Wiz(X) vs Avner (L+21) G1 BM4

  • '22

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 103 Sea Zone
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 103 Sea Zone
            1 fighter moved from 91 Sea Zone to 103 Sea Zone
            1 fighter moved from 91 Sea Zone to 103 Sea Zone
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from 91 Sea Zone to 103 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 submarine moved from 33 Sea Zone to 17 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            3 fighters and 3 tactical_bombers moved from 33 Sea Zone to Iwo Jima
            1 artillery moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 destroyer moved from 10 Sea Zone to 2 Sea Zone
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 submarine moved from 33 Sea Zone to 18 Sea Zone
            2 fighters moved from 33 Sea Zone to 18 Sea Zone
            1 submarine moved from 33 Sea Zone to 20 Sea Zone
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            12 submarines moved from 33 Sea Zone to 17 Sea Zone
            1 fighter moved from 33 Sea Zone to 18 Sea Zone
            1 fighter moved from 33 Sea Zone to 17 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 artillery moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - Americans
            Battle in 2 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 2 Sea Zone
                Americans win, taking 2 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 104 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 103 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 103 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 103 Sea Zone
                Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 18 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters in 18 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 18 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 17 Sea Zone
                Americans attack with 1 fighter, 15 submarines and 1 transport
                Japanese defend with 1 destroyer, 1 submarine and 1 transport
                1 submarine owned by the Japanese submerged
                    Americans roll dice for 15 submarines in 17 Sea Zone, round 2 : 6/15 hits, 5.00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 17 Sea Zone
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win, taking 17 Sea Zone from Japanese with 1 fighter, 14 submarines and 1 transport remaining. Battle score for attacker is 9
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in Iwo Jima
                Americans attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Iwo Jima, round 2 : 4/8 hits, 4.17 expected hits
                    Japanese roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in 92 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 92 Sea Zone
                Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in 20 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 2 submarines in 20 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 20 Sea Zone
                    Americans roll dice for 2 submarines in 20 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 20 Sea Zone
                Americans win, taking 20 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Philippines
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Philippines
                    Americans roll dice for 1 artillery and 1 infantry in Philippines, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Philippines, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                    1 artillery owned by the Japanese lost in Philippines
                Americans win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Americans
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 battleship, 7 carriers, 3 cruisers, 2 destroyers, 4 fighters and 1 marine moved from 33 Sea Zone to 17 Sea Zone
            3 fighters and 3 tactical_bombers moved from Iwo Jima to 17 Sea Zone
            3 fighters moved from 18 Sea Zone to 17 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 marine moved from Johnston Island to 30 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            1 infantry moved from 54 Sea Zone to Queensland
            1 armour moved from Morocco to Tunisia
            1 armour moved from Morocco to Tunisia
            1 mech_infantry moved from Morocco to Tunisia
            1 mech_infantry moved from Morocco to Tunisia
            1 mech_infantry moved from Morocco to Tunisia
            2 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
            3 fighters and 1 tactical_bomber moved from 103 Sea Zone to 91 Sea Zone
            3 fighters moved from 104 Sea Zone to 91 Sea Zone
            1 marine moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 carrier, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 marine moved from 91 Sea Zone to Morocco
            2 tactical_bombers moved from Eastern United States to 91 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Central United States
            2 tactical_bombers placed in Eastern United States
            1 destroyer placed in 10 Sea Zone
            2 armour and 1 mech_infantry placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 infantry
            EDIT: Adding units owned by Americans to British Columbia: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            1 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Yunnan to Szechwan
            1 artillery moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Szechwan
            1 fighter moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Chinese creates battle in territory Tsinghai
            Battle in Szechwan
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Tsinghai from Germans, taking Szechwan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 76 Sea Zone: 1 carrier
            EDIT: Adding units owned by Americans to 71 Sea Zone: 1 carrier
            EDIT: Removing units owned by ANZAC from 76 Sea Zone: 1 fighter
            EDIT: Removing units owned by ANZAC from 76 Sea Zone: 1 fighter
            EDIT: Adding units owned by ANZAC to 71 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
            1 mech_infantry moved from Yunnan to Kwangtung
            1 mech_infantry moved from Yunnan to Kwangtung
            1 bomber moved from India to Kwangtung
            2 armour and 2 mech_infantrys moved from Yunnan to Shensi
            1 mech_infantry moved from Yunnan to Sikang
            1 armour moved from Yunnan to Sikang
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 submarine moved from 96 Sea Zone to 98 Sea Zone
            1 submarine moved from 94 Sea Zone to 98 Sea Zone
            2 fighters moved from 91 Sea Zone to 93 Sea Zone
            1 fighter moved from Kansu to Sikang
            1 fighter moved from Kansu to Shensi
    
        Combat - British
            British creates battle in territory 17 Sea Zone
            Battle in Kwangtung
                British attack with 1 bomber and 2 mech_infantrys
                Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 bomber and 2 mech_infantrys in Kwangtung, round 2 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kwangtung
                    British roll dice for 1 bomber and 1 mech_infantry in Kwangtung, round 3 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber and 1 mech_infantry in Kwangtung, round 4 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                British win, taking Kwangtung from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                British attack with 2 armour, 1 fighter and 2 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Shensi, round 2 : 0/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Shensi, round 3 : 2/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                British win, taking Shensi from Japanese with 2 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Sikang
                British attack with 1 armour, 1 fighter and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Sikang, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Sikang
                    1 infantry owned by the Japanese lost in Sikang
                British win, taking Sikang from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in 93 Sea Zone
                British attack with 2 fighters and 1 submarine
                Germans defend with 1 destroyer
                    British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 fighters in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 93 Sea Zone
                British win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 98 Sea Zone
                British attack with 3 submarines
                Italians defend with 1 destroyer, 1 submarine and 1 transport
                1 submarine owned by the Italians submerged
                    British roll dice for 3 submarines in 98 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the British lost in 98 Sea Zone
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Italians with 2 submarines remaining. Battle score for attacker is 9
                Casualties for British: 1 submarine
                Casualties for Italians: 1 destroyer and 1 transport
    
