Holland Belgium British attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry Italians defend with 2 infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Holland Belgium, round 2 : 3/7 hits, 3.33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium 2 infantry owned by the Italians lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 bomber moved from Holland Belgium to Southern France 4 fighters moved from Holland Belgium to Southern France 10 infantry moved from Normandy Bordeaux to Southern France 3 aaGuns and 1 artillery moved from Normandy Bordeaux to Southern France 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from Yunnan to French Indo China 2 fighters moved from United Kingdom to Southern France Place Units - British 3 infantry placed in Union of South Africa 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,6 British collect 23 PUs (1 lost to blockades); end with 23 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : -0.17 Italians regular : 0.50 Germans regular : 0.33 British regular : 0.17 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Italians Italians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from 76 Sea Zone to Union of South Africa 1 battleship and 1 cruiser moved from 76 Sea Zone to 71 Sea Zone 1 infantry moved from Gold Coast to 82 Sea Zone 1 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone 1 armour and 1 infantry moved from Egypt to 81 Sea Zone 1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 1 submarine moved from 81 Sea Zone to 98 Sea Zone 1 bomber moved from Trans-Jordan to Union of South Africa 1 fighter moved from Southern Italy to 99 Sea Zone 1 armour and 2 infantry moved from 71 Sea Zone to Union of South Africa 2 artilleries and 7 infantry moved from Rhodesia to Union of South Africa Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Union of South Africa Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 9 infantry British defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 4 mech_infantrys Italians roll dice for 1 battleship and 1 cruiser in Union of South Africa, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 9 infantry in Union of South Africa, round 2 : 4/15 hits, 4.67 expected hits British roll dice for 1 armour, 2 artilleries, 5 infantry and 4 mech_infantrys in Union of South Africa, round 2 : 2/12 hits, 4.17 expected hits 2 infantry owned by the Italians lost in Union of South Africa 5 infantry owned by the British lost in Union of South Africa Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 7 infantry in Union of South Africa, round 3 : 5/13 hits, 4.33 expected hits British roll dice for 1 armour, 2 artilleries and 4 mech_infantrys in Union of South Africa, round 3 : 3/7 hits, 2.50 expected hits 3 infantry owned by the Italians lost in Union of South Africa 4 mech_infantrys owned by the British and 1 artillery owned by the British lost in Union of South Africa Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 4 infantry in Union of South Africa, round 4 : 6/10 hits, 3.83 expected hits British roll dice for 1 armour and 1 artillery in Union of South Africa, round 4 : 2/2 hits, 0.83 expected hits 2 infantry owned by the Italians lost in Union of South Africa 1 artillery owned by the British and 1 armour owned by the British lost in Union of South Africa Italians win, taking Union of South Africa from British with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 24 Casualties for Italians: 7 infantry Casualties for British: 1 armour, 2 artilleries, 5 infantry and 4 mech_infantrys Battle in 98 Sea Zone Italians attack with 1 fighter and 1 submarine Americans defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Italians 1 fighter moved from 98 Sea Zone to 76 Sea Zone 1 bomber moved from Union of South Africa to Belgian Congo 2 fighters moved from Union of South Africa to Rhodesia 1 submarine moved from 71 Sea Zone to 70 Sea Zone 2 infantry moved from Northern Italy to Western Germany 1 fighter moved from 99 Sea Zone to Southern Italy Place Units - Italians 3 infantry placed in Persia 3 infantry placed in Southern Italy 1 artillery and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 27 PUs; end with 27 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 2.67 British regular : -0.50 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone 3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China 3 fighters moved from Philippines to French Indo China 2 fighters moved from Caroline Islands to French Indo China 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 cruiser moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 41 Sea Zone Place Units - ANZAC 1 carrier and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French 3 infantry moved from Alexandria to Egypt Combat - French Battle in Egypt French attack with 3 infantry Germans defend with 1 mech_infantry; Italians