@gamerman01 I tend to roll play the madman as the Axis.
L21 Pejon_88 (Axis) vs aagamerz13 (Allies + 16)
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 10 PUs; Combat Move - ANZAC 1 fighter moved from 54 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Egypt 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from 45 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 1 destroyer moved from 39 Sea Zone to 76 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 11 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from Western Germany to 104 Sea Zone 1 bomber moved from Germany to Baltic States 1 bomber moved from Germany to Novgorod 8 infantry moved from Vyborg to Novgorod 2 infantry moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus 1 armour and 1 mech_infantry moved from Germany to Baltic States 1 infantry moved from Eastern Poland to Baltic States 2 infantry moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov Combat - Germans Battle in Baltic States Germans attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Baltic States Germans roll dice for 1 armour and 1 bomber in Baltic States, round 3 : 1/2 hits, 1,17 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in 104 Sea Zone Germans attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Novgorod Germans attack with 1 bomber and 8 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 bomber and 8 infantry in Novgorod, round 2 : 3/9 hits, 2,00 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 bomber and 8 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 fighter and 1 tactical_bomber moved from Rostov to Ukraine 1 aaGun, 1 artillery and 1 infantry moved from Western Ukraine to Ukraine 1 bomber moved from Novgorod to Ukraine 5 armour and 20 mech_infantrys moved from Eastern Poland to Ukraine 3 infantry moved from Eastern Poland to Western Ukraine 1 aaGun moved from Eastern Poland to Western Ukraine 1 aaGun and 3 artilleries moved from Eastern Poland to Bessarabia 1 mech_infantry moved from Poland to Bessarabia 5 mech_infantrys moved from Germany to Eastern Poland 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France Germans take Southern France from Neutral_Axis 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 bomber moved from Baltic States to Western Germany 1 fighter and 1 tactical_bomber moved from Belarus to Ukraine 1 fighter and 2 tactical_bombers moved from 104 Sea Zone to Western Germany 1 fighter moved from 104 Sea Zone to 112 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 125 Sea Zone to 112 Sea Zone 1 aaGun and 1 artillery moved from Normandy Bordeaux to Southern France 1 aaGun and 1 infantry moved from Western Germany to France Place Units - Germans 3 artilleries placed in Ukraine 10 mech_infantrys placed in Germany 1 submarine placed in 110 Sea Zone 1 mech_infantry placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Russians regular : 0,67 Germans regular : -1,00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Rostov 1 artillery moved from Bryansk to Rostov 1 fighter moved from Bryansk to Rostov 2 infantry moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Bryansk to Belarus Combat - Russians Battle in Rostov Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 4 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Russians 3 artilleries and 7 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Belarus to Bryansk 1 fighter moved from Rostov to Bryansk 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Tambov 2 infantry moved from Samara to Vologda 1 artillery and 2 infantry moved from Samara to Russia Place Units - Russians 1 artillery and 9 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 27 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 1.33 Russians regular : -2.50
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 2 destroyers, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone 1 artillery moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 2 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Kansu 1 fighter moved from Suiyuyan to Kansu 1 infantry moved from Suiyuyan to Kansu 1 armour, 2 artilleries and 3 infantry moved from Shensi to Kansu 1 bomber moved from Kweichow to Kansu 1 fighter and 1 tactical_bomber moved from Anhwe to Kansu 1 bomber moved from French Indo China to Kansu 1 destroyer moved from 35 Sea Zone to 55 Sea Zone Combat - Japanese Battle in Kansu Japanese attack with 1 armour, 2 artilleries, 2 bombers, 3 fighters, 4 infantry and 2 tactical_bombers Chinese defend with 10 infantry Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 3 fighters, 4 infantry and 2 tactical_bombers in Kansu, round 2 : 3/14 hits, 6,33 expected hits Chinese roll dice for 10 infantry in Kansu, round 2 : 4/10 hits, 3,33 expected hits 4 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 3 fighters and 2 tactical_bombers in Kansu, round 3 : 6/10 hits, 5,33 expected hits Chinese roll dice for 7 infantry in Kansu, round 3 : 6/7 hits, 2,33 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 2 artilleries owned by the Japanese, 1 armour owned by the Japanese and 6 infantry owned by the Chinese lost in Kansu Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Kansu, round 4 : 2/4 hits, 2,50 expected hits Chinese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is -38 Casualties for Japanese: 1 armour, 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers Casualties for Chinese: 10 infantry Battle in Burma Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 2,67 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan 3 infantry moved from Kweichow to Shensi 1 infantry moved from Hunan to Kweichow 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 2 infantry moved from Shantung to Anhwe 1 infantry moved from Shantung to Jehol 1 mech_infantry moved from Yunnan to Kweichow 1 artillery moved from Shan State to Yunnan 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone 1 carrier and 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 55 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 1 bomber moved from Kansu to French Indo China 1 bomber moved from Kansu to Kweichow 1 fighter moved from Kansu to Yunnan Place Units - Japanese 1 artillery and 2 infantry placed in Shantung 1 artillery and 2 infantry placed in French Indo China 1 carrier and 2 destroyers placed in 37 Sea Zone 1 artillery and 1 infantry placed in Japan 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 carrier EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 carrier EDIT: Removing units owned by Japanese from Philippines: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 5,00 Americans regular : 0,67 Japanese regular : -3,50 UK_Pacific regular : 0,33
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Crazy Chinese.
