regularkid L vs aagamerz13x+6 p2v rematch


  • Scramble sz 115? Holland? Intercept Western Germany?


  • @regularkid no scrambles, no intercepts. I’ll pick casualties in sz if planes hit


  • @aagamerz13 got 1 hit in the sea battle. i’ll assume kill destroyer. let me know if you’d like to do a different casualty. will not make UK turn until u advise.


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 2 infantry, 2 submarines, 4 tactical_bombers and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            3 fighters moved from Norway to Western Germany
            1 bomber moved from Norway to Western Germany
            2 fighters moved from 113 Sea Zone to Holland Belgium
            1 artillery moved from United Kingdom to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium
            1 fighter moved from 93 Sea Zone to Gibraltar
            1 tactical_bomber moved from Gibraltar to 115 Sea Zone
            1 fighter moved from 93 Sea Zone to 115 Sea Zone
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 4 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: airfield
                Bombing raid in Western Germany causes 5 damage total. 
            Battle in Holland Belgium
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 115 Sea Zone
                Americans attack with 1 fighter and 1 tactical_bomber
                Germans defend with 5 carriers, 1 destroyer, 10 fighters, 2 submarines and 1 transport
                2 submarines owned by the Germans submerged
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 5 carriers, 1 destroyer, 10 fighters and 1 transport in 115 Sea Zone, round 2 : 8/16 hits, 7.83 expected hits
                    1 destroyer owned by the Germans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 115 Sea Zone
                Germans win with 5 carriers, 10 fighters and 1 transport remaining. Battle score for attacker is -12
                Casualties for Americans: 1 fighter and 1 tactical_bomber
                Casualties for Germans: 1 destroyer
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 carrier moved from 93 Sea Zone to 113 Sea Zone
            1 bomber moved from Western Germany to Norway
            2 fighters moved from Holland Belgium to 113 Sea Zone
            1 fighter moved from Western Germany to 113 Sea Zone
            1 fighter moved from Western Germany to Norway
            1 fighter moved from Western Germany to Norway
            1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 10 fighters and 3 submarines moved from 35 Sea Zone to 55 Sea Zone
            1 carrier moved from 49 Sea Zone to 55 Sea Zone
            2 fighters moved from Caroline Islands to 55 Sea Zone
            1 fighter moved from Caroline Islands to Queensland
            1 fighter moved from Queensland to 55 Sea Zone
            1 carrier and 1 fighter moved from 27 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            2 carriers, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
            1 transport moved from 113 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            1 destroyer and 1 submarine placed in 11 Sea Zone
            1 transport placed in 11 Sea Zone
            2 tactical_bombers placed in Western United States
            1 tactical_bomber placed in Western United States
            1 infantry placed in Western United States
            1 tactical_bomber placed in Norway
            1 infantry placed in Western United States
            1 destroyer and 1 submarine placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Germans AA : -0.17
    Germans regular : 0.83
    

    Savegame


  • @regularkid yes losing the destroyer is fine


  • @aagamerz13 forgot about china stack in burma. if you have no objections will attack yunnan with 1 inf 1 fighter from burma.


  • :dice 2:


  • lol. not sure how to use the forum dice utility.

    :dice 2:


  • @regularkid

    [dice 2d6]


  • 2d6: 5, 2


  • one hit with the fighter.


  • @regularkid

    [dice 1d6]


  • 1d6: 4


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Western Sinkiang: Chinese has 1 infantry placed in Western Sinkiang
            Trigger Chinese Guerilla Inner Mongolia: Chinese has 1 infantry placed in Inner Mongolia
            2 infantry moved from Northern Sinkiang to Eastern Sinkiang
    
        Combat - Chinese
            Chinese creates battle in territory Western Sinkiang
            Chinese creates battle in territory Inner Mongolia
            Battle in Eastern Sinkiang
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Eastern Sinkiang, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Eastern Sinkiang, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Eastern Sinkiang, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Eastern Sinkiang, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Eastern Sinkiang, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Eastern Sinkiang
                Chinese win, taking Western Sinkiang from Japanese, taking Inner Mongolia from Japanese, taking Eastern Sinkiang from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
            EDIT: Changing ownership of Yunnan from Japanese to Chinese
            EDIT: Turning off Edit Mode
            1 infantry moved from Burma to Yunnan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : -1.00
    