        Non Combat Move - British
            1 fighter moved from 93 Sea Zone to 91 Sea Zone
            1 fighter moved from 93 Sea Zone to 91 Sea Zone
            1 armour and 3 infantry moved from Gibraltar to 91 Sea Zone
            1 armour and 3 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from India to Yunnan
            1 fighter moved from India to Yunnan
            1 fighter moved from Shensi to Kansu
            1 fighter moved from Sikang to Kansu
            5 mech_infantrys moved from India to Yunnan
            1 infantry moved from Yunnan to Shan State
            1 aaGun and 11 infantry moved from India to Burma
            1 bomber moved from Kwangtung to Yunnan
    
        Place Units - UK_Pacific
            1 armour and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in India change ownership: 1 armour and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.67
    Italians regular : 0.33
    Japanese regular : -2.00
    Germans regular : -1.00
    British regular : -2.83
    

    Savegame

  • '22

    TripleA Manual Gamesave Post: UK_Pacific round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 103 Sea Zone
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 103 Sea Zone
            1 fighter moved from 91 Sea Zone to 103 Sea Zone
            1 fighter moved from 91 Sea Zone to 103 Sea Zone
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from 91 Sea Zone to 103 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 submarine moved from 33 Sea Zone to 17 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            3 fighters and 3 tactical_bombers moved from 33 Sea Zone to Iwo Jima
            1 artillery moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 destroyer moved from 10 Sea Zone to 2 Sea Zone
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 submarine moved from 33 Sea Zone to 18 Sea Zone
            2 fighters moved from 33 Sea Zone to 18 Sea Zone
            1 submarine moved from 33 Sea Zone to 20 Sea Zone
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            12 submarines moved from 33 Sea Zone to 17 Sea Zone
            1 fighter moved from 33 Sea Zone to 18 Sea Zone
            1 fighter moved from 33 Sea Zone to 17 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 artillery moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - Americans
            Battle in 2 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 2 Sea Zone
                Americans win, taking 2 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 104 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 103 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 103 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 103 Sea Zone
                Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 18 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters in 18 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 18 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 17 Sea Zone
                Americans attack with 1 fighter, 15 submarines and 1 transport
                Japanese defend with 1 destroyer, 1 submarine and 1 transport
                1 submarine owned by the Japanese submerged
                    Americans roll dice for 15 submarines in 17 Sea Zone, round 2 : 6/15 hits, 5.00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 17 Sea Zone
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win, taking 17 Sea Zone from Japanese with 1 fighter, 14 submarines and 1 transport remaining. Battle score for attacker is 9
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in Iwo Jima
                Americans attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Iwo Jima, round 2 : 4/8 hits, 4.17 expected hits
                    Japanese roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in 92 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 92 Sea Zone
                Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in 20 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 2 submarines in 20 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 20 Sea Zone
                    Americans roll dice for 2 submarines in 20 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 20 Sea Zone
                Americans win, taking 20 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Philippines
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Philippines
                    Americans roll dice for 1 artillery and 1 infantry in Philippines, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Philippines, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                    1 artillery owned by the Japanese lost in Philippines
                Americans win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Americans
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 battleship, 7 carriers, 3 cruisers, 2 destroyers, 4 fighters and 1 marine moved from 33 Sea Zone to 17 Sea Zone
            3 fighters and 3 tactical_bombers moved from Iwo Jima to 17 Sea Zone
            3 fighters moved from 18 Sea Zone to 17 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 marine moved from Johnston Island to 30 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            1 infantry moved from 54 Sea Zone to Queensland
            1 armour moved from Morocco to Tunisia
            1 armour moved from Morocco to Tunisia
            1 mech_infantry moved from Morocco to Tunisia
            1 mech_infantry moved from Morocco to Tunisia
            1 mech_infantry moved from Morocco to Tunisia
            2 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
            3 fighters and 1 tactical_bomber moved from 103 Sea Zone to 91 Sea Zone
            3 fighters moved from 104 Sea Zone to 91 Sea Zone
            1 marine moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 carrier, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 marine moved from 91 Sea Zone to Morocco
            2 tactical_bombers moved from Eastern United States to 91 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Central United States
            2 tactical_bombers placed in Eastern United States
            1 destroyer placed in 10 Sea Zone
            2 armour and 1 mech_infantry placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 infantry
            EDIT: Adding units owned by Americans to British Columbia: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            1 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Yunnan to Szechwan
            1 artillery moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Szechwan
            1 fighter moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Chinese creates battle in territory Tsinghai
            Battle in Szechwan
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Tsinghai from Germans, taking Szechwan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 76 Sea Zone: 1 carrier
            EDIT: Adding units owned by Americans to 71 Sea Zone: 1 carrier
            EDIT: Removing units owned by ANZAC from 76 Sea Zone: 1 fighter
            EDIT: Removing units owned by ANZAC from 76 Sea Zone: 1 fighter
            EDIT: Adding units owned by ANZAC to 71 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
            1 mech_infantry moved from Yunnan to Kwangtung
            1 mech_infantry moved from Yunnan to Kwangtung
            1 bomber moved from India to Kwangtung
            2 armour and 2 mech_infantrys moved from Yunnan to Shensi
            1 mech_infantry moved from Yunnan to Sikang
            1 armour moved from Yunnan to Sikang
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 submarine moved from 96 Sea Zone to 98 Sea Zone
            1 submarine moved from 94 Sea Zone to 98 Sea Zone
            2 fighters moved from 91 Sea Zone to 93 Sea Zone
            1 fighter moved from Kansu to Sikang
            1 fighter moved from Kansu to Shensi
    