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@pejon_88 see if that battle result helps allies or not…
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@aagamerz13 long term
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 6 fighters and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone 1 mech_infantry moved from 83 Sea Zone to French West Africa 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 1 tactical_bomber moved from Queensland to 55 Sea Zone 3 fighters moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to New Guinea Combat - Americans Battle in French West Africa Battle in New Guinea Americans attack with 2 fighters and 2 infantry Japanese defend with 1 artillery Americans roll dice for 2 fighters and 2 infantry in New Guinea, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in New Guinea Americans win, taking French West Africa from Neutral_Axis, taking New Guinea from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 55 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from New Guinea to 54 Sea Zone 3 fighters moved from 55 Sea Zone to Queensland 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 cruiser moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 2 infantry moved from Brazil to British Guiana 1 infantry moved from Central United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from Eastern United States to 91 Sea Zone 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 3 fighters placed in Western United States 3 fighters placed in Eastern United States 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 1.50 Japanese regular : -0.67
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter Japanese defend with 1 infantry Chinese roll dice for 1 fighter in Sikang, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter in Sikang, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter in Sikang, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter in Sikang, round 5 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Kansu Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : -1.33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 6 fighters and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone 1 mech_infantry moved from 83 Sea Zone to French West Africa 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 1 tactical_bomber moved from Queensland to 55 Sea Zone 3 fighters moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to New Guinea Combat - Americans Battle in French West Africa Battle in New Guinea Americans attack with 2 fighters and 2 infantry Japanese defend with 1 artillery Americans roll dice for 2 fighters and 2 infantry in New Guinea, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in New Guinea Americans win, taking French West Africa from Neutral_Axis, taking New Guinea from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 55 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from New Guinea to 54 Sea Zone 3 fighters moved from 55 Sea Zone to Queensland 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 cruiser moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 2 infantry moved from Brazil to British Guiana 1 infantry moved from Central United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from Eastern United States to 91 Sea Zone 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 3 fighters placed in Western United States 3 fighters placed in Eastern United States 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter Japanese defend with 1 infantry Chinese roll dice for 1 fighter in Sikang, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter in Sikang, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter in Sikang, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter in Sikang, round 5 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Kansu Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 2 destroyers, 1 factory_minor and 2 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from India to Burma 1 tactical_bomber moved from India to Burma 1 infantry moved from India to Burma 2 infantry moved from Egypt to Alexandria 2 fighters moved from Egypt to Alexandria 1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland British take Italian Somaliland from Italians Combat - British Battle in Burma British attack with 3 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 3 infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma British roll dice for 2 infantry and 1 tactical_bomber in Burma, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Alexandria British attack with 2 fighters and 2 infantry Italians defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Alexandria, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters and 2 infantry in Alexandria, round 3 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters moved from Iraq to Bryansk 1 infantry moved from Syria to Iraq 1 mech_infantry moved from Syria to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 2 mech_infantrys moved from Belgian Congo to Egypt 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 fighters moved from Alexandria to Egypt 1 tactical_bomber moved from Burma to India 1 carrier moved from 106 Sea Zone to 91 Sea Zone Place Units - British 1 factory_minor placed in Persia 2 infantry placed in Egypt 2 destroyers placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3 British collect 31 PUs (3 lost to blockades); end with 32 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 1.50 Italians regular : -0.67 Japanese regular : -1.67 British regular : -2.50
