@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
20L Playoffs aagamerz13 (Axis) vs Pejon_88 (Allies +16), BM3
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@aagamerz13 you can change sub hit too if you want.
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@aagamerz13 Take the 2 figs and AC.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Malaya Japanese take Malaya from UK_Pacific 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 41 Sea Zone to 44 Sea Zone 2 fighters moved from 41 Sea Zone to 44 Sea Zone 1 fighter moved from French Indo China to 44 Sea Zone 1 bomber moved from Yunnan to 44 Sea Zone 1 infantry moved from Tsagaan Olom to Kansu 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Szechwan to Sikang 1 infantry moved from Shensi to Sikang 1 bomber moved from Hopei to Buryatia 1 infantry moved from Sakha to Buryatia 1 artillery and 9 infantry moved from Ulaanbaatar to Buryatia 2 infantry moved from Amur to Buryatia 1 armour moved from Siberia to Buryatia 1 fighter moved from Japan to Buryatia 2 fighters moved from 6 Sea Zone to Buryatia 1 artillery and 1 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Kansu 1 fighter and 1 tactical_bomber moved from Yunnan to Sikang 1 tactical_bomber moved from Yunnan to Burma 1 infantry moved from Central Mongolia to Dzavhan Japanese take Dzavhan from Russians Combat - Japanese Battle in Dutch New Guinea Battle in Burma Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Burma, round 2 : 0/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma Japanese roll dice for 1 artillery and 1 tactical_bomber in Burma, round 3 : 1/2 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Dutch New Guinea from ANZAC, taking Burma from UK_Pacific with 1 artillery remaining. Battle score for attacker is -11 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for British: 1 infantry Battle in Kansu Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sikang Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 2 : 3/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Buryatia Japanese attack with 1 armour, 1 artillery, 1 bomber, 3 fighters and 12 infantry Americans defend with 1 bomber; Russians defend with 2 aaGuns and 11 infantry Russians roll AA dice in Buryatia : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 12 infantry in Buryatia, round 2 : 7/18 hits, 5.17 expected hits Russians roll dice for 2 aaGuns, 1 bomber and 11 infantry in Buryatia, round 2 : 7/12 hits, 3.83 expected hits 7 infantry owned by the Japanese, 4 infantry owned by the Russians, 2 aaGuns owned by the Russians and 1 bomber owned by the Americans lost in Buryatia Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 5 infantry in Buryatia, round 3 : 4/11 hits, 4.00 expected hits Russians roll dice for 7 infantry in Buryatia, round 3 : 3/7 hits, 2.33 expected hits 3 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Buryatia Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry in Buryatia, round 4 : 5/8 hits, 3.50 expected hits Russians roll dice for 3 infantry in Buryatia, round 4 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 armour, 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 21 Casualties for Japanese: 12 infantry Casualties for Americans: 1 bomber Casualties for Russians: 2 aaGuns and 11 infantry Battle in 44 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 6 fighters, 2 submarines and 1 tactical_bomber Americans defend with 1 carrier and 1 destroyer; ANZAC defend with 1 cruiser and 2 fighters Japanese roll dice for 2 submarines in 44 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 1 bomber, 1 destroyer, 6 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/9 hits, 4.67 expected hits ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 44 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits 2 fighters owned by the ANZAC, 1 carrier owned by the Americans and 2 submarines owned by the Japanese lost in 44 Sea Zone Japanese roll dice for 1 bomber, 1 destroyer, 6 fighters and 1 tactical_bomber in 44 Sea Zone, round 3 : 5/9 hits, 4.67 expected hits ANZAC roll dice for 1 cruiser and 1 destroyer in 44 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits 1 cruiser owned by the ANZAC and 1 destroyer owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 44 Casualties for Japanese: 2 submarines Casualties for ANZAC: 1 cruiser and 2 fighters Casualties for Americans: 1 carrier and 1 destroyer Non Combat Move - Japanese 1 battleship moved from 41 Sea Zone to 43 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 bomber moved from 44 Sea Zone to Philippines 1 carrier and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 2 infantry moved from French Indo China to Shan State 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Chahar to Suiyuyan 1 aaGun moved from Chahar to