defend with 1 harbour French roll dice for 3 infantry in Egypt, round 2 : 1/3 hits, 0.50 expected hits Italians roll dice for 1 mech_infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Egypt French win, taking Egypt from Italians with 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Italians regular : -0.33 French regular : 0.50 -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries, 1 destroyer and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Poland to Baltic States 17 artilleries and 31 infantry moved from Poland to Eastern Poland 3 fighters and 3 tactical_bombers moved from Poland to Baltic States 1 mech_infantry moved from Kazakhstan to Rostov Germans take Rostov from Russians 1 fighter, 1 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium 2 bombers moved from Poland to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 artillery Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.67 expected hits British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Baltic States Germans attack with 3 fighters, 1 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Baltic States, round 2 : 3/7 hits, 3.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States 1 infantry owned by the Russians lost in Baltic States Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 17 artilleries and 31 infantry Russians defend with 1 airfield and 1 infantry Germans roll dice for 17 artilleries and 31 infantry in Eastern Poland, round 2 : 14/48 hits, 13.67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 17 artilleries and 31 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 4 armour and 11 mech_infantrys moved from Poland to Romania 1 fighter and 1 tactical_bomber moved from Baltic States to Romania 2 armour, 1 artillery and 1 mech_infantry moved from Kazakhstan to Caucasus 4 armour and 5 mech_infantrys moved from Persia to Caucasus 1 fighter moved from Southern Italy to Persia 5 artilleries and 5 infantry moved from Norway to Finland 3 aaGuns, 2 armour, 1 artillery and 1 infantry moved from Vyborg to Finland 2 fighters and 2 tactical_bombers moved from Baltic States to Western Germany 1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy 2 bombers moved from Holland Belgium to Western Germany 5 artilleries and 4 infantry moved from Western Germany to Northern Italy 4 artilleries and 5 infantry moved from Germany to Western Germany 1 armour moved from Soviet Far East to Amur Place Units - Germans 1 destroyer placed in 113 Sea Zone 5 artilleries and 5 infantry placed in Western Germany 1 infantry placed in France 5 artilleries and 4 infantry placed in Germany Germans undo move 3. 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 55 Optional[PUs] Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -1.00 British regular : -0.33 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Manchuria to Korea Russians take Korea from Japanese 1 infantry moved from Bryansk to Rostov 1 infantry moved from Volgograd to Rostov 2 fighters moved from Russia to Rostov 2 fighters and 1 tactical_bomber moved from Volgograd to Rostov 1 infantry moved from Novgorod to Karelia Russians take Karelia from Germans 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Germans 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans Combat - Russians Battle in Rostov Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 4/7 hits, 3.00 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Rostov to Novgorod 15 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 5 artilleries moved from Novgorod to Belarus 2 artilleries moved from Bryansk to Belarus 2 infantry moved from Western Ukraine to Ukraine 3 armour and 5 mech_infantrys moved from Ukraine to Volgograd 3 infantry moved from Samara to Volgograd Place Units - Russians 2 artilleries and 1 infantry placed in Volgograd 1 armour and 2 mech_infantrys placed in Ukraine 3 infantry placed in Novgorod Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,1,4,2,3,3,4,5,6,3,2,3,2,3,3,1,6,2,4,4,1,6,6,3,3,3,2,6,3,3,3,2,3,2,4,5,5 Russians collect 24 PUs (3 lost to blockades); end with 24 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 29 Optional[PUs]Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.00 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 fighters and 8 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to 19 Sea Zone 2 fighters moved from Japan to Korea 2 armour and 1 artillery moved from Amur to Korea 9 fighters and 7 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 fighters moved from Malaya to Burma 1 infantry moved from Shan State to Burma Combat - Japanese Battle in Philippines Battle in Burma Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Burma, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma 1 infantry owned by the Chinese lost in Burma Japanese win, taking Philippines from Americans