        Combat - British
            British creates battle in territory 17 Sea Zone
            Battle in Kwangtung
                British attack with 1 bomber and 2 mech_infantrys
                Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 bomber and 2 mech_infantrys in Kwangtung, round 2 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kwangtung
                    British roll dice for 1 bomber and 1 mech_infantry in Kwangtung, round 3 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber and 1 mech_infantry in Kwangtung, round 4 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                British win, taking Kwangtung from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                British attack with 2 armour, 1 fighter and 2 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Shensi, round 2 : 0/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Shensi, round 3 : 2/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                British win, taking Shensi from Japanese with 2 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Sikang
                British attack with 1 armour, 1 fighter and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Sikang, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Sikang
                    1 infantry owned by the Japanese lost in Sikang
                British win, taking Sikang from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in 93 Sea Zone
                British attack with 2 fighters and 1 submarine
                Germans defend with 1 destroyer
                    British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 fighters in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 93 Sea Zone
                British win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 98 Sea Zone
                British attack with 3 submarines
                Italians defend with 1 destroyer, 1 submarine and 1 transport
                1 submarine owned by the Italians submerged
                    British roll dice for 3 submarines in 98 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the British lost in 98 Sea Zone
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Italians with 2 submarines remaining. Battle score for attacker is 9
                Casualties for British: 1 submarine
                Casualties for Italians: 1 destroyer and 1 transport
    
        Non Combat Move - British
            1 fighter moved from 93 Sea Zone to 91 Sea Zone
            1 fighter moved from 93 Sea Zone to 91 Sea Zone
            1 armour and 3 infantry moved from Gibraltar to 91 Sea Zone
            1 armour and 3 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from India to Yunnan
            1 fighter moved from India to Yunnan
            1 fighter moved from Shensi to Kansu
            1 fighter moved from Sikang to Kansu
            5 mech_infantrys moved from India to Yunnan
            1 infantry moved from Yunnan to Shan State
            1 aaGun and 11 infantry moved from India to Burma
            1 bomber moved from Kwangtung to Yunnan
    
        Place Units - UK_Pacific
            1 armour and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in India change ownership: 1 armour and 2 mech_infantrys
            Turning on Edit Mode
            EDIT: Removing units owned by British from Volgograd: 4 fighters and 2 tactical_bombers
            EDIT: Adding units owned by British to Russia: 4 fighters and 2 tactical_bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.67
    Italians regular : 0.33
    Japanese regular : -2.00
    Germans regular : -1.00
    British regular : -2.83
    

    Savegame

  • '22

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 103 Sea Zone
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 103 Sea Zone
            1 fighter moved from 91 Sea Zone to 103 Sea Zone
            1 fighter moved from 91 Sea Zone to 103 Sea Zone
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from 91 Sea Zone to 103 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 submarine moved from 33 Sea Zone to 17 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            3 fighters and 3 tactical_bombers moved from 33 Sea Zone to Iwo Jima
            1 artillery moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 destroyer moved from 10 Sea Zone to 2 Sea Zone
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 submarine moved from 33 Sea Zone to 18 Sea Zone
            2 fighters moved from 33 Sea Zone to 18 Sea Zone
            1 submarine moved from 33 Sea Zone to 20 Sea Zone
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            12 submarines moved from 33 Sea Zone to 17 Sea Zone
            1 fighter moved from 33 Sea Zone to 18 Sea Zone
            1 fighter moved from 33 Sea Zone to 17 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 artillery moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - Americans
            Battle in 2 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 2 Sea Zone
                Americans win, taking 2 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 104 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 103 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 103 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 103 Sea Zone
                Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 18 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters in 18 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 18 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 17 Sea Zone
                Americans attack with 1 fighter, 15 submarines and 1 transport
                Japanese defend with 1 destroyer, 1 submarine and 1 transport
                1 submarine owned by the Japanese submerged
                    Americans roll dice for 15 submarines in 17 Sea Zone, round 2 : 6/15 hits, 5.00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 17 Sea Zone
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win, taking 17 Sea Zone from Japanese with 1 fighter, 14 submarines and 1 transport remaining. Battle score for attacker is 9
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in Iwo Jima
                Americans attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Iwo Jima, round 2 : 4/8 hits, 4.17 expected hits
                    Japanese roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in 92 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 92 Sea Zone
                Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in 20 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 2 submarines in 20 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 20 Sea Zone
                    Americans roll dice for 2 submarines in 20 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 20 Sea Zone
                Americans win, taking 20 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Philippines
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Philippines
                    Americans roll dice for 1 artillery and 1 infantry in Philippines, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Philippines, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                    1 artillery owned by the Japanese lost in Philippines
                Americans win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Americans
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 battleship, 7 carriers, 3 cruisers, 2 destroyers, 4 fighters and 1 marine moved from 33 Sea Zone to 17 Sea Zone
            3 fighters and 3 tactical_bombers moved from Iwo Jima to 17 Sea Zone
            3 fighters moved from 18 Sea Zone to 17 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 marine moved from Johnston Island to 30 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            1 infantry moved from 54 Sea Zone to Queensland
            1 armour moved from Morocco to Tunisia
            1 armour moved from Morocco to Tunisia
            1 mech_infantry moved from Morocco to Tunisia
            1 mech_infantry moved from Morocco to Tunisia
            1 mech_infantry moved from Morocco to Tunisia
            2 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
            3 fighters and 1 tactical_bomber moved from 103 Sea Zone to 91 Sea Zone
            3 fighters moved from 104 Sea Zone to 91 Sea Zone
            1 marine moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 carrier, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 marine moved from 91 Sea Zone to Morocco
            2 tactical_bombers moved from Eastern United States to 91 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Central United States
            2 tactical_bombers placed in Eastern United States
            1 destroyer placed in 10 Sea Zone
            2 armour and 1 mech_infantry placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 infantry
            EDIT: Adding units owned by Americans to British Columbia: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            1 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Yunnan to Szechwan
            1 artillery moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Szechwan
            1 fighter moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Chinese creates battle in territory Tsinghai
            Battle in Szechwan
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Tsinghai from Germans, taking Szechwan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 76 Sea Zone: 1 carrier
            EDIT: Adding units owned by Americans to 71 Sea Zone: 1 carrier
            EDIT: Removing units owned by ANZAC from 76 Sea Zone: 1 fighter
            EDIT: Removing units owned by ANZAC from 76 Sea Zone: 1 fighter
            EDIT: Adding units owned by ANZAC to 71 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
            1 mech_infantry moved from Yunnan to Kwangtung
            1 mech_infantry moved from Yunnan to Kwangtung
            1 bomber moved from India to Kwangtung
            2 armour and 2 mech_infantrys moved from Yunnan to Shensi
            1 mech_infantry moved from Yunnan to Sikang
            1 armour moved from Yunnan to Sikang
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 submarine moved from 96 Sea Zone to 98 Sea Zone
            1 submarine moved from 94 Sea Zone to 98 Sea Zone
            2 fighters moved from 91 Sea Zone to 93 Sea Zone
            1 fighter moved from Kansu to Sikang
            1 fighter moved from Kansu to Shensi
    
