@Ragnell804 gg, I concede
VampyreLayer (Ax) vs Enigma (Al)
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 2 artilleries moved from Northern Italy to Southern France 2 fighters moved from France to Southern France 2 fighters moved from Southern Italy to Southern France 1 tactical_bomber moved from Southern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 4/9 hits, 4,00 expected hits Americans roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 3/4 hits, 1,33 expected hits 2 infantry owned by the Americans, 2 artilleries owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from Americans with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery and 2 infantry Casualties for Americans: 2 artilleries and 2 infantry Non Combat Move - Italians 4 fighters moved from Southern France to Southern Italy 1 tactical_bomber moved from Southern France to Southern Italy Place Units - Italians 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2,4,2,3 Italians collect 2 PUs (11 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Americans regular : 1,67 Italians regular : 0,00
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 artilleries moved from Queensland to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 43 Sea Zone 2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 2 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 3/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 2 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 20 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : 1,67
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 artilleries moved from Queensland to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 43 Sea Zone 2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 2 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 3/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 2 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 20 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Alexandria to Egypt Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : 1,67
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries and 19 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to Denmark 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Germany to Denmark 3 infantry moved from Russia to Tambov 2 bombers moved from Western Germany to Tambov 1 artillery and 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Vologda 4 armour moved from Russia to Vologda 1 armour moved from Novgorod to Karelia 1 armour moved from Novgorod to Vyborg 1 infantry moved from Russia to Tambov Combat - Germans Battle in Karelia Germans attack with 1 armour Americans defend with 1 mech_infantry Germans roll dice for 1 armour in Karelia, round 2 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 mech_infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Americans lost in Karelia Russians win with no units remaining. Battle score for attacker is -2 Casualties for Germans: 1 armour Casualties for Americans: 1 mech_infantry Battle in Vyborg Germans attack with 1 armour Americans defend with 1 mech_infantry Germans roll dice for 1 armour in Vyborg, round 2 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 mech_infantry in Vyborg, round 2 : 1/1 hits, 0,33 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Americans lost in Vyborg Russians win with no units remaining. Battle score for attacker is -2 Casualties for Germans: 1 armour Casualties for Americans: 1 mech_infantry Battle in Normandy Bordeaux Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1,50 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1,50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Denmark Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Denmark, round 2 : 1/4 hits, 1,50 expected hits Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Tambov Germans attack with 2 bombers and 4 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 2 bombers and 4 infantry in Tambov, round 2 : 2/6 hits, 2,00 expected hits Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov Germans roll dice for 2 bombers and 2 infantry in Tambov, round 3 : 1/4 hits, 1,67 expected hits Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Samara Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 4 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 4 armour and 1 infantry in Vologda, round 2 : 3/5 hits, 2,17 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 4 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Tambov to Russia 1 aaGun moved from Russia to Vologda 1 armour moved from Russia to Vologda 5 armour moved from Russia to Bryansk 12 armour moved from Novgorod to Belarus 1 mech_infantry moved from Novgorod to Archangel 2 fighters and 2 tactical_bombers moved from Germany to Bryansk 1 tactical_bomber moved from Denmark to Germany 1 fighter moved from Denmark to Germany 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 2 mech_infantrys moved from France to Germany 6 mech_infantrys moved from Western Germany to Poland 3 artilleries moved from France to Western Germany 2 armour moved from Western Germany to Germany 5 armour moved from Western Germany to Poland 1 fighter moved from Germany to Western Germany 1 tactical_bomber moved from Germany to Western Germany Place Units - Germans 10 infantry placed in Western Germany 6 infantry placed in Germany 3 artilleries placed in Russia 1 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 1 artillery placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,2,1,3,4 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : -1,00 Russians regular : 1,33 Germans regular : 1,83