with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 19 Sea Zone Japanese attack with 10 fighters and 7 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 10 fighters and 7 tactical_bombers in 19 Sea Zone, round 2 : 13/17 hits, 9.67 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win with 10 fighters and 7 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Korea Japanese attack with 2 armour, 1 artillery and 2 fighters Russians defend with 1 infantry Japanese roll dice for 2 armour, 1 artillery and 2 fighters in Korea, round 2 : 1/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 2 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 fighters moved from Korea to Japan 1 fighter moved from 19 Sea Zone to Japan 2 battleships, 8 carriers, 1 cruiser and 3 destroyers moved from 6 Sea Zone to 35 Sea Zone 9 fighters and 7 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone 2 fighters moved from Burma to India 3 artilleries and 8 infantry moved from Malaya to Shan State 1 armour and 1 mech_infantry moved from West India to India 6 artilleries and 24 infantry moved from West India to India 1 armour moved from Caucasus to Persia Place Units - Japanese 1 fighter and 2 infantry placed in India 1 fighter and 6 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4,2,3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2,4,4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,4,6 Japanese collect 29 PUs (9 lost to blockades); end with 30 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.33 Japanese regular : 1.83 Russians regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 bomber, 2 fighters, 5 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Greece to Albania Americans take Albania from Italians 1 infantry moved from Greece to Bulgaria Americans take Bulgaria from Germans 1 infantry moved from French Indo China to Siam Americans take Siam from Japanese 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 destroyer moved from 93 Sea Zone to 98 Sea Zone Americans take 93 Sea Zone from Italians 1 fighter moved from 93 Sea Zone to 98 Sea Zone 1 fighter moved from Southern France to 93 Sea Zone 2 fighters moved from Southern France to 93 Sea Zone 1 submarine moved from 36 Sea Zone to 6 Sea Zone Americans take 20 Sea Zone from Japanese Americans take 19 Sea Zone from Japanese Americans take 6 Sea Zone from Japanese Combat - Americans Americans creates battle in territory 41 Sea Zone Battle in Malaya Battle in 98 Sea Zone Americans attack with 1 destroyer and 1 fighter Italians defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone Americans win, taking 41 Sea Zone from Japanese, taking Malaya from Japanese, taking 98 Sea Zone from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - Americans 1 fighter moved from 98 Sea Zone to Alexandria 2 submarines moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 43 Sea Zone to 42 Sea Zone 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone 5 carriers moved from 36 Sea Zone to 42 Sea Zone 1 battleship, 3 cruisers and 10 fighters moved from 36 Sea Zone to 42 Sea Zone 1 bomber and 1 tactical_bomber moved from Celebes to Java 2 submarines moved from 54 Sea Zone to 42 Sea Zone 1 carrier and 1 fighter moved from 54 Sea Zone to 42 Sea Zone 2 submarines moved from 30 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Queensland 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 41 Sea Zone to 39 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 bomber placed in Western United States 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 armour and 2 fighters placed in Southern France 1 submarine placed in 36 Sea Zone 2 infantry placed in French Indo China Turn Complete - Americans Americans collect 70 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 12 PUs; Combat Move - Chinese Place Units - Chinese 8 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 27 PUs; end with 39 PUs Purchase Units - British British buy 2 artilleries and 4 infantry; Remaining resources: 3 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber and 4 fighters moved from Southern France to Holland Belgium 1 armour moved from Eastern Persia to West India UK_Pacific take West India from Japanese 1 armour moved from West India to Eastern Persia Combat - British Battle in Holland Belgium British attack with 1 bomber, 4 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 bomber moved from Holland Belgium to Southern France 4 fighters moved from Holland Belgium to Southern France 2 fighters moved from Southern France to United Kingdom 1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun, 1 artillery, 7 infantry and 1 mech_infantry moved from French Indo China to Yunnan Place Units - British 2 artilleries and 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,5 British collect 22 PUs (2 lost to blockades); end with 25 