@fasthard said in L26 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul Turn complete! TripleA to go ;-)
I cant play before tomorrow afternoon
But its soon :)
@trulpen ok
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 28
Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,6,1,2,5
Italians collect 1 PU (3 lost to blockades); end with 1 PU
Turning on Edit Mode
EDIT: Changing ownership of Holland Belgium from Americans to Germans
EDIT: Removing units owned by Italians from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 28
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 1 infantry
EDIT: Adding units owned by Italians to Holland Belgium: 1 infantry
EDIT: Turning off Edit Mode
ANZAC buy 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 mech_infantry moved from Shan State to Szechwan
2 infantry moved from Shan State to Yunnan
2 infantry moved from 37 Sea Zone to Shan State
2 transports moved from 37 Sea Zone to 55 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
1 armour moved from Kiangsi to Kweichow
3 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 aaGun moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
3 infantry moved from New South Wales to Queensland
2 transports moved from 55 Sea Zone to 54 Sea Zone
1 transport moved from 20 Sea Zone to 46 Sea Zone
2 fighters moved from 36 Sea Zone to India
3 destroyers moved from 80 Sea Zone to 76 Sea Zone
1 fighter moved from Iraq to France
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Iraq
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 destroyers moved from 71 Sea Zone to 76 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from Queensland to 36 Sea Zone
Place Units - ANZAC
3 infantry placed in New South Wales
2 mech_infantrys and 1 tactical_bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 28
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 1 infantry
EDIT: Adding units owned by Italians to Holland Belgium: 1 infantry
EDIT: Turning off Edit Mode
ANZAC buy 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 mech_infantry moved from Shan State to Szechwan
2 infantry moved from Shan State to Yunnan
2 infantry moved from 37 Sea Zone to Shan State
2 transports moved from 37 Sea Zone to 55 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
1 armour moved from Kiangsi to Kweichow
3 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 aaGun moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
3 infantry moved from New South Wales to Queensland
2 transports moved from 55 Sea Zone to 54 Sea Zone
1 transport moved from 20 Sea Zone to 46 Sea Zone
2 fighters moved from 36 Sea Zone to India
3 destroyers moved from 80 Sea Zone to 76 Sea Zone
1 fighter moved from Iraq to France
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Iraq
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 destroyers moved from 71 Sea Zone to 76 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from Queensland to 36 Sea Zone
Place Units - ANZAC
3 infantry placed in New South Wales
2 mech_infantrys and 1 tactical_bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Move - French
1 fighter and 1 tactical_bomber moved from Greece to France
Combat - French
French creates battle in territory 97 Sea Zone
Non Combat Move - French
Turn Complete - French
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2
French collect 18 PUs (3 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
@trulpen next move tomorrow evening. later.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 28
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 1 infantry
EDIT: Adding units owned by Italians to Holland Belgium: 1 infantry
EDIT: Turning off Edit Mode
ANZAC buy 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 mech_infantry moved from Shan State to Szechwan
2 infantry moved from Shan State to Yunnan
2 infantry moved from 37 Sea Zone to Shan State
2 transports moved from 37 Sea Zone to 55 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
1 armour moved from Kiangsi to Kweichow
3 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 aaGun moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
3 infantry moved from New South Wales to Queensland
2 transports moved from 55 Sea Zone to 54 Sea Zone
1 transport moved from 20 Sea Zone to 46 Sea Zone
2 fighters moved from 36 Sea Zone to India
3 destroyers moved from 80 Sea Zone to 76 Sea Zone
1 fighter moved from Iraq to France
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Iraq
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 destroyers moved from 71 Sea Zone to 76 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from Queensland to 36 Sea Zone
Place Units - ANZAC
3 infantry placed in New South Wales
2 mech_infantrys and 1 tactical_bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Move - French
1 fighter and 1 tactical_bomber moved from Greece to France
