@SuperbattleshipYamato I know the game favors the Allies but I hope I can be a worthy Axis opponent. That one move where I lost my two transports jacked me up. I’m trying to figure out how to recover from that loss.TheDiceMatter.tsvg
VampyreLayer (al) vs Enigma (ax)
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@Enigma Glemte at rykke den ene franske inf. til vesttyskland så det edit’ede jeg lige.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 8 armour, 1 artillery, 1 factory_major, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 17 infantry moved from Germany to Western Germany 4 bombers moved from Bryansk to Western Germany 1 armour moved from Russia to Archangel Germans take Smolensk from Russians Germans take Archangel from Russians 1 armour moved from Russia to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Samara 1 artillery moved from Russia to Samara 1 mech_infantry moved from Russia to Tambov 2 armour moved from Russia to Tambov 3 infantry moved from Ukraine to Rostov 2 armour moved from Russia to Rostov Combat - Germans Battle in Tambov Germans attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 armour and 1 mech_infantry in Tambov, round 2 : 3/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 2 armour and 3 infantry Russians defend with 2 infantry Germans roll dice for 2 armour and 3 infantry in Rostov, round 2 : 0/5 hits, 1,50 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 armour and 3 infantry in Rostov, round 3 : 1/5 hits, 1,50 expected hits Russians roll dice for 2 infantry in Rostov, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans roll dice for 2 armour and 2 infantry in Rostov, round 4 : 0/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 armour and 2 infantry in Rostov, round 5 : 4/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Rostov, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Western Germany Germans attack with 2 armour, 4 bombers and 17 infantry British defend with 1 aaGun, 1 airfield, 1 armour, 7 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry; French defend with 1 infantry British roll AA dice in Western Germany : 0/3 hits, 0,50 expected hits Germans roll dice for 2 armour, 4 bombers and 17 infantry in Western Germany, round 2 : 3/23 hits, 6,50 expected hits British roll dice for 1 aaGun, 1 armour, 7 artilleries, 4 infantry and 1 mech_infantry in Western Germany, round 2 : 5/13 hits, 4,50 expected hits 1 aaGun owned by the British, 5 infantry owned by the Germans, 1 infantry owned by the French and 1 infantry owned by the British lost in Western Germany Germans roll dice for 2 armour, 4 bombers and 12 infantry in Western Germany, round 3 : 5/18 hits, 5,67 expected hits British roll dice for 1 armour, 7 artilleries, 2 infantry and 1 mech_infantry in Western Germany, round 3 : 3/11 hits, 3,83 expected hits 1 mech_infantry owned by the British, 3 infantry owned by the Germans, 2 artilleries owned by the British and 2 infantry owned by the British lost in Western Germany Germans roll dice for 2 armour, 4 bombers and 9 infantry in Western Germany, round 4 : 2/15 hits, 5,17 expected hits British roll dice for 1 armour and 5 artilleries in Western Germany, round 4 : 2/6 hits, 2,17 expected hits 2 infantry owned by the Germans and 2 artilleries owned by the British lost in Western Germany Germans roll dice for 2 armour, 4 bombers and 7 infantry in Western Germany, round 5 : 4/13 hits, 4,83 expected hits British roll dice for 1 armour and 3 artilleries in Western Germany, round 5 : 1/4 hits, 1,50 expected hits 1 infantry owned by the Germans, 3 artilleries owned by the British and 1 armour owned by the British lost in Western Germany Germans win, taking Western Germany from British with 2 armour, 4 bombers and 6 infantry remaining. Battle score for attacker is 22 Casualties for Germans: 11 infantry Casualties for British: 1 aaGun, 1 armour, 7 artilleries, 3 infantry and 1 mech_infantry Casualties for French: 1 infantry Battle in Samara Germans attack with 1 armour and 1 artillery Russians defend with 1 infantry Germans roll dice for 1 armour and 1 artillery in Samara, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour and 1 artillery in Samara, round 3 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour and 1 artillery in Samara, round 4 : 2/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Samara, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for Russians: 1 infantry Non Combat Move - Germans 4 bombers moved from Western Germany to Germany 2 tactical_bombers moved from Western Ukraine to Germany 1 fighter moved from Bryansk to Germany 2 tactical_bombers moved from Bryansk to Germany 1 artillery moved from Norway to Finland 2 infantry moved from Norway to Finland 1 cruiser and 1 transport moved from 113 Sea Zone to 115 Sea Zone Place Units - Germans 1 factory_major placed in Slovakia Hungary 8 armour, 1 artillery and 1 mech_infantry placed in Germany 1 fighter placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6 Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
