@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Regularkid (Axis) v AAGamer (Allies) - PTV no bid
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 1 artillery and 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Stalingrad Russians take Stalingrad from Germans 1 tactical_bomber moved from Russia to Kursk 1 infantry moved from Tula to Kursk 1 infantry moved from Tambov to Kursk 1 infantry moved from Archangel to Karelia Russians take Karelia from Germans Combat - Russians Battle in Kursk Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Kursk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kursk Russians roll dice for 1 infantry and 1 tactical_bomber in Kursk, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Kursk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kursk Russians win, taking Kursk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Saratov to Stalingrad 2 aaGuns, 3 artilleries and 50 infantry moved from Samara to Stalingrad 1 infantry moved from Kazakhstan to Stalingrad 1 infantry moved from Urals to Kazakhstan 1 infantry moved from Urals to Samara 5 fighters moved from Russia to Iraq 5 armour and 1 mech_infantry moved from Russia to Stalingrad 1 tactical_bomber moved from Kursk to Russia 2 infantry moved from Russia to Gorky 4 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Yaroslavl Place Units - Russians 1 artillery and 9 infantry placed in Russia 3 infantry placed in Urals 1 infantry placed in Siberia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -0.50 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 airfield, 1 armour, 1 destroyer, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Southern Manchuria to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Caroline Islands 1 artillery moved from Kwangsi to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Paulau 3 tactical_bombers moved from Davao to Caroline Islands 4 fighters moved from Davao to Caroline Islands 2 fighters moved from 36 Sea Zone to Caroline Islands 4 fighters moved from 56 Sea Zone to 55 Sea Zone 4 tactical_bombers moved from 56 Sea Zone to 55 Sea Zone 1 fighter moved from 56 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Malaya to Northern Australia 1 fighter moved from French Indo China to Northern Australia 1 submarine moved from 56 Sea Zone to 55 Sea Zone 2 transports moved from 56 Sea Zone to 132 Sea Zone 3 bombers moved from French Indo China to 55 Sea Zone 3 cruisers moved from 56 Sea Zone to 35 Sea Zone 2 submarines moved from 56 Sea Zone to 35 Sea Zone 1 destroyer moved from 56 Sea Zone to 35 Sea Zone 5 carriers moved from 56 Sea Zone to 35 Sea Zone 2 battleships moved from 56 Sea Zone to 35 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 132 Sea Zone to 35 Sea Zone 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Anhwe 1 bomber moved from Davao to Anhwe 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Malaya to 35 Sea Zone 1 armour moved from Afghanistan to Baluchistan Japanese take Baluchistan from UK_Pacific 1 armour moved from Baluchistan to Western India 4 infantry moved from Afghanistan to Central India 2 artilleries, 7 infantry and 2 marines moved from Northern Australia to Queensland Japanese take Queensland from ANZAC 1 infantry moved from Northern Australia to South Australia Japanese take South Australia from ANZAC Combat - Japanese Battle in Paulau Battle in Caroline Islands Japanese attack with 6 fighters, 2 infantry and 3 tactical_bombers Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; ANZAC defend with 1 fighter Japanese roll dice for 2 battleships in Caroline Islands, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 6 fighters, 2 infantry and 3 tactical_bombers in Caroline Islands, round 2 : 3/11 hits, 5.33 expected hits Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Caroline Islands, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 fighter owned by the ANZAC, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Caroline Islands Japanese win, taking Paulau from Americans, taking Caroline Islands from Americans with 6 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Casualties for ANZAC: 1 fighter Battle in 55 Sea Zone Japanese attack with 3 bombers, 5 fighters, 1 submarine and 5 tactical_bombers British defend with 1 cruiser Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 bombers, 5 fighters and 5 tactical_bombers in 55 Sea Zone, round 2 : 9/13 hits, 7.33 expected hits British roll dice for 1 cruiser in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the British and 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese win with 3 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 submarine Casualties for British: 1 cruiser Battle in Anhwe Japanese attack with 1 bomber and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 1 bomber and 3 infantry in Anhwe, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 aaGun moved from Jehol to Anhwe 1 infantry moved from Southern Manchuria to Jehol 1 bomber moved from Anhwe to Kwangtung 1 aaGun moved from Shan State to 132 Sea Zone 1 infantry moved from Malaya to 132 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 132 Sea Zone to 55 Sea Zone 1 aaGun and 1 infantry moved from 55 Sea Zone to Queensland 3 bombers, 5 fighters and 5 tactical_bombers moved from 55 Sea Zone to Northern Australia 3 transports moved from 56 Sea Zone to 132 Sea Zone 4 infantry moved from Eastern India to Burma 1 infantry moved from Burma to Shan State 6 fighters and 3 tactical_bombers moved from Caroline Islands to 35 Sea Zone 1 bomber moved from Davao to Northern Australia Place Units - Japanese 2 transports placed in 6 Sea Zone 1 destroyer and 1 submarine placed in 7 Sea Zone 1 armour and 1 mech_infantry placed in French Indo China 3 infantry placed in Malaya Turning on Edit Mode EDIT: Removing units owned by Japanese from Western India: 1 infantry EDIT: Adding units owned by Japanese to Eastern India: 1 infantry EDIT: Turning off Edit Mode 1 airfield placed in Northern Australia 1 infantry placed in Japan 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.33 Japanese regular : -0.33 British regular : 0.50 -
@aagamerz13, I assumed no scramble on carolines (max 3 fighters from carriers). Let me know if you’d like a reroll with a scramble.
