but to move things along I will start with an UK sub in 91
L25 G40 OOB cwglee51 (L+52) v BobbaRossa (X) Round 3
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to Queensland Non Combat Move - ANZAC Place Units - ANZAC 1 bomber placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French 2 infantry moved from Algeria to Tunisia French take Tunisia from Italians 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Iraq to Persia 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Bryansk to Volgograd 1 infantry moved from Belarus to Smolensk 3 tactical_bombers moved from Bryansk to Volgograd 2 bombers moved from Western Germany to Smolensk 1 tactical_bomber moved from Bryansk to Smolensk 1 artillery moved from Western Germany to Holland Belgium 4 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 1 artillery, 4 fighters and 2 tactical_bombers French defend with 1 infantry Germans roll dice for 1 artillery, 4 fighters and 2 tactical_bombers in Holland Belgium, round 2 : 5/7 hits, 3.67 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Volgograd Germans attack with 1 mech_infantry and 3 tactical_bombers Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 mech_infantry and 3 tactical_bombers in Volgograd, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 bombers, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 infantry moved from Belarus to Bryansk 3 artilleries, 6 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk 1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk 2 infantry moved from Ukraine to Bryansk 3 tactical_bombers moved from Volgograd to Bryansk 1 armour and 2 mech_infantrys moved from Novgorod to Bryansk 4 fighters and 2 tactical_bombers moved from Holland Belgium to Eastern Poland 2 bombers moved from Smolensk to Eastern Poland 1 tactical_bomber moved from Smolensk to Eastern Poland 2 fighters moved from Southern Italy to Eastern Poland Place Units - Germans 10 infantry placed in Western Germany 1 armour and 2 mech_infantrys placed in Ukraine 1 artillery and 2 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3 Germans collect 45 PUs (3 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 50 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 60 PUsCombat Hit Differential Summary :
French regular : -0.33 Russians regular : -0.67 Germans regular : 0.67 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 mech_infantrys moved from Russia to Volgograd 1 fighter moved from Novosibirsk to Volgograd 1 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 2 fighters moved from Russia to Smolensk 1 infantry moved from Novosibirsk to Tsinghai 1 fighter moved from Russia to Tsinghai 1 fighter moved from Russia to Tsinghai 1 infantry moved from Archangel to Vologda Combat - Russians Battle in Smolensk Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 infantry owned by the Germans lost in Smolensk Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tsinghai Russians attack with 2 fighters and 1 infantry Japanese defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Tsinghai, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tsinghai 1 infantry owned by the Japanese lost in Tsinghai Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Volgograd Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 armour moved from Russia to Samara 55 infantry moved from Russia to Samara 3 artilleries moved from Russia to Samara 4 aaGuns moved from Russia to Samara 2 fighters moved from Smolensk to Samara 2 fighters moved from Tsinghai to Samara 2 fighters and 1 tactical_bomber moved from Volgograd to Samara Place Units - Russians 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 27 Optional[PUs]Combat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : 0.33 Russians regular : -0.33 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 61 PUs; 6 SuicideAttackTokens; Japanese buy 1 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Suiyuyan to Shensi 1 infantry moved from Anhwe to Kweichow 2 infantry moved from Malaya to Shan State 2 infantry moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from Anhwe to Shensi 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Shan State 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 4 fighters and 4 tactical_bombers moved from 42 Sea Zone to Celebes 1 bomber moved from French Indo China to 44 Sea Zone 1 bomber moved from French Indo China to Shensi Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 bomber and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Celebes Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in Celebes, round 2 : 5/10 hits, 5.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Celebes 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Kweichow Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 3 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/6 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Shensi Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Shensi, round 2 : 3/4 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 carriers moved from 36 Sea Zone to 42 Sea Zone 4 fighters and 4 tactical_bombers moved from Celebes to 42 Sea Zone 1 armour moved from French Indo China to Hunan 2 infantry moved from Anhwe to Hunan 3 mech_infantrys moved from Shantung to Anhwe 1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe 1 fighter and 1 tactical_bomber moved from Shensi to Anhwe 1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe 3 fighters and 1 tactical_bomber moved from Shan State to 42 Sea Zone 1 bomber moved from 44 Sea Zone to French Indo China 1 bomber moved from Shensi to French Indo China 1 fighter moved from Japan to Anhwe Place Units - Japanese 3 submarines placed in 37 Sea Zone 3 infantry placed in French Indo China 1 armour and 2 mech_infantrys placed in Shantung 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : 0.33 Japanese regular : -1.17 UK_Pacific regular : 0.67 -
TripleA Move Summary: Americans round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 2 fighters moved from 91 Sea Zone to 112 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 bomber moved from Queensland to Malaya 1 bomber moved from Burma to French Indo China -
@BobbaRossa kamis?
