VampyreLayer (Ax) vs Enigma (Al)


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 armour, 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 7 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            3 infantry moved from Morocco to 91 Sea Zone
            1 mech_infantry moved from Southern Italy to 95 Sea Zone
            1 mech_infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 mech_infantry moved from 97 Sea Zone to Greece
            1 armour, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
            3 fighters moved from 95 Sea Zone to Northern Italy
            1 armour, 1 artillery and 3 infantry moved from 95 Sea Zone to Northern Italy
            1 mech_infantry moved from Southern Italy to Northern Italy
            1 armour, 1 artillery and 2 infantry moved from Soviet Far East to Siberia
            1 bomber moved from Alaska to Siberia
    
        Combat - Americans
            Americans creates battle in territory 36 Sea Zone
            Americans creates battle in territory 6 Sea Zone
            Battle in Greece
            Battle in Siberia
                Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Siberia, round 2 : 1/5 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Siberia
                Americans win, taking 36 Sea Zone from Japanese, taking 6 Sea Zone from Japanese, taking Greece from Germans, taking Siberia from Japanese with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Northern Italy
                Americans attack with 1 armour, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry
                Italians defend with 2 aaGuns, 1 bomber, 1 factory_major, 1 fighter and 2 infantry
                    Italians roll AA dice in Northern Italy : 0/3 hits, 0,50 expected hits
                    Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 0/2 hits, 1,17 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry in Northern Italy, round 2 : 1/9 hits, 3,17 expected hits
                    Italians roll dice for 2 aaGuns, 1 bomber, 1 fighter and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1,50 expected hits
                    1 aaGun owned by the Italians and 2 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry in Northern Italy, round 3 : 4/7 hits, 2,83 expected hits
                    Italians roll dice for 1 aaGun, 1 bomber, 1 fighter and 2 infantry in Northern Italy, round 3 : 1/4 hits, 1,50 expected hits
                    1 aaGun owned by the Italians, 1 bomber owned by the Italians, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
                    Americans roll dice for 1 armour, 1 artillery, 3 fighters and 1 mech_infantry in Northern Italy, round 4 : 6/6 hits, 2,67 expected hits
                    Italians roll dice for 1 fighter in Northern Italy, round 4 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Italians lost in Northern Italy
                Americans converts factory_major into different units
                Americans win, taking Northern Italy from Italians with 1 armour, 1 artillery, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 29
                Casualties for Americans: 3 infantry
                Casualties for Italians: 2 aaGuns, 1 bomber, 1 fighter and 2 infantry
    