    Savegame


  • TripleA Manual Gamesave Post: British round 10

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 10
    
        Combat Move - British
            3 submarines moved from 113 Sea Zone to 115 Sea Zone
            3 destroyers moved from 113 Sea Zone to 115 Sea Zone
            1 cruiser moved from 113 Sea Zone to 115 Sea Zone
            2 carriers moved from 113 Sea Zone to 115 Sea Zone
            4 fighters moved from 113 Sea Zone to 115 Sea Zone
            6 fighters and 2 tactical_bombers moved from Norway to 115 Sea Zone
            1 infantry moved from Burma to Shan State
            1 infantry moved from Burma to Shan State
            1 bomber moved from Eastern India to 132 Sea Zone
            2 fighters and 1 tactical_bomber moved from Eastern India to Shan State
            1 battleship moved from 35 Sea Zone to 55 Sea Zone
    
        Combat - British
            Battle in 132 Sea Zone
                British attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 132 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Shan State
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 115 Sea Zone
                British attack with 2 carriers, 1 cruiser, 3 destroyers, 10 fighters, 3 submarines and 2 tactical_bombers
                Germans defend with 5 carriers, 10 fighters, 2 submarines and 1 transport
                    British roll dice for 3 submarines in 115 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Germans
                    British roll dice for 2 carriers, 1 cruiser, 3 destroyers, 10 fighters and 2 tactical_bombers in 115 Sea Zone, round 2 : 12/16 hits, 7.83 expected hits
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    British regular : 4.17
    

    Savegame


  • first attack on the german fleet was a massive roll (13 out of 19 possible hits). will assume max defense.


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 2 infantry, 2 submarines, 4 tactical_bombers and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            3 fighters moved from Norway to Western Germany
            1 bomber moved from Norway to Western Germany
            2 fighters moved from 113 Sea Zone to Holland Belgium
            1 artillery moved from United Kingdom to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium
            1 fighter moved from 93 Sea Zone to Gibraltar
            1 tactical_bomber moved from Gibraltar to 115 Sea Zone
            1 fighter moved from 93 Sea Zone to 115 Sea Zone
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 4 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: airfield
                Bombing raid in Western Germany causes 5 damage total. 
            Battle in Holland Belgium
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 115 Sea Zone
                Americans attack with 1 fighter and 1 tactical_bomber
                Germans defend with 5 carriers, 1 destroyer, 10 fighters, 2 submarines and 1 transport
                2 submarines owned by the Germans submerged
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 5 carriers, 1 destroyer, 10 fighters and 1 transport in 115 Sea Zone, round 2 : 8/16 hits, 7.83 expected hits
                    1 destroyer owned by the Germans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 115 Sea Zone
                Germans win with 5 carriers, 10 fighters and 1 transport remaining. Battle score for attacker is -12
                Casualties for Americans: 1 fighter and 1 tactical_bomber
                Casualties for Germans: 1 destroyer
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 carrier moved from 93 Sea Zone to 113 Sea Zone
            1 bomber moved from Western Germany to Norway
            2 fighters moved from Holland Belgium to 113 Sea Zone
            1 fighter moved from Western Germany to 113 Sea Zone
            1 fighter moved from Western Germany to Norway
            1 fighter moved from Western Germany to Norway
            1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 10 fighters and 3 submarines moved from 35 Sea Zone to 55 Sea Zone
            1 carrier moved from 49 Sea Zone to 55 Sea Zone
            2 fighters moved from Caroline Islands to 55 Sea Zone
            1 fighter moved from Caroline Islands to Queensland
            1 fighter moved from Queensland to 55 Sea Zone
            1 carrier and 1 fighter moved from 27 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            2 carriers, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
            1 transport moved from 113 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            1 destroyer and 1 submarine placed in 11 Sea Zone
            1 transport placed in 11 Sea Zone
            2 tactical_bombers placed in Western United States
            1 tactical_bomber placed in Western United States
            1 infantry placed in Western United States
            1 tactical_bomber placed in Norway
            1 infantry placed in Western United States
            1 destroyer and 1 submarine placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Western Sinkiang: Chinese has 1 infantry placed in Western Sinkiang
            Trigger Chinese Guerilla Inner Mongolia: Chinese has 1 infantry placed in Inner Mongolia
            2 infantry moved from Northern Sinkiang to Eastern Sinkiang
    