        Combat - British
            British creates battle in territory 17 Sea Zone
            Battle in Kwangtung
                British attack with 1 bomber and 2 mech_infantrys
                Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 bomber and 2 mech_infantrys in Kwangtung, round 2 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kwangtung
                    British roll dice for 1 bomber and 1 mech_infantry in Kwangtung, round 3 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber and 1 mech_infantry in Kwangtung, round 4 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                British win, taking Kwangtung from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                British attack with 2 armour, 1 fighter and 2 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Shensi, round 2 : 0/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Shensi, round 3 : 2/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                British win, taking Shensi from Japanese with 2 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Sikang
                British attack with 1 armour, 1 fighter and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Sikang, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Sikang
                    1 infantry owned by the Japanese lost in Sikang
                British win, taking Sikang from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in 93 Sea Zone
                British attack with 2 fighters and 1 submarine
                Germans defend with 1 destroyer
                    British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 fighters in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 93 Sea Zone
                British win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 98 Sea Zone
                British attack with 3 submarines
                Italians defend with 1 destroyer, 1 submarine and 1 transport
                1 submarine owned by the Italians submerged
                    British roll dice for 3 submarines in 98 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the British lost in 98 Sea Zone
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Italians with 2 submarines remaining. Battle score for attacker is 9
                Casualties for British: 1 submarine
                Casualties for Italians: 1 destroyer and 1 transport
    
        Non Combat Move - British
            1 fighter moved from 93 Sea Zone to 91 Sea Zone
            1 fighter moved from 93 Sea Zone to 91 Sea Zone
            1 armour and 3 infantry moved from Gibraltar to 91 Sea Zone
            1 armour and 3 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from India to Yunnan
            1 fighter moved from India to Yunnan
            1 fighter moved from Shensi to Kansu
            1 fighter moved from Sikang to Kansu
            5 mech_infantrys moved from India to Yunnan
            1 infantry moved from Yunnan to Shan State
            1 aaGun and 11 infantry moved from India to Burma
            1 bomber moved from Kwangtung to Yunnan
    
        Place Units - UK_Pacific
            1 armour and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in India change ownership: 1 armour and 2 mech_infantrys
            Turning on Edit Mode
            EDIT: Removing units owned by British from Volgograd: 4 fighters and 2 tactical_bombers
            EDIT: Adding units owned by British to Russia: 4 fighters and 2 tactical_bombers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 armour and 5 mech_infantrys
            EDIT: Adding units owned by British to Belgian Congo: 1 armour and 5 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.67
    Italians regular : 0.33
    Japanese regular : -2.00
    Germans regular : -1.00
    British regular : -2.83
    

    Savegame

  • '22

    sorry

    use last

  • '20 '19

    @Avner triplea_40178_14it.tsvg

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            2 fighters moved from Iraq to 98 Sea Zone
            2 fighters moved from Southern Italy to 98 Sea Zone
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 destroyer, 4 fighters and 1 submarine
                British defend with 2 submarines
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer and 4 fighters in 98 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    British roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    2 submarines owned by the British lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from British with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 12
                Casualties for British: 2 submarines
    
        Non Combat Move - Italians
            4 fighters moved from 98 Sea Zone to Egypt
            1 armour moved from Trans-Jordan to Egypt
            1 artillery moved from Trans-Jordan to Egypt
            1 artillery moved from Iraq to Trans-Jordan
            1 aaGun moved from Iraq to Northwest Persia
            2 infantry moved from Eastern Poland to Belarus
            2 armour moved from Eastern Poland to Belarus
            1 artillery moved from Novgorod to Belarus
            4 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
    
        Place Units - Italians
            2 destroyers placed in 97 Sea Zone
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    British regular : -0.33
    
  • '22

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 17 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 aaGun moved from New Guinea to 46 Sea Zone
            1 aaGun and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 aaGun moved from 54 Sea Zone to Queensland
            1 cruiser and 1 destroyer moved from 76 Sea Zone to 71 Sea Zone
    
        Place Units - ANZAC
            3 submarines placed in 54 Sea Zone
            1 infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    @Avner triplea_40178_15 ger.tsvg

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 2 destroyers, 9 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer and 1 submarine moved from 110 Sea Zone to 103 Sea Zone
            1 destroyer and 1 submarine moved from 110 Sea Zone to 104 Sea Zone
            2 fighters moved from 110 Sea Zone to 103 Sea Zone
            3 tactical_bombers moved from 110 Sea Zone to 103 Sea Zone
            1 fighter moved from 110 Sea Zone to 104 Sea Zone
            3 tactical_bombers moved from United Kingdom to 104 Sea Zone
            1 infantry moved from Caucasus to Volgograd
                  Germans take Volgograd from Russians
            3 infantry moved from Caucasus to Rostov
            2 fighters and 1 tactical_bomber moved from Caucasus to Rostov
            10 armour, 8 artilleries, 19 infantry and 22 mech_infantrys moved from Caucasus to Kazakhstan
            1 mech_infantry moved from Eastern Poland to Bryansk
                  Germans take Bryansk from Russians
            3 mech_infantrys moved from Eastern Poland to Ukraine
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
            1 bomber moved from Southern Italy to Rostov
            1 bomber moved from Southern Italy to Ukraine
            1 bomber moved from Germany to Ukraine
    