British AA : -0,50 Russians regular : -0,33 Germans regular : -7,50 British regular : -1,00
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@enigma OK. Jeg glemte også noget non combat, så jeg poster lige igen.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 8 armour, 1 artillery, 1 factory_major, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 17 infantry moved from Germany to Western Germany 4 bombers moved from Bryansk to Western Germany 1 armour moved from Russia to Archangel Germans take Smolensk from Russians Germans take Archangel from Russians 1 armour moved from Russia to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Samara 1 artillery moved from Russia to Samara 1 mech_infantry moved from Russia to Tambov 2 armour moved from Russia to Tambov 3 infantry moved from Ukraine to Rostov 2 armour moved from Russia to Rostov Combat - Germans Battle in Tambov Germans attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 armour and 1 mech_infantry in Tambov, round 2 : 3/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 2 armour and 3 infantry Russians defend with 2 infantry Germans roll dice for 2 armour and 3 infantry in Rostov, round 2 : 0/5 hits, 1,50 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 armour and 3 infantry in Rostov, round 3 : 1/5 hits, 1,50 expected hits Russians roll dice for 2 infantry in Rostov, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans roll dice for 2 armour and 2 infantry in Rostov, round 4 : 0/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 armour and 2 infantry in Rostov, round 5 : 4/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Rostov, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Western Germany Germans attack with 2 armour, 4 bombers and 17 infantry British defend with 1 aaGun, 1 airfield, 1 armour, 7 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry; French defend with 1 infantry British roll AA dice in Western Germany : 0/3 hits, 0,50 expected hits Germans roll dice for 2 armour, 4 bombers and 17 infantry in Western Germany, round 2 : 3/23 hits, 6,50 expected hits British roll dice for 1 aaGun, 1 armour, 7 artilleries, 4 infantry and 1 mech_infantry in Western Germany, round 2 : 5/13 hits, 4,50 expected hits 1 aaGun owned by the British, 5 infantry owned by the Germans, 1 infantry owned by the French and 1 infantry owned by the British lost in Western Germany Germans roll dice for 2 armour, 4 bombers and 12 infantry in Western Germany, round 3 : 5/18 hits, 5,67 expected hits British roll dice for 1 armour, 7 artilleries, 2 infantry and 1 mech_infantry in Western Germany, round 3 : 3/11 hits, 3,83 expected hits 1 mech_infantry owned by the British, 3 infantry owned by the Germans, 2 artilleries owned by the British and 2 infantry owned by the British lost in Western Germany Germans roll dice for 2 armour, 4 bombers and 9 infantry in Western Germany, round 4 : 2/15 hits, 5,17 expected hits British roll dice for 1 armour and 5 artilleries in Western Germany, round 4 : 2/6 hits, 2,17 expected hits 2 infantry owned by the Germans and 2 artilleries owned by the British lost in Western Germany Germans roll dice for 2 armour, 4 bombers and 7 infantry in Western Germany, round 5 : 4/13 hits, 4,83 expected hits British roll dice for 1 armour and 3 artilleries in Western Germany, round 5 : 1/4 hits, 1,50 expected hits 1 infantry owned by the Germans, 3 artilleries owned by the British and 1 armour owned by the British lost in Western Germany Germans win, taking Western Germany from British with 2 armour, 4 bombers and 6 infantry remaining. Battle score for attacker is 22 Casualties for Germans: 11 infantry Casualties for British: 1 aaGun, 1 armour, 7 artilleries, 3 infantry and 1 mech_infantry Casualties for French: 1 infantry Battle in Samara Germans attack with 1 armour and 1 artillery Russians defend with 1 infantry Germans roll dice for 1 armour and 1 artillery in Samara, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour and 1 artillery in Samara, round 3 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour and 1 artillery in Samara, round 4 : 2/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Samara, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for Russians: 1 infantry Non Combat Move - Germans 4 bombers moved from Western Germany to Germany 2 tactical_bombers moved from Western Ukraine to Germany 1 fighter moved from Bryansk to Germany 2 tactical_bombers moved from Bryansk to Germany 1 artillery moved from Norway to Finland 2 infantry moved from Norway to Finland 1 cruiser and 1 transport moved from 113 Sea Zone to 115 Sea Zone Place Units - Germans 1 factory_major placed in Slovakia Hungary 8 armour, 1 artillery and 1 mech_infantry placed in Germany 1 fighter placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6 Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Russia: 6 armour EDIT: Adding units owned by Germans to Western Ukraine: 6 armour EDIT: Removing units owned by Germans from Bryansk: 3 aaGuns EDIT: Adding units owned by Germans to Russia: 1 aaGun EDIT: Adding units owned by Germans to Western Ukraine: 2 