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 6 fighters and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone 1 mech_infantry moved from 83 Sea Zone to French West Africa 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 1 tactical_bomber moved from Queensland to 55 Sea Zone 3 fighters moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to New Guinea Combat - Americans Battle in French West Africa Battle in New Guinea Americans attack with 2 fighters and 2 infantry Japanese defend with 1 artillery Americans roll dice for 2 fighters and 2 infantry in New Guinea, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in New Guinea Americans win, taking French West Africa from Neutral_Axis, taking New Guinea from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 55 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from New Guinea to 54 Sea Zone 3 fighters moved from 55 Sea Zone to Queensland 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 cruiser moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 2 infantry moved from Brazil to British Guiana 1 infantry moved from Central United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from Eastern United States to 91 Sea Zone 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 3 fighters placed in Western United States 3 fighters placed in Eastern United States 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter Japanese defend with 1 infantry Chinese roll dice for 1 fighter in Sikang, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter in Sikang, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter in Sikang, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter in Sikang, round 5 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Kansu Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 2 destroyers, 1 factory_minor and 2 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from India to Burma 1 tactical_bomber moved from India to Burma 1 infantry moved from India to Burma 2 infantry moved from Egypt to Alexandria 2 fighters moved from Egypt to Alexandria 1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland British take Italian Somaliland from Italians Combat - British Battle in Burma British attack with 3 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 3 infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma British roll dice for 2 infantry and 1 tactical_bomber in Burma, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Alexandria British attack with 2 fighters and 2 infantry Italians defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Alexandria, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters and 2 infantry in Alexandria, round 3 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters moved from Iraq to Bryansk 1 infantry moved from Syria to Iraq 1 mech_infantry moved from Syria to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 2 mech_infantrys moved from Belgian Congo to Egypt 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 fighters moved from Alexandria to Egypt 1 tactical_bomber moved from Burma to India 1 carrier moved from 106 Sea Zone to 91 Sea Zone Place Units - British 1 factory_minor placed in Persia 2 infantry placed in Egypt 2 destroyers placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3 British collect 31 PUs (3 lost to blockades); end with 32 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Persia: 1 factory_minor EDIT: Adding units owned by British to Iraq: 1 factory_minor EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 1.50 Italians regular : -0.67 Japanese regular : -1.67 British regular : -2.50
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@aagamerz13 We’ll see.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Tobruk to Alexandria 1 fighter moved from Tobruk to Alexandria 1 bomber moved from Southern Italy to Alexandria 2 armour moved from Ukraine to Rostov 2 fighters moved from 95 Sea Zone to Malta 2 infantry moved from Southern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta Combat - Italians Battle in Cyprus Battle in Rostov Italians attack with 2 armour Russians defend with 1 artillery Italians roll dice for 2 armour in Rostov, round 2 : 1/2 hits, 1,00 expected hits Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Rostov Italians win, taking Cyprus from British, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Alexandria Italians attack with 1 bomber, 1 fighter and 2 infantry British defend with 2 infantry Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Alexandria, round 2 : 0/4 hits, 1,50 expected hits British roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Alexandria, round 3 : 2/4 hits, 1,50 expected hits British roll dice for 2 infantry in Alexandria, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Malta Italians attack with 2 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 2 infantry in Malta, round 2 : 1/4 hits, 1,33 expected hits British roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Malta to 95 Sea Zone 1 fighter moved from Alexandria to Tobruk 1 bomber moved from Alexandria to Tobruk 1 aaGun, 1 artillery and 2 infantry moved from Western Ukraine to Ukraine Place Units - Italians 1 destroyer placed in 95 Sea Zone 1 fighter placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Libya: 1 armour and 1 mech_infantry EDIT: Adding units owned by Italians to Tobruk: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : -1,33 Russians regular : -0,33 British regular : -1,67
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 7 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in Dutch New Guinea Non Combat Move - ANZAC Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 7 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in Dutch New Guinea Non Combat Move - ANZAC Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 1 destroyer moved from 76 Sea Zone to 98 Sea Zone Combat - French Battle in 98 Sea Zone French attack with 1 destroyer Italians defend with 1 submarine French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone French win, taking 98 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.33 French regular : 0.33
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 6 infantry, 7 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Ukraine to Volgograd 1 bomber, 1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd 2 mech_infantrys moved from Ukraine to Caucasus 1 bomber moved from Western Germany to Caucasus 1 fighter moved from 112 Sea Zone to 114 Sea Zone 1 submarine moved from 110 Sea Zone to 114 Sea Zone 2 tactical_bombers moved from Western Germany to 114 Sea Zone 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Ukraine to Tambov 1 fighter and 1 tactical_bomber moved from Ukraine to Tambov 1 fighter moved from Southern Italy to Caucasus Combat - Germans Battle in Volgograd Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2,17 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Tambov Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 114 Sea Zone Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Non Combat Move - Germans 1 submarine moved from 109 Sea Zone to 111 Sea Zone 1 infantry moved from Novgorod to Belarus 6 infantry moved from Novgorod to Archangel 1 aaGun, 