        Non Combat Move - Americans
            1 transport moved from 93 Sea Zone to 91 Sea Zone
            1 transport moved from 92 Sea Zone to 91 Sea Zone
            2 transports moved from 95 Sea Zone to 91 Sea Zone
            2 carriers moved from 95 Sea Zone to 91 Sea Zone
            1 fighter moved from Gibraltar to Normandy Bordeaux
            2 fighters moved from Northern Italy to Normandy Bordeaux
            1 fighter moved from Northern Italy to Normandy Bordeaux
            1 bomber moved from Siberia to Soviet Far East
            1 destroyer moved from 4 Sea Zone to 6 Sea Zone
            1 armour moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 infantry moved from 3 Sea Zone to Soviet Far East
            1 armour moved from 3 Sea Zone to Soviet Far East
            1 fighter moved from 10 Sea Zone to Soviet Far East
            2 transports moved from 3 Sea Zone to 1 Sea Zone
            1 carrier, 1 fighter and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 armour moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            5 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 5 infantry and 4 transports moved from 101 Sea Zone to 88 Sea Zone
            1 infantry moved from British Guiana to 88 Sea Zone
            1 armour, 1 artillery, 6 infantry and 4 transports moved from 88 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 6 infantry moved from 91 Sea Zone to Morocco
            1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            1 submarine moved from 36 Sea Zone to 19 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry placed in Western United States
            Americans undo move 3.
            2 armour, 1 artillery and 1 mech_infantry placed in Western United States
            Americans undo move 3.
            Americans undo move 2.
            2 fighters placed in Central United States
            2 armour, 3 infantry and 1 mech_infantry placed in Western United States
            3 artilleries and 4 infantry placed in Eastern United States
            Americans undo move 4.
            Americans undo move 3.
            1 armour, 1 artillery and 1 infantry placed in Southern Italy
            1 armour, 4 infantry and 1 mech_infantry placed in Western United States
            2 artilleries and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 68 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Yunnan to Kwangsi
            2 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            1 infantry moved from Szechwan to Shensi
                  Chinese take Shensi from Japanese
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 2 mech_infantrys
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 2/4 hits, 1,33 expected hits
                    Japanese roll dice for 2 mech_infantrys in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            2 artilleries and 1 infantry placed in Shensi
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Yunnan: 1 fighter
            EDIT: Adding units owned by Chinese to Szechwan: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 armour, 9 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 fighter and 3 infantry moved from 110 Sea Zone to Holland Belgium
            1 transport moved from 95 Sea Zone to 96 Sea Zone
            3 fighters moved from Southern Italy to Holland Belgium
            1 artillery moved from Libya to 96 Sea Zone
            1 infantry moved from Libya to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
            1 artillery, 1 infantry and 2 mech_infantrys moved from Libya to Tunisia
                  British take Tunisia from Italians
            3 mech_infantrys moved from Caucasus to Kazakhstan
            1 bomber moved from Northwest Persia to Kazakhstan
            1 mech_infantry moved from Yunnan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 mech_infantry moved from Yunnan to Hopei
            1 mech_infantry moved from Yunnan to Hopei
            1 tactical_bomber moved from Yunnan to Hopei
            1 fighter moved from Yunnan to Hopei
            1 fighter moved from Yunnan to Kazakhstan
    
        Combat - British
            Battle in Yugoslavia
            Battle in Holland Belgium
                British attack with 1 artillery, 4 fighters and 3 infantry
                Germans defend with 3 artilleries and 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 artillery, 4 fighters and 3 infantry in Holland Belgium, round 2 : 0/8 hits, 3,00 expected hits
                    Germans roll dice for 3 artilleries and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                    British roll dice for 1 artillery, 4 fighters and 2 infantry in Holland Belgium, round 3 : 0/7 hits, 2,83 expected hits
                    Germans roll dice for 3 artilleries in Holland Belgium, round 3 : 0/3 hits, 1,00 expected hits
                    British roll dice for 1 artillery, 4 fighters and 2 infantry in Holland Belgium, round 4 : 2/7 hits, 2,83 expected hits
                    Germans roll dice for 3 artilleries in Holland Belgium, round 4 : 2/3 hits, 1,00 expected hits
                    2 artilleries owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                    British roll dice for 1 artillery and 4 fighters in Holland Belgium, round 5 : 1/5 hits, 2,33 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 5 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Holland Belgium
                British win, taking Yugoslavia from Germans, taking Holland Belgium from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 6
                Casualties for British: 3 infantry
                Casualties for Germans: 3 artilleries and 1 infantry
            Battle in Kazakhstan
                British attack with 1 bomber, 1 fighter and 3 mech_infantrys
                Japanese defend with 2 artilleries and 1 infantry
                    British roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Kazakhstan, round 2 : 0/5 hits, 1,67 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Kazakhstan, round 2 : 1/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the British lost in Kazakhstan
                    British roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Kazakhstan, round 3 : 2/4 hits, 1,50 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Kazakhstan, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan
                    British roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Kazakhstan, round 4 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery in Kazakhstan, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan
                British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
                Casualties for British: 3 mech_infantrys
                Casualties for Japanese: 2 artilleries and 1 infantry
            Battle in Hopei
                British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 0/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 3 : 1/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hopei
                British win, taking Hopei from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 bomber moved from Kazakhstan to Szechwan
            1 fighter moved from Kazakhstan to Caucasus
            2 infantry moved from Iraq to Northwest Persia
            3 mech_infantrys moved from Iraq to Caucasus
            4 mech_infantrys moved from India to Shan State
            1 infantry moved from Yunnan to Kweichow
            3 aaGuns, 2 artilleries and 11 infantry moved from Yunnan to Szechwan
            3 mech_infantrys moved from Egypt to Iraq
            1 fighter moved from Holland Belgium to Southern Italy
            3 fighters moved from Holland Belgium to Normandy Bordeaux
            1 armour moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 armour and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Hopei to Kweichow
            1 fighter moved from Kweichow to Szechwan
            1 tactical_bomber moved from Hopei to Szechwan
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 armour and 1 mech_infantry placed in Egypt
            1 transport placed in 81 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from Northwest Persia: 2 infantry
            EDIT: Adding units owned by British to Trans-Jordan: 2 infantry
            EDIT: Turning off Edit Mode
            3 infantry placed in Normandy Bordeaux
            6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 42 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            1 armour and 3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
            Some Units in India change ownership: 1 armour and 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Americans regular : 0,17
    Italians regular : -0,67
    Japanese regular : -1,00
    Germans regular : -0,67
    British regular : -10,67
    Italians AA : -0,50
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 armour moved from Eastern Poland to Romania
            1 infantry moved from Western Ukraine to Eastern Poland
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Hainan
            2 infantry moved from Caucasus to Kazakhstan
                  ANZAC take Kazakhstan from Japanese
    