Combat - French
French creates battle in territory 97 Sea Zone
Non Combat Move - French
Turn Complete - French
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2
French collect 18 PUs (3 lost to blockades); end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 20 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 36 Sea Zone: 1 transport
EDIT: Removing units owned by ANZAC from Kiangsi: 1 infantry
EDIT: Adding units owned by ANZAC to Kwangsi: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 29
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 11 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 113 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
31 artilleries and 12 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Yugoslavia to Northern Italy
21 armour and 7 mech_infantrys moved from Vologda to Novgorod
1 armour and 32 infantry moved from Baltic States to Novgorod
Combat - Germans
Battle in Northern Italy
Germans attack with 31 artilleries and 13 infantry
Americans defend with 1 factory_minor and 2 infantry
Germans roll dice for 31 artilleries and 13 infantry in Northern Italy, round 2 : 12/44 hits, 14.67 expected hits
Americans roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 31 artilleries and 13 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Novgorod
Germans attack with 22 armour, 32 infantry and 7 mech_infantrys
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 22 armour, 32 infantry and 7 mech_infantrys in Novgorod, round 2 : 16/61 hits, 17.50 expected hits
Americans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Novgorod
Germans win, taking Novgorod from Americans with 22 armour, 31 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 109 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - Germans
23 mech_infantrys moved from Poland to Novgorod
5 armour moved from Poland to Novgorod
2 aaGuns moved from Baltic States to Novgorod
1 infantry moved from Poland to Baltic States
6 armour moved from Poland to Western Germany
3 tactical_bombers moved from Russia to Germany
2 artilleries moved from Caucasus to Volgograd
20 infantry moved from Samara to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Denmark to Western Germany
1 mech_infantry moved from Denmark to Northern Italy
2 infantry moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to Northern Italy
Place Units - Germans
1 submarine placed in 113 Sea Zone
10 infantry placed in Western Germany
1 armour and 6 mech_infantrys placed in Germany
1 mech_infantry placed in Western Ukraine
1 infantry placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,3,2,2
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Germans regular : -3.83
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 29
Combat Move - Russians
2 artilleries and 6 infantry moved from Northwest Persia to Caucasus
1 artillery and 10 infantry moved from Turkey to Caucasus
Combat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in Caucasus
Russians attack with 3 artilleries and 16 infantry
Germans defend with 1 infantry
Russians roll dice for 3 artilleries and 16 infantry in Caucasus, round 2 : 3/19 hits, 4,17 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 3 artilleries and 16 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun and 16 infantry moved from Iraq to Trans-Jordan
10 artilleries moved from Iraq to Trans-Jordan
1 aaGun moved from Turkey to Caucasus
1 aaGun moved from Turkey to Iraq
1 armour moved from Northwest Persia to Turkey
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0,33
Russians regular : -1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 29
Combat Move - Russians
2 artilleries and 6 infantry moved from Northwest Persia to Caucasus
1 artillery and 10 infantry moved from Turkey to Caucasus
Combat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in Caucasus
Russians attack with 3 artilleries and 16 infantry
Germans defend with 1 infantry
Russians roll dice for 3 artilleries and 16 infantry in Caucasus, round 2 : 3/19 hits, 4,17 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 3 artilleries and 16 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun and 16 infantry moved from Iraq to Trans-Jordan
10 artilleries moved from Iraq to Trans-Jordan
1 aaGun moved from Turkey to Caucasus
1 aaGun moved from Turkey to Iraq
1 armour moved from Northwest Persia to Turkey
Turn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Anglo Egyptian Sudan: 3 fighters
EDIT: Adding units owned by Russians to Iraq: 3 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Turkey: 1 armour
EDIT: Adding units owned by Russians to Caucasus: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0,33
Russians regular : -1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 29
Purchase Units - Japanese
Japanese buy 2 armour and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Americans
Combat - Japanese
