@SuperbattleshipYamato no scramble thanks
Free for All - 4 player
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TripleA Turn Summary: British round 23
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 23 Research Technology - British British spend 0 on tech rolls British roll 5,2 and gets 0 hits Purchase Units - British British buy 3 armour, 4 artilleries and 8 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - British 3 artilleries moved from Angola to 27 Sea Zone 5 artilleries moved from Union of South Africa to 27 Sea Zone 4 infantry moved from Union of South Africa to 27 Sea Zone 4 infantry moved from Angola to 27 Sea Zone 19 infantry moved from Angola to Belgian Congo 1 bomber and 1 infantry moved from Rio De Oro to Spain 1 bomber moved from French Equatorial Africa to Brazil 3 fighters moved from 27 Sea Zone to Brazil 8 artilleries, 8 infantry and 8 transports moved from 27 Sea Zone to 22 Sea Zone 8 artilleries and 8 infantry moved from 22 Sea Zone to Brazil 1 battleship and 2 cruisers moved from 27 Sea Zone to 22 Sea Zone Combat - British British lands units in Spain British creates battle in territory Spain Battle in Brazil British attack with 8 artilleries, 1 bomber, 3 fighters and 8 infantry Americans defend with 1 aaGun, 6 artilleries, 1 bomber, 1 factory and 8 infantry Americans roll AA dice in Brazil : 2/4 hits, 1.33 expected hits 1 bomber owned by the British and 1 fighter owned by the British lost in Brazil British roll dice for 1 battleship and 2 cruisers in Brazil, round 2 : 3/3 hits, 1.67 expected hits British roll dice for 8 artilleries, 2 fighters and 8 infantry in Brazil, round 2 : 9/18 hits, 6.33 expected hits Americans roll dice for 6 artilleries, 1 bomber and 8 infantry in Brazil, round 2 : 6/15 hits, 4.83 expected hits 8 infantry owned by the Americans, 3 artilleries owned by the Americans, 1 bomber owned by the Americans and 6 infantry owned by the British lost in Brazil British roll dice for 8 artilleries, 2 fighters and 2 infantry in Brazil, round 3 : 3/12 hits, 4.33 expected hits Americans roll dice for 3 artilleries in Brazil, round 3 : 0/3 hits, 1.00 expected hits 3 artilleries owned by the Americans lost in Brazil British win, taking Spain from Americans, taking Brazil from Americans with 8 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 20 Casualties for British: 1 bomber, 1 fighter and 6 infantry Casualties for Americans: 6 artilleries, 1 bomber and 8 infantry Non Combat Move - British 1 bomber moved from Spain to Rio De Oro 1 carrier moved from 27 Sea Zone to 22 Sea Zone 2 fighters moved from Brazil to 22 Sea Zone 6 destroyers moved from 27 Sea Zone to 22 Sea Zone 2 destroyers moved from 27 Sea Zone to 22 Sea Zone 3 destroyers moved from 27 Sea Zone to 29 Sea Zone 1 carrier moved from 27 Sea Zone to 29 Sea Zone Place Units - British 3 infantry placed in Italian East Africa 3 armour, 4 artilleries and 5 infantry placed in Union of South Africa Turn Complete - British British collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Americans AA : 0.67 British regular : 2.67
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TripleA Turn Summary: Japanese round 23
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 23 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries and 1 transport; Remaining resources: 21 PUs; 1 techTokens; Combat Move - Japanese 4 infantry moved from Japan to 61 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 59 Sea Zone 2 infantry moved from 59 Sea Zone to Kwantung Japanese take Kwantung from Americans 2 infantry moved from 61 Sea Zone to Manchuria Japanese take Manchuria from Americans Combat - Japanese Non Combat Move - Japanese 4 infantry moved from Japan to 61 Sea Zone 2 carriers, 3 destroyers, 2 fighters, 4 infantry, 2 tactical_bombers and 2 transports moved from 61 Sea Zone to 60 Sea Zone 4 infantry moved from 60 Sea Zone to Buryatia S.S.R. 3 carriers, 3 fighters, 4 submarines and 3 tactical_bombers moved from 62 Sea Zone to 60 Sea Zone Place Units - Japanese 1 armour and 4 artilleries placed in Japan 1 transport placed in 60 Sea Zone Turn Complete - Japanese Japanese collect 24 PUs; end with 45 PUs
Combat Hit Differential Summary :
Japanese rolls : 0.00
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TripleA Turn Summary: Americans round 23
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 23 Research Technology - Americans Americans spend 0 on tech rolls Americans roll 6,3 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover Long Range Aircraft Purchase Units - Americans Americans buy 15 artilleries and 15 infantry; Remaining resources: 26 PUs; 0 techTokens; Combat Move - Americans 1 artillery moved from Anglo Egypt to Trans-Jordan Americans take Trans-Jordan from British 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 6 transports moved from 15 Sea Zone to 14 Sea Zone 6 artilleries and 6 infantry moved from Southern Europe to 14 Sea Zone 6 artilleries, 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 6 infantry, 1 submarine, 2 tactical_bombers and 6 transports moved from 14 Sea Zone to 13 Sea Zone 6 artilleries and 6 infantry moved from 13 Sea Zone to Spain 1 artillery and 1 infantry moved from Switzerland to Germany 1 artillery and 1 infantry moved from Southern Europe to Germany 1 artillery and 1 infantry moved from Southern Europe to Germany 1 artillery and 1 infantry moved from Southern Europe to Balkans 1 artillery and 1 infantry moved from Southern Europe to Balkans 2 artilleries moved from China to Himalaya Combat - Americans Rocket attack in Karelia S.S.R. does 3 damage to factory owned by Russians Rockets in Southern Europe roll: 3 Rocket attack in Union of South Africa does 3 damage to factory owned by British Rockets in Anglo Egypt roll: 3 Battle in Balkans Americans attack with 2 artilleries and 2 infantry Russians defend with 1 infantry Americans roll dice for 2 artilleries and 2 infantry in Balkans, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Balkans, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Americans lost in Balkans Americans win, taking Balkans from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Russians: 1 infantry Battle in Germany Americans attack with 3 artilleries and 3 infantry Russians defend with 1 armour and 2 infantry Americans roll dice for 3 artilleries and 3 infantry in Germany, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 1 armour and 2 infantry in Germany, round 2 : 1/3 hits, 1.17 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Americans lost in Germany Americans roll dice for 3 artilleries and 2 infantry in Germany, round 3 : 0/5 hits, 1.67 expected hits Russians roll dice for 1 armour in Germany, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans lost in Germany Americans roll dice for 3 artilleries and 1 infantry in Germany, round 4 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 armour in Germany, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Germany Americans win, taking Germany from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 2 infantry Casualties for Russians: 1 armour and 2 infantry Battle in Himalaya Americans attack with 2 artilleries Russians defend with 1 aaGun and 2 armour Americans roll dice for 2 artilleries in Himalaya, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 2 armour in Himalaya, round 2 : 1/2 hits, 1.00 expected hits 1 armour owned by the Russians and 1 artillery owned by the Americans lost in Himalaya Americans roll dice for 1 artillery in Himalaya, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour in Himalaya, round 3 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Americans lost in Himalaya Russians win with 1 armour remaining. Battle score for attacker is -3 Casualties for Americans: 2 artilleries Casualties for Russians: 1 armour Battle in Spain Americans attack with 6 artilleries and 6 infantry British defend with 1 aaGun, 1 factory and 1 infantry Americans roll dice for 2 battleships and 1 cruiser in Spain, round 2 : 1/3 hits, 1.83 expected hits British roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Spain Americans win, taking Spain from British with 6 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Americans 2 fighters and 3 tactical_bombers moved from New Guinea to 55 Sea Zone 5 artilleries and 3 infantry moved from Southern Europe to Western Europe Place Units - Americans 6 artilleries and 6 infantry placed in Southern Europe 3 artilleries and 3 infantry placed in Eastern United States 4 artilleries and 4 infantry placed in Western United States 1 artillery and 2 infantry placed in Anglo Egypt 1 artillery placed in Western United States Activate Technology - Americans Americans activating Long Range Aircraft Turn Complete - Americans Americans collect 108 PUs; end with 134 PUs Americans collect 2 PUs from War Bonds; end with 136 PUs