        Combat - ANZAC
            ANZAC creates battle in territory 35 Sea Zone
            Battle in Hainan
    
        Non Combat Move - ANZAC
            2 submarines moved from 35 Sea Zone to 19 Sea Zone
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 destroyer moved from 43 Sea Zone to 20 Sea Zone
            1 destroyer moved from 43 Sea Zone to 21 Sea Zone
            2 fighters moved from Eastern Persia to Caucasus
            1 infantry moved from Szechwan to Sikang
            2 fighters moved from Yunnan to Philippines
            1 cruiser moved from 43 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from Celebes to 44 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 43 Sea Zone to 37 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Shan State
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 infantry moved from New South Wales to Queensland
            1 armour moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 submarine placed in 62 Sea Zone
            1 armour and 1 infantry placed in Queensland
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 20 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Hainan
            2 infantry moved from Caucasus to Kazakhstan
                  ANZAC take Kazakhstan from Japanese
    
        Combat - ANZAC
            ANZAC creates battle in territory 35 Sea Zone
            Battle in Hainan
    
        Non Combat Move - ANZAC
            2 submarines moved from 35 Sea Zone to 19 Sea Zone
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 destroyer moved from 43 Sea Zone to 20 Sea Zone
            1 destroyer moved from 43 Sea Zone to 21 Sea Zone
            2 fighters moved from Eastern Persia to Caucasus
            1 infantry moved from Szechwan to Sikang
            2 fighters moved from Yunnan to Philippines
            1 cruiser moved from 43 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from Celebes to 44 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 43 Sea Zone to 37 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Shan State
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 infantry moved from New South Wales to Queensland
            1 armour moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 submarine placed in 62 Sea Zone
            1 armour and 1 infantry placed in Queensland
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 20 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Iraq to Northwest Persia
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @enigma Rusland har vist kun tre skibe at rykke med. Bare lad dem ligge og tryk done, sÃ¥ kan du bare spille Tyskland og Japan lige i træk.