aaGuns EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : -0,50 Russians regular : -0,33 Germans regular : -7,50 British regular : -1,00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Combat Move - Russians 1 infantry moved from Timguska to Kansu Chinese take Kansu from Japanese Combat - Russians Non Combat Move - Russians 3 infantry moved from Timguska to Novosibirsk 8 infantry moved from Yenisey to Timguska 2 aaGuns moved from Yenisey to Timguska Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 4 armour, 1 artillery, 1 factory_minor, 3 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Shan State to Burma 3 infantry moved from Shan State to Burma 3 armour moved from French Indo China to Burma 1 artillery moved from Yunnan to Burma 2 mech_infantrys moved from Yunnan to Burma 2 infantry moved from Yunnan to Burma 2 artilleries and 5 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 armour moved from Buryatia to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 armour moved from Ulaanbaatar to Dzavhan Japanese take Dzavhan from Russians 1 mech_infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Chahar to Kansu 1 tactical_bomber moved from Shensi to Kansu 1 armour moved from Tsinghai to Turkmenistan Japanese take Kazakhstan from Russians Japanese take Turkmenistan from Russians 1 artillery moved from Persia to 80 Sea Zone 1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 artillery moved from 72 Sea Zone to Tanganyika Territory 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Northern Territory 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery moved from 45 Sea Zone to Dutch New Guinea 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Dutch New Guinea 1 battleship moved from 42 Sea Zone to 45 Sea Zone 1 transport moved from 6 Sea Zone to 8 Sea Zone 2 infantry moved from Aleutian Islands to 8 Sea Zone 2 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska Combat - Japanese Battle in Alaska Battle in Northern Territory Battle in Tanganyika Territory Battle in Dutch New Guinea Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 1 battleship in Dutch New Guinea, round 2 : 1/1 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Alaska from Americans, taking Northern Territory from ANZAC, taking Tanganyika Territory from British, taking Dutch New Guinea from ANZAC with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Burma Japanese attack with 3 armour, 2 artilleries, 5 infantry and 2 mech_infantrys British defend with 1 infantry Japanese roll dice for 3 armour, 2 artilleries, 5 infantry and 2 mech_infantrys in Burma, round 2 : 2/12 hits, 3,67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 3 armour, 2 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kansu Japanese attack with 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Kansu, round 2 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kansu Japanese win, taking Kansu from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Kansu to Russia 2 bombers and 1 tactical_bomber moved from Russia to Germany 1 aaGun moved from Shan State to Burma 1 armour moved from Suiyuyan to Kweichow 3 armour moved from Chahar to Kweichow 1 mech_infantry moved from Chahar to Kweichow 1 mech_infantry moved from Kiangsu to Hunan 2 armour moved from Kiangsu to Hunan 2 infantry moved from Kiangsi to Kwangsi 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 7 Sea Zone 1 carrier moved from 6 Sea Zone to 7 Sea Zone 1 carrier and 2 destroyers moved from 36 Sea Zone to 45 Sea Zone 1 carrier and 1 cruiser moved from 42 Sea Zone to 45 Sea Zone 1 carrier moved from 41 Sea Zone to 42 Sea Zone 3 carriers, 1 destroyer and 1 submarine moved from 42 Sea Zone to 55 Sea Zone 2 fighters moved from Dutch New Guinea to 45 Sea Zone 2 tactical_bombers moved from Dutch New Guinea to 45 Sea Zone 1 tactical_bomber moved from Dutch New Guinea to 55 Sea Zone 1 fighter moved from Dutch New Guinea to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from Malaya to 55 Sea Zone 2 fighters moved from 41 Sea Zone to Persia 2 fighters moved from Szechwan to Russia 1 fighter moved from Yunnan to Malaya 1 aaGun moved from Yakut S.S.R. to Yenisey 1 artillery moved from Amur to Korea 1 infantry moved from Amur to Korea 1 artillery and 1 infantry moved from Buryatia to Amur Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 submarines EDIT: Adding units owned by Japanese to 33 Sea Zone: 2 submarines EDIT: Turning off Edit Mode 3 transports placed in 6 Sea Zone 1 artillery and 3 infantry placed in Japan 1 factory_minor placed in Persia 2 armour and 1 mech_infantry placed in Malaya 2 armour and 1 mech_infantry placed in French Indo China Turn Complete - Japanese Japanese collect 79 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : -1,17 UK_Pacific regular : 0,67 ANZAC regular : -0,33