        Combat - Chinese
            Chinese creates battle in territory Western Sinkiang
            Chinese creates battle in territory Inner Mongolia
            Battle in Eastern Sinkiang
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Eastern Sinkiang, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Eastern Sinkiang, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Eastern Sinkiang, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Eastern Sinkiang, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Eastern Sinkiang, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Eastern Sinkiang
                Chinese win, taking Western Sinkiang from Japanese, taking Inner Mongolia from Japanese, taking Eastern Sinkiang from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
            EDIT: Changing ownership of Yunnan from Japanese to Chinese
            EDIT: Turning off Edit Mode
            1 infantry moved from Burma to Yunnan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 submarines moved from 113 Sea Zone to 115 Sea Zone
            3 destroyers moved from 113 Sea Zone to 115 Sea Zone
            1 cruiser moved from 113 Sea Zone to 115 Sea Zone
            2 carriers moved from 113 Sea Zone to 115 Sea Zone
            4 fighters moved from 113 Sea Zone to 115 Sea Zone
            6 fighters and 2 tactical_bombers moved from Norway to 115 Sea Zone
            1 infantry moved from Burma to Shan State
            1 infantry moved from Burma to Shan State
            1 bomber moved from Eastern India to 132 Sea Zone
            2 fighters and 1 tactical_bomber moved from Eastern India to Shan State
            1 battleship moved from 35 Sea Zone to 55 Sea Zone
    
        Combat - British
            Battle in 132 Sea Zone
                British attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 132 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Shan State
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 115 Sea Zone
                British attack with 2 carriers, 1 cruiser, 3 destroyers, 10 fighters, 3 submarines and 2 tactical_bombers
                Germans defend with 5 carriers, 10 fighters, 2 submarines and 1 transport
                    British roll dice for 3 submarines in 115 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Germans
                    British roll dice for 2 carriers, 1 cruiser, 3 destroyers, 10 fighters and 2 tactical_bombers in 115 Sea Zone, round 2 : 12/16 hits, 7.83 expected hits
                    Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 5 carriers and 1 transport in 115 Sea Zone, round 2 : 1/5 hits, 0.83 expected hits
                Units damaged: 1 carrier owned by the British
                    Germans roll dice for 10 fighters in 115 Sea Zone, round 2 : 6/10 hits, 6.67 expected hits
                    2 destroyers owned by the British, 2 submarines owned by the Germans, 1 fighter owned by the Germans, 5 carriers owned by the Germans, 3 fighters owned by the British and 1 carrier owned by the British lost in 115 Sea Zone
                    British roll dice for 3 submarines in 115 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    1 transport owned by the Germans lost in 115 Sea Zone
                    British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 7 fighters and 2 tactical_bombers in 115 Sea Zone, round 3 : 5/11 hits, 5.67 expected hits
                    Germans roll dice for 9 fighters in 115 Sea Zone, round 3 : 7/9 hits, 6.00 expected hits
                    1 destroyer owned by the British, 5 fighters owned by the Germans, 4 fighters owned by the British and 1 carrier owned by the British lost in 115 Sea Zone
                3 submarines owned by the British submerged
                    British roll dice for 1 cruiser, 3 fighters and 2 tactical_bombers in 115 Sea Zone, round 4 : 3/6 hits, 3.33 expected hits
                    Germans roll dice for 4 fighters in 115 Sea Zone, round 4 : 4/4 hits, 2.67 expected hits
                    2 tactical_bombers owned by the British, 3 fighters owned by the Germans and 2 fighters owned by the British lost in 115 Sea Zone
                    British roll dice for 1 cruiser and 1 fighter in 115 Sea Zone, round 5 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 fighter in 115 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 fighter owned by the British lost in 115 Sea Zone
                British win with 1 cruiser remaining. Battle score for attacker is 22
                Casualties for British: 2 carriers, 3 destroyers, 10 fighters and 2 tactical_bombers
                Casualties for Germans: 5 carriers, 10 fighters, 2 submarines and 1 transport
    