  • @Enigma ok


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 3 artilleries, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Russia to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Karelia to Finland
            2 bombers moved from Smolensk to Finland
            3 bombers moved from Smolensk to Northern Italy
            3 infantry moved from Western Germany to Northern Italy
            1 artillery moved from Western Germany to Northern Italy
            2 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from Western Germany to Holland Belgium
            1 infantry moved from Ukraine to Rostov
                  Germans take Rostov from Russians
            1 infantry moved from Novgorod to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Novgorod to Karelia
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 1 artillery, 3 bombers and 3 infantry
                Americans defend with 1 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 1 artillery, 3 bombers and 3 infantry in Northern Italy, round 2 : 3/7 hits, 3,00 expected hits
                    Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Northern Italy, round 2 : 0/3 hits, 1,17 expected hits
                    1 armour owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 1 artillery, 3 bombers and 3 infantry remaining. Battle score for attacker is 14
                Casualties for Americans: 1 armour, 1 artillery and 1 mech_infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery and 2 infantry
                British defend with 1 artillery
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 0,83 expected hits
                    British roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery
            Battle in Finland
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 2 bombers and 1 infantry in Finland, round 2 : 2/3 hits, 1,50 expected hits
                    Russians roll dice for 1 mech_infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                Germans win with 2 bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            1 fighter moved from Smolensk to Germany
            1 tactical_bomber moved from Smolensk to Germany
            1 fighter moved from Ukraine to Germany
            2 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Western Germany to Greater Southern Germany
            1 artillery moved from Germany to Slovakia Hungary
            2 artilleries moved from Western Germany to France
            4 infantry moved from Western Germany to France
            3 aaGuns moved from Western Germany to France
            3 bombers moved from Northern Italy to Western Germany
            2 bombers moved from Finland to Western Germany
    
        Place Units - Germans
            3 artilleries and 7 infantry placed in Western Germany
            Germans undo move 1.
            4 armour and 6 infantry placed in Western Germany
            3 mech_infantrys placed in Russia
            3 artilleries placed in Ukraine
            6 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 2 artilleries
            EDIT: Adding units owned by Germans to Western Germany: 2 artilleries
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,17
    Russians regular : 0,67
    Germans regular : 1,67
    British regular : 0,67
    

    Savegame


  • @Enigma Jeg glemte lige at rykke 2 artilleri enheder fra Germany til west Germany, sÃ¥ det har jeg lige editet. Russeren har stadig enheder i Norway, og i Finland blev deres enhed slÃ¥et ihjel, men den slog ogsÃ¥ tyskerens eneste landstyrke ihjel, sÃ¥ jeg kunne ikke tage landet. SÃ¥ der er faktisk noget du kan gøre med russerne.


  • @vampyrelayer OK. Og jeg bliver stÃ¥ende i Norge.


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • @Enigma submerge i seazone 6? Du har en destroyer og 2 subs mod hele japanerens flÃ¥de (uden nogen fly).


  • @vampyrelayer Submerge


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships moved from 19 Sea Zone to 6 Sea Zone
            3 carriers moved from 19 Sea Zone to 6 Sea Zone
            2 submarines moved from 19 Sea Zone to 6 Sea Zone
            2 cruisers moved from 19 Sea Zone to 6 Sea Zone
            4 transports moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from Kiangsu to Kiangsi
            1 mech_infantry moved from Hunan to Yunnan
            1 artillery and 1 mech_infantry moved from Hunan to Kwangsi
            1 armour moved from Hunan to Kweichow
            2 armour moved from Hunan to Hopei
            1 bomber moved from Kiangsu to 36 Sea Zone
            1 fighter moved from 19 Sea Zone to 21 Sea Zone
            2 bombers moved from Kiangsu to 21 Sea Zone
            1 tactical_bomber moved from Hunan to Kweichow
            1 fighter and 1 tactical_bomber moved from Hunan to Hopei
            2 fighters moved from Hunan to Yunnan
            2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            1 fighter moved from Hunan to Hopei
            1 tactical_bomber moved from Hunan to Kiangsi
            1 fighter moved from Hunan to Kiangsi
            2 fighters and 2 tactical_bombers moved from Hunan to 20 Sea Zone
    
        Combat - Japanese
            Battle in 36 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 36 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 6 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 submarines and 4 transports
                Americans defend with 1 destroyer and 1 submarine; ANZAC defend with 1 submarine
                1 submarine owned by the Americans and 1 submarine owned by the ANZAC submerged
                    Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the Americans lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 2 submarines and 4 transports remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 20 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine; ANZAC defend with 1 destroyer
                1 submarine owned by the Americans submerged
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 20 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 21 Sea Zone
                Japanese attack with 2 bombers and 1 fighter
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 bombers and 1 fighter in 21 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
                    ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 21 Sea Zone
                Japanese win with 2 bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 destroyer
            Battle in Kweichow
                Japanese attack with 1 armour and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 tactical_bomber in Kweichow, round 2 : 0/2 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Japanese lost in Kweichow
                    Japanese roll dice for 1 tactical_bomber in Kweichow, round 3 : 1/1 hits, 0,50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Kweichow
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 armour
                Casualties for British: 1 infantry
            Battle in Hopei
                Japanese attack with 2 armour, 2 fighters and 1 tactical_bomber
                British defend with 2 mech_infantrys
                    Japanese roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Hopei, round 2 : 2/5 hits, 2,67 expected hits
                    Chinese roll dice for 2 mech_infantrys in Hopei, round 2 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the British lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 2 mech_infantrys
            Battle in Kiangsi
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Yunnan
                Japanese attack with 2 fighters and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 mech_infantry in Yunnan, round 2 : 2/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                Japanese win with 2 fighters remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 2 : 5/6 hits, 3,00 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 artillery and 2 infantry
    
        Non Combat Move - Japanese
            3 mech_infantrys moved from Shantung to Manchuria
            2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone
            2 bombers moved from 21 Sea Zone to Shantung
            5 armour moved from Hunan to Shantung
            3 armour moved from Hunan to Kiangsu
            1 infantry moved from Kiangsu to Anhwe
            1 tactical_bomber moved from Hopei to Shantung
            2 fighters moved from Hopei to Shantung
            1 tactical_bomber moved from Kweichow to Shantung
            2 fighters moved from Yunnan to Kiangsu
            1 tactical_bomber moved from Kwangsi to Kiangsu
            1 tactical_bomber moved from Kwangsi to Kiangsu
            1 fighter moved from Kwangsi to Shantung
            1 fighter moved from Kwangsi to Kiangsu
            1 bomber moved from 36 Sea Zone to Kiangsu
            1 infantry moved from Vologda to Novosibirsk
    
        Place Units - Japanese
            3 infantry placed in Shantung
            3 infantry placed in Kiangsu
            1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
            1 destroyer placed in 6 Sea Zone
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2,4,5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,4,2
            Japanese collect 34 PUs (11 lost to blockades); end with 34 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Americans regular : 0,33
    Japanese regular : 3,33
    ANZAC regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 artillery, 2 bombers, 1 factory_minor, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Morocco to 91 Sea Zone
            5 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
            1 artillery and 5 infantry moved from 95 Sea Zone to Northern Italy
            4 fighters moved from Normandy Bordeaux to Northern Italy
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Albania
            1 mech_infantry moved from Greece to Bulgaria
                  Americans take Bulgaria from Germans
            1 armour moved from Siberia to Sakha
                  Americans take Sakha from Japanese
            1 armour moved from Sakha to Buryatia
                  Americans take Buryatia from Japanese
            1 infantry moved from Siberia to Amur
                  Americans take Amur from Japanese
            1 artillery moved from Siberia to Sakha
            1 infantry moved from Siberia to Sakha
            1 armour moved from Soviet Far East to Sakha
            1 infantry moved from Soviet Far East to Siberia
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 20 Sea Zone
            Americans creates battle in territory 19 Sea Zone
            Battle in Albania
            Battle in Northern Italy
                Americans attack with 1 artillery, 4 fighters and 5 infantry
                Germans defend with 1 artillery, 1 factory_minor and 3 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 2/2 hits, 1,17 expected hits
                    Americans roll dice for 1 artillery, 4 fighters and 5 infantry in Northern Italy, round 2 : 3/10 hits, 3,33 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 : 0/4 hits, 1,33 expected hits
                    1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Northern Italy
                Americans win, taking 20 Sea Zone from Japanese, taking 19 Sea Zone from Japanese, taking Albania from Italians, taking Northern Italy from Germans with 1 artillery, 4 fighters and 5 infantry remaining. Battle score for attacker is 13
                Casualties for Germans: 1 artillery and 3 infantry
    