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Combat Move - Russians 2 infantry moved from Volgograd to Rostov 3 infantry moved from Volgograd to Samara 1 mech_infantry moved from Tsinghai to Shensi Chinese take Shensi from Japanese 1 mech_infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Novosibirsk to Samara 2 infantry moved from Novosibirsk to Kansu Chinese take Kansu from Japanese 2 fighters moved from Eastern Persia to Rostov 2 fighters and 1 tactical_bomber moved from Eastern Persia to Samara Combat - Russians Battle in Rostov Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Samara, round 2 : 6/7 hits, 2,33 expected hits Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 0/3 hits, 1,00 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 2 fighters moved from Samara to Volgograd 1 tactical_bomber moved from Samara to Volgograd 2 fighters moved from Rostov to Volgograd 1 aaGun moved from Kazakhstan to Volgograd 2 armour moved from Tsinghai to Volgograd 1 mech_infantry moved from Tsinghai to Volgograd 2 armour moved from Sikang to Volgograd Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 4,33
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 destroyer, 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Guam to 21 Sea Zone 1 armour and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 armour moved from 35 Sea Zone to Philippines 1 submarine moved from 19 Sea Zone to 35 Sea Zone Japanese take 35 Sea Zone from Americans 1 submarine moved from 21 Sea Zone to 35 Sea Zone 3 carriers moved from 21 Sea Zone to 35 Sea Zone 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 3 fighters moved from 21 Sea Zone to Philippines 3 tactical_bombers moved from 21 Sea Zone to Philippines 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone 1 bomber moved from Malaya to 55 Sea Zone 3 tactical_bombers moved from 37 Sea Zone to Java 2 fighters moved from 37 Sea Zone to Java 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 battleships moved from 37 Sea Zone to 42 Sea Zone 3 carriers moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 bomber moved from Japan to 20 Sea Zone 1 bomber moved from 20 Sea Zone to 43 Sea Zone 1 armour moved from Kweichow to Szechwan 1 mech_infantry moved from Kweichow to Szechwan 5 armour moved from Kweichow to Shensi 4 mech_infantrys moved from Kweichow to Shensi Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 bomber ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in 55 Sea Zone Japanese attack with 1 bomber and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 bomber and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 1 tactical_bomber Casualties for ANZAC: 1 destroyer Battle in Philippines Japanese attack with 1 armour, 3 fighters and 3 tactical_bombers Americans defend with 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry Americans roll AA dice in Philippines : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 armour, 3 fighters and 3 tactical_bombers in Philippines, round 2 : 4/7 hits, 4,00 expected hits Americans roll dice for 1 aaGun, 1 artillery and 2 infantry in Philippines, round 2 : 1/3 hits, 1,00 expected hits 1 fighter owned by the Japanese, 1 aaGun owned by the Americans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 fighter Casualties for Americans: 1 aaGun, 1 artillery and 2 infantry Battle in Java Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers ANZAC defend with 1 airfield and 1 infantry; Americans defend with 1 infantry Japanese roll dice for 2 battleships in Java, round 2 : 1/2 hits, 1,33 expected hits Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Java, round 2 : 3/7 hits, 3,50 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the Americans lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Casualties for ANZAC: 1 infantry Battle in Szechwan Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 mech_infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Japanese roll dice for 1 armour in Szechwan, round 4 : 0/1 hits, 0,50 expected hits Chinese roll dice for 1 mech_infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour in Szechwan, round 5 : 0/1 hits, 0,50 expected hits Chinese roll dice for 1 mech_infantry in Szechwan, round 5 : 1/1 hits, 0,33 expected hits 1 armour owned by the Japanese lost in Szechwan Chinese win with 1 mech_infantry remaining. Battle score for attacker is -10 Casualties for Japanese: 1 armour and 1 mech_infantry Battle in Shensi Japanese attack with 5 armour and 4 mech_infantrys Russians defend with 1 mech_infantry Japanese roll dice for 5 armour and 4 mech_infantrys in Shensi, round 2 : 2/9 hits, 3,17 expected hits Chinese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Shensi Japanese win, taking Shensi from Chinese with 5 armour and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Japanese 1 artillery moved from Amur to Siberia 2 armour moved from Kwangtung to Yunnan 3 armour moved from Kiangsu to Kweichow 3 armour moved from Shantung to Hopei 3 armour moved from India to West India 1 infantry moved from India to West India 2 fighters moved from Java to 42 Sea Zone 3 tactical_bombers moved from Java to 42 Sea Zone 1 bomber moved from 43 Sea Zone to Malaya 1 bomber moved from 55 Sea Zone to Malaya 2 fighters moved from Philippines to 35 Sea Zone 3 tactical_bombers moved from Philippines to 35 Sea Zone 1 fighter moved from Japan to 20 Sea Zone 1 fighter moved from 20 Sea Zone to 35 Sea Zone Place Units - Japanese 3 armour placed in India 3 mech_infantrys placed in Shantung 3 mech_infantrys placed in Kiangsu 1 artillery and 2 fighters placed in Malaya 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33 Americans regular : 0,00 Japanese regular : -3,50 Americans AA : -0,50 ANZAC regular : 1,00