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 factory_minor, 4 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Southern Spain to Portugal Americans take Portugal from Germans 1 bomber moved from Southern Spain to Normandy Bordeaux 3 infantry moved from Argentina to Chile 1 armour moved from Argentina to Chile 1 bomber moved from Brazil to Chile 6 fighters moved from 34 Sea Zone to Caroline Islands 1 fighter moved from 34 Sea Zone to Caroline Islands 2 submarines moved from 34 Sea Zone to 18 Sea Zone Americans take 18 Sea Zone from Japanese 2 infantry moved from 34 Sea Zone to Caroline Islands 1 battleship, 2 cruisers and 2 marines moved from 34 Sea Zone to 18 Sea Zone 2 carriers moved from 34 Sea Zone to 18 Sea Zone 3 destroyers moved from 34 Sea Zone to 18 Sea Zone Combat - Americans Strategic bombing raid in Normandy Bordeaux Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 4 damage total. Battle in Caroline Islands Americans attack with 7 fighters and 2 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 7 fighters and 2 infantry in Caroline Islands, round 2 : 7/9 hits, 3.83 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 7 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chile Americans attack with 1 armour, 1 bomber and 3 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 armour, 1 bomber and 3 infantry in Chile, round 2 : 3/5 hits, 1.50 expected hits Neutral_True roll dice for 2 infantry in Chile, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Chile Americans win, taking Chile from Neutral_True with 1 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Non Combat Move - Americans 4 fighters moved from Caroline Islands to 18 Sea Zone 3 fighters moved from Caroline Islands to 34 Sea Zone 3 fighters moved from Hawaiian Islands to Midway 2 fighters moved from 11 Sea Zone to Midway 1 carrier and 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 1 destroyer moved from 27 Sea Zone to 18 Sea Zone 2 fighters moved from 49 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to Western United States 3 infantry moved from Central United States to 104 Sea Zone 2 aaGuns and 9 infantry moved from Eastern United States to 104 Sea Zone 2 aaGuns, 12 infantry and 7 transports moved from 104 Sea Zone to 93 Sea Zone 2 transports moved from 93 Sea Zone to 104 Sea Zone 1 infantry moved from Venezuela to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 12 infantry moved from 93 Sea Zone to Southern Spain 2 aaGuns and 2 fighters moved from 93 Sea Zone to Southern Spain 1 fighter moved from Southern Spain to Gibraltar 1 fighter moved from Southern Spain to Gibraltar 1 fighter moved from Brazil to 93 Sea Zone 1 bomber moved from Normandy Bordeaux to Southern Spain 1 bomber moved from Chile to Brazil 1 fighter moved from Southern Spain to 93 Sea Zone 1 fighter moved from Southern Spain to 93 Sea Zone Place Units - Americans 1 factory_minor placed in Southern Spain 5 infantry placed in Eastern United States 1 carrier and 1 transport placed in 11 Sea Zone 2 fighters placed in 11 Sea Zone 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 4,4,2 Americans collect 63 PUs (1 lost to blockades); end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUsCombat Hit Differential Summary :
Americans regular : 4.67 Japanese regular : -0.33 Germans AA : -0.17 Neutral_True regular : -0.67 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 factory_minor, 4 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Southern Spain to Portugal Americans take Portugal from Germans 1 bomber moved from Southern Spain to Normandy Bordeaux 3 infantry moved from Argentina to Chile 1 armour moved from Argentina to Chile 1 bomber moved from Brazil to Chile 6 fighters moved from 34 Sea Zone to Caroline Islands 1 fighter moved from 34 Sea Zone to Caroline Islands 2 submarines moved from 34 Sea Zone to 18 Sea Zone Americans take 18 Sea Zone from Japanese 2 infantry moved from 34 Sea Zone to Caroline Islands 1 battleship, 2 cruisers and 2 marines moved from 34 Sea Zone to 18 Sea Zone 2 carriers moved from 34 Sea Zone to 18 Sea Zone 3 destroyers moved from 34 Sea Zone to 18 Sea Zone Combat - Americans Strategic bombing raid in Normandy Bordeaux Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 4 damage total. Battle in Caroline Islands Americans attack with 7 fighters and 2 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 7 fighters and 2 infantry in Caroline Islands, round 2 : 7/9 hits, 3.83 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 7 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chile Americans attack with 1 