        Non Combat Move - Americans
            4 fighters moved from Northern Italy to Normandy Bordeaux
            1 armour moved from Morocco to 91 Sea Zone
            1 aaGun moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 1 armour, 1 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
            1 aaGun, 1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy
            2 destroyers moved from 92 Sea Zone to 95 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 submarine moved from 26 Sea Zone to 22 Sea Zone
            1 transport moved from 3 Sea Zone to 1 Sea Zone
            1 mech_infantry moved from Western United States to British Columbia
            1 armour moved from Western United States to British Columbia
            4 infantry moved from Western United States to British Columbia
            1 bomber moved from Soviet Far East to Philippines
            1 submarine moved from 20 Sea Zone to 18 Sea Zone
            1 submarine moved from 10 Sea Zone to 31 Sea Zone
            1 submarine moved from 10 Sea Zone to 7 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Central United States to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 submarines placed in 10 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in Southern Italy
            1 factory_minor placed in Greece
            2 armour, 2 bombers and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 73 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,50
    Germans regular : -1,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 35 Sea Zone: 2 destroyers
            EDIT: Adding units owned by Americans to 20 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 21 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            2 artilleries and 2 infantry moved from Shensi to Hopei
            1 fighter moved from Szechwan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 2 artilleries, 1 fighter and 2 infantry
                Japanese defend with 2 armour
                    Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Hopei, round 2 : 2/5 hits, 1,83 expected hits
                    Japanese roll dice for 2 armour in Hopei, round 2 : 1/2 hits, 1,00 expected hits
                    2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Kweichow
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Kweichow
            Chinese undo move 1.
            2 infantry placed in Shensi
            1 artillery and 1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Japanese regular : 0,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 artillery, 2 bombers, 1 factory_minor, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Morocco to 91 Sea Zone
            5 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
            1 artillery and 5 infantry moved from 95 Sea Zone to Northern Italy
            4 fighters moved from Normandy Bordeaux to Northern Italy
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Albania
            1 mech_infantry moved from Greece to Bulgaria
                  Americans take Bulgaria from Germans
            1 armour moved from Siberia to Sakha
                  Americans take Sakha from Japanese
            1 armour moved from Sakha to Buryatia
                  Americans take Buryatia from Japanese
            1 infantry moved from Siberia to Amur
                  Americans take Amur from Japanese
            1 artillery moved from Siberia to Sakha
            1 infantry moved from Siberia to Sakha
            1 armour moved from Soviet Far East to Sakha
            1 infantry moved from Soviet Far East to Siberia
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 20 Sea Zone
            Americans creates battle in territory 19 Sea Zone
            Battle in Albania
            Battle in Northern Italy
                Americans attack with 1 artillery, 4 fighters and 5 infantry
                Germans defend with 1 artillery, 1 factory_minor and 3 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 2/2 hits, 1,17 expected hits
                    Americans roll dice for 1 artillery, 4 fighters and 5 infantry in Northern Italy, round 2 : 3/10 hits, 3,33 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 : 0/4 hits, 1,33 expected hits
                    1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Northern Italy
                Americans win, taking 20 Sea Zone from Japanese, taking 19 Sea Zone from Japanese, taking Albania from Italians, taking Northern Italy from Germans with 1 artillery, 4 fighters and 5 infantry remaining. Battle score for attacker is 13
                Casualties for Germans: 1 artillery and 3 infantry
    