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : -0.67 Italians regular : -0.33 Germans regular : -0.33 British regular : 0.50 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - Italians Italians buy 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Union of South Africa to South West Africa Italians take South West Africa from British 1 armour moved from Union of South Africa to Tanganyika Territory Italians take Tanganyika Territory from British 2 fighters moved from Rhodesia to Egypt 1 fighter moved from Southern Italy to Holland Belgium 1 fighter and 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Bulgaria 1 fighter moved from Southern Italy to Bulgaria 1 bomber moved from Belgian Congo to Egypt 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt Combat - Italians Battle in Egypt Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry British defend with 1 harbour; French defend with 3 infantry Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Egypt, round 2 : 4/5 hits, 2.33 expected hits British roll dice for 3 infantry in Egypt, round 2 : 2/3 hits, 1.00 expected hits 1 fighter owned by the Italians and 1 infantry owned by the Italians lost in Egypt 3 infantry owned by the French lost in Egypt Italians win, taking Egypt from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is -4 Casualties for Italians: 1 fighter and 1 infantry Casualties for French: 3 infantry Battle in Holland Belgium Italians attack with 2 fighters and 1 infantry British defend with 2 infantry Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Holland Belgium 2 fighters owned by the Italians retreated British win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in Bulgaria Italians attack with 2 fighters Americans defend with 1 infantry Italians roll dice for 2 fighters in Bulgaria, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Bulgaria Italians win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Egypt: 1 artillery EDIT: Adding units owned by Italians to Egypt: 1 fighter EDIT: Changing ownership of Egypt from Italians to British EDIT: Turning off Edit Mode 1 fighter moved from Holland Belgium to Southern Italy 1 fighter moved from Holland Belgium to Western Germany 1 bomber moved from Egypt to Persia 1 fighter moved from Egypt to 81 Sea Zone 1 carrier and 1 fighter moved from 76 Sea Zone to 81 Sea Zone 1 submarine moved from 70 Sea Zone to 71 Sea Zone 1 submarine moved from 72 Sea Zone to 81 Sea Zone 3 artilleries moved from Southern Italy to Northern Italy 1 artillery and 1 infantry moved from Northern Italy to Western Germany EDIT: Italians undo move 5. EDIT: Italians undo move 5. 1 fighter moved from Egypt to Persia 1 fighter moved from Egypt to 81 Sea Zone 1 bomber moved from Egypt to Persia 2 fighters moved from Bulgaria to Romania Place Units - Italians 3 artilleries placed in Persia 1 infantry placed in Union of South Africa 3 infantry placed in Southern Italy 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5 Italians collect 26 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.33 British regular : 1.33 -
Hey is that tac supposed to be on Java rather than in sz42?
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - Italians Italians buy 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Union of South Africa to South West Africa Italians take South West Africa from British 1 armour moved from Union of South Africa to Tanganyika Territory Italians take Tanganyika Territory from British 2 fighters moved from Rhodesia to Egypt 1 fighter moved from Southern Italy to Holland Belgium 1 fighter and 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Bulgaria 1 fighter moved from Southern Italy to Bulgaria 1 bomber moved from Belgian Congo to Egypt 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt Combat - Italians Battle in Egypt Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry British defend with 1 harbour; French defend with 3 infantry Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Egypt, round 2 : 4/5 hits, 2.33 expected hits British roll dice for 3 infantry in Egypt, round 2 : 2/3 hits, 1.00 expected hits 1 fighter owned by the Italians and 1 infantry owned by the Italians lost in Egypt 3 infantry owned by the French lost in Egypt Italians win, taking Egypt from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is -4 Casualties for Italians: 1 fighter and 1 infantry Casualties for French: 3 infantry Battle in Holland Belgium Italians attack with 2 fighters and 1 infantry British defend with 2 infantry Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Holland Belgium 2 fighters owned by the Italians retreated British win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in Bulgaria Italians attack with 2 fighters Americans defend with 1 infantry Italians roll dice for 2 fighters in Bulgaria, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Bulgaria