armour, 1 bomber and 3 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 armour, 1 bomber and 3 infantry in Chile, round 2 : 3/5 hits, 1.50 expected hits Neutral_True roll dice for 2 infantry in Chile, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Chile Americans win, taking Chile from Neutral_True with 1 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Non Combat Move - Americans 4 fighters moved from Caroline Islands to 18 Sea Zone 3 fighters moved from Caroline Islands to 34 Sea Zone 3 fighters moved from Hawaiian Islands to Midway 2 fighters moved from 11 Sea Zone to Midway 1 carrier and 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 1 destroyer moved from 27 Sea Zone to 18 Sea Zone 2 fighters moved from 49 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to Western United States 3 infantry moved from Central United States to 104 Sea Zone 2 aaGuns and 9 infantry moved from Eastern United States to 104 Sea Zone 2 aaGuns, 12 infantry and 7 transports moved from 104 Sea Zone to 93 Sea Zone 2 transports moved from 93 Sea Zone to 104 Sea Zone 1 infantry moved from Venezuela to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 12 infantry moved from 93 Sea Zone to Southern Spain 2 aaGuns and 2 fighters moved from 93 Sea Zone to Southern Spain 1 fighter moved from Southern Spain to Gibraltar 1 fighter moved from Southern Spain to Gibraltar 1 fighter moved from Brazil to 93 Sea Zone 1 bomber moved from Normandy Bordeaux to Southern Spain 1 bomber moved from Chile to Brazil 1 fighter moved from Southern Spain to 93 Sea Zone 1 fighter moved from Southern Spain to 93 Sea Zone Place Units - Americans 1 factory_minor placed in Southern Spain 5 infantry placed in Eastern United States 1 carrier and 1 transport placed in 11 Sea Zone 2 fighters placed in 11 Sea Zone 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 4,4,2 Americans collect 63 PUs (1 lost to blockades); end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Honan to Anhwe 2 infantry moved from Hopei to Anhwe 1 fighter moved from Tsinghai to Anhwe 14 infantry moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Hunan, round 2 : 1/14 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 13 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 aaGun and 2 infantry Japanese roll AA dice in Anhwe : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 fighter and 5 infantry in Anhwe, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Japanese lost in Anhwe Chinese roll dice for 1 fighter and 5 infantry in Anhwe, round 3 : 0/6 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 5 infantry in Anhwe, round 4 : 0/6 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Anhwe, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 5 : 1/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Anhwe, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 6 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Chahar to Shansi 1 fighter moved from Anhwe to Honan Place Units - Chinese 2 infantry placed in Hunan 1 infantry placed in Honan 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 13 PUs; end with 15 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by British from 101 Sea Zone: 1 transport EDIT: Turning off Edit Mode British buy 3 armour, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 submarines moved from 128 Sea Zone to 126 Sea Zone 1 armour and 3 mech_infantrys moved from Mozambique to Angola 1 bomber moved from Cyprus to Greece 1 artillery and 1 infantry moved from Western Turkey to Greece Combat - British Battle in Greece British attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Greece, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Greece British win, taking Greece from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Angola British attack with 1 armour and 3 mech_infantrys Neutral_True defend with 2 infantry British roll dice for 1 armour and 3 mech_infantrys in Angola, round 2 : 0/4 hits, 1.17 expected hits Neutral_True roll dice for 2 infantry in Angola, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Angola British roll dice for 1 armour and 2 mech_infantrys in Angola, round 3 : 1/3 hits, 1.00 expected hits Neutral_True roll dice for 2 infantry in Angola, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_True lost in Angola British roll dice for 1 armour and 2 mech_infantrys in Angola, round 4 : 1/3 hits, 1.00 expected hits Neutral_True roll dice for 1 infantry in Angola, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Angola British win, taking Angola from Neutral_True with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 