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 3 armour, 3 artilleries, 1 carrier, 1 fighter, 8 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Finland to Novgorod 1 armour moved from Finland to Novgorod 3 infantry moved from Norway to 112 Sea Zone 3 infantry moved from 112 Sea Zone to Denmark 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from Norway to Novgorod 1 bomber moved from Norway to Novgorod 2 fighters moved from 91 Sea Zone to Normandy Bordeaux 1 fighter moved from 112 Sea Zone to Denmark 1 fighter moved from Norway to 112 Sea Zone 2 bombers moved from Norway to Denmark Combat - Americans Battle in Novgorod Americans attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 2,00 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Novgorod Americans win, taking Novgorod from Germans with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Denmark Americans attack with 2 bombers, 1 fighter and 3 infantry Germans defend with 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 0/2 hits, 1,17 expected hits Americans roll dice for 2 bombers, 1 fighter and 3 infantry in Denmark, round 2 : 4/6 hits, 2,33 expected hits Germans roll dice for 2 infantry in Denmark, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark Americans win, taking Denmark from Germans with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Normandy Bordeaux Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 4 armour moved from Finland to Karelia 1 infantry moved from Finland to Karelia 5 armour moved from Norway to Karelia 1 aaGun moved from Norway to Finland 2 infantry moved from Norway to Finland 1 artillery moved from Norway to Finland 1 carrier moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 tactical_bomber moved from Novgorod to Finland 1 bomber moved from Novgorod to Norway 1 fighter moved from Denmark to Norway 2 fighters moved from 112 Sea Zone to Norway 2 bombers moved from Denmark to Norway 5 transports moved from 112 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 armour moved from 112 Sea Zone to Norway 2 infantry moved from 112 Sea Zone to Norway 1 artillery moved from 112 Sea Zone to Norway 2 armour and 4 infantry moved from Eastern United States to 101 Sea Zone 2 armour, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 armour and 4 infantry moved from 91 Sea Zone to Morocco 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun moved from Central United States to Western United States 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 3 armour placed in Finland 2 artilleries and 1 infantry placed in Norway Turning on Edit Mode EDIT: Removing units owned by Americans from Norway: 1 armour EDIT: Adding units owned by Americans to Finland: 1 armour EDIT: Turning off Edit Mode Americans undo move 2. 2 artilleries placed in Norway Turning on Edit Mode EDIT: Removing units owned by Americans from 112 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 tactical_bomber placed in Norway 1 artillery and 7 infantry placed in Eastern United States 1 fighter and 1 infantry placed in Western United States 1 carrier and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : 0,83 Germans regular : 0,33
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Chinese undo move 1. 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 3 armour, 3 artilleries, 1 carrier, 1 fighter, 8 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Finland to Novgorod 1 armour moved from Finland to Novgorod 3 infantry moved from Norway to 112 Sea Zone 3 infantry moved from 112 Sea Zone to Denmark 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from Norway to Novgorod 1 bomber moved from Norway to Novgorod 2 fighters moved from 91 Sea Zone to Normandy Bordeaux 1 fighter moved from 112 Sea Zone to Denmark 1 fighter moved from Norway to 112 Sea Zone 2 bombers moved from Norway to Denmark Combat - Americans Battle in Novgorod Americans attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 2,00 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Novgorod Americans win, taking Novgorod from Germans with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Denmark Americans attack with 2 bombers, 1 fighter and 3 infantry Germans defend with 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 0/2 hits, 1,17 expected hits Americans roll dice for 2 bombers, 1 fighter and 3 infantry in Denmark, round 2 : 4/6 hits, 2,33 expected hits Germans roll dice for 2 infantry in Denmark, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark Americans win, taking Denmark from Germans with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Normandy