Italians win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Egypt: 1 artillery EDIT: Adding units owned by Italians to Egypt: 1 fighter EDIT: Changing ownership of Egypt from Italians to British EDIT: Turning off Edit Mode 1 fighter moved from Holland Belgium to Southern Italy 1 fighter moved from Holland Belgium to Western Germany 1 bomber moved from Egypt to Persia 1 fighter moved from Egypt to 81 Sea Zone 1 carrier and 1 fighter moved from 76 Sea Zone to 81 Sea Zone 1 submarine moved from 70 Sea Zone to 71 Sea Zone 1 submarine moved from 72 Sea Zone to 81 Sea Zone 3 artilleries moved from Southern Italy to Northern Italy 1 artillery and 1 infantry moved from Northern Italy to Western Germany EDIT: Italians undo move 5. EDIT: Italians undo move 5. 1 fighter moved from Egypt to Persia 1 fighter moved from Egypt to 81 Sea Zone 1 bomber moved from Egypt to Persia 2 fighters moved from Bulgaria to Romania Place Units - Italians 3 artilleries placed in Persia 1 infantry placed in Union of South Africa 3 infantry placed in Southern Italy 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5 Italians collect 26 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 6 infantry EDIT: Adding units owned by Italians to Southern Italy: 6 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.33 British regular : 1.33 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - Italians Italians buy 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Union of South Africa to South West Africa Italians take South West Africa from British 1 armour moved from Union of South Africa to Tanganyika Territory Italians take Tanganyika Territory from British 2 fighters moved from Rhodesia to Egypt 1 fighter moved from Southern Italy to Holland Belgium 1 fighter and 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Bulgaria 1 fighter moved from Southern Italy to Bulgaria 1 bomber moved from Belgian Congo to Egypt 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt Combat - Italians Battle in Egypt Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry British defend with 1 harbour; French defend with 3 infantry Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Egypt, round 2 : 4/5 hits, 2.33 expected hits British roll dice for 3 infantry in Egypt, round 2 : 2/3 hits, 1.00 expected hits 1 fighter owned by the Italians and 1 infantry owned by the Italians lost in Egypt 3 infantry owned by the French lost in Egypt Italians win, taking Egypt from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is -4 Casualties for Italians: 1 fighter and 1 infantry Casualties for French: 3 infantry Battle in Holland Belgium Italians attack with 2 fighters and 1 infantry British defend with 2 infantry Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Holland Belgium 2 fighters owned by the Italians retreated British win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in Bulgaria Italians attack with 2 fighters Americans defend with 1 infantry Italians roll dice for 2 fighters in Bulgaria, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Bulgaria Italians win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Egypt: 1 artillery EDIT: Adding units owned by Italians to Egypt: 1 fighter EDIT: Changing ownership of Egypt from Italians to British EDIT: Turning off Edit Mode 1 fighter moved from Holland Belgium to Southern Italy 1 fighter moved from Holland Belgium to Western Germany 1 bomber moved from Egypt to Persia 1 fighter moved from Egypt to 81 Sea Zone 1 carrier and 1 fighter moved from 76 Sea Zone to 81 Sea Zone 1 submarine moved from 70 Sea Zone to 71 Sea Zone 1 submarine moved from 72 Sea Zone to 81 Sea Zone 3 artilleries moved from Southern Italy to Northern Italy 1 artillery and 1 infantry moved from Northern Italy to Western Germany EDIT: Italians undo move 5. EDIT: Italians undo move 5. 1 fighter moved from Egypt to Persia 1 fighter moved from Egypt to 81 Sea Zone 1 bomber moved from Egypt to Persia 2 fighters moved from Bulgaria to Romania Place Units - Italians 3 artilleries placed in Persia 1 infantry placed in Union of South Africa 3 infantry placed in Southern Italy 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5 Italians collect 26 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 5 infantry EDIT: Adding units owned by Italians to Southern Italy: 5 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.33 British regular : 1.33 -
TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Borneo 1 artillery owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 carrier and 1 submarine moved from 62 Sea Zone to 42 Sea Zone 2 fighters moved from French Indo China to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 3 fighters moved from French Indo China to Java Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 19 Optional[PUs] Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.33