1 Casualties for British: 1 mech_infantry Casualties for Neutral_True: 2 infantry Non Combat Move - British 1 mech_infantry moved from Mozambique to 73 Sea Zone 1 infantry moved from Union of South Africa to 73 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone 1 infantry and 1 mech_infantry moved from 82 Sea Zone to Iraq 1 infantry moved from Southern Persia to Iraq 1 fighter, 2 infantry and 1 mech_infantry moved from Saudi Arabia to Iraq 3 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Alexandria to Egypt 2 fighters and 1 tactical_bomber moved from Cyprus to Iraq 1 armour and 3 mech_infantrys moved from Western Turkey to Iraq 1 artillery moved from Western Turkey to Eastern Turkey 1 bomber moved from Greece to Iraq 2 fighters moved from Southern Spain to United Kingdom 1 artillery and 1 infantry moved from Quebec to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern Spain 1 battleship moved from 34 Sea Zone to 18 Sea Zone Place Units - British 3 armour placed in Iraq 3 infantry placed in Saudi Arabia 2 mech_infantrys placed in Egypt 6 infantry placed in United Kingdom British undo move 2. 2 infantry placed in Saudi Arabia 1 infantry placed in United Kingdom Turn Complete - British British collect 47 PUs; end with 47 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 56 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : -3.67 Americans regular : 4.67 Italians regular : 0.67 Japanese regular : -1.67 Japanese AA : -0.17 Germans AA : -0.17 Neutral_True regular : -1.33 British regular : -0.33 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Northern Caucasus to Eastern Turkey 1 artillery and 1 infantry moved from Bulgaria to Greece 1 fighter moved from Southern Italy to Greece 1 mech_infantry moved from Yugoslavia to Greece 1 fighter moved from Southern Italy to Eastern Turkey Combat - Italians Battle in Greece Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry British defend with 1 artillery Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 artillery in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Greece Italians win, taking Greece from British with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Eastern Turkey Italians attack with 2 armour and 1 fighter British defend with 1 artillery Italians roll dice for 2 armour and 1 fighter in Eastern Turkey, round 2 : 3/3 hits, 1.50 expected hits British roll dice for 1 artillery in Eastern Turkey, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 armour owned by the Italians lost in Eastern Turkey Italians win, taking Eastern Turkey from British with 1 armour and 1 fighter remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour Casualties for British: 1 artillery Non Combat Move - Italians 1 fighter moved from Eastern Turkey to Southern Caucasus 1 fighter moved from Greece to Southern Italy 1 fighter moved from France to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 fighter moved from France to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 2 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 5,2 Italians collect 14 PUs (3 lost to blockades); end with 14 PUsCombat Hit Differential Summary :
Italians regular : 1.17 British regular : 0.33 -
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from New South Wales to 55 Sea Zone 1 destroyer moved from 34 Sea Zone to 23 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 carrier moved from 49 Sea Zone to 27 Sea Zone 3 carriers and 5 fighters moved from 34 Sea Zone to 18 Sea Zone 1 fighter moved from 34 Sea Zone to 18 Sea Zone 1 cruiser moved from 34 Sea Zone to 18 Sea Zone 1 fighter moved from 55 Sea Zone to New South Wales Place Units - ANZAC 2 fighters and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 7 PUs; end with 7 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from New South Wales to 55 Sea Zone 1 destroyer moved from 34 Sea Zone to 23 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 carrier moved from 49 Sea Zone to 27 Sea Zone 3 carriers and 5 fighters moved from 34 Sea Zone to 18 Sea Zone 1 fighter moved from 34 Sea Zone to 18 Sea Zone 1 cruiser moved from 34 Sea Zone to 18 Sea Zone 1 fighter moved from 55 Sea Zone to New South Wales Place Units - ANZAC 2 fighters and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 7 PUs; end with 7 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Southern Spain to Gibraltar Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from New South Wales to 55 Sea Zone 1 destroyer moved from 34 Sea Zone to 23 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 carrier moved from 49 Sea Zone to 27 Sea Zone 