Bordeaux Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 4 armour moved from Finland to Karelia 1 infantry moved from Finland to Karelia 5 armour moved from Norway to Karelia 1 aaGun moved from Norway to Finland 2 infantry moved from Norway to Finland 1 artillery moved from Norway to Finland 1 carrier moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 tactical_bomber moved from Novgorod to Finland 1 bomber moved from Novgorod to Norway 1 fighter moved from Denmark to Norway 2 fighters moved from 112 Sea Zone to Norway 2 bombers moved from Denmark to Norway 5 transports moved from 112 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 armour moved from 112 Sea Zone to Norway 2 infantry moved from 112 Sea Zone to Norway 1 artillery moved from 112 Sea Zone to Norway 2 armour and 4 infantry moved from Eastern United States to 101 Sea Zone 2 armour, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 armour and 4 infantry moved from 91 Sea Zone to Morocco 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun moved from Central United States to Western United States 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 3 armour placed in Finland 2 artilleries and 1 infantry placed in Norway Turning on Edit Mode EDIT: Removing units owned by Americans from Norway: 1 armour EDIT: Adding units owned by Americans to Finland: 1 armour EDIT: Turning off Edit Mode Americans undo move 2. 2 artilleries placed in Norway Turning on Edit Mode EDIT: Removing units owned by Americans from 112 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 tactical_bomber placed in Norway 1 artillery and 7 infantry placed in Eastern United States 1 fighter and 1 infantry placed in Western United States 1 carrier and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Chinese undo move 1. 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 11 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Norway: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 3 transports moved from 112 Sea Zone to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium 1 battleship moved from 112 Sea Zone to 110 Sea Zone 1 carrier moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from 112 Sea Zone to Holland Belgium 1 fighter moved from Norway to Holland Belgium Combat - British Battle in Holland Belgium British attack with 1 artillery, 3 fighters and 3 infantry Germans defend with 2 infantry British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 artillery, 3 fighters and 3 infantry in Holland Belgium, round 2 : 3/7 hits, 2,50 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 1 aaGun moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 2 artilleries moved from Norway to Finland 3 infantry moved from Norway to Finland 1 aaGun moved from Norway to Finland 3 mech_infantrys moved from Egypt to Iraq 1 armour moved from Trans-Jordan to Persia 3 armour and 2 mech_infantrys moved from Kazakhstan to Volgograd 2 infantry moved from Northwest Persia to Persia 1 aaGun moved from Trans-Jordan to Iraq 1 artillery moved from Trans-Jordan to 98 Sea Zone 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia 1 artillery moved from 80 Sea Zone to Persia 1 artillery and 3 infantry moved from Trans-Jordan to Iraq 2 fighters moved from 98 Sea Zone to Egypt 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Egypt to 80 Sea Zone 1 fighter moved from Egypt to 80 Sea Zone Place Units - British Turning on Edit Mode EDIT: Adding units owned by Americans to 112 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 transport placed in 110 Sea Zone 6 infantry placed in United Kingdom 1 artillery and 2 infantry placed in Persia British undo move 3. British undo move 2. 1 artillery and 2 infantry placed in Persia 3 infantry placed in Egypt 6 infantry placed in United Kingdom British undo move 3. 1 infantry placed in United Kingdom 2 infantry placed in Egypt Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0,83 Germans regular : 1,67 British regular : 0,83
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Italians Italians buy nothing; Remaining resources: 4 PUs; Combat Move - Italians Non Combat Move - Italians 1 mech_infantry moved from Bulgaria to Bessarabia 1 infantry moved from Northern Italy to Southern France 1 artillery moved from Southern France to Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,5,3,1 Italians collect 5 PUs (8 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 armour, 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 carrier placed in 54 Sea Zone 1 armour and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 armour, 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 carrier placed in 54 Sea Zone 1 armour and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Caucasus to Kazakhstan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 16 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vologda to Novosibirsk 1 bomber moved from Russia to Novosibirsk 1 bomber moved from Russia to Samara 3 infantry moved from Russia to Samara 2 artilleries moved from Russia to Samara 1 infantry moved from Russia to Samara 2 infantry moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Bryansk to Rostov 1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod 1 mech_infantry moved from Archangel to Novgorod 1 