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@cwglee51 said in L25 G40 OOB cwglee51 (L+52) v BobbaRossa (X) Round 3:
@BobbaRossa kamis?
Sure. Let’s throw 2 at the destroyer.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 2 fighters moved from 91 Sea Zone to 112 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 bomber moved from Queensland to Malaya 1 bomber moved from Burma to French Indo China 1 bomber moved from Queensland to 44 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6,4 Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Strategic bombing raid in Malaya Japanese roll AA dice in Malaya : 1/1 hits, 0.17 expected hits 1 bomber owned by the Americans killed by AA in Malaya Bombing raid in Malaya causes 0 damage total. Battle in 44 Sea Zone Americans attack with 1 bomber and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Norway Battle in 35 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 35 Sea Zone Americans win, taking Norway from Germans, taking 35 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 bomber moved from 44 Sea Zone to New Guinea 1 bomber moved from French Indo China to Burma 1 bomber moved from Burma to India 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Western United States to Queensland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier and 2 transports placed in 10 Sea Zone 2 artilleries, 1 bomber, 2 fighters and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Yunnan, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 6 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Yunnan, round 6 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 7 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 3 artilleries, 3 mech_infantrys and 2 transports; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Eastern Persia to Northwest Persia 3 mech_infantrys moved from Iraq to Northwest Persia 1 mech_infantry moved from Trans-Jordan to Northwest Persia 3 mech_infantrys moved from Egypt to Iraq 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 battleship and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 carrier moved from 109 Sea Zone to 112 Sea Zone 2 fighters moved from 109 Sea Zone to 112 Sea Zone 2 destroyers moved from 109 Sea Zone to 112 Sea Zone 1 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from India to Shan State 1 fighter moved from India to Yunnan 1 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from United Kingdom to Norway 1 bomber moved from United Kingdom to Norway Combat - British Battle in Yunnan British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to India 1 fighter moved from Yunnan to India Place Units - British 2 transports placed in 109 Sea Zone 3 artilleries and 3 mech_infantrys placed in United Kingdom Turning on Edit Mode EDIT: Turning off Edit Mode British undo move 2. 3 artilleries placed in United Kingdom 3 mech_infantrys placed in Egypt Turn Complete - British British collect 33 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,6,3,3,4 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from 112 Sea Zone: 2 artilleries, 4 infantry and 3 transports EDIT: Adding units owned by British to Norway: 2 artilleries and 4 infantry EDIT: Adding units owned by British to 112 Sea Zone: 3 transports EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -4.17 Americans regular : 0.67 Japanese regular : -1.83 Japanese AA : 0.67 British regular : 1.00 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 armour moved from Bryansk to Caucasus Italians take Caucasus from Russians Combat - Italians Non Combat Move - Italians 1 infantry moved from Western Germany to Holland Belgium 1 aaGun, 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Western Germany to Germany 3 infantry moved from Northern Italy to Western Germany 1 fighter moved from Southern Italy to Germany Place Units - Italians 1 fighter placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,6 Italians collect 19 PUs (3 lost to blockades); end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Philippines Non Combat Move - ANZAC 1 bomber moved from New South Wales to Queensland 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Combat Move - French 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 infantry moved from Persia to Northwest Persia Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 18 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Ukraine to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 2 bombers moved from Eastern Poland to Volgograd 5 armour, 8 artilleries, 37 infantry and 10 mech_infantrys moved from Bryansk to Russia Combat - Germans Battle in Volgograd Germans attack with 2 bombers and 3 mech_infantrys Russians defend with 1 factory_minor and 2 mech_infantrys Germans roll dice for 2 bombers and 3 mech_infantrys in Volgograd, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians lost in Volgograd Germans roll dice for 2 bombers and 3 mech_infantrys in Volgograd, round 3 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 mech_infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd 1 mech_infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 2 mech_infantrys Casualties for Germans: 1 mech_infantry Battle in Russia Germans attack with 5 armour, 8 artilleries, 37 infantry and 10 mech_infantrys Russians defend with 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 5 infantry and 1 mech_infantry Germans roll dice for 5 armour, 8 artilleries, 37 infantry and 10 mech_infantrys in Russia, round 2 : 12/60 hits, 14.33 expected hits Russians roll dice for 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry in Russia, round 2 : 3/8 hits, 3.00 expected hits 3 infantry owned by the Germans lost in Russia 1 mech_infantry owned by the Russians, 1 fighter owned by the Russians, 5 infantry owned by the Russians and 1 artillery owned by the Russians lost in Russia Germans captures 27PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 5 armour, 8 artilleries, 34 infantry and 10 mech_infantrys remaining. Battle score