Hopei 1 mech_infantry moved from Hopei to Szechwan 1 infantry moved from Kweichow to Shensi 1 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 infantry moved from Anhwe to Kweichow 2 infantry moved from Anhwe to Hunan 1 infantry moved from Hunan to Yunnan 2 fighters moved from 44 Sea Zone to 43 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 cruiser moved from 42 Sea Zone to 46 Sea Zone 1 cruiser moved from 41 Sea Zone to 55 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 carrier moved from 42 Sea Zone to 35 Sea Zone 1 carrier moved from 41 Sea Zone to 43 Sea Zone 1 carrier moved from 42 Sea Zone to 43 Sea Zone 1 battleship moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 43 Sea Zone 1 fighter moved from 44 Sea Zone to 43 Sea Zone 2 fighters moved from 44 Sea Zone to Philippines 1 tactical_bomber moved from 44 Sea Zone to Philippines 1 infantry moved from Kiangsu to Kiangsi 2 infantry moved from Kiangsu to Anhwe 2 tactical_bombers moved from Yunnan to Shan State 1 fighter and 1 tactical_bomber moved from Sikang to Yunnan 1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan 1 bomber moved from Buryatia to Manchuria 1 aaGun moved from Amur to Manchuria 1 aaGun moved from Amur to Manchuria 3 fighters moved from Buryatia to Amur 1 tactical_bomber moved from Philippines to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 1 infantry moved from Jehol to Chahar Place Units - Japanese 1 factory_minor placed in Kwangtung 1 destroyer placed in 36 Sea Zone 2 infantry placed in French Indo China 3 infantry placed in Kiangsu 2 infantry placed in Japan 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 3.33 ANZAC regular : -1.33 UK_Pacific regular : 1.33 Russians regular : 4.83 Russians AA : -0.67 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Malaya Japanese take Malaya from UK_Pacific 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 41 Sea Zone to 44 Sea Zone 2 fighters moved from 41 Sea Zone to 44 Sea Zone 1 fighter moved from French Indo China to 44 Sea Zone 1 bomber moved from Yunnan to 44 Sea Zone 1 infantry moved from Tsagaan Olom to Kansu 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Szechwan to Sikang 1 infantry moved from Shensi to Sikang 1 bomber moved from Hopei to Buryatia 1 infantry moved from Sakha to Buryatia 1 artillery and 9 infantry moved from Ulaanbaatar to Buryatia 2 infantry moved from Amur to Buryatia 1 armour moved from Siberia to Buryatia 1 fighter moved from Japan to Buryatia 2 fighters moved from 6 Sea Zone to Buryatia 1 artillery and 1 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Kansu 1 fighter and 1 tactical_bomber moved from Yunnan to Sikang 1 tactical_bomber moved from Yunnan to Burma 1 infantry moved from Central Mongolia to Dzavhan Japanese take Dzavhan from Russians Combat - Japanese Battle in Dutch New Guinea Battle in Burma Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Burma, round 2 : 0/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma Japanese roll dice for 1 artillery and 1 tactical_bomber in Burma, round 3 : 1/2 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Dutch New Guinea from ANZAC, taking Burma from UK_Pacific with 1 artillery remaining. Battle score for attacker is -11 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for British: 1 infantry Battle in Kansu Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sikang Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 2 : 3/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Buryatia Japanese attack with 1 armour, 1 artillery, 1 bomber, 3 fighters and 12 infantry Americans defend with 1 bomber; Russians defend with 2 aaGuns and 11 infantry Russians roll AA dice in Buryatia : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 12 infantry in Buryatia, round 2 : 7/18 hits, 5.17 expected hits Russians roll dice for 2 aaGuns, 1 bomber and 11 infantry in Buryatia, round 2 : 7/12 hits, 3.83 expected hits 7 infantry owned by the Japanese, 4 infantry owned by the Russians, 2 aaGuns owned by the Russians and 1 bomber owned by the Americans lost in Buryatia Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 5 infantry in Buryatia, round 3 : 4/11 hits, 4.00 expected hits Russians roll dice for 7 infantry in Buryatia, round 3 : 3/7 hits, 2.33 expected hits 3 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Buryatia Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry in Buryatia, round 4 : 5/8 hits, 3.50 expected hits Russians roll dice for 3 infantry in Buryatia, round 4 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 armour, 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 21 Casualties for Japanese: 12 infantry Casualties for Americans: 1 bomber Casualties for Russians: 2 aaGuns and 11 infantry Battle in 44 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 6 fighters, 