mech_infantry moved from Poland to Novgorod 1 armour moved from Poland to Novgorod 3 infantry moved from Western Germany to Denmark 3 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Germany to Denmark 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux Combat - Germans Battle in Novosibirsk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 2 artilleries, 1 bomber and 4 infantry Russians defend with 4 infantry Germans roll dice for 2 artilleries, 1 bomber and 4 infantry in Samara, round 2 : 3/7 hits, 2,33 expected hits Russians roll dice for 4 infantry in Samara, round 2 : 0/4 hits, 1,33 expected hits 3 infantry owned by the Russians lost in Samara Germans roll dice for 2 artilleries, 1 bomber and 4 infantry in Samara, round 3 : 3/7 hits, 2,33 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 4 infantry Battle in Rostov Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Novgorod Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Americans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 2,00 expected hits Americans roll dice for 1 armour and 1 mech_infantry in Novgorod, round 2 : 1/2 hits, 0,83 expected hits 1 armour owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Novgorod Germans win, taking Novgorod from Americans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 armour and 1 mech_infantry Battle in Denmark Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 2 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Denmark, round 2 : 2/5 hits, 1,67 expected hits Americans roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Holland Belgium Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 1,67 expected hits British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 aaGun and 1 infantry; Americans defend with 1 artillery, 1 factory_minor and 1 harbour British roll AA dice in Normandy Bordeaux : 0/3 hits, 0,50 expected hits Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 5/7 hits, 3,17 expected hits Americans roll dice for 1 aaGun, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the British, 1 artillery owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 1 aaGun and 1 infantry Casualties for Americans: 1 artillery Non Combat Move - Germans 1 tactical_bomber moved from Denmark to Germany 1 fighter moved from Denmark to Germany 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 2 fighters moved from Normandy Bordeaux to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 12 armour moved from Belarus to Bryansk 5 mech_infantrys moved from Poland to Belarus 4 armour moved from Poland to Belarus 2 mech_infantrys moved from Germany to Eastern Poland 5 infantry moved from Germany to Poland 1 aaGun moved from Vologda to Samara 2 aaGuns moved from Russia to Samara 1 bomber moved from Samara to Bryansk 1 bomber moved from Novosibirsk to Bryansk 1 fighter moved from Novgorod to Bryansk 1 tactical_bomber moved from Novgorod to Bryansk 1 fighter moved from Rostov to Bryansk 5 armour moved from Vologda to Bryansk 1 tactical_bomber moved from Rostov to Bryansk Place Units - Germans 3 infantry placed in Russia 3 infantry placed in Ukraine 3 infantry placed in France 6 infantry placed in Germany 2 artilleries, 1 infantry and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,1,3,3 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : -1,17 British AA : -0,50 Russians regular : -1,33 Germans regular : 3,50 British regular : -0,67
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Combat Move - Russians 1 infantry moved from Volgograd to Rostov 2 infantry moved from Volgograd to Tambov 1 fighter moved from Volgograd to Rostov 1 fighter moved from Volgograd to Rostov 2 fighters moved from Volgograd to Tambov 1 tactical_bomber moved from Volgograd to Tambov Combat - Russians Battle in Tambov Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Rostov Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters and 1 infantry in Rostov, round 3 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Russians roll dice for 2 fighters in Rostov, round 4 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Rostov to Volgograd 1 tactical_bomber moved from Tambov to Volgograd 2 fighters moved from Tambov to Volgograd 1 infantry moved from Kansu to Tsinghai 1 mech_infantry moved from Szechwan to Kazakhstan Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0,33 Russians regular : -2,33
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 5 armour, 1 destroyer, 4 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 submarine moved from 35 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone 1 fighter moved from 35 Sea Zone to Borneo 1 tactical_bomber moved from 35 Sea Zone to Borneo 2 tactical_bombers moved from 42 Sea Zone to Borneo 2 fighters moved from 42 Sea Zone to Borneo 1 tactical_bomber moved from 42 Sea Zone to Borneo 1 fighter moved from Malaya to Borneo 1 armour moved from Philippines to 35 Sea Zone 1 armour and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 armour moved from 44 Sea Zone to Celebes 1 infantry moved from West India to Eastern Persia 1 bomber moved from Malaya to Eastern Persia 1 bomber moved from Malaya to Eastern Persia 1 armour moved from Yunnan to Sikang Japanese take Szechwan from Chinese 3 armour moved from Kweichow to Sikang 3 armour moved from Hopei to Kansu 2 