for attacker is 24 Casualties for Germans: 3 infantry Casualties for Russians: 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry Non Combat Move - Germans 3 aaGuns moved from Bryansk to Russia 1 artillery and 2 infantry moved from Novgorod to Belarus 3 mech_infantrys moved from Bryansk to Russia 3 tactical_bombers moved from Bryansk to Germany 1 infantry moved from Finland to Vyborg 1 armour moved from Ukraine to Caucasus 2 bombers moved from Volgograd to Ukraine 1 artillery moved from Holland Belgium to Western Germany 1 aaGun moved from Western Germany to Germany 13 armour and 2 mech_infantrys moved from Bryansk to Caucasus 1 fighter moved from Eastern Poland to Germany 5 fighters and 3 tactical_bombers moved from Eastern Poland to Western Germany Place Units - Germans 1 submarine placed in 113 Sea Zone 3 infantry placed in Ukraine 3 infantry placed in Novgorod 10 infantry placed in Germany 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 48 PUs; end with 75 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -4.00 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Combat Move - Russians 1 infantry moved from Novosibirsk to Kansu Chinese take Kansu from Japanese 1 infantry moved from Novosibirsk to Tsinghai Chinese take Tsinghai from Japanese 2 infantry moved from Novosibirsk to Tsinghai 3 artilleries moved from Samara to Volgograd 1 submarine moved from 113 Sea Zone to 115 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 infantry moved from Vologda to Nenetsia 55 infantry moved from Samara to Volgograd Combat - Russians Battle in Volgograd Russians attack with 3 artilleries and 55 infantry Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 3 artilleries and 55 infantry in Volgograd, round 2 : 6/58 hits, 10.67 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 3 artilleries and 55 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 4 aaGuns moved from Samara to Volgograd 6 fighters and 1 tactical_bomber moved from Samara to Szechwan 2 armour moved from Samara to Volgograd Turn Complete - RussiansCombat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -4.67 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 61 PUs; 4 SuicideAttackTokens; Japanese buy 1 destroyer, 3 infantry, 3 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 1 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 3 artilleries and 3 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone 1 bomber moved from French Indo China to 44 Sea Zone 3 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes 2 battleships and 2 cruisers moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 3 fighters and 2 tactical_bombers moved from 42 Sea Zone to Philippines 1 infantry moved from Malaya to Shan State 1 infantry moved from French Indo China to Shan State 2 infantry moved from French Indo China to Yunnan 2 fighters and 1 tactical_bomber moved from Anhwe to Yunnan 2 fighters moved from Anhwe to Shan State 2 tactical_bombers moved from Anhwe to Yunnan 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 bomber moved from French Indo China to Philippines Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 cruisers, 1 destroyer, 1 submarine and 2 transports Americans defend with 1 destroyer and 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 0/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer and 2 transports in 35 Sea Zone, round 3 : 4/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 transport owned by the ANZAC, 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 2 cruisers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 21 Casualties for Americans: 1 destroyer and 1 submarine Casualties for ANZAC: 1 transport Battle in Philippines Japanese attack with 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 6/10 hits, 4.83 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines 2 infantry owned by the ANZAC lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 2 infantry Battle in 55 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Celebes Japanese attack with 3 fighters and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 3 fighters and 2 tactical_bombers in Celebes, round 2 : 3/5 hits, 2.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Yunnan Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 2/7 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 2 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 3/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 carrier moved from 42 Sea Zone to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 37 Sea Zone to 43 Sea Zone 1 bomber moved from 44 Sea Zone to French Indo China 3 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone 3 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 36 Sea Zone 5 carriers moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 44 Sea Zone 2 fighters moved from Shan State to Malaya 2 fighters moved from Japan to French Indo China 1 armour and 3 infantry moved from Hunan to Kweichow 1 artillery moved from Shensi to Kweichow 3 mech_infantrys moved from Anhwe to Kweichow 1 armour and 2 mech_infantrys moved from Shantung to Kweichow 2 fighters and 3 tactical_bombers moved from Yunnan to Kweichow 1 bomber moved from Philippines to French Indo China Place Units - Japanese Turning on Edit Mode EDIT: Changing ownership of Celebes from Americans to Japanese EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 artillery, 1 infantry and 1 transport EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to Celebes: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 destroyer and 1 transport placed in 36 Sea Zone 1 infantry placed in French Indo China 2 infantry placed in Malaya 3 mech_infantrys placed in Shantung 1 submarine placed in 37 Sea Zone 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.67 Japanese regular : 0.33 UK_Pacific regular : -0.33 ANZAC regular : 0.67 -
@cwglee51 Hope you’re ok with the edit at Celebes. Not sure how I forgot to land the troops. I’m going to blame the infant punching me in the face :P.
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 submarines; Remaining resources: 3 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from New Guinea to 44 Sea Zone 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 3 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 2 fighters moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 bomber moved from Western United States to Queensland 3 infantry moved from Norway to Finland 1 armour, 1 artillery and 1 mech_infantry moved from Norway to Finland 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 2 fighters moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in Finland Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Finland, round 2 : 0/6 hits, 1.67 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Finland, round 3 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 44 Sea Zone Americans attack with 1 bomber Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 bomber moved from 44 Sea Zone to Northern Territory 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 fighter moved from Gibraltar to Norway Place Units - Americans 1 airfield, 1 factory_minor and 1 harbour placed in Norway 4 submarines placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 infantry moved from Szechwan to Shensi Chinese take Shensi from Japanese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone 3 transports moved from 112 Sea Zone to 110 Sea Zone 3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries and 4 infantry moved from Norway to Finland 3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 armour and 1 artillery moved from Northwest Persia to Iraq 5 infantry and 4 mech_infantrys moved from Northwest Persia to Iraq 3 mech_infantrys moved from Egypt to Iraq 2 artilleries moved from Egypt to Trans-Jordan 1 armour and 1 mech_infantry moved from Burma to Szechwan 2 infantry moved from Egypt to Trans-Jordan 9 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Iraq Non Combat Move - British 1 mech_infantry moved from 112 Sea Zone to Norway 1 armour moved from 112 Sea Zone to Norway 3 artilleries and 5 infantry moved from 112 Sea Zone to Norway 3 fighters moved from United Kingdom to Norway 1 destroyer moved from 92 Sea Zone to 91 Sea Zone Place Units - British 3 mech_infantrys placed in Egypt 1 factory_minor placed in Iraq 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -1.67 Japanese regular : -0.67 Germans regular : -0.67 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk Combat - Italians Non Combat Move - Italians 2 armour moved from Caucasus to Tambov 1 fighter moved from Germany to Southern Italy 3 infantry moved from Northern Italy to Southern Italy 3 infantry moved from Western Germany to Northern Italy 1 infantry moved from Holland Belgium to Western Germany 1 aaGun, 2 artilleries and 1 infantry moved from Germany to Western Germany 1 armour and 1 mech_infantry moved from Germany to Yugoslavia Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,5,5 Italians collect 19 PUs (3 lost to blockades); end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 submarines; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 aaGun moved from Queensland to Northern Territory Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French 1 infantry moved from Tunisia to Libya French take Libya from Italians 1 fighter moved from United Kingdom to Gibraltar Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 carriers, 1 destroyer and 7 infantry; Remaining resources: 2 PUs; Combat Move - Germans 1 armour moved from Russia to Samara Germans take Samara from Russians 1 armour moved from Samara to Tambov 1 armour moved from Russia to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Russia Combat - Germans Non Combat Move - Germans 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 fighter and 3 tactical_bombers moved from Germany to 112 Sea Zone 1 tactical_bomber moved from Western Germany to 112 Sea Zone 3 fighters moved from Western Germany to 112 Sea Zone 1 aaGun moved from Germany to Western Germany 10 infantry moved from Germany to Poland 1 infantry moved from Vyborg to Novgorod 1 artillery and 2 infantry moved from Belarus to Novgorod 3 infantry moved from Ukraine to Rostov 14 armour and 2 mech_infantrys moved from Caucasus to Bryansk 2 bombers moved from Ukraine to Western Germany 3 aaGuns, 8 artilleries, 34 infantry and 4 mech_infantrys moved from Russia to Tambov 3 armour and 9 mech_infantrys moved from Russia to Bryansk Place Units - Germans 4 carriers and 1 destroyer placed in 112 Sea Zone 3 infantry placed in Ukraine 3 infantry placed in Novgorod 1 infantry placed in Russia Turn Complete - Germans Germans collect 46 PUs; end with 48 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Combat Move - Russians 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 armour moved from Volgograd to Caucasus Russians take Caucasus from Italians 1 infantry moved from Nenetsia to Vologda Russians take Vologda from Germans 55 infantry moved from Volgograd to Caucasus 3 artilleries moved from Volgograd to Caucasus 1 armour moved from Volgograd to Caucasus 3 infantry moved from Tsinghai to Shensi Combat - Russians Non Combat Move - Russians 4 aaGuns moved from Volgograd to Caucasus Turn Complete - RussiansCombat Hit Differential Summary :
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@cwglee51 Haven’t been able to get time at the computer with family in town. Hopefully will be able to shortly after Christmas. Sorry for the inconvenience!