Combat Hit Differential Summary :
Americans regular : -3.17 Russians regular : 1.00 British regular : -0.33
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TripleA Turn Summary: British round 24
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 24 Research Technology - British British spend 0 on tech rolls British roll 3,3 and gets 0 hits Purchase Units - British British repair damage of 3x factory; Remaining resources: 54 PUs; 2 techTokens; British buy 1 armour, 4 artilleries, 1 factory and 6 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - British 1 infantry moved from Brazil to Venezuela British take Venezuela from Americans 1 artillery moved from Brazil to Argentina British take Argentina from Americans 1 bomber moved from Rio De Oro to Anglo Egypt 3 infantry moved from Italian East Africa to Anglo Egypt 19 infantry moved from Belgian Congo to Anglo Egypt 3 armour and 3 infantry moved from Union of South Africa to Belgian Congo 8 destroyers moved from 22 Sea Zone to 24 Sea Zone 2 cruisers moved from 22 Sea Zone to 24 Sea Zone 1 battleship moved from 22 Sea Zone to 24 Sea Zone 2 fighters moved from 22 Sea Zone to 24 Sea Zone 1 carrier moved from 22 Sea Zone to 24 Sea Zone 1 carrier and 3 destroyers moved from 29 Sea Zone to 39 Sea Zone 4 artilleries and 2 infantry moved from Union of South Africa to Kenya Combat - British Battle in Anglo Egypt British attack with 1 bomber and 22 infantry Americans defend with 1 aaGun, 1 artillery, 1 factory and 2 infantry Americans roll AA dice in Anglo Egypt : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 22 infantry in Anglo Egypt, round 2 : 4/23 hits, 4.33 expected hits Americans roll dice for 1 artillery and 2 infantry in Anglo Egypt, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the British lost in Anglo Egypt British win, taking Anglo Egypt from Americans with 1 bomber and 21 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Americans: 1 artillery and 2 infantry Battle in 24 Sea Zone British attack with 1 battleship, 1 carrier, 2 cruisers, 8 destroyers and 2 fighters Chinese defend with 4 carriers, 2 destroyers and 1 transport British roll dice for 1 battleship, 1 carrier, 2 cruisers, 8 destroyers and 2 fighters in 24 Sea Zone, round 2 : 6/14 hits, 5.50 expected hits Chinese roll dice for 4 carriers, 2 destroyers and 1 transport in 24 Sea Zone, round 2 : 1/6 hits, 1.33 expected hits Units damaged: 1 battleship owned by the British 4 carriers owned by the Chinese and 2 destroyers owned by the Chinese lost in 24 Sea Zone 1 transport owned by the Chinese lost in 24 Sea Zone British win with 1 battleship, 1 carrier, 2 cruisers, 8 destroyers and 2 fighters remaining. Battle score for attacker is 74 Casualties for Chinese: 4 carriers, 2 destroyers and 1 transport Non Combat Move - British 2 artilleries moved from Brazil to 22 Sea Zone 2 artilleries and 2 transports moved from 22 Sea Zone to 23 Sea Zone 2 artilleries moved from 23 Sea Zone to Belgian Congo 6 transports moved from 22 Sea Zone to 27 Sea Zone 1 bomber moved from Anglo Egypt to Belgian Congo Place Units - British 1 factory placed in Australia 3 infantry placed in Italian East Africa 1 armour and 2 infantry placed in Brazil 4 artilleries and 1 infantry placed in Union of South Africa British undo move 4. British undo move 2. 2 artilleries and 1 infantry placed in Italian East Africa 2 artilleries and 3 infantry placed in Union of South Africa Turn Complete - British British collect 60 PUs; end with 60 PUs 1 unit repaired.
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.00 Americans AA : -0.33 British regular : 0.17
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TripleA Turn Summary: Japanese round 24
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 24 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 2 armour, 4 artilleries and 2 infantry; Remaining resources: 13 PUs; 1 techTokens; Combat Move - Japanese 2 infantry moved from Manchuria to China 4 infantry moved from Buryatia S.S.R. to Yakut S.S.R. 1 transport moved from 59 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from Japan to 61 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 59 Sea Zone 1 artillery and 1 infantry moved from 59 Sea Zone to Kwantung 1 fighter and 1 tactical_bomber moved from 60 Sea Zone to China 1 fighter and 1 tactical_bomber moved from 60 Sea Zone to Kwantung 3 fighters and 3 tactical_bombers moved from 60 Sea Zone to Yakut S.S.R. 1 bomber moved from Japan to Yakut S.S.R. Combat - Japanese Battle in Kwantung Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 armour Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwantung, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 armour in Kwantung, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Kwantung Japanese win, taking Kwantung from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in China Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in China, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in China Japanese win, taking China from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Yakut S.S.R. Japanese attack with 1 bomber, 3 fighters, 4 infantry and 3 tactical_bombers Neutral defend with 5 infantry Japanese roll dice for 1 bomber, 3 fighters, 4 infantry and 3 tactical_bombers in Yakut S.S.R., round 2 : 5/11 hits, 4.83 expected hits Neutral roll dice for 5 infantry in Yakut S.S.R., round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Japanese and 5 infantry owned by the Neutral lost in Yakut S.S.R. Japanese loses 0 PUs for violating Yakut S.S.R.s neutrality. Japanese win, taking Yakut S.S.R. from Neutral with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 2 infantry Casualties for Neutral: 5 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Kwantung to 59 Sea Zone 1 fighter and 1 tactical_bomber moved from China to Manchuria 1 bomber moved from Yakut S.S.R. to Manchuria 1 fighter and 1 tactical_bomber moved from 59 Sea Zone to 61 Sea Zone 5 carriers, 3 destroyers, 4 submarines and 3 transports moved from 60 Sea Zone to 61 Sea Zone 1 aaGun, 1 armour, 2 artilleries and 4 infantry moved from Japan to 61 Sea Zone 1 aaGun, 1 armour, 2 artilleries and 4 infantry moved from 61 Sea Zone to Manchuria 3 fighters and 3 tactical_bombers moved from Yakut S.S.R. to Manchuria Place Units - Japanese 1 armour and 2 infantry placed in Manchuria 1 armour and 4 artilleries placed in Japan Japanese undo move 2. Japanese undo move 1. 1 armour, 1 artillery and 1 infantry placed in Manchuria 1 armour, 3 artilleries and 1 infantry placed in Japan Japanese undo move 2. Japanese undo move 1. 1 armour and 2 infantry placed in Manchuria 1 armour and 4 artilleries placed in Japan Turn Complete - Japanese Japanese collect 30 PUs; end with 43 PUs
Combat Hit Differential Summary :
Japanese regular : 1.83 Japanese rolls : 0.00 Russians regular : 0.17 Neutral regular : 0.33
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TripleA Turn Summary: Americans round 24