        Combat - Germans
            Battle in 103 Sea Zone
                Germans attack with 1 destroyer, 2 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 submarine
                    Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer, 2 fighters and 3 tactical_bombers in 103 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                    Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 103 Sea Zone
                Germans win with 1 destroyer, 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 104 Sea Zone
                Germans attack with 1 destroyer, 1 fighter, 1 submarine and 3 tactical_bombers
                Americans defend with 1 submarine
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer, 1 fighter and 3 tactical_bombers in 104 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 104 Sea Zone
                Germans win with 1 destroyer, 1 fighter, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Ukraine
                Germans attack with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/7 hits, 3.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Rostov
                Germans attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 3/7 hits, 2.83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Kazakhstan
                Germans attack with 10 armour, 8 artilleries, 19 infantry and 22 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 10 armour, 8 artilleries, 19 infantry and 22 mech_infantrys in Kazakhstan, round 2 : 12/59 hits, 15.83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 10 armour, 8 artilleries, 19 infantry and 22 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Caucasus to Kazakhstan
            1 mech_infantry moved from Syria to Northwest Persia
            3 mech_infantrys moved from Persia to Caucasus
            1 bomber moved from Ukraine to Belarus
            2 fighters and 1 tactical_bomber moved from Rostov to Belarus
            1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
            3 artilleries and 6 infantry moved from Novgorod to Belarus
            3 mech_infantrys moved from Germany to Eastern Poland
            3 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry moved from Holland Belgium to 110 Sea Zone
            3 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Eastern Poland
            2 mech_infantrys moved from Southern France to Southern Italy
            4 infantry moved from Southern France to Normandy Bordeaux
            3 tactical_bombers moved from 104 Sea Zone to United Kingdom
            1 fighter moved from 104 Sea Zone to 110 Sea Zone
            2 fighters and 3 tactical_bombers moved from 103 Sea Zone to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to United Kingdom
            5 armour moved from Egypt to Iraq
            3 armour, 2 infantry and 14 mech_infantrys moved from Eastern Poland to Belarus
            3 mech_infantrys moved from Eastern Poland to Belarus
            1 bomber moved from Rostov to Belarus
            1 bomber moved from Ukraine to Belarus
    
        Place Units - Germans
            3 mech_infantrys placed in Persia
            3 infantry placed in Egypt
            3 mech_infantrys placed in Novgorod
            3 infantry placed in United Kingdom
            3 infantry placed in Southern France
            1 bomber and 3 mech_infantrys placed in Germany
            2 destroyers placed in 110 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2,2,2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4
            Germans collect 71 PUs (7 lost to blockades); end with 71 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 83 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 89 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : 0.33
    Germans regular : -5.00
    
  • '22

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Tambov to Volgograd
            1 infantry moved from Tambov to Volgograd
            1 tactical_bomber moved from Kansu to Volgograd
            1 fighter moved from Kansu to Volgograd
            1 artillery moved from Tambov to Rostov
            1 infantry moved from Tambov to Rostov
            1 infantry moved from Tambov to Rostov
            1 infantry moved from Smolensk to Bryansk
            1 infantry moved from Russia to Bryansk
            1 tactical_bomber moved from Russia to Bryansk
            1 fighter moved from Russia to Rostov
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 airfield and 1 mech_infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    1 mech_infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Volgograd
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 mech_infantry moved from Suiyuyan to Szechwan
            1 artillery and 2 infantry moved from Vologda to Russia
            1 artillery moved from Smolensk to Russia
            1 tactical_bomber moved from Bryansk to Russia
            1 fighter moved from Rostov to Russia
            20 infantry moved from Tambov to Russia
            1 aaGun moved from Tambov to Russia
            1 infantry moved from Tambov to Samara
            1 fighter moved from Volgograd to Tambov
            1 tactical_bomber moved from Volgograd to Tambov
            1 infantry moved from Tambov to Russia
    
        Place Units - Russians
            6 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : -1.00
    

    Savegame

  • '20 '19

    @Avner triplea_40178_15j.tsvg

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 15 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Alaska to British Columbia
            1 carrier moved from 6 Sea Zone to 2 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 2 Sea Zone
            1 bomber moved from Japan to British Columbia
            1 bomber moved from Japan to 10 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 battleship and 1 marine moved from 6 Sea Zone to 1 Sea Zone
            1 marine moved from 1 Sea Zone to British Columbia
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            2 artilleries, 9 infantry and 8 mech_infantrys moved from French Indo China to Kwangsi
            2 infantry moved from Kiangsi to Kwangtung
            1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
            1 fighter moved from French Indo China to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from French Indo China to 20 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 17 Sea Zone to 16 Sea Zone
            3 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
            8 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            3 infantry moved from Kiangsi to Kwangsi
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 16 Sea Zone
                Japanese attack with 8 fighters, 1 submarine and 4 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 8 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in British Columbia
                Japanese attack with 1 bomber, 2 infantry and 1 marine
                Americans defend with 1 infantry
                    Japanese roll dice for 1 battleship in British Columbia, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber, 2 infantry and 1 marine in British Columbia, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in British Columbia
                Japanese win, taking British Columbia from British with 1 bomber, 2 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in 20 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 2 submarines
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    2 submarines owned by the Americans lost in 20 Sea Zone
                Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Americans: 2 submarines
            Battle in 2 Sea Zone
                Japanese attack with 1 carrier, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 2 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 2 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 2 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 2 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 carrier owned by the Japanese lost in 2 Sea Zone
                    1 destroyer owned by the Americans lost in 2 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 carrier
                Casualties for Americans: 1 destroyer
            Battle in 10 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 bomber in 10 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 10 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 10 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Kwangtung
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Kwangsi
                Japanese attack with 2 artilleries, 12 infantry and 8 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries, 12 infantry and 8 mech_infantrys in Kwangsi, round 2 : 6/22 hits, 4.33 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 artilleries, 12 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
    