Japanese creates battle in territory 97 Sea Zone
Battle in 97 Sea Zone
Japanese attack with 1 submarine
British defend with 1 submarine; French defend with 1 submarine; Americans defend with 1 submarine
1 submarine owned by the Japanese submerged
Battle in 92 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 92 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 92 Sea Zone
Japanese winFrench winFrench win with 3 submarines remaining with 3 submarines remaining with 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 battleships, 15 carriers and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Russia to Germany
1 fighter moved from Russia to Germany
2 fighters moved from Russia to 98 Sea Zone
1 fighter moved from Western Germany to 98 Sea Zone
2 fighters moved from Western Germany to Egypt
9 fighters moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
Place Units - Japanese
2 armour and 1 fighter placed in Egypt
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,4,3,4,2,4,1,3,4,3,5,1,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
Japanese collect 10 PUs (10 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 29
Purchase Units - Americans
Americans buy 1 airfield, 3 armour, 1 bomber, 3 destroyers, 4 fighters, 1 infantry, 3 mech_infantrys, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from West India to Eastern Persia
Americans take Eastern Persia from Germans
1 infantry moved from Szechwan to Sikang
1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
2 fighters and 2 tactical_bombers moved from Anhwe to Tsinghai
1 fighter and 1 tactical_bomber moved from Anhwe to Olgiy
2 mech_infantrys moved from Yenisey to Olgiy
1 infantry moved from Ulaanbaatar to Dzavhan
Americans take Dzavhan from Japanese
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 armour moved from Yenisey to Central Mongolia
1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy
1 armour and 1 mech_infantry moved from Yenisey to Timguska
1 bomber moved from Iraq to Evenkiyskiy
1 bomber moved from Iraq to Timguska
2 bombers moved from Spain to Holland Belgium
1 destroyer and 1 submarine moved from 104 Sea Zone to 109 Sea Zone
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in Timguska
Americans attack with 1 armour, 1 bomber and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Timguska, round 2 : 3/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Timguska
Americans win, taking Timguska from Japanese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Olgiy
Americans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Olgiy, round 2 : 2/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Olgiy, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Olgiy
Americans win, taking Olgiy from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Central Mongolia
Americans attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 2 infantry in Central Mongolia, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Central Mongolia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Central Mongolia
Americans win, taking Central Mongolia from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
Americans attack with 2 bombers and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 2 bombers and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Tsinghai
Americans attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 2 tactical_bombers in Tsinghai, round 2 : 0/4 hits, 2,33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Americans lost in Tsinghai
Americans roll dice for 1 fighter and 2 tactical_bombers in Tsinghai, round 3 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in 109 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 109 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Sikang
Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Sikang
Americans win, taking Sikang from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Evenkiyskiy
Americans attack with 1 armour, 1 bomber and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Evenkiyskiy, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Evenkiyskiy
Americans win, taking Evenkiyskiy from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Evenkiyskiy to Yenisey
1 bomber moved from Timguska to Yenisey
1 fighter and 1 tactical_bomber moved from Olgiy to Yenisey
1 fighter and 2 tactical_bombers moved from Tsinghai to Caucasus
1 fighter and 1 tactical_bomber moved from Sikang to Caucasus
3 fighters and 5 tactical_bombers moved from Iraq to Bulgaria
2 bombers moved from Holland Belgium to Bulgaria
1 aaGun and 2 infantry moved from Greece to Bulgaria
1 artillery and 5 infantry moved from Spain to Normandy Bordeaux
2 infantry moved from Southern France to Normandy Bordeaux
2 armour, 2 artilleries, 15 infantry and 1 mech_infantry moved from France to Normandy Bordeaux
3 artilleries moved from Finland to Karelia
4 infantry moved from Central United States to 101 Sea Zone
4 fighters moved from 81 Sea Zone to Bulgaria
1 mech_infantry moved from Persia to Caucasus
1 armour moved from Iraq to Caucasus
1 infantry moved from Burma to India
2 fighters and 2 tactical_bombers moved from India to Iraq
2 destroyers moved from 83 Sea Zone to 91 Sea Zone
1 marine moved from Saudi Arabia to 80 Sea Zone
1 transport moved from 80 Sea Zone to 39 Sea Zone
9 submarines moved from 38 Sea Zone to 77 Sea Zone
1 submarine moved from 76 Sea Zone to 71 Sea Zone
3 submarines moved from 71 Sea Zone to 83 Sea Zone
2 submarines moved from 72 Sea Zone to 71 Sea Zone
6 carriers and 5 destroyers moved from 76 Sea Zone to 81 Sea Zone
1 battleship, 4 carriers, 2 cruisers and 1 marine moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 marine moved from 81 Sea Zone to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 2 infantry and 2 transports moved from 35 Sea Zone to 38 Sea Zone
1 artillery and 2 infantry moved from 38 Sea Zone to Burma
1 carrier and 1 fighter moved from 36 Sea Zone to 38 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Sweden to Karelia
1 mech_infantry moved from Norway to Karelia
4 fighters moved from Spain to Bulgaria
2 fighters and 6 tactical_bombers moved from Spain to Bulgaria
1 fighter and 1 tactical_bomber moved from Eastern United States to Spain
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Spain
7 fighters moved from 104 Sea Zone to Finland
4 carriers moved from 104 Sea Zone to 91 Sea Zone
3 transports moved from 104 Sea Zone to 101 Sea Zone
Place Units - Americans
1 airfield placed in Karelia
1 bomber and 1 infantry placed in Greece
1 submarine placed in 97 Sea Zone
1 destroyer placed in 92 Sea Zone
2 destroyers placed in 91 Sea Zone
2 fighters and 1 tactical_bomber placed in Norway
2 fighters and 1 tactical_bomber placed in Sweden
3 armour placed in Finland
3 mech_infantrys placed in Iraq
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
Americans collect 97 PUs (3 lost to blockades); end with 97 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 117 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 122 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 127 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 132 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 137 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 142 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
Japanese regular : 0,67
Germans regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 29
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 artillery and 2 infantry moved from Kweichow to Shensi
2 artilleries and 3 infantry moved from Szechwan to Shensi
Combat - Chinese
Chinese creates battle in territory Tsinghai
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Tsinghai from Japanese, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 3 artilleries and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 5 infantry in Shensi, round 2 : 1/8 hits, 2,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Jehol to Chahar
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Tsinghai
1 artillery and 4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Japanese regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 29
Purchase Units - Americans
Americans buy 1 airfield, 3 armour, 1 bomber, 3 destroyers, 4 fighters, 1 infantry, 3 mech_infantrys, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from West India to Eastern Persia
Americans take Eastern Persia from Germans
1 infantry moved from Szechwan to Sikang
1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
2 fighters and 2 tactical_bombers moved from Anhwe to Tsinghai
1 fighter and 1 tactical_bomber moved from Anhwe to Olgiy
2 mech_infantrys moved from Yenisey to Olgiy
1 infantry moved from Ulaanbaatar to Dzavhan
Americans take Dzavhan from Japanese
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 armour moved from Yenisey to Central Mongolia
1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy
1 armour and 1 mech_infantry moved from Yenisey to Timguska
1 bomber moved from Iraq to Evenkiyskiy
1 bomber moved from Iraq to Timguska
2 bombers moved from Spain to Holland Belgium
1 destroyer and 1 submarine moved from 104 Sea Zone to 109 Sea Zone
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in Timguska
Americans attack with 1 armour, 1 bomber and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Timguska, round 2 : 3/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Timguska
Americans win, taking Timguska from Japanese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Olgiy
Americans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Olgiy, round 2 : 2/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Olgiy, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Olgiy
Americans win, taking Olgiy from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Central Mongolia
Americans attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 2 infantry in Central Mongolia, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Central Mongolia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Central Mongolia
Americans win, taking Central Mongolia from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
Americans attack with 2 bombers and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 2 bombers and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Tsinghai
Americans attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 2 tactical_bombers in Tsinghai, round 2 : 0/4 hits, 2,33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Americans lost in Tsinghai
Americans roll dice for 1 fighter and 2 tactical_bombers in Tsinghai, round 3 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in 109 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 109 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Sikang
Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Sikang
Americans win, taking Sikang from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Evenkiyskiy
Americans attack with 1 armour, 1 bomber and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Evenkiyskiy, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Evenkiyskiy
Americans win, taking Evenkiyskiy from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Evenkiyskiy to Yenisey
1 bomber moved from Timguska to Yenisey
1 fighter and 1 tactical_bomber moved from Olgiy to Yenisey
1 fighter and 2 tactical_bombers moved from Tsinghai to Caucasus
1 fighter and 1 tactical_bomber moved from Sikang to Caucasus
3 fighters and 5 tactical_bombers moved from Iraq to Bulgaria
2 bombers moved from Holland Belgium to Bulgaria
1 aaGun and 2 infantry moved from Greece to Bulgaria
1 artillery and 5 infantry moved from Spain to Normandy Bordeaux
2 infantry moved from Southern France to Normandy Bordeaux
2 armour, 2 artilleries, 15 infantry and 1 mech_infantry moved from France to Normandy Bordeaux
3 artilleries moved from Finland to Karelia
4 infantry moved from Central United States to 101 Sea Zone
4 fighters moved from 81 Sea Zone to Bulgaria
1 mech_infantry moved from Persia to Caucasus
1 armour moved from Iraq to Caucasus
1 infantry moved from Burma to India
2 fighters and 2 tactical_bombers moved from India to Iraq
2 destroyers moved from 83 Sea Zone to 91 Sea Zone
1 marine moved from Saudi Arabia to 80 Sea Zone
1 transport moved from 80 Sea Zone to 39 Sea Zone
9 submarines moved from 38 Sea Zone to 77 Sea Zone
1 submarine moved from 76 Sea Zone to 71 Sea Zone
3 submarines moved from 71 Sea Zone to 83 Sea Zone
2 submarines moved from 72 Sea Zone to 71 Sea Zone
6 carriers and 5 destroyers moved from 76 Sea Zone to 81 Sea Zone
1 battleship, 4 carriers, 2 cruisers and 1 marine moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 marine moved from 81 Sea Zone to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 2 infantry and 2 transports moved from 35 Sea Zone to 38 Sea Zone
1 artillery and 2 infantry moved from 38 Sea Zone to Burma
1 carrier and 1 fighter moved from 36 Sea Zone to 38 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Sweden to Karelia
1 mech_infantry moved from Norway to Karelia
4 fighters moved from Spain to Bulgaria
2 fighters and 6 tactical_bombers moved from Spain to Bulgaria
1 fighter and 1 tactical_bomber moved from Eastern United States to Spain
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Spain
7 fighters moved from 104 Sea Zone to Finland
4 carriers moved from 104 Sea Zone to 91 Sea Zone
3 transports moved from 104 Sea Zone to 101 Sea Zone
Place Units - Americans
1 airfield placed in Karelia
1 bomber and 1 infantry placed in Greece
1 submarine placed in 97 Sea Zone
1 destroyer placed in 92 Sea Zone
2 destroyers placed in 91 Sea Zone
2 fighters and 1 tactical_bomber placed in Norway
2 fighters and 1 tactical_bomber placed in Sweden
3 armour placed in Finland
3 mech_infantrys placed in Iraq
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
Americans collect 97 PUs (3 lost to blockades); end with 97 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 117 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 122 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 127 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 132 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 137 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 142 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 artillery and 2 infantry moved from Kweichow to Shensi
2 artilleries and 3 infantry moved from Szechwan to Shensi
Combat - Chinese
Chinese creates battle in territory Tsinghai
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Tsinghai from Japanese, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 3 artilleries and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 5 infantry in Shensi, round 2 : 1/8 hits, 2,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Jehol to Chahar
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Tsinghai
1 artillery and 4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs
Purchase Units - British
British buy 1 airfield, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - British
Combat - British
British creates battle in territory 97 Sea Zone
British creates battle in territory 98 Sea Zone
Battle in 98 Sea Zone
British attack with 1 submarine
Japanese defend with 2 battleships, 15 carriers, 3 fighters and 1 transport
1 submarine owned by the British submerged
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
8 fighters moved from France to Karelia
3 fighters moved from United Kingdom to Karelia
1 infantry moved from Southern France to France
1 infantry moved from Southern France to Normandy Bordeaux
1 artillery and 3 infantry moved from Spain to Normandy Bordeaux
2 transports moved from 104 Sea Zone to 109 Sea Zone
2 infantry and 2 mech_infantrys moved from United Kingdom to 109 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 109 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain
2 aaGuns moved from Turkey to Iraq
1 artillery and 1 infantry moved from Greece to Bulgaria
1 aaGun moved from Greece to Bulgaria
1 infantry moved from Greece to Bulgaria
3 armour moved from India to Eastern Persia
3 armour moved from Union of South Africa to Belgian Congo
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 72 Sea Zone
1 submarine moved from 83 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
EDIT: 2 fighters moved from Finland to 91 Sea Zone
EDIT: 1 fighter moved from 91 Sea Zone to Spain
1 infantry moved from Karelia to Vyborg
Place Units - British
1 airfield placed in Bulgaria
1 fighter placed in United Kingdom
1 infantry and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,5,2,4,6,2,4
British collect 29 PUs (1 lost to blockades); end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
2 tactical_bombers placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 2 tactical_bombers
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : -0,67
Japanese regular : 1,00
Germans regular : 0,33
Italy can’t do much, so I’ll skip them over despite then rolling for the convoy disruption. Hope it’s ok.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 29
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;
Combat Move - Italians
Combat - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1,3,2,3,5,1,2,2
Italians collect 1 PU (7 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 29
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 mech_infantry moved from Szechwan to Kazakhstan
ANZAC take Kazakhstan from Japanese
2 fighters moved from India to Volgograd
2 fighters and 2 tactical_bombers moved from Iraq to Volgograd
Combat - ANZAC
Battle in Volgograd
ANZAC attack with 4 fighters and 2 tactical_bombers
Germans defend with 2 artilleries, 1 factory_minor and 2 infantry
ANZAC roll dice for 4 fighters and 2 tactical_bombers in Volgograd, round 2 : 4/6 hits, 3,33 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Volgograd, round 2 : 0/4 hits, 1,33 expected hits
2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Volgograd
ANZAC win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 2 artilleries and 2 infantry
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 artillery and 1 infantry moved from Iraq to Trans-Jordan
2 fighters moved from Volgograd to Caucasus
2 fighters and 2 tactical_bombers moved from Volgograd to Caucasus
1 fighter moved from France to Karelia
1 armour moved from Szechwan to Sikang
1 armour moved from Kweichow to Sikang
2 infantry moved from Yunnan to Szechwan
1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Shan State to Szechwan
1 artillery and 4 infantry moved from Shan State to Yunnan
1 aaGun and 1 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from 38 Sea Zone to Iraq
1 tactical_bomber moved from Queensland to 38 Sea Zone
2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
3 transports moved from 37 Sea Zone to 54 Sea Zone
1 transport moved from 46 Sea Zone to 54 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 infantry and 2 mech_infantrys moved from 37 Sea Zone to Shan State
3 infantry moved from New South Wales to Queensland
1 cruiser and 3 destroyers moved from 76 Sea Zone to 81 Sea Zone
5 submarines moved from 80 Sea Zone to 72 Sea Zone
Place Units - ANZAC
2 bombers placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
ANZAC regular : 0,67
Germans regular : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 29
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 mech_infantry moved from Szechwan to Kazakhstan
ANZAC take Kazakhstan from Japanese
2 fighters moved from India to Volgograd
2 fighters and 2 tactical_bombers moved from Iraq to Volgograd
Combat - ANZAC
Battle in Volgograd
ANZAC attack with 4 fighters and 2 tactical_bombers
Germans defend with 2 artilleries, 1 factory_minor and 2 infantry
ANZAC roll dice for 4 fighters and 2 tactical_bombers in Volgograd, round 2 : 4/6 hits, 3,33 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Volgograd, round 2 : 0/4 hits, 1,33 expected hits
2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Volgograd
ANZAC win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 2 artilleries and 2 infantry
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 artillery and 1 infantry moved from Iraq to Trans-Jordan
2 fighters moved from Volgograd to Caucasus
2 fighters and 2 tactical_bombers moved from Volgograd to Caucasus
1 fighter moved from France to Karelia
1 armour moved from Szechwan to Sikang
1 armour moved from Kweichow to Sikang
2 infantry moved from Yunnan to Szechwan
1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Shan State to Szechwan
1 artillery and 4 infantry moved from Shan State to Yunnan
1 aaGun and 1 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from 38 Sea Zone to Iraq
1 tactical_bomber moved from Queensland to 38 Sea Zone
2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
3 transports moved from 37 Sea Zone to 54 Sea Zone
1 transport moved from 46 Sea Zone to 54 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 infantry and 2 mech_infantrys moved from 37 Sea Zone to Shan State
3 infantry moved from New South Wales to Queensland
1 cruiser and 3 destroyers moved from 76 Sea Zone to 81 Sea Zone
5 submarines moved from 80 Sea Zone to 72 Sea Zone
Place Units - ANZAC
2 bombers placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Purchase Units - French
French buy 2 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - French
Combat - French
French creates battle in territory 97 Sea Zone
Non Combat Move - French
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from France to 91 Sea Zone
Place Units - French
1 infantry placed in Southern France
2 armour and 1 infantry placed in Normandy Bordeaux
Turn Complete - French
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,3,3,5,4,1,5
French collect 19 PUs (2 lost to blockades); end with 19 PUs
Combat Hit Differential Summary :
ANZAC regular : 0,67
Germans regular : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 30
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 armour and 4 fighters; Remaining resources: 3 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to Spain
4 tactical_bombers moved from Western Germany to Spain
6 fighters moved from Western Germany to Spain
1 fighter moved from Western Germany to Spain
6 armour moved from Western Germany to France
7 infantry moved from Western Germany to France
5 artilleries moved from Northern Italy to France
1 mech_infantry moved from Northern Italy to France
13 artilleries moved from Northern Italy to France
Combat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in 113 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Germans submerged
Battle in France
Germans attack with 6 armour, 18 artilleries, 7 infantry and 1 mech_infantry
British defend with 1 infantry; French defend with 1 airfield and 1 factory_minor
Germans roll dice for 6 armour, 18 artilleries, 7 infantry and 1 mech_infantry in France, round 2 : 11/32 hits, 11.67 expected hits
French roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in France
Germans destroys 19PUs while taking French capital
Germans winRussians winRussians win with 1 cruiser and 1 submarine remaining with 1 cruiser and 1 submarine remaining, taking France from French with 6 armour, 18 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Spain
Germans attack with 1 bomber, 7 fighters and 4 tactical_bombers
British defend with 2 infantry and 2 mech_infantrys; Americans defend with 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Germans roll dice for 1 bomber, 7 fighters and 4 tactical_bombers in Spain, round 2 : 9/12 hits, 6.83 expected hits
Americans roll dice for 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Spain, round 2 : 4/11 hits, 4.50 expected hits
2 mech_infantrys owned by the British, 1 tactical_bomber owned by the Americans, 3 fighters owned by the Germans, 4 infantry owned by the Americans, 1 tactical_bomber owned by the Germans and 2 infantry owned by the British lost in Spain
Germans roll dice for 1 bomber, 4 fighters and 3 tactical_bombers in Spain, round 3 : 4/8 hits, 4.67 expected hits
Americans roll dice for 2 fighters in Spain, round 3 : 2/2 hits, 1.33 expected hits
1 fighter owned by the Germans, 2 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in Spain
Germans win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Germans: 4 fighters and 2 tactical_bombers
Casualties for Americans: 2 fighters, 4 infantry and 1 tactical_bomber