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 24 Research Technology - Americans Americans spend 10 on tech rolls Americans roll 6,2 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover Super subs Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 halftrack, 15 infantry and 6 transports; Remaining resources: 4 PUs; 0 techTokens; Combat Move - Americans 6 artilleries and 6 infantry moved from Western United States to 55 Sea Zone 6 artilleries, 4 carriers, 10 destroyers, 4 fighters, 6 infantry, 1 submarine, 4 tactical_bombers and 6 transports moved from 55 Sea Zone to 20 Sea Zone 6 artilleries and 6 infantry moved from 20 Sea Zone to Venezuela 4 fighters and 4 tactical_bombers moved from 20 Sea Zone to Brazil 3 artilleries and 3 infantry moved from Western Europe to Germany 2 artilleries moved from Western Europe to Southern Europe 6 artilleries and 6 infantry moved from Spain to 13 Sea Zone 6 artilleries, 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 6 infantry, 1 submarine, 2 tactical_bombers and 6 transports moved from 13 Sea Zone to 18 Sea Zone 1 fighter moved from 18 Sea Zone to 23 Sea Zone 2 tactical_bombers moved from 18 Sea Zone to Brazil 1 fighter moved from 18 Sea Zone to Brazil 6 infantry moved from 18 Sea Zone to Brazil 6 artilleries moved from 18 Sea Zone to Brazil Combat - Americans Rocket attack in Anglo Egypt does 6 damage to factory owned by British Rockets in Southern Europe roll: 6 Rocket attack in Karelia S.S.R. does 5 damage to factory owned by Russians Rockets in Spain roll: 5 Battle in 23 Sea Zone Americans attack with 1 fighter British defend with 2 transports 2 transports owned by the British lost in 23 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 10 Casualties for British: 2 transports Battle in Venezuela Americans attack with 6 artilleries and 6 infantry British defend with 1 infantry Americans roll dice for 6 artilleries and 6 infantry in Venezuela, round 2 : 4/12 hits, 4.00 expected hits British roll dice for 1 infantry in Venezuela, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Venezuela Americans win, taking Venezuela from British with 6 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Brazil Americans attack with 6 artilleries, 5 fighters, 6 infantry and 6 tactical_bombers British defend with 1 aaGun, 1 armour, 5 artilleries, 1 factory and 3 infantry British roll AA dice in Brazil : 5/11 hits, 1.83 expected hits 3 tactical_bombers owned by the Americans and 2 fighters owned by the Americans lost in Brazil Americans roll dice for 2 battleships and 1 cruiser in Brazil, round 2 : 2/3 hits, 1.83 expected hits Americans roll dice for 6 artilleries, 3 fighters, 6 infantry and 3 tactical_bombers in Brazil, round 2 : 10/18 hits, 8.50 expected hits British roll dice for 1 armour, 5 artilleries and 3 infantry in Brazil, round 2 : 1/9 hits, 3.17 expected hits 1 infantry owned by the Americans, 5 artilleries owned by the British, 3 infantry owned by the British and 1 armour owned by the British lost in Brazil Americans win, taking Brazil from British with 6 artilleries, 3 fighters, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is -22 Casualties for Americans: 2 fighters, 1 infantry and 3 tactical_bombers Casualties for British: 1 armour, 5 artilleries and 3 infantry Battle in Germany Americans attack with 3 artilleries and 3 infantry Russians defend with 2 armour and 2 infantry Americans roll dice for 3 artilleries and 3 infantry in Germany, round 2 : 1/6 hits, 2.00 expected hits Russians roll dice for 2 armour and 2 infantry in Germany, round 2 : 2/4 hits, 1.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Americans lost in Germany Americans roll dice for 3 artilleries and 1 infantry in Germany, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 armour and 1 infantry in Germany, round 3 : 0/3 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Germany Americans roll dice for 3 artilleries and 1 infantry in Germany, round 4 : 2/4 hits, 1.33 expected hits Russians roll dice for 2 armour in Germany, round 4 : 1/2 hits, 1.00 expected hits 2 armour owned by the Russians and 1 infantry owned by the Americans lost in Germany Americans win, taking Germany from Russians with 3 artilleries remaining. Battle score for attacker is 7 Casualties for Americans: 3 infantry Casualties for Russians: 2 armour and 2 infantry Non Combat Move - Americans 1 fighter moved from 23 Sea Zone to 18 Sea Zone 1 fighter moved from Brazil to 20 Sea Zone 2 fighters and 3 tactical_bombers moved from Brazil to 18 Sea Zone Place Units - Americans 12 infantry placed in Southern Europe 1 armour, 1 bomber and 1 halftrack placed in Spain 1 infantry placed in Western United States 1 artillery and 1 infantry placed in Western United States 3 transports placed in 55 Sea Zone 3 transports placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 fighter placed in Western United States Activate Technology - Americans Americans activating Super subs Turn Complete - Americans Americans collect 93 PUs; end with 97 PUs Americans collect 2 PUs from War Bonds; end with 99 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 British AA : 3.17 Russians regular : -1.00 British regular : -2.50
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TripleA Turn Summary: Americans round 24
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 24 Research Technology - Americans Americans spend 10 on tech rolls Americans roll 6,2 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover Super subs Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 halftrack, 15 infantry and 6 transports; Remaining resources: 4 PUs; 0 techTokens; Combat Move - Americans 6 artilleries and 6 infantry moved from Western United States to 55 Sea Zone 6 artilleries, 4 carriers, 10 destroyers, 4 fighters, 6 infantry, 1 submarine, 4 tactical_bombers and 6 transports moved from 55 Sea Zone to 20 Sea Zone 6 artilleries and 6 infantry moved from 20 Sea Zone to Venezuela 4 fighters and 4 tactical_bombers moved from 20 Sea Zone to Brazil 3 artilleries and 3 infantry moved from Western Europe to Germany 2 artilleries moved from Western Europe to Southern Europe 6 artilleries and 6 infantry moved from Spain to 13 Sea Zone 6 artilleries, 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 6 infantry, 1 submarine, 2 tactical_bombers and 6 transports moved from 13 Sea Zone to 18 Sea Zone 1 fighter moved from 18 Sea Zone to 23 Sea Zone 2 tactical_bombers moved from 18 Sea Zone to Brazil 1 fighter moved from 18 Sea Zone to Brazil 6 infantry moved from 18 Sea Zone to Brazil 6 artilleries moved from 18 Sea Zone to Brazil Combat - Americans Rocket attack in Anglo Egypt does 6 damage to factory owned by British Rockets in Southern Europe roll: 6 Rocket attack in Karelia S.S.R. does 5 damage to factory owned by Russians Rockets in Spain roll: 5 Battle in 23 Sea Zone Americans attack with 1 fighter British defend with 2 transports 2 transports owned by the British lost in 23 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 10 Casualties for British: 2 transports Battle in Venezuela Americans attack with 6 artilleries and 6 infantry British defend with 1 infantry Americans roll dice for 6 artilleries and 6 infantry in Venezuela, round 2 : 4/12 hits, 4.00 expected hits British roll dice for 1 infantry in Venezuela, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Venezuela Americans win, taking Venezuela from British with 6 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Brazil Americans attack with 6 artilleries, 5 fighters, 6 infantry and 6 tactical_bombers British defend with 1 aaGun, 1 armour, 5 artilleries, 1 factory and 3 infantry British roll AA dice in Brazil : 5/11 hits, 1.83 expected hits 3 tactical_bombers owned by the Americans and 2 fighters owned by the Americans lost in Brazil Americans roll dice for 2 battleships and 1 cruiser in Brazil, round 2 : 2/3 hits, 1.83 expected hits Americans roll dice for 6 artilleries, 3 fighters, 6 infantry and 3 tactical_bombers in Brazil, round 2 : 10/18 hits, 8.50 expected hits British roll dice for 1 armour, 5 artilleries and 3 infantry in Brazil, round 2 : 1/9 hits, 3.17 expected hits 1 infantry owned by the Americans, 5 artilleries owned by the British, 3 infantry owned by the British and 1 armour owned by the British lost in Brazil Americans win, taking Brazil from British with 6 artilleries, 3 fighters, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is -22 Casualties for Americans: 2 fighters, 1 infantry and 3 tactical_bombers Casualties for British: 1 armour, 5 artilleries and 3 infantry Battle in Germany Americans attack with 3 artilleries and 3 infantry Russians defend with 2 armour and 2 infantry Americans roll dice for 3 artilleries and 3 infantry in Germany, round 2 : 1/6 hits, 2.00 expected hits Russians roll dice for 2 armour and 2 infantry in Germany, round 2 : 2/4 hits, 1.