        Non Combat Move - Japanese
            1 fighter moved from 35 Sea Zone to Shantung
            2 fighters and 1 tactical_bomber moved from 20 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from Kwangtung to Shantung
            1 battleship, 3 carriers and 2 cruisers moved from 6 Sea Zone to 1 Sea Zone
            2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 1 Sea Zone
            1 bomber moved from British Columbia to Alaska
            1 bomber moved from 10 Sea Zone to Alaska
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 1 Sea Zone
            4 infantry moved from 1 Sea Zone to Alaska
            1 fighter moved from 2 Sea Zone to Alaska
            1 tactical_bomber moved from 2 Sea Zone to 1 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            6 fighters and 2 tactical_bombers moved from 16 Sea Zone to Japan
            1 infantry moved from Anhwe to Chahar
            2 infantry moved from Anhwe to Hopei
            2 mech_infantrys moved from Shantung to Hopei
            1 infantry moved from Shantung to Anhwe
    
        Place Units - Japanese
            10 infantry placed in Japan
            3 infantry placed in Shantung
            2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 0.33
    Japanese regular : -0.17
    UK_Pacific regular : -0.33
    British regular : -0.33
    
  • '22

    TripleA Manual Gamesave Post: Americans round 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 5 destroyers and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 103 Sea Zone
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            3 fighters and 2 tactical_bombers moved from 91 Sea Zone to 103 Sea Zone
            3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
            2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 17 Sea Zone to 16 Sea Zone
            1 submarine moved from 18 Sea Zone to 6 Sea Zone
            14 submarines moved from 17 Sea Zone to 6 Sea Zone
            1 artillery moved from Iwo Jima to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 artillery moved from 6 Sea Zone to Korea
            1 infantry moved from 6 Sea Zone to Korea
            2 fighters and 2 tactical_bombers moved from 17 Sea Zone to 16 Sea Zone
            5 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
            2 armour and 1 mech_infantry moved from Western United States to British Columbia
            1 tactical_bomber moved from Eastern United States to British Columbia
            1 tactical_bomber moved from Eastern United States to British Columbia
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    @wizmark

    submerge sz 103/104/6?

    scramble from Tokio?

  • '20 '19

    @Avner subs fight in the atlantic, if yr subs hit take the dd and then submerge.
    no scramble and submerge in sz6

  • '22

    TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 5 destroyers and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 103 Sea Zone
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            3 fighters and 2 tactical_bombers moved from 91 Sea Zone to 103 Sea Zone
            3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
            2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 17 Sea Zone to 16 Sea Zone
            1 submarine moved from 18 Sea Zone to 6 Sea Zone
            14 submarines moved from 17 Sea Zone to 6 Sea Zone
            1 artillery moved from Iwo Jima to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 artillery moved from 6 Sea Zone to Korea
            1 infantry moved from 6 Sea Zone to Korea
            2 fighters and 2 tactical_bombers moved from 17 Sea Zone to 16 Sea Zone
            5 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
            2 armour and 1 mech_infantry moved from Western United States to British Columbia
            1 tactical_bomber moved from Eastern United States to British Columbia
            1 tactical_bomber moved from Eastern United States to British Columbia
    
        Combat - Americans
            Battle in British Columbia
                Americans attack with 2 armour, 1 mech_infantry and 2 tactical_bombers
                Japanese defend with 2 infantry and 1 marine
                    Americans roll dice for 2 armour, 1 mech_infantry and 2 tactical_bombers in British Columbia, round 2 : 2/5 hits, 2.50 expected hits
                    Japanese roll dice for 2 infantry and 1 marine in British Columbia, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese lost in British Columbia
                    Americans roll dice for 2 armour, 1 mech_infantry and 2 tactical_bombers in British Columbia, round 3 : 3/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 marine in British Columbia, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in British Columbia
                    1 marine owned by the Japanese lost in British Columbia
                Americans win, taking British Columbia from Japanese with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 2 infantry and 1 marine
                Casualties for Americans: 1 mech_infantry
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 104 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer and 1 submarine
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans retreated
                1 submarine owned by the Americans retreated to 91 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 103 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 2 tactical_bombers
                Germans defend with 1 destroyer and 1 submarine
                    Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 2 tactical_bombers in 103 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                    Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 103 Sea Zone
                    1 destroyer owned by the Germans lost in 103 Sea Zone
                Germans and Americans reach a stalemate
                . Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in 92 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 92 Sea Zone
                Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in 6 Sea Zone
                Americans attack with 5 fighters, 15 submarines, 1 tactical_bomber and 1 transport
                Japanese defend with 3 carriers, 1 destroyer and 1 submarine
                1 submarine owned by the Japanese submerged
                    Americans roll dice for 15 submarines in 6 Sea Zone, round 2 : 7/15 hits, 5.00 expected hits
                    Japanese roll dice for 3 carriers and 1 destroyer in 6 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                    2 submarines owned by the Americans lost in 6 Sea Zone
                    3 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 5 fighters, 13 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 44
                Casualties for Americans: 2 submarines
                Casualties for Japanese: 3 carriers and 1 destroyer
            Battle in Korea
    
        Non Combat Move - Americans
            1 battleship, 7 carriers, 3 cruisers, 1 destroyer, 4 fighters and 1 marine moved from 17 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from British Columbia to Western United States
            1 tactical_bomber moved from British Columbia to Western United States
            2 artilleries and 2 infantry moved from Central United States to Western United States
            1 marine moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
            1 marine moved from 31 Sea Zone to Wake Island
            5 carriers and 4 submarines moved from 91 Sea Zone to 109 Sea Zone
            3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone
            3 fighters and 2 tactical_bombers moved from 103 Sea Zone to 109 Sea Zone
            1 fighter moved from 92 Sea Zone to 91 Sea Zone
            1 fighter moved from 92 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 92 Sea Zone to 109 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            6 artilleries, 12 infantry and 1 marine moved from Morocco to 91 Sea Zone
            8 artilleries, 14 infantry, 1 marine and 14 transports moved from 91 Sea Zone to 109 Sea Zone
            2 armour and 3 mech_infantrys moved from Tunisia to Libya
            1 carrier and 2 fighters moved from 71 Sea Zone to 80 Sea Zone
    