2 submarines and 1 tactical_bomber Americans defend with 1 carrier and 1 destroyer; ANZAC defend with 1 cruiser and 2 fighters Japanese roll dice for 2 submarines in 44 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 1 bomber, 1 destroyer, 6 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/9 hits, 4.67 expected hits ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 44 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits 2 fighters owned by the ANZAC, 1 carrier owned by the Americans and 2 submarines owned by the Japanese lost in 44 Sea Zone Japanese roll dice for 1 bomber, 1 destroyer, 6 fighters and 1 tactical_bomber in 44 Sea Zone, round 3 : 5/9 hits, 4.67 expected hits ANZAC roll dice for 1 cruiser and 1 destroyer in 44 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits 1 cruiser owned by the ANZAC and 1 destroyer owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 44 Casualties for Japanese: 2 submarines Casualties for ANZAC: 1 cruiser and 2 fighters Casualties for Americans: 1 carrier and 1 destroyer Non Combat Move - Japanese 1 battleship moved from 41 Sea Zone to 43 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 bomber moved from 44 Sea Zone to Philippines 1 carrier and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 2 infantry moved from French Indo China to Shan State 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Chahar to Suiyuyan 1 aaGun moved from Chahar to Hopei 1 mech_infantry moved from Hopei to Szechwan 1 infantry moved from Kweichow to Shensi 1 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 infantry moved from Anhwe to Kweichow 2 infantry moved from Anhwe to Hunan 1 infantry moved from Hunan to Yunnan 2 fighters moved from 44 Sea Zone to 43 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 cruiser moved from 42 Sea Zone to 46 Sea Zone 1 cruiser moved from 41 Sea Zone to 55 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 carrier moved from 42 Sea Zone to 35 Sea Zone 1 carrier moved from 41 Sea Zone to 43 Sea Zone 1 carrier moved from 42 Sea Zone to 43 Sea Zone 1 battleship moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 43 Sea Zone 1 fighter moved from 44 Sea Zone to 43 Sea Zone 2 fighters moved from 44 Sea Zone to Philippines 1 tactical_bomber moved from 44 Sea Zone to Philippines 1 infantry moved from Kiangsu to Kiangsi 2 infantry moved from Kiangsu to Anhwe 2 tactical_bombers moved from Yunnan to Shan State 1 fighter and 1 tactical_bomber moved from Sikang to Yunnan 1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan 1 bomber moved from Buryatia to Manchuria 1 aaGun moved from Amur to Manchuria 1 aaGun moved from Amur to Manchuria 3 fighters moved from Buryatia to Amur 1 tactical_bomber moved from Philippines to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 1 infantry moved from Jehol to Chahar Place Units - Japanese 1 factory_minor placed in Kwangtung 1 destroyer placed in 36 Sea Zone 2 infantry placed in French Indo China 3 infantry placed in Kiangsu 2 infantry placed in Japan 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Hunan: 1 infantry EDIT: Adding units owned by Japanese to Hopei: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 3.33 ANZAC regular : -1.33 UK_Pacific regular : 1.33 Russians regular : 4.83 Russians AA : -0.67 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Queensland to 45 Sea Zone 1 tactical_bomber moved from Queensland to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 48 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 2 infantry, 1 mech_infantry and 2 transports moved from 48 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 armour moved from Morocco to Tunisia Americans take Algeria from Italians Americans take Tunisia from Italians 1 submarine moved from 91 Sea Zone to 94 Sea Zone 2 fighters moved from 91 Sea Zone to 94 Sea Zone Combat - Americans Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caroline Islands Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1,67 expected hits Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 3 : 2/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 2 infantry Casualties for Americans: 1 infantry Battle in 94 Sea Zone Americans attack with 2 fighters and 1 submarine Italians defend with 1 cruiser Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 94 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Italians roll dice for 1 cruiser in 94 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Americans lost in 94 Sea Zone Americans roll dice for 2 fighters in 94 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits Italians roll dice for 1 cruiser in 94 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Americans roll dice for 2 fighters in 94 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 cruiser in 94 