mech_infantrys moved from Shensi to Tsinghai 1 armour moved from Shensi to Tsinghai 4 armour moved from Shensi to Sikang 1 mech_infantry moved from Shensi to Sikang Combat - Japanese Battle in Celebes Battle in Borneo Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers ANZAC defend with 2 artilleries and 2 infantry Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in Borneo, round 2 : 5/10 hits, 5,33 expected hits ANZAC roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 3/4 hits, 1,33 expected hits 2 fighters owned by the Japanese, 1 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 2 artilleries owned by the ANZAC lost in Borneo Japanese win, taking Celebes from Americans, taking Borneo from ANZAC with 1 artillery, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is -9 Casualties for Japanese: 2 fighters and 1 infantry Casualties for ANZAC: 2 artilleries and 2 infantry Battle in 55 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Eastern Persia Japanese attack with 2 bombers and 1 infantry British defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Eastern Persia, round 2 : 2/3 hits, 1,50 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kansu Japanese attack with 3 armour Russians defend with 1 infantry Japanese roll dice for 3 armour in Kansu, round 2 : 3/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kansu Japanese win, taking Kansu from Chinese with 2 armour remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for Russians: 1 infantry Battle in Tsinghai Japanese attack with 1 armour and 2 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 armour and 2 mech_infantrys in Tsinghai, round 2 : 2/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Sikang Japanese attack with 8 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 8 armour and 1 mech_infantry in Sikang, round 2 : 5/9 hits, 4,17 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 8 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 mech_infantrys moved from Shantung to Kweichow 3 mech_infantrys moved from Kiangsu to Kweichow 2 bombers moved from Eastern Persia to India 1 armour moved from Yunnan to Sikang 2 armour moved from West India to India 1 fighter moved from Malaya to 42 Sea Zone 3 tactical_bombers moved from Borneo to 35 Sea Zone 2 fighters moved from Borneo to 35 Sea Zone 1 fighter moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from 55 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Borneo to 42 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 2 armour and 1 mech_infantry placed in India Japanese undo move 1. 3 armour placed in India 1 armour and 2 mech_infantrys placed in Shantung 1 armour and 2 mech_infantrys placed in Kiangsu 1 destroyer placed in 6 Sea Zone 2 submarines and 1 transport placed in 37 Sea Zone Turn Complete - Japanese Japanese collect 80 PUs; end with 81 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00 Americans regular : 0,67 Japanese regular : 3,00 ANZAC regular : 1,67 British regular : -0,33
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 3 armour, 3 artilleries, 2 destroyers, 8 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 artillery moved from 6 Sea Zone to Korea 2 fighters moved from Hawaiian Islands to 6 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 1 armour, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 armour, 1 fighter and 3 infantry moved from 112 Sea Zone to Denmark 1 tactical_bomber moved from Norway to Denmark 1 tactical_bomber moved from Finland to 112 Sea Zone 1 fighter moved from Norway to Denmark 1 fighter moved from Norway to 112 Sea Zone 1 infantry moved from Karelia to Novgorod 2 armour moved from Karelia to Novgorod 3 bombers moved from Norway to Novgorod 1 fighter moved from 112 Sea Zone to Denmark 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Novgorod Americans attack with 2 armour, 3 bombers and 1 infantry Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 2 armour, 3 bombers and 1 infantry in Novgorod, round 2 : 3/6 hits, 3,17 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Novgorod, round 2 : 1/2 hits, 0,83 expected hits 1 armour owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Novgorod Americans win, taking Novgorod from Germans with 2 armour and 3 bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in 6 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 1 transport in 6 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Denmark Americans attack with 1 armour, 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 3 infantry Americans roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 armour, 3 fighters, 3 infantry and 1 tactical_bomber in Denmark, round 2 : 2/8 hits, 3,17 expected hits Germans roll dice for 3 infantry in Denmark, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark Americans win, taking Denmark from Germans with 1 armour, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Battle in Korea Non Combat Move - Americans 2 fighters moved from 6 Sea Zone to 7 Sea Zone 1 carrier moved from 10 Sea Zone to 7 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 54 Sea Zone to 44 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 3 bombers moved from Novgorod to Norway 4 armour moved from Finland to Karelia 2 infantry moved from Finland to Karelia 1 artillery moved from Finland to Karelia 1 aaGun moved from Finland to Karelia 2 fighters moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Denmark to 112 Sea Zone 2 fighters moved from Denmark to Norway 1 tactical_bomber moved from Denmark to Norway 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 armour moved from 112 Sea Zone to Norway 2 transports moved from 112 Sea Zone to 91 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 7 infantry moved from 91 Sea Zone to Morocco 6 transports moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 3 armour placed in Finland 1 artillery, 1 infantry and 1 tactical_bomber placed in Norway Americans undo move 2. 