        Place Units - Americans
            4 destroyers placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Central United States
            2 armour and 7 infantry placed in Western United States
            1 destroyer placed in 10 Sea Zone
            1 infantry placed in Central United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,6,1,1,6,6,1,1,2,2,5,6,4,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6
            Americans collect 58 PUs (1 lost to blockades); end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Szechwan to Kweichow
            1 fighter and 3 infantry moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 6 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Sikang
            1 artillery placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Morocco to 91 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 4 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 infantry moved from 109 Sea Zone to Eire
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 bomber moved from Yunnan to Kwangtung
            1 infantry moved from Yunnan to French Indo China
            1 infantry moved from Yunnan to French Indo China
            1 infantry moved from Yunnan to French Indo China
            1 fighter moved from Yunnan to French Indo China
            1 fighter moved from Yunnan to French Indo China
            2 armour and 2 mech_infantrys moved from Shensi to Hopei
            1 armour moved from Sikang to Hopei
            1 fighter moved from Kansu to Hopei
            1 fighter moved from Kansu to Hopei
    
        Combat - British
            Strategic bombing raid in Kwangtung
                    Japanese roll AA dice in Kwangtung : 1/1 hits, 0.17 expected hits
                1 bomber owned by the British killed by AA in Kwangtung
                Bombing raid in Kwangtung causes 0 damage total. 
            Battle in Eire
            Battle in Hopei
                British attack with 3 armour, 2 fighters and 2 mech_infantrys
                Japanese defend with 3 infantry and 2 mech_infantrys
                    British roll dice for 3 armour, 2 fighters and 2 mech_infantrys in Hopei, round 2 : 4/7 hits, 2.83 expected hits
                    Japanese roll dice for 3 infantry and 2 mech_infantrys in Hopei, round 2 : 0/5 hits, 1.67 expected hits
                    3 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Hopei
                    British roll dice for 3 armour, 2 fighters and 2 mech_infantrys in Hopei, round 3 : 5/7 hits, 2.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Hopei
                    1 mech_infantry owned by the Japanese lost in Hopei
                British win, taking Eire from Germans, taking Hopei from Japanese with 3 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 13
                Casualties for Japanese: 3 infantry and 2 mech_infantrys
                Casualties for British: 1 mech_infantry
            Battle in French Indo China
                British attack with 2 fighters and 3 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 factory_minor and 2 infantry
                    Japanese roll AA dice in French Indo China : 1/2 hits, 0.33 expected hits
                    1 fighter owned by the British lost in French Indo China
                    British roll dice for 1 fighter and 3 infantry in French Indo China, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 fighter and 3 infantry in French Indo China, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in French Indo China, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in French Indo China
                    British roll dice for 1 fighter and 2 infantry in French Indo China, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in French Indo China, round 4 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the Japanese lost in French Indo China
                    British roll dice for 1 fighter and 2 infantry in French Indo China, round 5 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in French Indo China, round 5 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                    British roll dice for 1 fighter and 2 infantry in French Indo China, round 6 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is -2
                Casualties for British: 1 fighter and 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from French Indo China to Yunnan
            1 fighter moved from Hopei to Yunnan
            1 fighter moved from Hopei to Yunnan
            1 armour and 2 mech_infantrys moved from India to Yunnan
            1 infantry moved from Burma to India
            1 aaGun moved from Burma to India
            10 infantry moved from Burma to Yunnan
            1 infantry moved from Morocco to 91 Sea Zone
            1 armour moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
    
        Place Units - UK_Pacific
            4 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 4 infantry and 2 mech_infantrys
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Morocco: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for Americans from 88 to 93
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -2.50
    Americans regular : -0.67
    Italians regular : -0.33
    Japanese regular : -3.83
    Japanese AA : 1.50
    Germans regular : 0.00
    British regular : 1.83
    

    Savegame

  • '22

    @wizmark

    forgot 1 inf Marocco (for Obj)

    it cannot be removed from the transports with the edit - I take this into account for subsequent moves

  • '20 '19

    @Avner triplea_40178_15it_.tsvg

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            2 fighters moved from Egypt to 99 Sea Zone
            1 armour and 1 artillery moved from Egypt to Anglo Egyptian Sudan
            2 fighters moved from Egypt to Anglo Egyptian Sudan
            1 armour moved from Belarus to Smolensk
                  Italians take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            1 armour, 1 artillery and 2 infantry moved from Belarus to Bryansk
            2 destroyers moved from 97 Sea Zone to 93 Sea Zone
            1 submarine moved from 98 Sea Zone to 93 Sea Zone
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Italians roll dice for 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 99 Sea Zone
                Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 93 Sea Zone
                Italians attack with 2 destroyers and 1 submarine
                British defend with 1 submarine
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the British lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from British with 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in Bryansk
                Italians attack with 2 armour, 1 artillery and 2 infantry
                Russians defend with 1 airfield and 1 infantry
                    Italians roll dice for 2 armour, 1 artillery and 2 infantry in Bryansk, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 armour, 1 artillery and 2 fighters
                British defend with 1 mech_infantry
                    Italians roll dice for 1 armour, 1 artillery and 2 fighters in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.83 expected hits
                    British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            2 fighters moved from Anglo Egyptian Sudan to Egypt
            2 fighters moved from 99 Sea Zone to Southern Italy
            1 artillery moved from Trans-Jordan to Egypt
            1 aaGun moved from Northwest Persia to Caucasus
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 97 Sea Zone
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Italians regular : 1.67
    Russians regular : -0.33
    British regular : -0.33
    
  • '22

    TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            4 fighters moved from 6 Sea Zone to 20 Sea Zone
    
        Combat - ANZAC
            Battle in 20 Sea Zone
                ANZAC attack with 4 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 4 fighters in 20 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 20 Sea Zone
                ANZAC win with 4 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            4 fighters moved from 20 Sea Zone to 6 Sea Zone
            1 submarine moved from 17 Sea Zone to 19 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 carrier, 3 submarines and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 fighter moved from Yunnan to Philippines
            1 fighter moved from Yunnan to Philippines
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 cruiser and 1 destroyer moved from 71 Sea Zone to 80 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
            EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.00
    

    Savegame

  • '20 '19

    @Avner triplea_40178_16ger.tsvg

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 98 PUs; 
            Germans buy 6 armour, 10 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            10 armour, 8 artilleries, 19 infantry and 22 mech_infantrys moved from Kazakhstan to Volgograd
            3 mech_infantrys moved from Caucasus to Volgograd
            1 mech_infantry moved from Northwest Persia to Volgograd
            2 mech_infantrys moved from Ukraine to Tambov
            3 armour, 3 bombers, 3 fighters, 17 mech_infantrys and 2 tactical_bombers moved from Belarus to Tambov
            3 fighters and 2 tactical_bombers moved from Eastern Poland to Tambov
            1 bomber moved from Germany to Tambov
            3 bombers moved from Southern Italy to Tambov
            3 fighters and 3 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
            3 tactical_bombers moved from United Kingdom to 104 Sea Zone
            1 mech_infantry moved from Egypt to French Equatorial Africa
                  Germans take French Equatorial Africa from French
            1 mech_infantry moved from Egypt to Ethiopia
                  Italians take Ethiopia from British
            1 mech_infantry moved from Egypt to Kenya
                  Germans take Kenya from British
            2 artilleries and 2 infantry moved from Belarus to Archangel
    
        Combat - Germans
            Battle in 104 Sea Zone
                Germans attack with 3 fighters, 1 submarine and 6 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 104 Sea Zone
                Germans win with 3 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Archangel
                Germans attack with 2 artilleries and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries and 2 infantry in Archangel, round 2 : 3/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 10 armour, 8 artilleries, 19 infantry and 26 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 10 armour, 8 artilleries, 19 infantry and 26 mech_infantrys in Volgograd, round 2 : 13/63 hits, 16.50 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 10 armour, 8 artilleries, 19 infantry and 26 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 3 armour, 7 bombers, 6 fighters, 19 mech_infantrys and 4 tactical_bombers
                Russians defend with 1 aaGun, 11 armour, 2 artilleries, 1 fighter, 35 infantry, 13 mech_infantrys and 1 tactical_bomber
                    Russians roll AA dice in Tambov : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Germans lost in Tambov
                    Germans roll dice for 3 armour, 7 bombers, 5 fighters, 19 mech_infantrys and 4 tactical_bombers in Tambov, round 2 : 12/38 hits, 14.50 expected hits
                    Russians roll dice for 1 aaGun, 11 armour, 2 artilleries, 1 fighter, 35 infantry, 13 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 23/63 hits, 23.33 expected hits
                    1 fighter owned by the Germans, 3 armour owned by the Germans and 19 mech_infantrys owned by the Germans lost in Tambov
                    11 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Tambov
                    Germans roll dice for 7 bombers, 4 fighters and 4 tactical_bombers in Tambov, round 3 : 12/15 hits, 9.33 expected hits
                    Russians roll dice for 11 armour, 2 artilleries, 1 fighter, 24 infantry, 13 mech_infantrys and 1 tactical_bomber in Tambov, round 3 : 23/52 hits, 19.67 expected hits
                    4 fighters owned by the Germans, 7 bombers owned by the Germans and 4 tactical_bombers owned by the Germans lost in Tambov
                    12 infantry owned by the Russians lost in Tambov
                Russians win with 11 armour, 2 artilleries, 1 fighter, 12 infantry, 13 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -222
                Casualties for Germans: 3 armour, 7 bombers, 6 fighters, 19 mech_infantrys and 4 tactical_bombers
                Casualties for Russians: 1 aaGun and 23 infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Kazakhstan to Volgograd
            3 mech_infantrys moved from Persia to Caucasus
            5 armour moved from Iraq to Caucasus
            5 mech_infantrys moved from Eastern Poland to Ukraine
            3 mech_infantrys moved from Germany to Eastern Poland
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 aaGuns moved from Western Germany to 112 Sea Zone
            2 aaGuns and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            4 infantry moved from Normandy Bordeaux to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to United Kingdom
            2 aaGuns moved from 110 Sea Zone to United Kingdom
            1 destroyer moved from 110 Sea Zone to 119 Sea Zone
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 carrier moved from 110 Sea Zone to 113 Sea Zone
            1 carrier moved from 110 Sea Zone to 114 Sea Zone
            3 fighters and 6 tactical_bombers moved from 104 Sea Zone to United Kingdom
            8 infantry moved from Southern France to France
            1 submarine moved from 103 Sea Zone to 101 Sea Zone
            3 mech_infantrys moved from Novgorod to Bryansk
            1 infantry moved from Belarus to Smolensk
            1 artillery and 5 infantry moved from Belarus to Novgorod
            2 mech_infantrys moved from Southern Italy to Western Germany
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 armour placed in United Kingdom
            3 mech_infantrys placed in Persia
            3 infantry placed in Egypt
            3 mech_infantrys placed in Novgorod
            7 infantry and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4,5,4,6,5,1,2,5,5
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,3,3,5,4,4,4,2,6,2,6,2,5,6,1,6,6,2,3,6,1,5,4,2,3,6,6,5,1,2,1,1,3,1,6,1,4
            Germans collect 66 PUs (11 lost to blockades); end with 66 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 84 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 3.33
    Germans regular : -1.00
    Russians AA : 0.50
    British regular : -0.33
    
  • '20 '19

    @Avner I think that is game, i have 7 euro vcs, you have 0% chances of taking any back, and a 0% in japan once it has its go and builds, but maybe ive missed something!

  • '20 '19

    @Avner sorry i mean i have 8 euro vcs, forgot the italians

  • '22

    Now yes… maybe I had to enter the Mediterranean and take back Egypt.

    But the loss of London was fatal. Too bad because Japan was crushed…

    That airport in Italia08 worried me about the Middle East but I should have thought about London FIRST.

    If you want we can have a rematch with reversed roles… same BID?

  • AvnerA Avner referenced this topic on

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