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the Italians and 1 fighter owned by the Americans lost in 94 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter and 1 submarine Casualties for Italians: 1 cruiser Battle in 55 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in 46 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 cruiser in 46 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Japanese lost in 46 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Non Combat Move - Americans 2 mech_infantrys moved from Morocco to Tunisia 3 infantry moved from Morocco to Algeria 2 carriers, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 94 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 86 Sea Zone 2 transports moved from 91 Sea Zone to 92 Sea Zone 2 carriers, 2 destroyers and 3 submarines moved from 54 Sea Zone to 33 Sea Zone 1 carrier moved from 30 Sea Zone to 33 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 2 destroyers, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Wake Island 1 fighter moved from 45 Sea Zone to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone 1 fighter moved from 46 Sea Zone to 33 Sea Zone 1 fighter moved from 46 Sea Zone to New Guinea 1 fighter moved from 46 Sea Zone to Queensland 1 submarine moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 fighters placed in Eastern United States 1 carrier and 1 destroyer placed in 10 Sea Zone 2 destroyers placed in 101 Sea Zone 1 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Americans regular : -2,17 Italians regular : 0,50 Japanese regular : -0,50 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 5 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUsCombat Hit Differential Summary :
Chinese regular : -2,33 Japanese regular : -0,33 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Queensland to 45 Sea Zone 1 tactical_bomber moved from Queensland to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 48 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 2 infantry, 1 mech_infantry and 2 transports moved from 48 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 armour moved from Morocco to Tunisia Americans take Algeria from Italians Americans take Tunisia from Italians 1 submarine moved from 91 Sea Zone to 94 Sea Zone 2 fighters moved from 91 Sea Zone to 94 Sea Zone Combat - Americans Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caroline Islands Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1,67 expected hits Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 3 : 2/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 2 infantry Casualties for Americans: 1 infantry Battle in 94 Sea Zone Americans attack with 2 fighters and 1 submarine Italians defend with 1 cruiser Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 94 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Italians roll dice for 1 cruiser in 94 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Americans lost in 94 Sea Zone Americans roll dice for 2 fighters in 94 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits Italians roll dice for 1 cruiser in 94 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Americans roll dice for 2 fighters in 94 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 cruiser in 94 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the Italians and 1 fighter owned by the Americans lost in 94 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter and 1 submarine Casualties for Italians: 1 cruiser Battle in 55 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in 46 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 cruiser in 46 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Japanese lost in 46 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Non Combat Move - Americans 2 mech_infantrys moved from Morocco to Tunisia 3 infantry moved from Morocco to Algeria 2 carriers, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 94 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 86 Sea Zone 2 transports moved from 91 Sea Zone to 92 Sea Zone 2 carriers, 2 destroyers and 3 submarines moved from 54 Sea Zone to 33 Sea Zone 1 carrier moved from 30 Sea Zone to 33 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 2 destroyers, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Wake Island 1 fighter moved from 45 Sea Zone to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone 1 fighter moved from 46 Sea Zone to 33 Sea Zone 1 fighter moved from 46 Sea Zone to New Guinea 1 fighter moved from 46 Sea Zone to Queensland 1 submarine moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 fighters placed in Eastern United States 1 carrier and 1 destroyer placed in 10 Sea Zone 2 destroyers placed in 101 Sea Zone 1 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 5 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 