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Americans lost in Germany Americans roll dice for 3 artilleries and 1 infantry in Germany, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 armour and 1 infantry in Germany, round 3 : 0/3 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Germany Americans roll dice for 3 artilleries and 1 infantry in Germany, round 4 : 2/4 hits, 1.33 expected hits Russians roll dice for 2 armour in Germany, round 4 : 1/2 hits, 1.00 expected hits 2 armour owned by the Russians and 1 infantry owned by the Americans lost in Germany Americans win, taking Germany from Russians with 3 artilleries remaining. Battle score for attacker is 7 Casualties for Americans: 3 infantry Casualties for Russians: 2 armour and 2 infantry Non Combat Move - Americans 1 fighter moved from 23 Sea Zone to 18 Sea Zone 1 fighter moved from Brazil to 20 Sea Zone 2 fighters and 3 tactical_bombers moved from Brazil to 18 Sea Zone Place Units - Americans 12 infantry placed in Southern Europe 1 armour, 1 bomber and 1 halftrack placed in Spain 1 infantry placed in Western United States 1 artillery and 1 infantry placed in Western United States 3 transports placed in 55 Sea Zone 3 transports placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 fighter placed in Western United States Activate Technology - Americans Americans activating Super subs Turn Complete - Americans Americans collect 93 PUs; end with 97 PUs Americans collect 2 PUs from War Bonds; end with 99 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 British AA : 3.17 Russians regular : -1.00 British regular : -2.50
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TripleA Turn Summary: British round 25
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 25 Research Technology - British British spend 0 on tech rolls British roll 1,4 and gets 0 hits Purchase Units - British British repair damage of 6x factory; Remaining resources: 54 PUs; 2 techTokens; British buy 4 artilleries, 1 fighter, 6 infantry and 2 transports; Remaining resources: 0 PUs; 2 techTokens; Combat Move - British 1 battleship, 1 carrier, 2 cruisers, 8 destroyers and 2 fighters moved from 24 Sea Zone to 18 Sea Zone 1 bomber moved from Belgian Congo to 18 Sea Zone 2 artilleries moved from Union of South Africa to 27 Sea Zone 3 infantry moved from Union of South Africa to 27 Sea Zone 2 artilleries, 3 infantry and 6 transports moved from 27 Sea Zone to 23 Sea Zone 1 armour and 2 artilleries moved from Belgian Congo to 23 Sea Zone 1 armour moved from Belgian Congo to 23 Sea Zone 1 infantry moved from Belgian Congo to 23 Sea Zone 2 infantry moved from Belgian Congo to 23 Sea Zone 2 armour, 4 artilleries, 6 infantry and 6 transports moved from 23 Sea Zone to 22 Sea Zone 2 armour, 4 artilleries and 6 infantry moved from 22 Sea Zone to Brazil 1 armour moved from Belgian Congo to Trans-Jordan 1 infantry moved from Anglo Egypt to Libya British take Libya from Americans 20 infantry moved from Anglo Egypt to Trans-Jordan 2 artilleries and 1 infantry moved from Italian East Africa to Anglo Egypt 2 infantry moved from Kenya to Italian East Africa 4 artilleries moved from Kenya to Italian East Africa 1 carrier and 3 destroyers moved from 39 Sea Zone to 40 Sea Zone 1 artillery moved from Argentina to Brazil Combat - British Battle in 18 Sea Zone British attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 8 destroyers and 2 fighters Americans defend with 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 6 transports British roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 8 destroyers and 2 fighters in 18 Sea Zone, round 2 : 8/15 hits, 6.17 expected hits Units damaged: 2 battleships owned by the Americans Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 tactical_bombers and 6 transports in 18 Sea Zone, round 2 : 4/15 hits, 6.83 expected hits Units damaged: 1 battleship owned by the British 1 submarine owned by the Americans, 3 destroyers owned by the British, 2 destroyers owned by the Americans and 3 carriers owned by the Americans lost in 18 Sea Zone British roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 5 destroyers and 2 fighters in 18 Sea Zone, round 3 : 5/12 hits, 5.17 expected hits Americans roll dice for 2 battleships, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 6 transports in 18 Sea Zone, round 3 : 6/10 hits, 5.67 expected hits 1 cruiser owned by the Americans, 5 destroyers owned by the British, 1 destroyer owned by the Americans, 3 tactical_bombers owned by the Americans and 1 carrier owned by the British lost in 18 Sea Zone British roll dice for 1 battleship, 1 bomber, 2 cruisers and 2 fighters in 18 Sea Zone, round 4 : 3/6 hits, 3.33 expected hits Americans roll dice for 2 battleships, 3 fighters and 6 transports in 18 Sea Zone, round 4 : 5/5 hits, 3.33 expected hits 2 cruisers owned by the British, 1 bomber owned by the British, 3 fighters owned by the Americans and 2 fighters owned by the British lost in 18 Sea Zone British roll dice for 1 battleship in 18 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits Americans roll dice for 2 battleships and 6 transports in 18 Sea Zone, round 5 : 2/2 hits, 1.33 expected hits 1 battleship owned by the British and 1 battleship owned by the Americans lost in 18 Sea Zone Americans win with 1 battleship and 6 transports remaining. Battle score for attacker is 30 Casualties for British: 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 8 destroyers and 2 fighters Casualties for Americans: 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers Battle in Trans-Jordan British attack with 1 armour and 20 infantry Russians defend with 1 factory and 1 infantry British roll dice for 1 armour and 20 infantry in Trans-Jordan, round 2 : 5/21 hits, 3.83 expected hits Russians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Trans-Jordan British win, taking Trans-Jordan from Russians with 1 armour and 20 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Brazil British attack with 2 armour, 5 artilleries and 6 infantry Americans defend with 1 aaGun, 6 artilleries, 1 factory and 5 infantry British roll dice for 2 armour, 5 artilleries and 6 infantry in Brazil, round 2 : 2/13 hits, 4.50 expected hits Americans roll dice for 6 artilleries and 5 infantry in Brazil, round 2 : 4/11 hits, 3.67 expected hits 2 infantry owned by the Americans and 4 infantry owned by the British lost in Brazil British roll dice for 2 armour, 5 artilleries and 2 infantry in Brazil, round 3 : 2/9 hits, 3.33 expected hits Americans roll dice for 6 artilleries and 3 infantry in Brazil, round 3 : 2/9 hits, 3.00 expected hits 2 infantry owned by the Americans and 2 infantry owned by the British lost in Brazil British roll dice for 2 armour and 5 artilleries in Brazil, round 4 : 2/7 hits, 2.67 expected hits Americans roll dice for 6 artilleries and 1 infantry in Brazil, round 4 : 3/7 hits, 2.33 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 3 artilleries owned by the British lost in Brazil British roll dice for 2 armour and 2 artilleries in Brazil, round 5 : 1/4 hits, 1.67 expected hits Americans roll dice for 5 artilleries in Brazil, round 5 : 2/5 hits, 1.67 expected hits 1 artillery owned by the Americans and 2 artilleries owned by the British lost in Brazil British roll dice for 2 armour in Brazil, round 6 : 0/2 hits, 1.00 expected hits Americans roll dice for 4 artilleries in Brazil, round 6 : 0/4 hits, 1.33 expected hits British roll dice for 2 armour in Brazil, round 7 : 1/2 hits, 1.00 expected hits Americans roll dice for 4 artilleries in Brazil, round 7 : 2/4 hits, 1.33 expected hits 1 artillery owned by the Americans and 2 armour owned by the British lost in Brazil Americans win with 3 artilleries remaining. Battle score for attacker is -21 Casualties for British: 2 armour, 5 artilleries and 6 infantry Casualties for Americans: 3 artilleries and 5 infantry Non Combat Move - British Place Units - British 1 fighter and 2 transports placed in 40 Sea Zone 1 artillery and 2 infantry placed in Anglo Egypt 1 artillery and 2 infantry placed in Italian East Africa British undo move 3. 3 artilleries placed in Italian East Africa 4 infantry placed in Union of South Africa Turn Complete - British British collect 57 PUs; end with 57 PUs 1 unit repaired.