2 infantry and 1 tactical_bomber placed in Norway 2 destroyers and 1 submarine placed in 10 Sea Zone 3 artilleries and 5 infantry placed in Eastern United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : -1,83 Japanese regular : 0,67 Germans regular : 0,17
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 3 armour, 3 artilleries, 2 destroyers, 8 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 artillery moved from 6 Sea Zone to Korea 2 fighters moved from Hawaiian Islands to 6 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 1 armour, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 armour, 1 fighter and 3 infantry moved from 112 Sea Zone to Denmark 1 tactical_bomber moved from Norway to Denmark 1 tactical_bomber moved from Finland to 112 Sea Zone 1 fighter moved from Norway to Denmark 1 fighter moved from Norway to 112 Sea Zone 1 infantry moved from Karelia to Novgorod 2 armour moved from Karelia to Novgorod 3 bombers moved from Norway to Novgorod 1 fighter moved from 112 Sea Zone to Denmark 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Novgorod Americans attack with 2 armour, 3 bombers and 1 infantry Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 2 armour, 3 bombers and 1 infantry in Novgorod, round 2 : 3/6 hits, 3,17 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Novgorod, round 2 : 1/2 hits, 0,83 expected hits 1 armour owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Novgorod Americans win, taking Novgorod from Germans with 2 armour and 3 bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in 6 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 1 transport in 6 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Denmark Americans attack with 1 armour, 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 3 infantry Americans roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 armour, 3 fighters, 3 infantry and 1 tactical_bomber in Denmark, round 2 : 2/8 hits, 3,17 expected hits Germans roll dice for 3 infantry in Denmark, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark Americans win, taking Denmark from Germans with 1 armour, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Battle in Korea Non Combat Move - Americans 2 fighters moved from 6 Sea Zone to 7 Sea Zone 1 carrier moved from 10 Sea Zone to 7 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 54 Sea Zone to 44 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 3 bombers moved from Novgorod to Norway 4 armour moved from Finland to Karelia 2 infantry moved from Finland to Karelia 1 artillery moved from Finland to Karelia 1 aaGun moved from Finland to Karelia 2 fighters moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Denmark to 112 Sea Zone 2 fighters moved from Denmark to Norway 1 tactical_bomber moved from Denmark to Norway 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 armour moved from 112 Sea Zone to Norway 2 transports moved from 112 Sea Zone to 91 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 7 infantry moved from 91 Sea Zone to Morocco 6 transports moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 3 armour placed in Finland 1 artillery, 1 infantry and 1 tactical_bomber placed in Norway Americans undo move 2. 2 infantry and 1 tactical_bomber placed in Norway 2 destroyers and 1 submarine placed in 10 Sea Zone 3 artilleries and 5 infantry placed in Eastern United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 4 artilleries, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from United Kingdom to 110 Sea Zone 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from Norway to Holland Belgium 1 fighter moved from Norway to Holland Belgium 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 2 infantry moved from Persia to Eastern Persia 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Eastern Persia 1 armour and 1 mech_infantry moved from Volgograd to Ukraine British take Rostov from Germans 2 armour moved from Volgograd to Ukraine 1 bomber moved from Volgograd to Ukraine 1 tactical_bomber moved from Queensland to 43 Sea Zone Combat - British Battle in 43 Sea Zone British attack with 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Normandy Bordeaux British attack with 3 fighters and 3 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 3 fighters and 3 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2,00 expected hits Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Holland Belgium British attack with 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 3 infantry British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/6 hits, 1,83 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Holland Belgium