        Non Combat Move - Americans
            4 fighters moved from Northern Italy to Normandy Bordeaux
            1 armour moved from Morocco to 91 Sea Zone
            1 aaGun moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 1 armour, 1 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
            1 aaGun, 1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy
            2 destroyers moved from 92 Sea Zone to 95 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 submarine moved from 26 Sea Zone to 22 Sea Zone
            1 transport moved from 3 Sea Zone to 1 Sea Zone
            1 mech_infantry moved from Western United States to British Columbia
            1 armour moved from Western United States to British Columbia
            4 infantry moved from Western United States to British Columbia
            1 bomber moved from Soviet Far East to Philippines
            1 submarine moved from 20 Sea Zone to 18 Sea Zone
            1 submarine moved from 10 Sea Zone to 31 Sea Zone
            1 submarine moved from 10 Sea Zone to 7 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Central United States to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 submarines placed in 10 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in Southern Italy
            1 factory_minor placed in Greece
            2 armour, 2 bombers and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 73 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 35 Sea Zone: 2 destroyers
            EDIT: Adding units owned by Americans to 20 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 21 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            2 artilleries and 2 infantry moved from Shensi to Hopei
            1 fighter moved from Szechwan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 2 artilleries, 1 fighter and 2 infantry
                Japanese defend with 2 armour
                    Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Hopei, round 2 : 2/5 hits, 1,83 expected hits
                    Japanese roll dice for 2 armour in Hopei, round 2 : 1/2 hits, 1,00 expected hits
                    2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Kweichow
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Kweichow
            Chinese undo move 1.
            2 infantry placed in Shensi
            1 artillery and 1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 airfield, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 bomber and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery, 1 infantry and 2 mech_infantrys moved from Tunisia to Algeria
            1 infantry moved from Yugoslavia to Romania
            1 artillery moved from Yugoslavia to Romania
            1 fighter moved from Southern Italy to Romania
            1 fighter moved from Southern Italy to Southern France
            1 infantry moved from Normandy Bordeaux to Southern France
            2 fighters moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from Normandy Bordeaux to Southern France
            1 infantry moved from Normandy Bordeaux to Southern France
            2 mech_infantrys moved from Caucasus to Rostov
            1 fighter moved from Caucasus to Rostov
            1 mech_infantry moved from Caucasus to Samara
            1 bomber moved from Szechwan to Samara
            2 mech_infantrys moved from Shan State to Kwangsi
            1 mech_infantry moved from Shan State to Hunan
                  Chinese take Hunan from Japanese
            1 mech_infantry moved from Shan State to Kwangsi
            1 fighter moved from Szechwan to Kwangsi
            1 tactical_bomber moved from Szechwan to Kwangsi
    
        Combat - British
            Battle in Romania
                British attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 armour
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Romania, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Romania
                British win, taking Romania from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Holland Belgium
                British attack with 2 fighters and 4 infantry
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 2 fighters and 4 infantry in Holland Belgium, round 2 : 1/6 hits, 1,67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Algeria
                British attack with 1 artillery, 1 infantry and 2 mech_infantrys
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Algeria, round 2 : 0/4 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Algeria, round 3 : 1/4 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Algeria, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Algeria
                    British roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Algeria, round 4 : 0/4 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Algeria
                    British roll dice for 1 artillery and 2 mech_infantrys in Algeria, round 5 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 5 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Algeria
                British win, taking Algeria from Italians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for British: 1 infantry
            Battle in Rostov
                British attack with 1 fighter and 2 mech_infantrys
                Germans defend with 1 infantry
                    British roll dice for 1 fighter and 2 mech_infantrys in Rostov, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 2 mech_infantrys in Rostov, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                British win, taking Rostov from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Kwangsi
                British attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 artillery
                    British roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 2/5 hits, 1,67 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Kwangsi
                British win, taking Kwangsi from Japanese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Southern France
                British attack with 2 fighters and 2 infantry
                Italians defend with 1 artillery, 1 factory_minor and 1 harbour
                    British roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits, 1,33 expected hits
                    Italians roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Southern France
                British win, taking Southern France from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery
            Battle in Samara
                British attack with 1 bomber and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Samara
                British win, taking Samara from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from Rostov to Caucasus
            1 fighter moved from Romania to Caucasus
            3 mech_infantrys moved from Iraq to Caucasus
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            2 infantry moved from Trans-Jordan to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
            1 transport moved from 97 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Southern Italy
            2 fighters moved from Holland Belgium to Normandy Bordeaux
            2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
            2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Southern France to Normandy Bordeaux
            1 fighter moved from Southern France to Southern Italy
            1 tactical_bomber moved from Kwangsi to Kweichow
            1 fighter moved from Kwangsi to Kweichow
            3 aaGuns, 3 artilleries and 14 infantry moved from Szechwan to Kweichow
            1 bomber moved from Samara to Caucasus
            3 infantry moved from Burma to Yunnan
            2 mech_infantrys moved from India to Yunnan
            1 armour and 1 mech_infantry moved from India to Eastern Persia
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 95 Sea Zone: 3 transports
            EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
            EDIT: Removing units owned by Americans from Soviet Far East: 1 fighter
            EDIT: Adding units owned by Americans to British Columbia: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Algeria: 1 mech_infantry
            EDIT: Adding units owned by British to Algeria: 1 infantry
            EDIT: Turning off Edit Mode
            2 mech_infantrys placed in Egypt
            1 airfield and 3 infantry placed in Normandy Bordeaux
            5 infantry placed in United Kingdom
            British undo move 3.
            5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 52 PUs; end with 52 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 57 PUs
    