Combat Hit Differential Summary :
Americans regular : -0.67 Russians regular : -0.33 British regular : -3.33
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TripleA Turn Summary: Japanese round 25
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 25 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 1/1 hits, 0.00 expected hits Japanese removing all Technology Tokens after successful research. Japanese discover Super subs Purchase Units - Japanese Japanese buy 3 armour and 1 transport; Remaining resources: 22 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Yakut S.S.R. to Evenki National Okrug Japanese take Evenki National Okrug from Russians 1 infantry moved from Yakut S.S.R. to Novosibirsk 1 bomber, 1 fighter and 1 tactical_bomber moved from Manchuria to Novosibirsk 2 infantry moved from Manchuria to China 2 infantry moved from Manchuria to Kwantung 2 fighters and 2 tactical_bombers moved from Manchuria to China 1 fighter and 1 tactical_bomber moved from 61 Sea Zone to Kwantung 1 fighter and 1 tactical_bomber moved from Manchuria to Kwantung Combat - Japanese Battle in Novosibirsk Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 armour Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 0/4 hits, 2.00 expected hits Russians roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Novosibirsk, round 3 : 0/3 hits, 1.83 expected hits Russians roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in Novosibirsk Japanese roll dice for 1 bomber and 1 tactical_bomber in Novosibirsk, round 4 : 2/2 hits, 1.33 expected hits Russians roll dice for 1 armour in Novosibirsk, round 4 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese and 1 armour owned by the Russians lost in Novosibirsk Japanese win with 1 bomber remaining. Battle score for attacker is -19 Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber Casualties for Russians: 1 armour Battle in China Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 armour Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in China, round 2 : 5/6 hits, 2.67 expected hits Russians roll dice for 1 armour in China, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in China Japanese win, taking China from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour Battle in Kwantung Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 armour Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwantung, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 1 armour in Kwantung, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Kwantung Japanese win, taking Kwantung from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour Non Combat Move - Japanese 1 bomber moved from Novosibirsk to Manchuria 2 artilleries and 2 infantry moved from Manchuria to China 1 armour moved from Manchuria to China 1 armour moved from Manchuria to Yakut S.S.R. 2 carriers moved from 61 Sea Zone to 60 Sea Zone 2 destroyers moved from 61 Sea Zone to 60 Sea Zone 4 submarines moved from 61 Sea Zone to 60 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwantung to 60 Sea Zone 2 transports moved from 61 Sea Zone to 60 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Japan to 60 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 60 Sea Zone to Buryatia S.S.R. 2 artilleries and 2 infantry moved from Japan to 61 Sea Zone 2 artilleries and 2 infantry moved from 61 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from Kwantung to Yakut S.S.R. 1 fighter and 1 tactical_bomber moved from China to 61 Sea Zone 1 fighter and 1 tactical_bomber moved from China to Manchuria Place Units - Japanese 1 transport placed in 60 Sea Zone 3 armour placed in Manchuria Activate Technology - Japanese Japanese activating Super subs Turn Complete - Japanese Japanese collect 33 PUs; end with 55 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50 Japanese rolls : 1.00 Russians regular : 2.50
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TripleA Turn Summary: Americans round 25
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 25 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 2 artilleries, 2 fighters, 5 infantry, 1 submarine and 4 tactical_bombers; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Americans 1 bomber moved from Spain to 22 Sea Zone 1 halftrack moved from Spain to Western Europe 3 artilleries and 3 infantry moved from Eastern United States to 10 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 12 Sea Zone 3 artilleries and 3 infantry moved from 12 Sea Zone to Spain 6 artilleries and 6 infantry moved from Venezuela to 20 Sea Zone 6 artilleries, 6 infantry and 6 transports moved from 20 Sea Zone to 25 Sea Zone 6 artilleries and 6 infantry moved from 25 Sea Zone to Argentina Americans take Argentina from British 2 carriers moved from 20 Sea Zone to 55 Sea Zone 2 carriers, 10 destroyers, 1 fighter and 1 submarine moved from 20 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 1 battleship moved from 18 Sea Zone to 25 Sea Zone 3 artilleries moved from Brazil to 18 Sea Zone 1 artillery and 1 transport moved from 18 Sea Zone to 17 Sea Zone 1 artillery moved from 17 Sea Zone to Rio De Oro Americans take Rio De Oro from British 2 artilleries and 2 transports moved from 18 Sea Zone to 23 Sea Zone 1 artillery moved from 23 Sea Zone to French Equatorial Africa Americans take French Equatorial Africa from British 1 artillery moved from 23 Sea Zone to Belgian Congo Americans take Belgian Congo from British 3 transports moved from 18 Sea Zone to 10 Sea Zone 3 artilleries and 3 infantry moved from Western United States to 55 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 55 Sea Zone to 20 Sea Zone 3 infantry moved from 20 Sea Zone to Venezuela 3 artilleries moved from 20 Sea Zone to Venezuela 1 artillery and 1 infantry moved from Western United States to Western Canada Combat - Americans Rocket attack in Southern Europe does 2 damage to factory owned by Russians Rockets in Spain roll: 2 Battle in 22 Sea Zone Americans attack with 1 bomber British defend with 6 transports 6 transports owned by the British lost in 22 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 30 Casualties for British: 6 transports Non Combat Move - Americans 1 bomber moved from 22 Sea Zone to Algeria Place Units - Americans 2 artilleries and 2 infantry placed in Eastern United States 3 infantry placed in Spain 1 fighter and 1 tactical_bomber placed in Eastern United States 1 fighter and 3 tactical_bombers placed in Western United States 1 submarine placed in 22 Sea Zone Turn Complete - Americans Americans collect 87 PUs; end with 88 PUs Americans collect 1 PU from War Bonds; end with 89 PUs
Combat Hit Differential Summary :
Americans rolls : 0.00
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TripleA Turn Summary: British round 26
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 26 Research Technology - British British spend 0 on tech rolls British roll 3,2 and gets 0 hits Purchase Units - British British buy 4 artilleries, 1 cruiser, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - British 2 artilleries and 2 infantry moved from Australia to 40 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 40 Sea Zone to 47 Sea Zone 2 artilleries and 2 infantry moved from 47 Sea Zone to New Guinea 1 fighter moved from 40 Sea Zone to New Guinea 2 artilleries and 2 infantry moved from Italian East Africa to Belgian Congo 2 artilleries and 2 infantry moved from Anglo Egypt to French Equatorial Africa 1 infantry moved from Libya to Algeria 1 artillery and 1 infantry moved from Anglo Egypt to Italian East Africa Combat - British Battle in New Guinea British attack with 2 artilleries, 1 fighter and 2 infantry Americans defend with 1 artillery and 1 infantry British roll dice for 2 artilleries, 1 fighter and 2 infantry in New Guinea, round 2 : 2/5 hits, 1.83 expected hits Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the British lost in New Guinea British win, taking New Guinea from Americans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Algeria British attack with 1 infantry Americans defend with 1 bomber British roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 bomber in Algeria, round 2 : 1/1 hits, 0.17 expected hits 1 infantry owned by the British lost in Algeria Americans win with 1 bomber remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Battle in Belgian Congo British attack with 2 artilleries and 2 infantry Americans defend with 1 artillery British roll dice for 2 artilleries and 2 infantry in Belgian Congo, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 artillery in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the British lost in Belgian Congo British win, taking Belgian Congo from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Americans: 1 artillery Battle in French Equatorial Africa British attack with 2 artilleries and 2 infantry Americans defend with 1 artillery British roll dice for 2 artilleries and 2 infantry in French Equatorial Africa, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 artillery in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in French Equatorial Africa British win, taking French Equatorial Africa from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - British 1 aaGun moved from Anglo Egypt to Italian East Africa 5 artilleries moved from Italian East Africa to Kenya 1 carrier moved from 40 Sea Zone to 47 Sea Zone 3 destroyers moved from 40 Sea Zone to 47 Sea Zone 1 fighter moved from New Guinea to 47 Sea Zone Place Units - British 1 destroyer placed in 27 Sea Zone 1 cruiser placed in 40 Sea Zone 1 infantry placed in Australia 4 artilleries, 1 fighter and 4 infantry placed in Union of South Africa British undo move 3. British undo move 1. 1 destroyer placed in 40 Sea Zone 1 infantry placed in Union of South Africa Turn Complete - British British collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans regular : 1.50 British regular : 0.33
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TripleA Turn Summary: Japanese round 26
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 26 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 2 armour and 6 artilleries; Remaining resources: 16 PUs; 1 techTokens; Combat Move - Japanese 1 armour moved from Yakut S.S.R. to Novosibirsk Japanese take Novosibirsk from Russians 1 armour moved from Novosibirsk to Evenki National Okrug 1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Evenki National Okrug 1 armour moved from Buryatia S.S.R. to Evenki National Okrug 1 bomber, 1 fighter and 1 tactical_bomber moved from Manchuria to Evenki National Okrug 1 fighter and 1 tactical_bomber moved from 60 Sea Zone to Evenki National Okrug 1 armour moved from Manchuria to Sinkiang Japanese take Sinkiang from Russians 1 armour moved from Manchuria to Himalaya Japanese take Himalaya from Russians 1 armour moved from Manchuria to French Indochina Japanese take French Indochina from Russians Combat - Japanese Battle in Evenki National Okrug Japanese attack with 2 armour, 1 bomber, 3 fighters and 3 tactical_bombers Russians defend with 1 armour and 2 infantry Japanese roll dice for 2 armour, 1 bomber, 3 fighters and 3 tactical_bombers in Evenki National Okrug, round 2 : 5/9 hits, 5.17 expected hits Russians roll dice for 1 armour and 2 infantry in Evenki National Okrug, round 2 : 1/3 hits, 1.17 expected hits 2 infantry owned by the Russians, 1 armour owned by the Russians and 1 armour owned by the Japanese lost in Evenki National Okrug Japanese win, taking Evenki National Okrug from Russians with 1 armour, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Casualties for Russians: 1 armour and 2 infantry Non Combat Move - Japanese 1 bomber moved from Evenki National Okrug to Manchuria 1 fighter and 1 tactical_bomber moved from Evenki National Okrug to 60 Sea Zone 2 fighters and 2 tactical_bombers moved from Evenki National Okrug to Yakut S.S.R. 1 artillery and 2 infantry moved from Buryatia S.S.R. to Yakut S.S.R. 2 artilleries and 2 infantry moved from Manchuria to China 2 artilleries and 4 infantry moved from Japan to 60 Sea Zone 2 artilleries and 4 infantry moved from 60 Sea Zone to Buryatia S.S.R. 4 infantry moved from Japan to 61 Sea Zone 4 infantry moved from 61 Sea Zone to Manchuria 1 carrier moved from 61 Sea Zone to 60 Sea Zone Place Units - Japanese 1 armour and 2 artilleries placed in Manchuria 1 armour and 4 artilleries placed in Japan Turn Complete - Japanese Japanese collect 45 PUs; end with 61 PUs
Combat Hit Differential Summary :
Japanese regular : -0.17 Japanese rolls : 0.00 Russians regular : -0.17
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TripleA Turn Summary: Americans round 26
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 26 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 3,2 and gets 0 hits Purchase Units - Americans Americans buy 2 artilleries, 7 destroyers, 2 infantry and 2 transports; Remaining resources: 2 PUs; 2 techTokens; Combat Move - Americans 6 artilleries and 6 infantry moved from Argentina to 25 Sea Zone 6 artilleries, 1 battleship, 2 carriers, 10 destroyers, 2 fighters, 6 infantry, 1 submarine and 6 transports moved from 25 Sea Zone to 27 Sea Zone 2 fighters moved from 27 Sea Zone to Union of South Africa 6 artilleries and 6 infantry moved from 27 Sea Zone to Union of South Africa 1 artillery moved from Rio De Oro to 17 Sea Zone 1 artillery and 1 transport moved from 17 Sea Zone to 27 Sea Zone 1 artillery moved from 27 Sea Zone to Union of South Africa 1 submarine moved from 22 Sea Zone to 27 Sea Zone Combat - Americans Rocket attack in Southern Europe does 5 damage to factory owned by Russians Rockets in Spain roll: 5 Battle in Union of South Africa Americans attack with 7 artilleries, 2 fighters and 6 infantry British defend with 1 aaGun, 4 artilleries, 1 factory, 1 fighter and 9 infantry British roll AA dice in Union of South Africa : 0/2 hits, 0.33 expected hits Americans roll dice for 1 battleship in Union of South Africa, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 7 artilleries, 2 fighters and 6 infantry in Union of South Africa, round 2 : 5/15 hits, 5.67 expected hits British roll dice for 4 artilleries, 1 fighter and 9 infantry in Union of South Africa, round 2 : 4/14 hits, 5.00 expected hits 4 infantry owned by the Americans and 6 infantry owned by the British lost in Union of South Africa Americans roll dice for 7 artilleries, 2 fighters and 2 infantry in Union of South Africa, round 3 : 4/11 hits, 4.33 expected hits British roll dice for 4 artilleries, 1 fighter and 3 infantry in Union of South Africa, round 3 : 0/8 hits, 3.00 expected hits 1 artillery owned by the British and 3 infantry owned by the British lost in Union of South Africa Americans roll dice for 7 artilleries, 2 fighters and 2 infantry in Union of South Africa, round 4 : 4/11 hits, 4.33 expected hits British roll dice for 3 artilleries and 1 fighter in Union of South Africa, round 4 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Americans, 3 artilleries owned by the British and 1 fighter owned by the British lost in Union of South Africa Americans captures 51PUs while taking British capital Americans win, taking Union of South Africa from British with 7 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 38 Casualties for Americans: 5 infantry Casualties for British: 4 artilleries, 1 fighter and 9 infantry Non Combat Move - Americans 3 artilleries and 3 infantry moved from Venezuela to 20 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 20 Sea Zone to 18 Sea Zone 3 artilleries and 3 infantry moved from 18 Sea Zone to Brazil 3 artilleries and 3 infantry moved from Spain to 12 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 12 Sea Zone to 7 Sea Zone 3 artilleries and 3 infantry moved from 7 Sea Zone to United Kingdom 3 artilleries and 3 infantry moved from Eastern United States to 10 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 8 Sea Zone 3 artilleries and 3 infantry moved from 8 Sea Zone to United Kingdom 1 bomber moved from Algeria to United Kingdom 2 transports moved from 23 Sea Zone to 12 Sea Zone 2 infantry moved from Spain to 12 Sea Zone 1 infantry moved from 12 Sea Zone to Algeria 1 infantry moved from 12 Sea Zone to Algeria 1 armour and 1 infantry moved from Spain to 12 Sea Zone 1 armour and 1 infantry moved from 12 Sea Zone to Algeria 1 fighter and 1 tactical_bomber moved from Eastern United States to 27 Sea Zone 1 fighter moved from Union of South Africa to 27 Sea Zone 1 fighter moved from Union of South Africa to 27 Sea Zone 1 fighter and 3 tactical_bombers moved from Western United States to 55 Sea Zone 2 carriers moved from 55 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Western Canada to Western United States 1 fighter and 3 tactical_bombers moved from 55 Sea Zone to 20 Sea Zone Place Units - Americans 2 artilleries and 2 infantry placed in Eastern United States 2 transports placed in 10 Sea Zone 7 destroyers placed in 55 Sea Zone Turn Complete - Americans Americans collect 84 PUs; end with 137 PUs Americans collect 3 PUs from War Bonds; end with 140 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 British AA : -0.33 British regular : -4.67