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 armour, 1 carrier, 3 destroyers and 2 fighters; Remaining resources: 2 PUs; Combat Move - Americans 4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone 4 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany 2 artilleries and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 2 artilleries and 1 infantry moved from 112 Sea Zone to Western Germany 3 armour moved from Southern France to Western Germany 1 mech_infantry moved from Southern France to Western Germany 1 bomber moved from United Kingdom to Western Germany Combat - Americans Battle in Western Germany Americans attack with 3 armour, 6 artilleries, 1 bomber, 5 infantry and 1 mech_infantry Germans defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 6 infantry Americans roll dice for 2 battleships and 1 cruiser in Western Germany, round 2 : 2/3 hits, 1,83 expected hits Americans roll dice for 3 armour, 6 artilleries, 1 bomber, 5 infantry and 1 mech_infantry in Western Germany, round 2 : 8/16 hits, 6,17 expected hits Germans roll dice for 2 armour and 6 infantry in Western Germany, round 2 : 2/8 hits, 3,00 expected hits 6 infantry owned by the Germans, 2 armour owned by the Germans and 2 infantry owned by the Americans lost in Western Germany Americans win, taking Western Germany from Germans with 3 armour, 6 artilleries, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 24 Casualties for Americans: 2 infantry Casualties for Germans: 2 armour and 6 infantry Non Combat Move - Americans 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 bomber moved from Western Germany to United Kingdom 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries moved from 91 Sea Zone to Morocco 4 infantry moved from 91 Sea Zone to Morocco 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 carriers moved from 54 Sea Zone to 62 Sea Zone 2 cruisers moved from 54 Sea Zone to 62 Sea Zone 1 battleship moved from 54 Sea Zone to 62 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 62 Sea Zone 3 fighters moved from 54 Sea Zone to 62 Sea Zone 1 transport moved from 54 Sea Zone to 51 Sea Zone Place Units - Americans 3 armour placed in Holland Belgium 1 carrier and 3 destroyers placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 2,00 Germans regular : -1,00
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 armour, 1 carrier, 3 destroyers and 2 fighters; Remaining resources: 2 PUs; Combat Move - Americans 4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone 4 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany 2 artilleries and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 2 artilleries and 1 infantry moved from 112 Sea Zone to Western Germany 3 armour moved from Southern France to Western Germany 1 mech_infantry moved from Southern France to Western Germany 1 bomber moved from United Kingdom to Western Germany Combat - Americans Battle in Western Germany Americans attack with 3 armour, 6 artilleries, 1 bomber, 5 infantry and 1 mech_infantry Germans defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 6 infantry Americans roll dice for 2 battleships and 1 cruiser in Western Germany, round 2 : 2/3 hits, 1,83 expected hits Americans roll dice for 3 armour, 6 artilleries, 1 bomber, 5 infantry and 1 mech_infantry in Western Germany, round 2 : 8/16 hits, 6,17 expected hits Germans roll dice for 2 armour and 6 infantry in Western Germany, round 2 : 2/8 hits, 3,00 expected hits 6 infantry owned by the Germans, 2 armour owned by the Germans and 2 infantry owned by the Americans lost in Western Germany Americans win, taking Western Germany from Germans with 3 armour, 6 artilleries, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 24 Casualties for Americans: 2 infantry Casualties for Germans: 2 armour and 6 infantry Non Combat Move - Americans 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 bomber moved from Western Germany to United Kingdom 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries moved from 91 Sea Zone to Morocco 4 infantry moved from 91 Sea Zone to Morocco 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 carriers moved from 54 Sea Zone to 62 Sea Zone 2 cruisers moved from 54 Sea Zone to 62 Sea Zone 1 battleship moved from 54 Sea Zone to 62 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 62 Sea Zone 3 fighters moved from 54 Sea Zone to 62 Sea Zone 1 transport moved from 54 Sea Zone to 51 Sea Zone Place Units - Americans 3 armour placed in Holland Belgium 1 carrier and 3 destroyers placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 5 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; Combat Move - British Non Combat Move - British 5 transports moved from 112 Sea Zone to 110 Sea Zone 5 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone 5 infantry moved from 112 Sea Zone to Western Germany 5 artilleries moved from 112 Sea Zone to Western Germany 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 fighter moved from Normandy Bordeaux to 112 Sea Zone 3 fighters moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 battleship and 1 cruiser moved from 92 Sea Zone to 98 Sea Zone 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 carrier moved from 97 Sea Zone to 98 Sea Zone 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 transport moved from 92 Sea Zone to 109 Sea Zone Place Units - British 2 mech_infantrys placed in Union of South Africa 5 artilleries and 5 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,6 British collect 28 PUs; end with 28 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 7 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : 2,00 Germans regular : -1,00