        Non Combat Move - British
            1 artillery and 1 infantry moved from United Kingdom to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Norway
            1 fighter moved from Stalingrad to Northern Caucasus
            1 armour moved from Southern Caucasus to Northern Caucasus
            1 bomber moved from 132 Sea Zone to Eastern India
            2 fighters moved from Shan State to Eastern India
            1 tactical_bomber moved from Shan State to Eastern India
            9 infantry moved from Eastern India to Burma
            2 artilleries and 4 infantry moved from Eastern India to Burma
            1 mech_infantry moved from Eastern India to Burma
            1 cruiser moved from 83 Sea Zone to 100 Sea Zone
            2 infantry moved from Iraq to Northwest Persia
            2 infantry moved from Northwest Persia to Southern Caucasus
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            1 destroyer and 1 submarine placed in 100 Sea Zone
            1 mech_infantry placed in Egypt
            2 mech_infantrys placed in Union of South Africa
            3 infantry placed in Southern Persia
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in Eastern India
            1 destroyer placed in 40 Sea Zone
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,2
            UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs
            Units Change Ownership
                Some Units in Eastern India change ownership: 1 infantry
                Some Units in 40 Sea Zone change ownership: 1 destroyer
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : 0.33
    Japanese regular : -1.67
    Germans AA : -0.17
    Germans regular : 2.67
    British regular : 3.17
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 fighter moved from Rostov to Russia
            1 artillery moved from Normandy Bordeaux to Holland Belgium
            1 artillery moved from Normandy Bordeaux to Holland Belgium
            1 artillery and 4 infantry moved from Rostov to Stalingrad
            3 infantry moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 2 artilleries and 4 infantry
                Americans defend with 1 artillery
                    Italians roll dice for 2 artilleries and 4 infantry in Holland Belgium, round 2 : 4/6 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 artillery
            Battle in Russia
                Italians attack with 1 fighter
                British defend with 1 fighter; ANZAC defend with 3 fighters; Russians defend with 2 aaGuns, 1 airfield, 2 armour, 10 artilleries, 1 factory_major, 2 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians roll AA dice in Russia : 1/1 hits, 0.17 expected hits
                    1 fighter owned by the Italians lost in Russia
                Russians win with 2 aaGuns, 2 armour, 10 artilleries, 6 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -10
                Casualties for Italians: 1 fighter
            Battle in Stalingrad
                Italians attack with 1 artillery and 4 infantry
                French defend with 1 infantry; ANZAC defend with 2 infantry
                    Italians roll dice for 1 artillery and 4 infantry in Stalingrad, round 2 : 1/5 hits, 1.17 expected hits
                    Russians roll dice for 3 infantry in Stalingrad, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the French lost in Stalingrad
                    Italians roll dice for 1 artillery and 4 infantry in Stalingrad, round 3 : 2/5 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Stalingrad, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Stalingrad
                Italians win, taking Stalingrad from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 9
                Casualties for French: 1 infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Italians
            Trigger Stalingrad Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed_Italians attached to Italians
            3 armour and 1 mech_infantry moved from Rostov to Bryansk
            1 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Romania to Bessarabia
            1 infantry moved from Bulgaria to Greece
            1 infantry moved from Yugoslavia to Bulgaria
            2 infantry moved from Southern France to France
            1 infantry moved from Southern France to Normandy Bordeaux
            1 infantry moved from Northern Italy to Austria
            1 infantry moved from Northern Italy to Southern France
            1 fighter moved from Southern Italy to Eastern Poland
            2 infantry moved from Southern Italy to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 destroyer placed in 99 Sea Zone
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : 3.00
    Russians regular : -1.67
    Russians AA : 0.83
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 11
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 11
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 destroyer, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 mech_infantry moved from Rostov to Samara
                  Germans take Samara from Russians
            1 armour and 1 mech_infantry moved from Northern Belarus to Russia
            1 armour moved from Smolensk to Bryansk
            1 armour moved from Bryansk to Russia
            1 mech_infantry moved from Smolensk to Bryansk
            1 mech_infantry moved from Bryansk to Russia
            17 armour, 2 infantry and 4 mech_infantrys moved from Smolensk to Russia
            2 fighters moved from Rostov to Russia
            3 bombers moved from Rostov to Russia
            2 tactical_bombers moved from Rostov to Russia
    