British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/6 hits, 1,83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in Ukraine British attack with 3 armour, 1 bomber and 1 mech_infantry Germans defend with 1 artillery, 1 factory_minor and 3 infantry British roll dice for 3 armour, 1 bomber and 1 mech_infantry in Ukraine, round 2 : 2/5 hits, 2,33 expected hits Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits, 1,33 expected hits 1 mech_infantry owned by the British and 2 infantry owned by the Germans lost in Ukraine British roll dice for 3 armour and 1 bomber in Ukraine, round 3 : 2/4 hits, 2,17 expected hits Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the British lost in Ukraine British win, taking Ukraine from Germans with 2 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for British: 1 armour and 1 mech_infantry Casualties for Germans: 1 artillery and 3 infantry Battle in Eastern Persia British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Persia, round 2 : 3/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Eastern Persia British win, taking Eastern Persia from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Eastern Persia to 80 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 3 mech_infantrys moved from Iraq to Persia 2 infantry moved from Egypt to Trans-Jordan 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 bomber moved from Ukraine to Karelia 1 fighter moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Holland Belgium to United Kingdom 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to United Kingdom 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 76 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 81 Sea Zone 1 aaGun, 2 artilleries and 3 infantry moved from Finland to Vyborg 1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone Place Units - British 3 artilleries, 4 infantry and 1 tactical_bomber placed in United Kingdom 1 artillery and 1 infantry placed in Persia Turn Complete - British British collect 43 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Volgograd: 1 mech_infantry EDIT: Adding units owned by British to Turkmenistan: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Turkmenistan: 1 mech_infantry EDIT: Adding units owned by British to Northwest Persia: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1,83 Japanese regular : 0,33 Germans regular : -1,50 British regular : 1,67
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Purchase Units - Italians Italians buy nothing; Remaining resources: 9 PUs; Combat Move - Italians Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,2,5,4 Italians collect 8 PUs (5 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 armour moved from 44 Sea Zone to Celebes 1 cruiser moved from 54 Sea Zone to 44 Sea Zone 1 bomber moved from Queensland to 37 Sea Zone Combat - ANZAC Battle in Celebes ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 armour ANZAC roll dice for 1 cruiser in Celebes, round 2 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 armour in Celebes, round 2 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 armour in Celebes, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 armour remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 armour Battle in 37 Sea Zone ANZAC attack with 1 bomber Japanese defend with 2 submarines and 1 transport 2 submarines owned by the Japanese submerged 1 transport owned by the Japanese lost in 37 Sea Zone ANZAC win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 bomber moved from 37 Sea Zone to Northern Territory 2 aaGuns moved from Queensland to Northern Territory 1 infantry moved from South Australia to Northern Territory 1 artillery moved from South Australia to Northern Territory 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 destroyer and 1 submarine placed in 54 Sea Zone 1 artillery placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : 0,00 ANZAC regular : -0,83
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 armour moved from 44 Sea Zone to Celebes 1 cruiser moved from 54 Sea Zone to 44 Sea Zone 1 bomber moved from Queensland to 37 Sea Zone Combat - ANZAC Battle in Celebes ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 armour ANZAC roll dice for 1 cruiser in Celebes, round 2 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 armour in Celebes, round 2 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 armour in Celebes, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 armour remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 armour Battle in 37 Sea Zone ANZAC attack with 1 bomber Japanese defend with 2 submarines and 1 transport 2 submarines owned by the Japanese submerged 1 transport owned by the Japanese lost in 37 Sea Zone ANZAC win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 bomber moved from 37 Sea Zone to Northern Territory 2 aaGuns moved from Queensland to Northern Territory 1 infantry moved from South Australia to Northern Territory 1 artillery moved from South Australia to Northern Territory 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 destroyer and 1 submarine placed in 54 Sea Zone 1 artillery placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Kazakhstan to Caucasus Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,00 ANZAC regular : -0,83