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 91 Sea Zone Italians take 93 Sea Zone from British 1 artillery moved from Northern Italy to Southern France Italians take Southern France from French Combat - Italians Battle in 91 Sea Zone Italians attack with 1 submarine Americans defend with 3 transports 3 transports owned by the Americans lost in 91 Sea Zone Italians win with 1 submarine remaining. Battle score for attacker is 21 Casualties for Americans: 3 transports Non Combat Move - Italians 1 infantry moved from Algeria to Tunisia 1 artillery moved from Greater Southern Germany to Germany 1 armour moved from Southern Italy to Greater Southern Germany 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Germany 2 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy Place Units - Italians 2 artilleries and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 carrier and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to Northern Territory 3 fighters moved from Queensland to Northern Territory Combat - ANZAC Battle in Northern Territory ANZAC attack with 1 artillery, 3 fighters and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Northern Territory, round 2 : 3/5 hits, 2,17 expected hits Japanese roll dice for 2 infantry in Northern Territory, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Northern Territory ANZAC win, taking Northern Territory from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 54 Sea Zone to 62 Sea Zone 1 aaGun moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 3 fighters moved from Northern Territory to 62 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : 0,83
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 carrier and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to Northern Territory 3 fighters moved from Queensland to Northern Territory Combat - ANZAC Battle in Northern Territory ANZAC attack with 1 artillery, 3 fighters and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Northern Territory, round 2 : 3/5 hits, 2,17 expected hits Japanese roll dice for 2 infantry in Northern Territory, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Northern Territory ANZAC win, taking Northern Territory from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 54 Sea Zone to 62 Sea Zone 1 aaGun moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 3 fighters moved from Northern Territory to 62 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Purchase Units - French French buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - French 5 infantry moved from France to Southern France Combat - French Battle in Southern France French attack with 5 infantry Italians defend with 1 artillery, 1 factory_minor and 1 harbour French roll dice for 5 infantry in Southern France, round 2 : 0/5 hits, 0,83 expected hits Italians roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits French roll dice for 5 infantry in Southern France, round 3 : 2/5 hits, 0,83 expected hits Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Southern France French win, taking Southern France from Italians with 5 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - French 1 infantry moved from Egypt to Alexandria Place Units - French 1 fighter and 2 infantry placed in France Turn Complete - French Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,2 French collect 15 PUs (1 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -0,67 French regular : 0,33 Japanese regular : -0,67 ANZAC regular : 0,83
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 10 armour and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 5 infantry moved from Finland to Karelia 1 armour moved from Archangel to Karelia 3 infantry moved from Novgorod to Karelia 4 bombers, 1 fighter and 4 tactical_bombers moved from Germany to Holland Belgium 1 armour moved from Rostov to Northwest Persia Germans take Caucasus from Russians Germans take Northwest Persia from Neutral_Allies 1 armour moved from Samara to Volgograd 2 armour moved from Tambov to Volgograd 1 infantry moved from Rostov to Volgograd Combat - Germans Battle in Karelia Germans attack with 1 armour, 1 artillery and 8 infantry Russians defend with 2 aaGuns and 5 infantry Germans roll dice for 1 armour, 1 artillery and 8 infantry in Karelia, round 2 : 4/10 hits, 2,33 expected hits Russians roll dice for 2 aaGuns and 5 infantry in Karelia, round 2 : 4/5 hits, 1,67 expected hits 2 infantry owned by the Russians, 4 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Karelia Germans roll dice for 1 armour, 1 artillery and 4 infantry in Karelia, round 3 : 2/6 hits, 1,67 expected hits Russians roll dice for 3 infantry in Karelia, round 3 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Russians lost in Karelia Germans roll dice for 