5 artilleries, 16 infantry and 1 mech_infantry moved from India to Burma 1 bomber moved from Iraq to Tobruk 1 fighter moved from 98 Sea Zone to Tobruk 1 infantry moved from Alexandria to Tobruk Combat - British Battle in Burma British attack with 5 artilleries, 16 infantry and 1 mech_infantry Japanese defend with 1 artillery British roll dice for 5 artilleries, 16 infantry and 1 mech_infantry in Burma, round 2 : 5/22 hits, 5,33 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 5 artilleries, 16 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Tobruk British attack with 1 bomber, 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 1 infantry in Tobruk, round 2 : 2/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Tobruk to Tunisia 1 armour moved from Morocco to Tunisia 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 98 Sea Zone to 92 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from 91 Sea Zone to United Kingdom 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 122 Sea Zone to 106 Sea Zone 4 mech_infantrys moved from West India to Burma 2 aaGuns moved from India to Burma 1 fighter moved from Russia to Persia 1 tactical_bomber moved from Russia to Tsinghai 1 infantry moved from Iraq to Northwest Persia 1 aaGun and 1 infantry moved from West India to Eastern Persia 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone 1 marine moved from Iraq to 80 Sea Zone 1 cruiser and 1 marine moved from 80 Sea Zone to 79 Sea Zone 1 marine moved from 79 Sea Zone to West India 1 marine moved from Iraq to 80 Sea Zone 1 carrier and 1 destroyer moved from 80 Sea Zone to 79 Sea Zone 1 battleship, 1 marine and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 fighter moved from 80 Sea Zone to India 1 bomber moved from Tobruk to Egypt 1 infantry moved from Alexandria to Egypt 1 marine moved from 81 Sea Zone to Trans-Jordan 3 armour moved from Trans-Jordan to Egypt Place Units - British 2 fighters placed in United Kingdom 1 mech_infantry placed in Egypt 3 infantry placed in Persia Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 mech_infantrysCombat Hit Differential Summary :
Chinese regular : -2,33 Americans regular : -2,17 Italians regular : 0,17 Japanese regular : -1,17 British regular : 0,33 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bryansk to Samara 3 fighters moved from Bryansk to Samara 1 armour and 1 mech_infantry moved from Libya to Tobruk 1 artillery and 1 infantry moved from Libya to Tobruk 1 bomber moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in Tobruk Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tobruk Italians win, taking Tobruk from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 98 Sea Zone Italians attack with 1 bomber French defend with 1 destroyer Italians roll dice for 1 bomber in 98 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 98 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Samara Italians attack with 1 armour and 3 fighters Russians defend with 2 infantry Italians roll dice for 1 armour and 3 fighters in Samara, round 2 : 4/4 hits, 2.00 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians, 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Samara Italians win with 2 fighters remaining. Battle score for attacker is -10 Casualties for Italians: 1 armour and 1 fighter Casualties for Russians: 2 infantry Non Combat Move - Italians 2 fighters moved from Samara to Bryansk 1 mech_infantry moved from Bessarabia to Bryansk 1 infantry moved from Northern Italy to Yugoslavia 3 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Southern France to Normandy Bordeaux 1 bomber moved from 98 Sea Zone to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Southern France 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
French regular : -0.33 Italians regular : 2.00 Russians regular : 1.33 British regular : -0.33 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bryansk to Samara 3 fighters moved from Bryansk to Samara 1 armour and 1 mech_infantry moved from Libya to Tobruk 1 artillery and 1 infantry moved from Libya to Tobruk 1 bomber moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in Tobruk Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tobruk Italians win, taking Tobruk from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 98 Sea Zone Italians attack with 1 bomber French defend with 1 destroyer Italians roll dice for 1 bomber in 98 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 98 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Samara Italians attack with 1 armour and 3 fighters Russians defend with 2 infantry Italians roll dice for 1 armour and 3 fighters in Samara, round 2 : 4/4 hits, 2.00 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians, 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Samara Italians win with 2 fighters remaining. Battle score for attacker is -10 Casualties for Italians: 1 armour and 1 fighter Casualties for Russians: 2 infantry Non Combat Move - Italians 2 fighters moved from Samara to Bryansk 1 mech_infantry moved from Bessarabia to Bryansk 1 infantry moved from Northern Italy to Yugoslavia 3 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Southern France to Normandy Bordeaux 1 bomber moved from 98 Sea Zone to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Southern France 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
French regular : -0.33 Italians regular : 2.00 Russians regular : 1.33 British regular : -0.33 -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Queensland to Caroline Islands 1 fighter moved from New South Wales to 33 Sea Zone 1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from India to Burma Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Queensland to Caroline Islands 1 fighter moved from New South Wales to 33 Sea Zone 1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from India to Burma Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Queensland to Caroline Islands 1 fighter moved from New South Wales to 33 Sea Zone 1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from India to Burma Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 carrier, 2 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians 1 infantry moved from Bryansk to Tambov 2 infantry moved from Archangel to Vologda 1 mech_infantry moved from Volgograd to Kazakhstan 1 tactical_bomber moved from Bryansk to Kazakhstan 3 bombers moved from Bryansk to Russia 3 fighters moved from Bryansk to Russia 3 tactical_bombers moved from Bryansk to Vologda Combat - Germans Air Battle in Russia Germans attacks with 6 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 5,8,4 and causes: 14 damage to unit: factory_major Bombing raid in Russia causes 14 damage total. Battle in Kazakhstan Germans attack with 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 2 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 infantry and 3 tactical_bombers in Vologda, round 2 : 0/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Germans roll dice for 1 infantry and 3 tactical_bombers in Vologda, round 3 : 4/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 infantry moved from Smolensk to Archangel 1 armour moved from Caucasus to Bryansk 1 armour moved from Volgograd to Bryansk 1 tactical_bomber moved from Kazakhstan to Volgograd 1 infantry moved from Ukraine to Rostov 2 infantry moved from Ukraine to Bryansk 1 infantry moved from Belarus to Bryansk 3 bombers and 3 fighters moved from Russia to Bryansk 3 tactical_bombers moved from Vologda to Bryansk 1 mech_infantry moved from Bryansk to Bessarabia 1 mech_infantry moved from Bryansk to Bessarabia 1 fighter moved from Bryansk to Novgorod 1 bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Norway to 112 Sea Zone 1 aaGun, 1 cruiser and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Novgorod to Belarus Place Units - Germans 1 carrier and 1 fighter placed in 110 Sea Zone 1 mech_infantry placed in Western Germany 1 fighter placed in 110 Sea Zone 1 bomber placed in Western Germany 3 infantry placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Western Ukraine Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.17 Russians AA : -0.50 -
TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 carrier, 2 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians 1 infantry moved from Bryansk to Tambov 2 infantry moved from Archangel to Vologda 1 mech_infantry moved from Volgograd to Kazakhstan 1 tactical_bomber moved from Bryansk to Kazakhstan 3 bombers moved from Bryansk to Russia 3 fighters moved from Bryansk to Russia 3 tactical_bombers moved from Bryansk to Vologda Combat - Germans Air Battle in Russia Germans attacks with 6 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 5,8,4 and causes: 14 damage to unit: factory_major Bombing raid in Russia causes 14 damage total. Battle in Kazakhstan Germans attack with 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 2 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 infantry and 3 tactical_bombers in Vologda, round 2 : 0/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Germans roll dice for 1 infantry and 3 tactical_bombers in Vologda, round 3 : 4/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 infantry moved from Smolensk to Archangel 1 armour moved from Caucasus to Bryansk 1 armour moved from Volgograd to Bryansk 1 tactical_bomber moved from Kazakhstan to Volgograd 1 infantry moved from Ukraine to Rostov 2 infantry moved from Ukraine to Bryansk 1 infantry moved from Belarus to Bryansk 3 bombers and 3 fighters moved from Russia to Bryansk 3 tactical_bombers moved from Vologda to Bryansk 1 mech_infantry moved from Bryansk to Bessarabia 1 mech_infantry moved from Bryansk to Bessarabia 1 fighter moved from Bryansk to Novgorod 1 bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Norway to 112 Sea Zone 1 aaGun, 1 cruiser and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Novgorod to Belarus Place Units - Germans 1 carrier and 1 fighter placed in 110 Sea Zone 1 mech_infantry placed in Western Germany 1 fighter placed in 110 Sea Zone 1 bomber placed in Western Germany 3 infantry placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Western Ukraine Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Rostov: 1 infantry EDIT: Adding units owned by Germans to Bryansk: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.17 Russians AA : -0.50 -
@aagamerz13 Think you are about 15 out of 15 in boming raids so far. Really hurts the Allies here.
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 11x factory_major; Remaining resources: 6 PUs; Russians buy 1 armour; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Timguska to Kansu 1 infantry moved from Tsinghai to Kansu 1 fighter and 1 tactical_bomber moved from Russia to Kansu 2 infantry moved from Novosibirsk to Samara 1 fighter moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Kansu Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 1/4 hits, 1,50 expected hits Japanese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 3 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Japanese: 2 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Kansu to Tsinghai 1 fighter moved from Samara to Russia Place Units - Russians 1 armour placed in Russia Turn Complete - Russians Russians collect 10 PUs; end with 10 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUsCombat Hit Differential Summary :
Japanese regular : 0,00 Germans regular : -0,33 Russians regular : -0,67 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 2 fighters, 11 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Dzavhan to Yenisey Japanese take Yenisey from Russians 1 infantry moved from Ulaanbaatar to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Suiyuyan to Kansu 1 bomber moved from Manchuria to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Suiyuyan to Shensi 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam Combat - Japanese Battle in Guam Battle in Kansu Japanese attack with 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 2 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kansu Japanese win, taking Guam from Americans, taking Kansu from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Shensi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Shensi to Kiangsu 1 tactical_bomber moved from Shensi to Kiangsu 1 carrier, 1 destroyer and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from Philippines to Japan 2 aaGuns moved from Manchuria to Amur 1 artillery moved from Buryatia to Amur 1 bomber moved from Kansu to Central Mongolia 1 armour moved from Buryatia to Central Mongolia 1 destroyer moved from 44 Sea Zone to 45 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 battleship and 2 carriers moved from 43 Sea Zone to 35 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 2 fighters moved from 43 Sea Zone to Philippines 2 fighters moved from 43 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Shan State to Philippines 1 tactical_bomber moved from Shan State to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone 3 artilleries moved from Yunnan to French Indo China 1 infantry moved from Yunnan to French Indo China 1 mech_infantry moved from Szechwan to Hunan 1 infantry moved from Sikang to Szechwan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from 35 Sea Zone to Kwangtung 1 artillery and 2 infantry moved from Shan State to French Indo China 1 infantry moved from Malaya to Shan State 1 fighter moved from Amur to 35 Sea Zone 1 fighter moved from Amur to Kwangtung 1 fighter moved from Amur to 35 Sea Zone Place Units - Japanese 3 infantry placed in French Indo China 1 armour and 2 mech_infantrys placed in Kwangtung 1 submarine placed in 6 Sea Zone 2 fighters and 1 mech_infantry placed in Kiangsu 8 infantry placed in Japan Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.83 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 2 fighters, 11 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Dzavhan to Yenisey Japanese take Yenisey from Russians 1 infantry moved from Ulaanbaatar to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Suiyuyan to Kansu 1 bomber moved from Manchuria to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Suiyuyan to Shensi 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam Combat - Japanese Battle in Guam Battle in Kansu Japanese attack with 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 2 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kansu Japanese win, taking Guam from Americans, taking Kansu from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Shensi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Shensi to Kiangsu 1 tactical_bomber moved from Shensi to Kiangsu 1 carrier, 1 destroyer and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from Philippines to Japan 2 aaGuns moved from Manchuria to Amur 1 artillery moved from Buryatia to Amur 1 bomber moved from Kansu to Central Mongolia 1 armour moved from Buryatia to Central Mongolia 1 destroyer moved from 44 Sea Zone to 45 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 battleship and 2 carriers moved from 43 Sea Zone to 35 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 2 fighters moved from 43 Sea Zone to Philippines 2 fighters moved from 43 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Shan State to Philippines 1 tactical_bomber moved from Shan State to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone 3 artilleries moved from Yunnan to French Indo China 1 infantry moved from Yunnan to French Indo China 1 mech_infantry moved from Szechwan to Hunan 1 infantry moved from Sikang to Szechwan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from 35 Sea Zone to Kwangtung 1 artillery and 2 infantry moved from Shan State to French Indo China 1 infantry moved from Malaya to Shan State 1 fighter moved from Amur to 35 Sea Zone 1 fighter moved from Amur to Kwangtung 1 fighter moved from Amur to 35 Sea Zone Place Units - Japanese 3 infantry placed in French Indo China 1 armour and 2 mech_infantrys placed in Kwangtung 1 submarine placed in 6 Sea Zone 2 fighters and 1 mech_infantry placed in Kiangsu 8 infantry placed in Japan Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 46 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.83 -
@aagamerz13 The last one is the one to use
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 carriers, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 2 mech_infantrys moved from Tunisia to Libya 1 submarine moved from 33 Sea Zone to 45 Sea Zone 1 fighter moved from New Guinea to Dutch New Guinea 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 tactical_bomber moved from 33 Sea Zone to Dutch New Guinea 3 fighters moved from 33 Sea Zone to 45 Sea Zone 1 fighter moved from 33 Sea Zone to 46 Sea Zone 1 fighter moved from Wake Island to 46 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone Combat - Americans Battle in 45 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 1 transport in 45 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 3 fighters and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Dutch New Guinea Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 2 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Dutch New Guinea Americans win, taking Dutch New Guinea from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 46 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Libya Americans attack with 1 armour and 2 mech_infantrys Italians defend with 1 infantry Americans roll dice for 1 armour and 2 mech_infantrys in Libya, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Libya Americans win, taking Libya from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 3 infantry moved from Algeria to Morocco 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 2 transports moved from 92 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 aaGun, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 artillery, 2 destroyers, 2 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Brazil to 86 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 1 aaGun, 2 artilleries, 5 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to 91 Sea Zone 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 mech_infantry, 2 submarines and 1 transport moved from 33 Sea Zone to 55 Sea Zone 1 mech_infantry moved from 55 Sea Zone to Northern Territory 3 fighters moved from 45 Sea Zone to 55 Sea Zone 1 fighter moved from Dutch New Guinea to 55 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 fighters moved from 46 Sea Zone to Queensland 1 fighter moved from 46 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Dutch New Guinea to New Guinea 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 2 destroyers, 2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 infantry moved from 63 Sea Zone to New Zealand 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 infantry placed in Central United States 1 infantry placed in Western United States 1 carrier and 1 transport placed in 10 Sea Zone 1 carrier and 1 transport placed in 101 Sea Zone 2 submarines placed in 101 Sea Zone 1 fighter placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans regular : 0,67 Italians regular : 0,67 Japanese regular : 0,67