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TripleA Turn Summary: British round 27
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 27 Combat Move - British 5 artilleries moved from Kenya to Union of South Africa 1 infantry moved from Belgian Congo to Kenya 1 artillery and 1 infantry moved from Italian East Africa to Kenya 2 artilleries moved from Belgian Congo to Kenya 2 artilleries and 2 infantry moved from French Equatorial Africa to Belgian Congo 2 artilleries and 1 infantry moved from New Guinea to 47 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 47 Sea Zone to 46 Sea Zone 1 infantry moved from Australia to 46 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 46 Sea Zone to 41 Sea Zone 1 fighter moved from 47 Sea Zone to New Zealand 1 carrier and 3 destroyers moved from 47 Sea Zone to 41 Sea Zone 1 cruiser and 1 destroyer moved from 40 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to New Zealand 2 artilleries moved from 41 Sea Zone to New Zealand Combat - British Battle in Union of South Africa British attack with 5 artilleries Americans defend with 1 aaGun, 7 artilleries, 1 factory and 1 infantry British roll dice for 5 artilleries in Union of South Africa, round 2 : 2/5 hits, 1.67 expected hits Americans roll dice for 7 artilleries and 1 infantry in Union of South Africa, round 2 : 0/8 hits, 2.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Union of South Africa British roll dice for 5 artilleries in Union of South Africa, round 3 : 3/5 hits, 1.67 expected hits Americans roll dice for 6 artilleries in Union of South Africa, round 3 : 2/6 hits, 2.00 expected hits 3 artilleries owned by the Americans and 2 artilleries owned by the British lost in Union of South Africa British roll dice for 3 artilleries in Union of South Africa, round 4 : 3/3 hits, 1.00 expected hits Americans roll dice for 3 artilleries in Union of South Africa, round 4 : 1/3 hits, 1.00 expected hits 3 artilleries owned by the Americans and 1 artillery owned by the British lost in Union of South Africa British win, taking Union of South Africa from Americans with 2 artilleries remaining. Battle score for attacker is 19 Casualties for Americans: 7 artilleries and 1 infantry Casualties for British: 3 artilleries Battle in New Zealand British attack with 2 artilleries, 1 fighter and 2 infantry Americans defend with 1 infantry British roll dice for 1 cruiser in New Zealand, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in New Zealand British win, taking New Zealand from Americans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - British 1 fighter moved from New Zealand to 41 Sea Zone 1 aaGun moved from Italian East Africa to Kenya Turn Complete - British British collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans regular : -3.00 British regular : 4.17
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TripleA Turn Summary: Japanese round 27
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 27 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 3 armour and 5 artilleries; Remaining resources: 26 PUs; 1 techTokens; Combat Move - Japanese 1 infantry moved from Yakut S.S.R. to Novosibirsk 2 fighters and 2 tactical_bombers moved from Yakut S.S.R. to Novosibirsk 1 fighter and 1 tactical_bomber moved from 60 Sea Zone to French Indochina 1 fighter and 1 tactical_bomber moved from 61 Sea Zone to French Indochina 1 bomber moved from Manchuria to Novosibirsk 2 infantry moved from Japan to 60 Sea Zone 2 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indochina Combat - Japanese Battle in French Indochina Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in French Indochina, round 2 : 5/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in French Indochina Japanese win, taking French Indochina from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novosibirsk Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 armour Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Novosibirsk, round 2 : 2/6 hits, 3.17 expected hits Russians roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Novosibirsk Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour Non Combat Move - Japanese 1 armour moved from Evenki National Okrug to Yakut S.S.R. 2 artilleries and 4 infantry moved from Buryatia S.S.R. to Yakut S.S.R. 2 fighters and 2 tactical_bombers moved from French Indochina to 36 Sea Zone 2 carriers, 1 destroyer and 2 submarines moved from 60 Sea Zone to 36 Sea Zone 1 armour moved from Sinkiang to Kwantung 1 infantry moved from China to Sinkiang 2 artilleries moved from China to Kwantung 2 artilleries and 4 infantry moved from Manchuria to Kwantung 1 armour moved from Manchuria to Kwantung 1 armour, 1 artillery and 2 infantry moved from Japan to 60 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 60 Sea Zone to Buryatia S.S.R. 2 artilleries and 2 infantry moved from Japan to 61 Sea Zone 1 carrier moved from 61 Sea Zone to 36 Sea Zone 1 carrier moved from 61 Sea Zone to 60 Sea Zone 1 destroyer and 1 submarine moved from 60 Sea Zone to 36 Sea Zone 1 destroyer moved from 61 Sea Zone to 60 Sea Zone 1 bomber moved from Novosibirsk to Manchuria 2 fighters and 2 tactical_bombers moved from Novosibirsk to Yakut S.S.R. 2 fighters and 2 tactical_bombers moved from Yakut S.S.R. to Manchuria 1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 59 Sea Zone 1 artillery and 1 infantry moved from 59 Sea Zone to Kwantung 1 artillery and 1 infantry moved from 61 Sea Zone to Manchuria 1 infantry moved from Yakut S.S.R. to Evenki National Okrug Place Units - Japanese 3 armour placed in Manchuria 5 artilleries placed in Japan Turn Complete - Japanese Japanese collect 39 PUs; end with 65 PUs
Combat Hit Differential Summary :
Japanese regular : 1.17 Japanese rolls : 0.00 Russians regular : 0.17
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TripleA Turn Summary: Americans round 27
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 27 Research Technology - Americans Americans roll 1,6 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover Shipyards Purchase Units - Americans Americans buy 9 artilleries and 9 infantry; Remaining resources: 77 PUs; 0 techTokens; Combat Move - Americans 1 infantry moved from Algeria to Libya Americans take Libya from British Combat - Americans Rocket attack in Spain does 3 damage to factory owned by Russians Rockets in Brazil roll: 3 Non Combat Move - Americans 1 bomber moved from United Kingdom to Eastern Canada 3 artilleries and 3 infantry moved from United Kingdom to 7 Sea Zone 3 artilleries and 3 infantry moved from United Kingdom to 8 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 7 Sea Zone to 1 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 8 Sea Zone to 1 Sea Zone 6 artilleries moved from 1 Sea Zone to Eastern Canada 6 infantry moved from 1 Sea Zone to Eastern Canada 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 transport moved from 10 Sea Zone to 1 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to Eastern Canada 2 infantry moved from Algeria to 12 Sea Zone 1 armour moved from Algeria to 12 Sea Zone 1 armour, 2 infantry and 2 transports moved from 12 Sea Zone to 1 Sea Zone 2 infantry moved from 1 Sea Zone to Eastern Canada 1 armour moved from 1 Sea Zone to Eastern Canada 3 artilleries and 3 infantry moved from Brazil to 18 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 18 Sea Zone to 10 Sea Zone 3 artilleries and 3 infantry moved from 10 Sea Zone to Eastern United States 2 carriers moved from 20 Sea Zone to 10 Sea Zone 3 tactical_bombers moved from 20 Sea Zone to 10 Sea Zone 1 fighter moved from 20 Sea Zone to 10 Sea Zone 1 battleship, 2 carriers, 10 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 7 transports moved from 27 Sea Zone to 17 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Brazil 3 artilleries and 3 infantry placed in Eastern United States 4 artilleries and 5 infantry placed in Western United States 1 artillery placed in Brazil Activate Technology - Americans Americans activating Shipyards Turn Complete - Americans Americans collect 69 PUs; end with 146 PUs Americans collect 2 PUs from War Bonds; end with 148 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 28