1 armour, 1 artillery and 4 infantry in Karelia, round 4 : 4/6 hits, 1,67 expected hits Russians roll dice for 1 infantry in Karelia, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 13 Casualties for Germans: 4 infantry Casualties for Russians: 2 aaGuns and 5 infantry Battle in Holland Belgium Germans attack with 4 bombers, 1 fighter and 4 tactical_bombers Americans defend with 3 armour and 1 factory_minor Germans roll dice for 4 bombers, 1 fighter and 4 tactical_bombers in Holland Belgium, round 2 : 4/9 hits, 5,33 expected hits Americans roll dice for 3 armour in Holland Belgium, round 2 : 2/3 hits, 1,50 expected hits 2 bombers owned by the Germans and 3 armour owned by the Americans lost in Holland Belgium Germans win with 2 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is -6 Casualties for Germans: 2 bombers Casualties for Americans: 3 armour Battle in Volgograd Germans attack with 3 armour and 1 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 3 armour and 1 infantry in Volgograd, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers, 1 fighter and 4 tactical_bombers moved from Holland Belgium to Germany 2 aaGuns moved from Western Ukraine to Eastern Poland 6 armour moved from Western Ukraine to Slovakia Hungary 1 armour moved from Rostov to Western Ukraine 1 mech_infantry moved from Tambov to Western Ukraine 1 fighter moved from Novgorod to Germany Place Units - Germans 10 armour placed in Germany 3 infantry placed in Slovakia Hungary Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : 0,50 Russians regular : 0,67 Germans regular : 3,33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Combat Move - Russians 1 infantry moved from Novosibirsk to Vologda Russians take Vologda from Germans 2 infantry moved from Novosibirsk to Samara Russians take Samara from Germans Combat - Russians Non Combat Move - Russians 8 infantry moved from Timguska to Novosibirsk 2 aaGuns moved from Timguska to Novosibirsk Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 7 armour, 1 carrier, 2 destroyers and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone 2 artilleries and 4 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Dutch New Guinea to New Guinea 1 artillery moved from Dutch New Guinea to New Guinea 2 tactical_bombers moved from 45 Sea Zone to New Guinea 2 fighters moved from 45 Sea Zone to New Guinea 1 armour moved from Turkmenistan to West India Japanese take Eastern Persia from British Japanese take West India from UK_Pacific 1 bomber moved from Germany to Holland Belgium 1 bomber moved from Germany to Holland Belgium 1 infantry moved from Alaska to British Columbia Japanese take British Columbia from British 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 armour moved from Dzavhan to Olgiy Japanese take Olgiy from Russians 1 armour moved from Olgiy to Timguska Japanese take Timguska from Russians 2 artilleries and 4 infantry moved from Yenisey to Timguska Combat - Japanese Strategic bombing raid in Holland Belgium Americans roll AA dice in Holland Belgium : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in Holland Belgium rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Holland Belgium causes 6 damage total. Battle in New Guinea Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in New Guinea, round 2 : 2/6 hits, 3,00 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea Japanese win, taking New Guinea from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Hawaiian Islands Japanese attack with 2 artilleries and 4 infantry Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 2 artilleries and 4 infantry in Hawaiian Islands, round 2 : 1/6 hits, 1,67 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans Non Combat Move - Japanese 2 infantry moved from Kwangsi to Yunnan 2 armour and 1 mech_infantry moved from French Indo China to Burma 2 armour and 1 mech_infantry moved from Hunan to Burma 4 armour and 1 mech_infantry moved from Kweichow to Burma 2 armour and 1 mech_infantry moved from Malaya to Burma 1 artillery moved from Tanganyika Territory to 72 Sea Zone 1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Iraq Japanese take Iraq from Neutral_Axis 2 fighters moved from Persia to 80 Sea Zone 1 artillery moved from Amur to Korea 1 infantry moved from Amur to Korea 1 aaGun moved from Yenisey to Timguska 2 mech_infantrys moved from Kansu to Kweichow 2 fighters and 1 tactical_bomber moved from Russia to Germany 1 destroyer moved from 45 Sea Zone to 46 Sea Zone 2 fighters and 2 tactical_bombers moved from New Guinea to 33 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone 1 transport moved from 2 Sea Zone to 4 Sea Zone 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 1 destroyer moved from 45 Sea Zone to 55 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 1 transport moved from 45 Sea Zone to 33 Sea Zone 3 carriers moved from 55 Sea Zone to 42 Sea Zone 3 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone 3 fighters moved from 55 Sea Zone to 42 Sea Zone 1 submarine moved from 55 Sea Zone to 42 Sea Zone 1 transport moved from 55 Sea Zone to 43 Sea Zone 1 fighter moved from Malaya to Burma 1 bomber moved from Holland Belgium to Germany Place Units - Japanese 1 carrier and 1 destroyer placed in 80 Sea Zone 1 armour placed in Persia 1 fighter placed in Japan 3 armour placed in Malaya 3 armour placed in French Indo China 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 86 PUs; end with 86 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : -1,67 Americans AA : 0,67 ANZAC regular : 0,67