Casualties for British: 2 infantry and 2 mech_infantrys
Non Combat Move - Germans
13 artilleries and 17 infantry moved from Northern Italy to France
10 infantry moved from Western Germany to France
6 mech_infantrys moved from Germany to France
1 armour moved from Germany to France
1 bomber, 3 fighters and 2 tactical_bombers moved from Spain to Northern Italy
8 fighters moved from Western Germany to Egypt
3 tactical_bombers moved from Germany to Novgorod
1 infantry moved from Baltic States to Novgorod
1 aaGun, 8 artilleries and 10 infantry moved from Samara to Volgograd
1 infantry moved from Rostov to Volgograd
1 mech_infantry moved from Western Ukraine to Rostov
12 infantry moved from Vologda to Archangel
9 infantry moved from Vologda to Samara
Place Units - Germans
1 airfield placed in Germany
1 armour and 2 fighters placed in Volgograd
1 armour and 2 fighters placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,4,2,3,2,2
Germans collect 49 PUs (2 lost to blockades); end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
French regular : -0.33
Germans regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 30
Combat Move - Russians
1 armour, 3 artilleries and 16 infantry moved from Caucasus to Volgograd
3 fighters moved from Iraq to Volgograd
Combat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in Volgograd
Russians attack with 1 armour, 3 artilleries, 3 fighters and 16 infantry
Germans defend with 1 aaGun, 1 armour, 8 artilleries, 1 factory_minor, 2 fighters and 11 infantry
Germans roll AA dice in Volgograd : 2/3 hits, 0,50 expected hits
2 fighters owned by the Russians lost in Volgograd
Russians roll dice for 1 armour, 3 artilleries, 1 fighter and 16 infantry in Volgograd, round 2 : 4/21 hits, 5,17 expected hits
Germans roll dice for 1 aaGun, 1 armour, 8 artilleries, 2 fighters and 11 infantry in Volgograd, round 2 : 7/22 hits, 8,17 expected hits
7 infantry owned by the Russians and 4 infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 armour, 3 artilleries, 1 fighter and 9 infantry in Volgograd, round 3 : 4/14 hits, 4,00 expected hits
Germans roll dice for 1 aaGun, 1 armour, 8 artilleries, 2 fighters and 7 infantry in Volgograd, round 3 : 6/18 hits, 6,83 expected hits
6 infantry owned by the Russians and 4 infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 armour, 3 artilleries, 1 fighter and 3 infantry in Volgograd, round 4 : 2/8 hits, 3,00 expected hits
Germans roll dice for 1 aaGun, 1 armour, 8 artilleries, 2 fighters and 3 infantry in Volgograd, round 4 : 5/14 hits, 5,50 expected hits
3 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 armour, 1 artillery and 1 fighter in Volgograd, round 5 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 aaGun, 1 armour, 8 artilleries, 2 fighters and 1 infantry in Volgograd, round 5 : 5/12 hits, 4,83 expected hits
1 fighter owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win with 1 aaGun, 1 armour, 8 artilleries and 2 fighters remaining. Battle score for attacker is -63
Casualties for Russians: 1 armour, 3 artilleries, 3 fighters and 16 infantry
Casualties for Germans: 11 infantry
Non Combat Move - Russians
1 aaGun moved from Iraq to Trans-Jordan
Turn Complete - Russians
Combat Hit Differential Summary :
Germans AA : 1,50
Germans regular : -2,33
Russians regular : -2,50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 30
Purchase Units - Japanese
Japanese buy 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 battleships moved from 98 Sea Zone to 92 Sea Zone
2 carriers moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from 98 Sea Zone to Volgograd
2 fighters moved from Germany to Bulgaria
4 fighters moved from Western Germany to Bulgaria
10 fighters moved from Northern Italy to Bulgaria
2 fighters moved from 98 Sea Zone to Bulgaria
1 tactical_bomber moved from Egypt to Bulgaria
15 fighters moved from Egypt to Bulgaria
13 carriers and 1 transport moved from 98 Sea Zone to 92 Sea Zone
Combat - Japanese
Japanese creates battle in territory 97 Sea Zone
Battle in 92 Sea Zone
Japanese attack with 2 battleships, 15 carriers, 2 submarines and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 15 carriers and 1 transport in 92 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 92 Sea Zone
Japanese win with 2 battleships, 15 carriers, 2 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Bulgaria
Japanese attack with 33 fighters and 1 tactical_bomber
British defend with 1 aaGun, 1 airfield, 1 artillery and 2 infantry; Americans defend with 1 aaGun, 2 bombers, 13 fighters, 2 infantry and 11 tactical_bombers
Americans roll AA dice in Bulgaria : 1/6 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Bulgaria
Japanese roll dice for 32 fighters and 1 tactical_bomber in Bulgaria, round 2 : 19/33 hits, 16.67 expected hits
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 1.33
Americans AA : 0.00