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 28 Purchase Units - British British buy 2 armour, 1 cruiser, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 2 artilleries and 2 infantry moved from New Zealand to 41 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 45 Sea Zone 1 fighter moved from 41 Sea Zone to Solomon Islands 1 carrier moved from 41 Sea Zone to 45 Sea Zone 1 cruiser and 4 destroyers moved from 41 Sea Zone to 45 Sea Zone 2 artilleries and 2 infantry moved from 45 Sea Zone to Solomon Islands 3 artilleries moved from Kenya to Union of South Africa 1 infantry moved from Kenya to Angola Combat - British Battle in Solomon Islands British attack with 2 artilleries, 1 fighter and 2 infantry Americans defend with 1 infantry British roll dice for 1 cruiser in Solomon Islands, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 artilleries, 1 fighter and 2 infantry in Solomon Islands, round 2 : 1/5 hits, 1.83 expected hits Americans roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the British lost in Solomon Islands British win, taking Solomon Islands from Americans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - British 1 aaGun moved from Kenya to Union of South Africa 1 fighter moved from Solomon Islands to 45 Sea Zone Place Units - British 1 fighter and 1 infantry placed in Australia 1 cruiser placed in 40 Sea Zone 2 armour, 1 fighter and 3 infantry placed in Union of South Africa Turn Complete - British British collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 British regular : -1.33
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TripleA Turn Summary: Japanese round 28
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 28 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 1/1 hits, 0.00 expected hits Japanese removing all Technology Tokens after successful research. Japanese discover Long Range Aircraft Purchase Units - Japanese Japanese buy 3 armour, 3 artilleries, 1 fighter and 1 tactical_bomber; Remaining resources: 17 PUs; 0 techTokens; Combat Move - Japanese 2 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 infantry moved from Manchuria to China 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indochina 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to China 1 bomber moved from Manchuria to French Indochina 2 fighters and 2 tactical_bombers moved from Manchuria to Evenki National Okrug 1 artillery and 1 infantry moved from Japan to 60 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indochina 1 infantry moved from Kwantung to French Indochina 1 infantry moved from Kwantung to China Combat - Japanese Battle in French Indochina Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 3 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in French Indochina, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 3 infantry in French Indochina, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in French Indochina Japanese win, taking French Indochina from Russians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Russians: 3 infantry Battle in China Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in China, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in China Japanese win, taking China from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Evenki National Okrug Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Evenki National Okrug, round 2 : 1/6 hits, 2.67 expected hits Russians roll dice for 2 infantry in Evenki National Okrug, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Evenki National Okrug Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Evenki National Okrug, round 3 : 3/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Evenki National Okrug Japanese win, taking Evenki National Okrug from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Evenki National Okrug to Yakut S.S.R. 1 armour, 1 artillery and 2 infantry moved from Buryatia S.S.R. to Yakut S.S.R. 1 fighter and 1 tactical_bomber moved from China to 36 Sea Zone 1 bomber moved from French Indochina to Manchuria 3 armour moved from Manchuria to Yakut S.S.R. 1 submarine moved from 36 Sea Zone to 60 Sea Zone 1 transport moved from 36 Sea Zone to 60 Sea Zone 1 artillery moved from Manchuria to Buryatia S.S.R. 1 transport moved from 59 Sea Zone to 60 Sea Zone 1 transport moved from 61 Sea Zone to 60 Sea Zone 3 artilleries and 5 infantry moved from Japan to 60 Sea Zone 3 artilleries and 5 infantry moved from 60 Sea Zone to Buryatia S.S.R. 2 submarines moved from 36 Sea Zone to 60 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indochina to 36 Sea Zone 1 armour moved from Kwantung to Manchuria Place Units - Japanese 3 armour placed in Manchuria 3 artilleries placed in Japan 1 fighter and 1 tactical_bomber placed in 60 Sea Zone Activate Technology - Japanese Japanese activating Long Range Aircraft Turn Complete - Japanese Japanese collect 36 PUs; end with 53 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50 Japanese rolls : 1.00 Russians regular : -1.33
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TripleA Turn Summary: Americans round 28
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 28 Research Technology - Americans Americans spend 10 on tech rolls Americans roll 5,3 and gets 0 hits Purchase Units - Americans Americans buy 4 artilleries, 9 destroyers and 5 infantry; Remaining resources: 44 PUs; 2 techTokens; Combat Move - Americans 1 bomber and 1 infantry moved from Eastern Canada to Western Europe Americans take Western Europe from Russians Combat - Americans Rocket attack in Spain does 5 damage to factory owned by Russians Rockets in Brazil roll: 5 Non Combat Move - Americans 3 transports moved from 17 Sea Zone to 18 Sea Zone 3 destroyers moved from 17 Sea Zone to 18 Sea Zone 1 battleship, 2 carriers, 7 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 4 transports moved from 17 Sea Zone to 18 Sea Zone 1 armour, 8 artilleries and 9 infantry moved from Eastern Canada to Eastern United States 5 artilleries and 6 infantry moved from Western United States to Western Canada 1 bomber moved from Western Europe to Eire Place Units - Americans 9 destroyers placed in 55 Sea Zone 1 artillery and 2 infantry placed in Brazil 3 artilleries and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 107 PUs Americans collect 4 PUs from War Bonds; end with 111 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 29
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 29 Purchase Units - British British buy 4 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 carrier, 1 cruiser, 4 destroyers, 1 fighter and 2 transports moved from 45 Sea Zone to 38 Sea Zone 1 cruiser moved from 40 Sea Zone to 38 Sea Zone 1 fighter moved from Australia to 38 Sea Zone 3 infantry moved from Union of South Africa to Kenya 3 artilleries moved from Union of South Africa to Kenya 2 armour and 2 artilleries moved from Union of South Africa to Angola 1 fighter moved from Union of South Africa to Kenya Combat - British Battle in Angola British attack with 2 armour and 2 artilleries Russians defend with 1 armour and 1 infantry British roll dice for 2 armour and 2 artilleries in Angola, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 armour and 1 infantry in Angola, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the British lost in Angola British win, taking Angola from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Casualties for Russians: 1 armour and 1 infantry Battle in Kenya British attack with 3 artilleries, 1 fighter and 3 infantry Russians defend with 2 armour and 1 infantry British roll dice for 3 artilleries, 1 fighter and 3 infantry in Kenya, round 2 : 1/7 hits, 2.50 expected hits Russians roll dice for 2 armour and 1 infantry in Kenya, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the British lost in Kenya British roll dice for 3 artilleries, 1 fighter and 2 infantry in Kenya, round 3 : 1/6 hits, 2.17 expected hits Russians roll dice for 2 armour in Kenya, round 3 : 1/2 hits, 1.00 expected hits 1 armour owned by the Russians and 1 infantry owned by the British lost in Kenya British roll dice for 3 artilleries, 1 fighter and 1 infantry in Kenya, round 4 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 armour in Kenya, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Kenya British win, taking Kenya from Russians with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 2 infantry Casualties for Russians: 2 armour and 1 infantry Non Combat Move - British 1 fighter moved from Kenya to Union of South Africa Place Units - British 4 armour, 1 artillery and 6 infantry placed in Union of South Africa Turn Complete - British British collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 British regular : -1.17