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 69 PUs; Americans buy 4 artilleries, 1 destroyer, 11 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 mech_infantrys moved from Western United States to British Columbia 1 fighter moved from 10 Sea Zone to British Columbia 1 fighter moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 1 bomber moved from United Kingdom to Denmark 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 46 Sea Zone 1 fighter moved from 62 Sea Zone to 55 Sea Zone 4 infantry moved from Morocco to Algeria French take Algeria from Italians 2 artilleries moved from Morocco to Algeria Combat - Americans Battle in Norway Battle in 26 Sea Zone Americans attack with 1 fighter Japanese defend with 3 transports 3 transports owned by the Japanese lost in 26 Sea Zone Americans win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 21 Casualties for Japanese: 3 transports Battle in 46 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 fighter in 55 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 55 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 55 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone Japanese win with no units remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in Denmark Americans attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 artillery and 1 infantry Americans roll dice for 2 battleships in Denmark, round 2 : 1/2 hits, 1,33 expected hits Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Denmark, round 2 : 3/3 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Denmark Americans win, taking Denmark from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in British Columbia Americans attack with 1 fighter and 2 mech_infantrys Japanese defend with 1 infantry Americans roll dice for 1 fighter and 2 mech_infantrys in British Columbia, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in British Columbia Americans win, taking British Columbia from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from British Columbia to 10 Sea Zone 1 fighter moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from 46 Sea Zone to 54 Sea Zone 2 carriers moved from 62 Sea Zone to 54 Sea Zone 2 cruisers moved from 62 Sea Zone to 54 Sea Zone 1 battleship moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from 62 Sea Zone to 54 Sea Zone 1 bomber moved from Denmark to Western Germany 4 transports moved from 109 Sea Zone to 106 Sea Zone 5 transports moved from 101 Sea Zone to 64 Sea Zone 5 transports moved from 64 Sea Zone to 11 Sea Zone 1 transport moved from 51 Sea Zone to 11 Sea Zone Place Units - Americans 3 infantry placed in Western Germany 3 infantry placed in Holland Belgium 3 artilleries and 4 infantry placed in Western United States 1 destroyer and 2 submarines placed in 10 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : 0,00 Germans regular : -0,67
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 69 PUs; Americans buy 4 artilleries, 1 destroyer, 11 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 mech_infantrys moved from Western United States to British Columbia 1 fighter moved from 10 Sea Zone to British Columbia 1 fighter moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 1 bomber moved from United Kingdom to Denmark 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 46 Sea Zone 1 fighter moved from 62 Sea Zone to 55 Sea Zone 4 infantry moved from Morocco to Algeria French take Algeria from Italians 2 artilleries moved from Morocco to Algeria Combat - Americans Battle in Norway Battle in 26 Sea Zone Americans attack with 1 fighter Japanese defend with 3 transports 3 transports owned by the Japanese lost in 26 Sea Zone Americans win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 21 Casualties for Japanese: 3 transports Battle in 46 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 fighter in 55 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 55 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 55 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone Japanese win with no units remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in Denmark Americans attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 artillery and 1 infantry Americans roll dice for 2 battleships in Denmark, round 2 : 1/2 hits, 1,33 expected hits Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Denmark, round 2 : 3/3 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Denmark Americans win, taking Denmark from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in British Columbia Americans attack with 1 fighter and 2 mech_infantrys Japanese defend with 1 