3 carriers and 5 fighters moved from 34 Sea Zone to 18 Sea Zone 1 fighter moved from 34 Sea Zone to 18 Sea Zone 1 cruiser moved from 34 Sea Zone to 18 Sea Zone 1 fighter moved from 55 Sea Zone to New South Wales Place Units - ANZAC 2 fighters and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 7 PUs; end with 7 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Southern Spain to Gibraltar Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 77 PUs; Germans buy 4 armour, 2 artilleries, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 infantry moved from Ukraine to Kursk 1 tactical_bomber moved from Ukraine to Kursk 1 fighter moved from Eastern Poland to Kursk 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia 1 infantry moved from Finland to Karelia 8 artilleries and 11 infantry moved from Northern Caucasus to Southern Caucasus 1 armour moved from Southern Caucasus to Northwest Persia Germans take Northwest Persia from British 1 armour moved from Northwest Persia to Eastern Turkey 15 armour and 10 mech_infantrys moved from Southern Caucasus to Eastern Turkey Combat - Germans Battle in Karelia Germans attack with 1 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Karelia, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Germans win, taking Karelia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Kursk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kursk, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Kursk to Ukraine 1 tactical_bomber moved from Kursk to Ukraine 4 infantry moved from Ukraine to Bessarabia 1 armour, 1 artillery and 4 infantry moved from Finland to Norway 1 transport moved from 118 Sea Zone to 117 Sea Zone 1 transport moved from 117 Sea Zone to 116 Sea Zone 2 infantry moved from Western Germany to 116 Sea Zone 2 infantry moved from 116 Sea Zone to Norway 1 marine moved from Western Germany to 116 Sea Zone 1 marine moved from 116 Sea Zone to Norway 1 fighter moved from Eastern Poland to Western Germany 1 artillery and 10 infantry moved from Holland Belgium to Normandy Bordeaux 3 artilleries moved from Normandy Bordeaux to Northern Spain 3 infantry moved from Normandy Bordeaux to Northern Spain 3 artilleries moved from France to Normandy Bordeaux 2 fighters moved from Western Germany to France 1 fighter moved from France to Northern Spain 1 fighter moved from Western Germany to France 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from France to Northern Spain 3 infantry moved from Poland to Eastern Poland 6 infantry moved from Germany to Poland 1 aaGun, 1 artillery and 1 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Bessarabia to Eastern Poland 1 artillery moved from Bessarabia to Eastern Poland 1 artillery moved from Bessarabia to Eastern Poland 1 aaGun moved from Bessarabia to Eastern Poland Place Units - Germans 1 fighter placed in France 2 artilleries and 1 infantry placed in Normandy Bordeaux 4 armour and 4 mech_infantrys placed in Western Germany 3 infantry placed in Ukraine 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,2 Germans collect 56 PUs (2 lost to blockades); end with 56 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 0.67 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 3 armour, 3 artilleries and 4 infantry; Remaining resources: 1 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 armour moved from Stalingrad to Rostov Russians take Rostov from Italians 1 armour moved from Rostov to Northern Caucasus 1 infantry moved from Kazakhstan to Northern Caucasus 3 infantry moved from Stalingrad to Northern Caucasus 3 artilleries moved from Stalingrad to Northern Caucasus 4 armour moved from Stalingrad to Northern Caucasus 4 infantry moved from Stalingrad to Northern Caucasus 1 mech_infantry moved from Stalingrad to Kursk 1 tactical_bomber moved from Russia to Kursk 1 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese 6 infantry moved from Amur to Korea Russians take Korea from Japanese 2 infantry moved from Smolensk to Northern Belarus Combat - Russians Battle in Kursk Russians attack with 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Kursk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Kursk, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Kursk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kursk Russians win, taking Kursk from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Northern Belarus Russians attack with 2 infantry Germans defend with 1 infantry Russians roll dice for 2 infantry in Northern Belarus, round 2 : 2/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Belarus Russians win, taking Northern