        Combat - Germans
            Battle in Russia
                Germans attack with 19 armour, 3 bombers, 2 fighters, 2 infantry, 6 mech_infantrys and 2 tactical_bombers
                British defend with 1 fighter; ANZAC defend with 3 fighters; Russians defend with 2 aaGuns, 1 airfield, 2 armour, 10 artilleries, 1 factory_major, 2 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians roll AA dice in Russia : 0/6 hits, 1.00 expected hits
                    Germans roll dice for 19 armour, 3 bombers, 2 fighters, 2 infantry, 6 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 11/34 hits, 15.67 expected hits
                    Russians roll dice for 2 aaGuns, 2 armour, 10 artilleries, 6 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 12/34 hits, 14.00 expected hits
                    9 infantry owned by the Russians, 2 infantry owned by the Germans, 4 armour owned by the Germans, 2 aaGuns owned by the Russians and 6 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 15 armour, 3 bombers, 2 fighters and 2 tactical_bombers in Russia, round 3 : 11/22 hits, 11.33 expected hits
                    Russians roll dice for 2 armour, 10 artilleries, 6 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 8/25 hits, 11.00 expected hits
                    5 infantry owned by the Russians, 6 artilleries owned by the Russians and 8 armour owned by the Germans lost in Russia
                    Germans roll dice for 7 armour, 3 bombers, 2 fighters and 2 tactical_bombers in Russia, round 4 : 6/14 hits, 7.33 expected hits
                    Russians roll dice for 2 armour, 4 artilleries, 6 fighters, 1 mech_infantry and 1 tactical_bomber in Russia, round 4 : 7/14 hits, 7.33 expected hits
                    1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 4 artilleries owned by the Russians, 1 bomber owned by the Germans and 6 armour owned by the Germans lost in Russia
                    Germans roll dice for 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers in Russia, round 5 : 3/7 hits, 3.83 expected hits
                    Russians roll dice for 1 armour, 6 fighters and 1 tactical_bomber in Russia, round 5 : 6/8 hits, 5.00 expected hits
                    1 tactical_bomber owned by the Russians, 1 fighter owned by the ANZAC, 1 armour owned by the Russians, 1 fighter owned by the Germans, 2 bombers owned by the Germans, 1 armour owned by the Germans and 2 tactical_bombers owned by the Germans lost in Russia
                1 fighter owned by the Germans retreated
                Russians win with 5 fighters remaining. Battle score for attacker is -87
                Casualties for Germans: 19 armour, 3 bombers, 1 fighter, 2 infantry, 6 mech_infantrys and 2 tactical_bombers
                Casualties for Russians: 2 aaGuns, 2 armour, 10 artilleries, 14 infantry, 1 mech_infantry and 1 tactical_bomber
                Casualties for ANZAC: 1 fighter
    
        Non Combat Move - Germans
            1 infantry moved from Rostov to Stalingrad
            1 fighter moved from Russia to Stalingrad
            1 aaGun moved from Normandy Bordeaux to France
            1 infantry moved from Normandy Bordeaux to France
            1 armour moved from Poland to Germany
            1 armour and 1 mech_infantry moved from Eastern Poland to Germany
            1 aaGun moved from Northern Belarus to Leningrad
            1 infantry moved from Northern Belarus to Leningrad
            1 infantry moved from Northern Belarus to Smolensk
    
        Place Units - Germans
            1 destroyer placed in 115 Sea Zone
            7 infantry placed in Western Germany
            2 armour, 3 infantry and 2 mech_infantrys placed in Germany
            Germans undo move 3.
            1 infantry placed in Leningrad
            Germans undo move 3.
            1 armour, 3 infantry and 2 mech_infantrys placed in Germany
            1 armour placed in Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -4.33
    Germans regular : -7.17
    Russians AA : -1.00
    

    Savegame

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