10 armour, 5 artilleries, 9 infantry and 20 mech_infantrys moved from Ukraine to Rostov 1 mech_infantry moved from Bessarabia to Rostov 1 fighter moved from Western Germany to Southern Italy 1 aaGun moved from France to Western Germany 1 aaGun, 1 artillery and 1 infantry moved from Southern France to France 2 tactical_bombers moved from 114 Sea Zone to Western Germany 1 fighter moved from 114 Sea Zone to 112 Sea Zone 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 aaGun and 3 artilleries moved from Bessarabia to Ukraine 4 mech_infantrys moved from Eastern Poland to Ukraine 1 fighter and 1 tactical_bomber moved from Tambov to Rostov 1 fighter moved from Volgograd to Rostov 1 tactical_bomber moved from Volgograd to Rostov 1 fighter moved from Caucasus to Rostov 1 bomber moved from Caucasus to Rostov 10 mech_infantrys moved from Germany to Eastern Poland 1 aaGun and 2 infantry moved from Western Ukraine to Ukraine 1 mech_infantry moved from Western Germany to Poland 1 armour moved from Baltic States to Bessarabia 1 bomber moved from Volgograd to Eastern Poland 1 submarine moved from 92 Sea Zone to 95 Sea Zone Place Units - Germans 2 submarines placed in 112 Sea Zone 1 fighter placed in Western Germany 3 infantry placed in Novgorod 3 infantry placed in Ukraine 7 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : 1,67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Samara to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 1 infantry moved from Northwest Persia to Caucasus 1 fighter moved from Bryansk to Caucasus 2 armour, 10 artilleries, 40 infantry and 1 mech_infantry moved from Bryansk to Ukraine 1 artillery moved from Russia to Smolensk 2 infantry moved from Russia to Smolensk Combat - Russians Battle in Caucasus Russians attack with 1 fighter and 1 infantry Germans defend with 2 mech_infantrys Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Smolensk Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Volgograd Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Ukraine Russians attack with 2 armour, 10 artilleries, 40 infantry and 1 mech_infantry Germans defend with 2 aaGuns, 3 artilleries, 1 factory_minor, 5 infantry and 4 mech_infantrys; Italians defend with 1 aaGun, 1 artillery and 2 infantry Russians roll dice for 2 armour, 10 artilleries, 40 infantry and 1 mech_infantry in Ukraine, round 2 : 9/53 hits, 12.83 expected hits Germans roll dice for 3 aaGuns, 4 artilleries, 7 infantry and 4 mech_infantrys in Ukraine, round 2 : 8/15 hits, 5.00 expected hits 8 infantry owned by the Russians, 2 aaGuns owned by the Germans, 1 aaGun owned by the Italians, 5 infantry owned by the Germans and 1 infantry owned by the Italians lost in Ukraine 1 mech_infantry owned by the Russians, 32 infantry owned by the Russians, 2 armour owned by the Russians and 10 artilleries owned by the Russians retreated to Bryansk Germans win with 4 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 8 infantry Casualties for Germans: 2 aaGuns and 5 infantry Casualties for Italians: 1 aaGun and 1 infantry Non Combat Move - Russians 5 infantry moved from Russia to Tambov 1 artillery and 4 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk 1 fighter moved from Caucasus to Bryansk Place Units - Russians 8 infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : 1.33 Russians regular : -3.83
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@aagamerz13 edit losses for ukraineas only 1 round
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 5 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Shensi to Tsinghai 1 infantry moved from Shensi to Kansu 1 mech_infantry moved from Kweichow to Kansu 1 bomber moved from Kweichow to Kansu 1 fighter moved from Yunnan to Kansu 1 bomber moved from French Indo China to Tsinghai 2 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 fighter moved from 35 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 submarine moved from 35 Sea Zone to 55 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 46 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Dutch New Guinea Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 1/4 hits, 1,50 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Kansu Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry Chinese defend with 1 fighter Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Kansu, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 1 fighter in Kansu, round 2 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Chinese: 1 fighter Battle in Tsinghai Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Tsinghai, round 2 : 1/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 55 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits Americans roll dice for 1 cruiser in 55 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Casualties for Americans: 1 cruiser Battle in Burma Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 2,67 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 infantry moved from Szechwan to Sikang 1 infantry moved from Hopei to Shensi 1 infantry moved from Chahar to Hopei 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Jehol to Chahar 1 infantry moved from Shantung to Jehol 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 destroyer moved from 37 Sea Zone to 55 Sea Zone 1 fighter moved from 46 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Burma to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 2 submarines moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to Philippines 1 artillery moved from Japan to 6 Sea Zone 1 artillery moved from Shantung to Anhwe 1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Tsinghai to Kweichow 1 fighter moved from Kansu to Shensi 1 bomber moved from Kansu to French Indo China 1 aaGun moved from Yunnan to Kweichow Place Units - Japanese 1 destroyer placed in 37 Sea Zone 1 artillery and 1 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in Shantung 3 submarines and 1 transport placed in 6 Sea Zone 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : 0,50 Japanese regular : -3,33 UK_Pacific regular : 0,33 ANZAC regular : -0,33
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@aagamerz13 Intense first rounds of the game. Axis is trying to get a serious grip!
Guess we were both lucky in Ukraine, me more so with way above average defensive dice, but you could have easily have managed to take the territory leaving Moscow quite exposed.