Belarus from Germans with 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Northern Caucasus Russians attack with 5 armour, 3 artilleries and 8 infantry Germans defend with 1 infantry Russians roll dice for 5 armour, 3 artilleries and 8 infantry in Northern Caucasus, round 2 : 4/16 hits, 5.33 expected hits Germans roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Caucasus Russians win, taking Northern Caucasus from Germans with 5 armour, 3 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns and 46 infantry moved from Stalingrad to Northern Caucasus 1 tactical_bomber moved from Kursk to Russia 1 infantry moved from Samara to Stalingrad 3 infantry moved from Urals to Kazakhstan 1 infantry moved from Yaroslavl to Smolensk 1 infantry moved from Gorky to Nenetsia 2 infantry moved from Russia to Samara 4 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Gorky 1 infantry moved from Russia to Gorky 1 artillery moved from Russia to Smolensk 2 infantry moved from Amur to Siberia 2 aaGuns and 11 infantry moved from Amur to Korea Place Units - Russians 3 armour placed in Siberia 3 artilleries placed in Urals 4 infantry placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.00 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 aaGun, 1 artillery, 6 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 fighters and 4 tactical_bombers moved from Northern Australia to New South Wales 4 bombers moved from Northern Australia to New South Wales 1 infantry moved from South Australia to New South Wales 2 artilleries, 8 infantry and 2 marines moved from Queensland to New South Wales 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 submarine moved from 35 Sea Zone to 23 Sea Zone 4 tactical_bombers moved from 35 Sea Zone to 23 Sea Zone 4 fighters moved from 35 Sea Zone to 23 Sea Zone 2 fighters moved from 35 Sea Zone to 23 Sea Zone 1 bomber moved from Kwangtung to 23 Sea Zone Combat - Japanese Battle in 34 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 23 Sea Zone Japanese attack with 1 bomber, 6 fighters, 1 submarine and 4 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 6 fighters and 4 tactical_bombers in 23 Sea Zone, round 2 : 6/11 hits, 6.17 expected hits ANZAC roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 23 Sea Zone Japanese win, taking 23 Sea Zone from Americans with 1 bomber, 6 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in New South Wales Japanese attack with 2 artilleries, 4 bombers, 4 fighters, 9 infantry, 2 marines and 4 tactical_bombers ANZAC defend with 2 aaGuns, 3 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 1 marine ANZAC roll AA dice in New South Wales : 0/6 hits, 1.00 expected hits Japanese roll dice for 2 artilleries, 4 bombers, 4 fighters, 9 infantry, 2 marines and 4 tactical_bombers in New South Wales, round 2 : 7/25 hits, 9.50 expected hits ANZAC roll dice for 2 aaGuns, 3 armour, 1 artillery, 3 fighters, 3 infantry and 1 marine in New South Wales, round 2 : 6/11 hits, 5.17 expected hits 6 infantry owned by the Japanese, 3 infantry owned by the ANZAC, 1 artillery owned by the ANZAC, 1 marine owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales Japanese roll dice for 2 artilleries, 4 bombers, 4 fighters, 3 infantry, 2 marines and 4 tactical_bombers in New South Wales, round 3 : 5/19 hits, 8.50 expected hits ANZAC roll dice for 3 armour and 3 fighters in New South Wales, round 3 : 3/6 hits, 3.50 expected hits 3 infantry owned by the Japanese, 3 armour owned by the ANZAC and 2 fighters owned by the ANZAC lost in New South Wales Japanese roll dice for 2 artilleries, 4 bombers, 4 fighters, 2 marines and 4 tactical_bombers in New South Wales, round 4 : 7/16 hits, 7.67 expected hits ANZAC roll dice for 1 fighter in New South Wales, round 4 : 1/1 hits, 0.67 expected hits 1 marine owned by the Japanese and 1 fighter owned by the ANZAC lost in New South Wales Japanese captures 13PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 2 artilleries, 4 bombers, 4 fighters, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 44 Casualties for Japanese: 9 infantry and 1 marine Casualties for ANZAC: 2 aaGuns, 3 armour, 1 artillery, 3 fighters, 3 infantry and 1 marine triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 1 infantry moved from Kiangsi to Kwangtung 1 aaGun moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from Jehol to 20 Sea Zone 1 aaGun and 3 infantry moved from 20 Sea Zone to Kiangsu 1 artillery moved from Paulau to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Kiangsu 1 armour and 1 mech_infantry moved from French Indo China to Kwangtung 1 infantry moved from Shan State to 132 Sea Zone 3 infantry moved from Malaya to 132 Sea Zone 4 infantry and 2 transports moved from 132 Sea Zone to 21 Sea Zone 4 infantry moved from 21 Sea Zone to Kwangtung 2 fighters and 2 tactical_bombers moved from Northern Australia to Kwangtung 1 tactical_bomber moved from Japan to Kiangsu 1 tactical_bomber moved from 23 Sea Zone to Kiangsu 1 tactical_bomber moved from 23 Sea Zone to Kiangsu 1 fighter moved from 23 Sea Zone to Kiangsu 1 tactical_bomber moved from 23 Sea Zone to Kwangtung 1 tactical_bomber moved from 23 Sea Zone to Kiangsu 2 fighters moved from 23 Sea Zone to 20 Sea Zone 5 carriers moved from 35 Sea Zone to 20 Sea Zone 2 battleships moved from 35 Sea Zone to 20 Sea Zone 3 cruisers moved from 35 Sea Zone to 20 Sea Zone 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 fighter moved from 23 Sea Zone to 20 Sea Zone 1 submarine moved from 7 Sea Zone to 20 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 35 Sea Zone to 20 Sea Zone 3 transports moved from 132 Sea Zone to 20 Sea Zone 4 bombers, 4 fighters and 4 tactical_bombers moved from New South Wales to Northern Australia 1 aaGun moved from Queensland to New South Wales 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 1 bomber moved from 23 Sea Zone to Japan 1 fighter moved from 23 Sea Zone to Japan 1 fighter moved from 23 Sea Zone to Kwangtung 2 destroyers moved from 35 Sea Zone to 20 Sea Zone 1 destroyer moved from 7 Sea Zone to 20 Sea Zone Place Units - Japanese 1 aaGun, 1 artillery, 6 fighters and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 89 PUsCombat Hit Differential Summary :
Japanese regular : -7.17 ANZAC AA : -1.00 ANZAC regular : 0.33 -
TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 aaGun, 1 artillery, 6 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 fighters and 4 tactical_bombers moved from Northern Australia to New South Wales 4 bombers moved from Northern Australia to New South Wales 1 infantry moved from South Australia to New South Wales 2 artilleries, 8 infantry and 2 marines moved from Queensland to New South Wales 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 submarine moved from 35 Sea Zone to 23 Sea Zone 4 tactical_bombers moved from 35 Sea Zone to 23 Sea Zone 4 fighters moved from 35 Sea Zone to 23 Sea Zone 2 fighters moved from 35 Sea Zone to 23 Sea Zone 1 bomber moved from Kwangtung to 23 Sea Zone Combat - Japanese Battle in 34 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 23 Sea Zone Japanese attack with 1 bomber, 6 fighters, 1 submarine and 4 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 6 fighters and 4 tactical_bombers in 23 Sea Zone, round 2 : 6/11 hits, 6.17 expected hits ANZAC roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 23 Sea Zone Japanese win, taking 23 Sea Zone from Americans with 1 bomber, 6 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in New South Wales Japanese attack with 2 artilleries, 4 bombers, 4 fighters, 9 infantry, 2 marines and 4 tactical_bombers ANZAC defend with 2 aaGuns, 3 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 1 marine ANZAC roll AA dice in New South Wales : 0/6 hits, 1.00 expected hits Japanese roll dice for 2 artilleries, 4 bombers, 4 fighters, 9 infantry, 2 marines and 4 tactical_bombers in New South Wales, round 2 : 7/25 hits, 9.50 expected hits ANZAC roll dice for 2 aaGuns, 3 armour, 1 artillery, 3 fighters, 3 infantry and 1 marine in New South Wales, round 2 : 6/11 hits, 5.17 expected hits 6 infantry owned by the Japanese, 3 infantry owned by the ANZAC, 1 artillery owned by the ANZAC, 1 marine owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales Japanese roll dice for 2 artilleries, 4 bombers, 4 fighters, 3 infantry, 2 marines and 4 tactical_bombers in New South Wales, round 3 : 5/19 hits, 8.50 expected hits ANZAC roll dice for 3 armour and 3 fighters in New South Wales, round 3 : 3/6 hits, 3.50 expected hits 3 infantry owned by the Japanese, 3 armour owned by the ANZAC and 2 fighters owned by the ANZAC lost in New South Wales Japanese roll dice for 2 artilleries, 4 bombers, 4 fighters, 2 marines and 4 tactical_bombers in New South Wales, round 4 : 7/16 hits, 7.67 expected hits ANZAC roll dice for 1 fighter in New South Wales, round 4 : 1/1 hits, 0.67 expected hits 1 marine owned by the Japanese and 1 fighter owned by the ANZAC lost in New South Wales Japanese captures 13PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 2 artilleries, 4 bombers, 4 fighters, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 44 Casualties for Japanese: 9 infantry and 1 marine Casualties for ANZAC: 2 aaGuns, 3 armour, 1 artillery, 3 fighters, 3 infantry and 1 marine triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 1 infantry moved from Kiangsi to Kwangtung 1 aaGun moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from Jehol to 20 Sea Zone 1 aaGun and 3 infantry moved from 20 Sea Zone to Kiangsu 1 artillery moved from Paulau to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Kiangsu 1 armour and 1 mech_infantry moved from French Indo China to Kwangtung 1 infantry moved from Shan State to 132 Sea Zone 3 infantry moved from Malaya to 132 Sea Zone 4 infantry and 2 transports moved from 132 Sea Zone to 21 Sea Zone 4 infantry moved from 21 Sea Zone to Kwangtung 2 fighters and 2 tactical_bombers moved from Northern Australia to Kwangtung 1 tactical_bomber moved from Japan to Kiangsu 1 tactical_bomber moved from 23 Sea Zone to Kiangsu 1 tactical_bomber moved from 23 Sea Zone to Kiangsu 1 fighter moved from 23 Sea Zone to Kiangsu 1 tactical_bomber moved from 23 Sea Zone to Kwangtung 1 tactical_bomber moved from 23 Sea Zone to Kiangsu 2 fighters moved from 23 Sea Zone to 20 Sea Zone 5 carriers moved from 35 Sea Zone to 20 Sea Zone 2 battleships moved from 35 Sea Zone to 20 Sea Zone 3 cruisers moved from 35 Sea Zone to 20 Sea Zone 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 fighter moved from 23 Sea Zone to 20 Sea Zone 1 submarine moved from 7 Sea Zone to 20 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 35 Sea Zone to 20 Sea Zone 3 transports moved from 132 Sea Zone to 20 Sea Zone 4 bombers, 4 fighters and 4 tactical_bombers moved from New South Wales to Northern Australia 1 aaGun moved from Queensland to New South Wales 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 1 bomber moved from 23 Sea Zone to Japan 1 fighter moved from 23 Sea Zone to Japan 1 fighter moved from 23 Sea Zone to Kwangtung 2 destroyers moved from 35 Sea Zone to 20 Sea Zone 1 destroyer moved from 7 Sea Zone to 20 Sea Zone Place Units - Japanese 1 aaGun, 1 artillery, 6 fighters and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 89 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsu: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsu: 1 tactical_bomber EDIT: Adding units owned by Japanese to Kiangsu: 1 tactical_bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : -7.17 ANZAC AA : -1.00 ANZAC regular : 0.33 -
@aagamerz13 plz use most recent save. assumed no scramble in sz battle.
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 harbour, 19 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Southern Spain to Normandy Bordeaux 1 battleship and 1 marine moved from 18 Sea Zone to 7 Sea Zone Americans take 7 Sea Zone from Japanese 2 cruisers and 1 marine moved from 18 Sea Zone to 7 Sea Zone 2 marines moved from 7 Sea Zone to Japan 1 destroyer moved from 18 Sea Zone to 23 Sea Zone 9 fighters moved from 18 Sea Zone to Japan 5 fighters moved from Midway to Japan 1 fighter moved from 26 Sea Zone to Japan 1 destroyer moved from 26 Sea Zone to 7 Sea Zone 3 destroyers moved from 18 Sea Zone to 7 Sea Zone 1 fighter moved from 26 Sea Zone to 7 Sea Zone 2 fighters moved from 11 Sea Zone to 7 Sea Zone Combat - AmericansCombat Hit Differential Summary :
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@aagamerz13 kamis intercept scramble?
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@aagamerz13 cancel this move. have to redo planes
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 1 harbour, 15 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 9 fighters moved from 18 Sea Zone to Japan 5 fighters moved from Midway to Japan 1 fighter moved from 26 Sea Zone to Japan 1 battleship and 1 marine moved from 18 Sea Zone to 7 Sea Zone Americans take 7 Sea Zone from Japanese 1 marine moved from 7 Sea Zone to Japan 2 cruisers and 1 marine moved from 18 Sea Zone to 7 Sea Zone 1 marine moved from 7 Sea Zone to Japan 1 fighter moved from 26 Sea Zone to 7 Sea Zone 1 destroyer moved from 26 Sea Zone to 7 Sea Zone 3 destroyers moved from 18 Sea Zone to 7 Sea Zone 1 carrier moved from 26 Sea Zone to 7 Sea Zone 1 bomber moved from Southern Spain to Normandy Bordeaux Combat - AmericansCombat Hit Differential Summary :
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@aagamerz13 use the latest one
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@aagamerz13 No scramble.
I presume the marines are on the battleship and cruiser? In that case i will do all kamikazis to the cruiser containing one of the marines.
(note: u may need to roll the battle using edit mode, or using the forum dice bot if the kamikazi hits).