        Place Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber and 3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 21 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
            Some Units in India change ownership: 1 bomber and 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Americans regular : 0,50
    Italians regular : -0,33
    Japanese regular : -0,67
    Germans regular : -3,17
    British regular : -3,33
    

    Savegame


  • @enigma Glemte lige et par non-combat ting med USA, som jeg lige redigerede og tog forkert tab med UK i Nordafrika, som jeg ogsÃ¥ lige ændrede. De havde ingen betydning for kampen.


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Eastern Poland to Slovakia Hungary
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 2 destroyers and 1 infantry; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from Hainan to 36 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 20 Sea Zone
            1 artillery and 3 infantry moved from 20 Sea Zone to Kiangsi
            1 infantry moved from Sikang to Tsinghai
            2 infantry moved from Kazakhstan to Novosibirsk
            1 fighter moved from Caucasus to Tsinghai
            1 fighter moved from Caucasus to Novosibirsk
    
        Combat - ANZAC
            Battle in Tsinghai
                ANZAC attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                ANZAC win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                ANZAC attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 3 infantry in Kiangsi, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Kiangsi
                ANZAC win, taking Kiangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Novosibirsk
                ANZAC attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Novosibirsk
                ANZAC win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Novosibirsk to Caucasus
            1 fighter moved from Tsinghai to Caucasus
            1 armour, 1 artillery and 2 infantry moved from Shan State to Yunnan
            1 armour moved from Yunnan to Kweichow
            2 transports moved from 37 Sea Zone to 54 Sea Zone
            1 armour moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Shan State
            1 infantry moved from New South Wales to Queensland
            1 artillery moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 armour and 1 infantry placed in Queensland
            1 destroyer placed in 54 Sea Zone
            1 destroyer placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 34 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 20 PUs; end with 25 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    ANZAC regular : 1,83
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 2 destroyers and 1 infantry; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from Hainan to 36 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 20 Sea Zone
            1 artillery and 3 infantry moved from 20 Sea Zone to Kiangsi
            1 infantry moved from Sikang to Tsinghai
            2 infantry moved from Kazakhstan to Novosibirsk
            1 fighter moved from Caucasus to Tsinghai
            1 fighter moved from Caucasus to Novosibirsk
    
        Combat - ANZAC
            Battle in Tsinghai
                ANZAC attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                ANZAC win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                ANZAC attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 3 infantry in Kiangsi, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Kiangsi
                ANZAC win, taking Kiangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Novosibirsk
                ANZAC attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Novosibirsk
                ANZAC win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Novosibirsk to Caucasus
            1 fighter moved from Tsinghai to Caucasus
            1 armour, 1 artillery and 2 infantry moved from Shan State to Yunnan
            1 armour moved from Yunnan to Kweichow
            2 transports moved from 37 Sea Zone to 54 Sea Zone
            1 armour moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Shan State
            1 infantry moved from New South Wales to Queensland
            1 artillery moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 armour and 1 infantry placed in Queensland
            1 destroyer placed in 54 Sea Zone
            1 destroyer placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 34 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 20 PUs; end with 25 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Northwest Persia to Caucasus
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    ANZAC regular : 1,83
    

    Savegame

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