infantry Americans roll dice for 1 fighter and 2 mech_infantrys in British Columbia, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in British Columbia Americans win, taking British Columbia from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from British Columbia to 10 Sea Zone 1 fighter moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from 46 Sea Zone to 54 Sea Zone 2 carriers moved from 62 Sea Zone to 54 Sea Zone 2 cruisers moved from 62 Sea Zone to 54 Sea Zone 1 battleship moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from 62 Sea Zone to 54 Sea Zone 1 bomber moved from Denmark to Western Germany 4 transports moved from 109 Sea Zone to 106 Sea Zone 5 transports moved from 101 Sea Zone to 64 Sea Zone 5 transports moved from 64 Sea Zone to 11 Sea Zone 1 transport moved from 51 Sea Zone to 11 Sea Zone Place Units - Americans 3 infantry placed in Western Germany 3 infantry placed in Holland Belgium 3 artilleries and 4 infantry placed in Western United States 1 destroyer and 2 submarines placed in 10 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 artillery and 1 infantry moved from Western Germany to Greater Southern Germany 1 artillery and 1 infantry moved from Western Germany to Northern Italy 4 fighters and 1 tactical_bomber moved from Western Germany to Northern Italy 2 fighters moved from 112 Sea Zone to Greater Southern Germany 2 fighters moved from 112 Sea Zone to Northern Italy 2 mech_infantrys moved from Union of South Africa to Tanganyika Territory British take Tanganyika Territory from Japanese Combat - British British creates battle in territory 98 Sea Zone Battle in Northern Italy British attack with 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery, 1 factory_minor and 3 infantry British roll dice for 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber in Northern Italy, round 2 : 7/9 hits, 4,33 expected hits Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 : 2/4 hits, 1,33 expected hits 1 artillery owned by the Italians, 1 artillery owned by the British, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy British win, taking 98 Sea Zone from Italians with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 artillery and 1 infantry Casualties for Italians: 1 artillery and 3 infantry Battle in Greater Southern Germany British attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 armour British roll dice for 1 artillery, 2 fighters and 1 infantry in Greater Southern Germany, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 armour in Greater Southern Germany, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Greater Southern Germany British win, taking Greater Southern Germany from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 1 armour Non Combat Move - British 2 fighters moved from Greater Southern Germany to Western Germany 6 fighters moved from Northern Italy to Western Germany 1 tactical_bomber moved from Northern Italy to Western Germany 1 aaGun moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Western Germany 5 transports moved from 112 Sea Zone to 110 Sea Zone 2 aaGuns, 3 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns, 3 artilleries, 4 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone 2 aaGuns, 3 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany Place Units - British 1 artillery and 8 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 3 PUs; end with 4 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : 0,67 Italians regular : 0,67 Japanese regular : 0,00 Germans regular : -0,17 British regular : 3,00
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Germany to Greater Southern Germany 1 mech_infantry moved from Germany to Greater Southern Germany 1 fighter moved from Germany to Greater Southern Germany Combat - Italians Battle in Greater Southern Germany Italians attack with 1 artillery, 1 fighter and 1 mech_infantry British defend with 1 artillery Italians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Greater Southern Germany, round 2 : 1/3 hits, 1,17 expected hits British roll dice for 1 artillery in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Greater Southern Germany Italians win, taking Greater Southern Germany from British with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Italians 1 fighter moved from Greater Southern Germany to Southern Italy 1 submarine moved from 91 Sea Zone to 89 Sea Zone 1 armour and 1 mech_infantry moved from Germany to Yugoslavia Place Units - Italians 2 infantry placed in Northern Italy 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians regular : -0,17 British regular : -0,33
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 3 fighters moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 62 Sea Zone to 54 Sea Zone 2 carriers moved from 62 Sea Zone to 54 Sea Zone 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 2 infantry moved from New South Wales to Queensland 1 infantry moved from Northern Territory to Queensland 1 artillery moved from Northern Territory to Queensland Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :