@TinCanoftheSea here’s an updated save file with the NCM change (1 inf Siam > FIC)
2020 Playoff PTV Adam514 (Axis) vs regularkid (Allies)
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery moved from Western United States to 11 Sea Zone 1 artillery and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery moved from 27 Sea Zone to Hawaiian Islands 2 carriers and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from 28 Sea Zone to 27 Sea Zone 1 fighter moved from Wake Island to 27 Sea Zone 2 fighters moved from Hawaiian Islands to 27 Sea Zone 2 marines moved from Hawaiian Islands to 28 Sea Zone 1 infantry moved from Hawaiian Islands to 28 Sea Zone 1 infantry moved from Hawaiian Islands to 28 Sea Zone 1 armour moved from Western United States to Central United States 1 mech_infantry moved from Western United States to Central United States 1 infantry moved from Western United States to Central United States 1 infantry moved from Western United States to Central United States 1 bomber moved from Hawaiian Islands to Eastern United States 1 fighter moved from Hawaiian Islands to 65 Sea Zone 1 cruiser moved from 28 Sea Zone to 27 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 2 marines, 1 submarine and 1 transport moved from 28 Sea Zone to 65 Sea Zone 1 fighter moved from 27 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone 1 fighter placed in Eastern United States 2 transports placed in 104 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 55 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Honan 1 fighter moved from Tsinghai to Honan 3 infantry moved from Tsinghai to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Honan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Honan Chinese win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Honan to Yunnan 1 infantry moved from Tsinghai to Szechwan 6 infantry moved from Szechwan to Yunnan Place Units - Chinese 3 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 bomber moved from Malta to British Somaliland 1 infantry moved from Ethiopia to Anglo-Egyptian Sudan 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Ethiopia to 78 Sea Zone 1 infantry and 1 transport moved from 78 Sea Zone to 74 Sea Zone 1 infantry moved from 74 Sea Zone to French Madagascar 1 artillery and 1 infantry moved from Ethiopia to 78 Sea Zone 1 artillery and 1 infantry moved from 78 Sea Zone to British Somaliland Combat - British Battle in French Madagascar Battle in British Somaliland British attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 infantry British roll dice for 1 cruiser in British Somaliland, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in British Somaliland British win, taking French Madagascar from Neutral_Axis, taking British Somaliland from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 armour moved from Ethiopia to Egypt 1 fighter and 1 tactical_bomber moved from Kenya to Egypt 1 infantry moved from Rhodesia to Belgian Congo 2 fighters moved from Eastern India to Yunnan 2 aaGuns moved from Burma to Yunnan 2 infantry moved from Burma to Yunnan 1 artillery and 1 infantry moved from Eastern India to Burma 1 infantry moved from Shan State to Burma 2 infantry moved from Shan State to Yunnan 1 infantry moved from Baluchistan to Southern Persia British take Southern Persia from Neutral_Allies 1 fighter moved from United Kingdom to Gibraltar 1 bomber moved from British Somaliland to Anglo-Egyptian Sudan 1 fighter moved from Quebec to Iceland Place Units - British 1 destroyer, 1 submarine and 1 transport placed in 109 Sea Zone 1 factory_minor placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 3,2 British collect 27 PUs (5 lost to blockades); end with 28 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 5 infantry placed in Eastern India Turning on Edit Mode EDIT: Removing units owned by British from 83 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 78 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,4,4,2,4,1,4 UK_Pacific collect 14 PUs (3 lost to blockades); end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Some Units in Eastern India change ownership: 5 infantryCombat Hit Differential Summary :
Chinese regular : 0.83 Italians regular : 0.67 Japanese regular : 1.33 British regular : 0.50 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 infantry moved from Southern Italy to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Cyprus 1 armour moved from Romania to Baltic States Italians take Eastern Poland from Russians Italians take Baltic States from Russians Combat - Italians Battle in Cyprus Non Combat Move - Italians 1 artillery and 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 3 infantry moved from Tobruk to Libya 1 marine moved from Southern Italy to 99 Sea Zone 1 cruiser and 1 marine moved from 99 Sea Zone to 101 Sea Zone 1 marine moved from 101 Sea Zone to Greece 1 destroyer moved from 99 Sea Zone to 101 Sea Zone 1 submarine moved from 99 Sea Zone to 101 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from Yugoslavia to Romania 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 armour and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Move Summary: French round 2
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Combat Move - French 1 destroyer moved from 83 Sea Zone to 100 Sea Zone 1 fighter moved from United Kingdom to Gibraltar -
hey hey guys. I editted the UK bb and destroyer, and US destroyer, near anzac, which forgot to move.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - Germans Germans buy 3 armour, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from 101 Sea Zone to Crete Combat - Germans Battle in Crete Non Combat Move - Germans 1 submarine moved from 126 Sea Zone to 128 Sea Zone 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 submarine moved from 93 Sea Zone to 85 Sea Zone 7 infantry moved from Finland to Karelia 2 infantry moved from Norway to Finland 2 armour moved from Poland to Baltic States 9 armour and 10 mech_infantrys moved from Germany to Baltic States 5 artilleries and 20 infantry moved from Romania to Eastern Poland 1 aaGun moved from Romania to Bessarabia 2 infantry moved from Poland to Baltic States 1 aaGun moved from Poland to Baltic States 3 artilleries and 3 infantry moved from Poland to Eastern Poland 1 aaGun moved from Germany to Poland 1 armour and 2 mech_infantrys moved from Western Germany to Poland 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Norway 1 armour moved from Greece to Romania 1 infantry moved from Greece to Bulgaria 1 bomber moved from Southern Italy to Western Germany 1 fighter moved from Southern Italy to Eastern Poland 1 tactical_bomber moved from Bulgaria to Eastern Poland Place Units - Germans 3 armour and 7 mech_infantrys placed in Germany 1 infantry placed in Normandy Bordeaux Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 55 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese Combat - Russians Non Combat Move - Russians 2 artilleries moved from Amur to Northern Manchuria 10 infantry moved from Amur to Northern Manchuria 1 aaGun moved from Amur to Northern Manchuria 1 aaGun moved from Amur to Siberia 1 infantry moved from Amur to Siberia 2 infantry moved from Amur to Northern Manchuria 1 infantry moved from Leningrad to Vologda 1 infantry moved from Leningrad to Vologda 1 infantry moved from Leningrad to Vologda 1 infantry moved from Leningrad to Vologda 1 infantry moved from Vyborg to Leningrad 1 infantry moved from Leningrad to Novgorod 1 infantry moved from Leningrad to Novgorod 4 infantry moved from Northern Belarus to Smolensk 1 infantry moved from Northern Belarus to Smolensk 2 aaGuns, 1 artillery and 9 infantry moved from Southern Belarus to Smolensk 2 fighters and 1 tactical_bomber moved from Leningrad to Russia 1 artillery moved from Ukraine to Kursk 1 infantry moved from Rostov to Ukraine 1 infantry moved from Rostov to Kursk 2 artilleries moved from Kursk to Bryansk 5 infantry moved from Kursk to Bryansk 3 infantry moved from Stalingrad to Rostov 6 infantry moved from Russia to Bryansk 1 infantry moved from Ukraine to Kursk 1 armour and 1 mech_infantry moved from Kursk to Smolensk 1 armour and 1 mech_infantry moved from Northern Belarus to Smolensk 1 infantry moved from Bryansk to Smolensk 1 submarine moved from 122 Sea Zone to 111 Sea Zone Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Siberia 1 artillery and 2 infantry placed in Stalingrad 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6 Russians collect 46 PUs; end with 46 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 5 infantry moved from Paulau to 35 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 34 Sea Zone to 50 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 55 Sea Zone 1 artillery, 5 infantry and 1 marine moved from 55 Sea Zone to Queensland 1 destroyer moved from 50 Sea Zone to 55 Sea Zone 1 destroyer moved from 34 Sea Zone to 55 Sea Zone 1 submarine moved from 35 Sea Zone to 56 Sea Zone 1 submarine moved from 56 Sea Zone to 55 Sea Zone 1 carrier moved from 35 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from Caroline Islands to Queensland 1 carrier moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 55 Sea Zone 1 infantry and 1 transport moved from 132 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Sumatra 1 infantry moved from Kwangsi to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Java 1 infantry moved from Kwangsi to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes 1 bomber moved from Kwangsi to Borneo 1 artillery moved from Kwangsi to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 infantry moved from Siam to 132 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Borneo 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 1 armour and 1 mech_infantry moved from Hopei to Kwangtung 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung Combat - Japanese Battle in Java Battle in Sumatra Battle in Celebes Battle in Borneo Japanese attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 2 : 1/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Celebes from Dutch, taking Borneo from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 55 Sea Zone Japanese attack with 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win, taking 55 Sea Zone from Neutral with 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Queensland Japanese attack with 1 artillery, 2 fighters, 5 infantry, 1 marine and 2 tactical_bombers ANZAC defend with 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry ANZAC roll AA dice in Queensland : 1/4 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese lost in Queensland Japanese roll dice for 1 artillery, 2 fighters, 5 infantry, 1 marine and 1 tactical_bomber in Queensland, round 2 : 3/10 hits, 3.33 expected hits ANZAC roll dice for 2 aaGuns, 1 artillery, 3 fighters and 2 infantry in Queensland, round 2 : 4/6 hits, 3.00 expected hits 4 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in Queensland Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Queensland, round 3 : 3/6 hits, 2.67 expected hits ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Queensland, round 3 : 4/5 hits, 2.67 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the ANZAC, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Queensland Japanese roll dice for 1 fighter and 1 marine in Queensland, round 4 : 1/2 hits, 0.83 expected hits ANZAC roll dice for 2 fighters in Queensland, round 4 : 0/2 hits, 1.33 expected hits 1 fighter owned by the ANZAC lost in Queensland Japanese roll dice for 1 fighter and 1 marine in Queensland, round 5 : 2/2 hits, 0.83 expected hits ANZAC roll dice for 1 fighter in Queensland, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in Queensland Japanese win, taking Queensland from ANZAC with 1 marine remaining. Battle score for attacker is -9 Casualties for Japanese: 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers Casualties for ANZAC: 2 aaGuns, 1 artillery, 3 fighters and 2 infantry Battle in Kwangtung Japanese attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/6 hits, 2.33 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 3 : 3/5 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 fighter moved from Caroline Islands to 55 Sea Zone 1 tactical_bomber moved from 132 Sea Zone to 55 Sea Zone 1 bomber moved from Borneo to Caroline Islands 2 marines moved from Japan to 7 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 7 Sea Zone to 35 Sea Zone 2 marines moved from 35 Sea Zone to Paulau 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 132 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from Kwangsi to 43 Sea Zone 1 fighter moved from 132 Sea Zone to 43 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 56 Sea Zone 1 aaGun, 1 artillery and 5 infantry moved from Jehol to Southern Manchuria 1 fighter moved from Kiangsi to Southern Manchuria 1 infantry moved from Hopei to Honan 1 infantry moved from Hopei to Kiangsi 3 artilleries and 3 infantry moved from Hopei to Hunan 1 infantry moved from Kwangsi to Hunan 1 fighter moved from Kwangsi to Caroline Islands 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 tactical_bomber moved from Kiangsi to Southern Manchuria 1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan 1 fighter moved from Kiangsi to Hunan 3 infantry moved from Japan to 7 Sea Zone 3 infantry and 2 transports moved from 7 Sea Zone to 23 Sea Zone 1 infantry moved from Marianas to 23 Sea Zone 4 infantry and 2 transports moved from 23 Sea Zone to 35 Sea Zone 4 infantry moved from 35 Sea Zone to Paulau 1 destroyer moved from 7 Sea Zone to 35 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in Southern Manchuria 1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 7 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : 1.33 ANZAC AA : 0.33 ANZAC regular : 1.00 UK_Pacific regular : 1.67 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 marine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 2 marines, 1 submarine and 1 transport moved from 65 Sea Zone to 50 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport moved from 27 Sea Zone to 50 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 50 Sea Zone 1 fighter moved from Hawaiian Islands to 50 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 28 Sea Zone 1 submarine moved from 55 Sea Zone to 50 Sea Zone 1 bomber moved from Eastern United States to Hawaiian Islands 1 fighter moved from Eastern United States to 28 Sea Zone 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 carrier placed in 11 Sea Zone 1 marine placed in Central United States 2 tactical_bombers placed in Western United States Americans undo move 3. 2 tactical_bombers placed in Eastern United States 1 destroyer placed in 11 Sea Zone 1 transport placed in 104 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Inner Mongolia to Honan 1 infantry moved from Tsinghai to Hopei 3 artilleries and 3 infantry moved from Yunnan to Kweichow 2 infantry moved from Yunnan to Kweichow 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 fighter moved from Yunnan to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 3 artilleries and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 6 infantry in Kweichow, round 2 : 3/9 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Honan, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Yunnan Place Units - Chinese 1 infantry placed in Szechwan 1 artillery and 2 infantry placed in Kweichow Chinese undo move 2. Chinese undo move 1. 1 infantry placed in Inner Mongolia 1 artillery and 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
Chinese regular : 2.50 Japanese regular : -1.00 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 marine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 2 marines, 1 submarine and 1 transport moved from 65 Sea Zone to 50 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport moved from 27 Sea Zone to 50 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 50 Sea Zone 1 fighter moved from Hawaiian Islands to 50 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 28 Sea Zone 1 submarine moved from 55 Sea Zone to 50 Sea Zone 1 bomber moved from Eastern United States to Hawaiian Islands 1 fighter moved from Eastern United States to 28 Sea Zone 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 carrier placed in 11 Sea Zone 1 marine placed in Central United States 2 tactical_bombers placed in Western United States Americans undo move 3. 2 tactical_bombers placed in Eastern United States 1 destroyer placed in 11 Sea Zone 1 transport placed in 104 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Inner Mongolia to Honan 1 infantry moved from Tsinghai to Hopei 3 artilleries and 3 infantry moved from Yunnan to Kweichow 2 infantry moved from Yunnan to Kweichow 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 fighter moved from Yunnan to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 3 artilleries and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 6 infantry in Kweichow, round 2 : 3/9 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Honan, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Yunnan Place Units - Chinese 1 infantry placed in Szechwan 1 artillery and 2 infantry placed in Kweichow Chinese undo move 2. Chinese undo move 1. 1 infantry placed in Inner Mongolia 1 artillery and 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from Egypt to 101 Sea Zone 1 bomber moved from Anglo-Egyptian Sudan to 101 Sea Zone 1 artillery moved from British Somaliland to 78 Sea Zone 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Southern Persia to Iraq 1 artillery and 1 transport moved from 78 Sea Zone to 82 Sea Zone 1 infantry moved from Tanganyika Territory to 74 Sea Zone 1 infantry moved from French Madagascar to 74 Sea Zone 2 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone 1 artillery and 2 infantry moved from 82 Sea Zone to Iraq 1 cruiser moved from 78 Sea Zone to 82 Sea Zone 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Neutral_Axis Combat - British British creates battle in territory 109 Sea Zone Battle in 101 Sea Zone British attack with 1 bomber, 1 fighter and 1 tactical_bomber Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Italians submerged British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 101 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 101 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 1 bomber owned by the British lost in 101 Sea Zone 1 transport owned by the Italians lost in 101 Sea Zone British win, taking 109 Sea Zone from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for British: 1 bomber Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport Battle in Iraq British attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Iraq, round 2 : 1/7 hits, 2.00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Iraq, round 3 : 3/7 hits, 2.00 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Neutral_Axis: 3 infantry Casualties for British: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Southern Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 2 infantry moved from Yunnan to Kweichow 2 aaGuns moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Burma to Shan State 1 artillery moved from Burma to Yunnan 2 infantry moved from Burma to Yunnan 5 infantry moved from Eastern India to Burma 4 infantry moved from Burma to Yunnan 1 destroyer moved from 78 Sea Zone to 82 Sea Zone 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to Trans-Jordan 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from Belgian Congo to French Equatorial Africa 2 artilleries and 2 infantry moved from Egypt to Alexandria EDIT: 1 armour moved from Quebec to 109 Sea Zone 1 armour, 1 destroyer, 1 submarine and 1 transport moved from 109 Sea Zone to 112 Sea Zone EDIT: 1 infantry moved from Quebec to United Kingdom EDIT: 1 armour moved from 112 Sea Zone to United Kingdom 2 fighters moved from Gibraltar to 112 Sea Zone Place Units - British 1 carrier and 1 destroyer placed in 112 Sea Zone 1 transport placed in 109 Sea Zone 1 infantry placed in Egypt Turn Complete - British British collect 35 PUs; end with 36 PUs Place Units - UK_Pacific 4 infantry and 2 mech_infantrys placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in Eastern India change ownership: 4 infantry and 2 mech_infantrysCombat Hit Differential Summary :
Chinese regular : 2.50 Italians regular : 0.17 Japanese regular : -1.00 Neutral_Axis regular : -0.67 British regular : -0.17 -
TripleA Manual Gamesave Post: UK_Pacific round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 marine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 2 marines, 1 submarine and 1 transport moved from 65 Sea Zone to 50 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport moved from 27 Sea Zone to 50 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 50 Sea Zone 1 fighter moved from Hawaiian Islands to 50 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 28 Sea Zone 1 submarine moved from 55 Sea Zone to 50 Sea Zone 1 bomber moved from Eastern United States to Hawaiian Islands 1 fighter moved from Eastern United States to 28 Sea Zone 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 carrier placed in 11 Sea Zone 1 marine placed in Central United States 2 tactical_bombers placed in Western United States Americans undo move 3. 2 tactical_bombers placed in Eastern United States 1 destroyer placed in 11 Sea Zone 1 transport placed in 104 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Inner Mongolia to Honan 1 infantry moved from Tsinghai to Hopei 3 artilleries and 3 infantry moved from Yunnan to Kweichow 2 infantry moved from Yunnan to Kweichow 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 fighter moved from Yunnan to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 3 artilleries and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 6 infantry in Kweichow, round 2 : 3/9 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Honan, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Yunnan Place Units - Chinese 1 infantry placed in Szechwan 1 artillery and 2 infantry placed in Kweichow Chinese undo move 2. Chinese undo move 1. 1 infantry placed in Inner Mongolia 1 artillery and 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from Egypt to 101 Sea Zone 1 bomber moved from Anglo-Egyptian Sudan to 101 Sea Zone 1 artillery moved from British Somaliland to 78 Sea Zone 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Southern Persia to Iraq 1 artillery and 1 transport moved from 78 Sea Zone to 82 Sea Zone 1 infantry moved from Tanganyika Territory to 74 Sea Zone 1 infantry moved from French Madagascar to 74 Sea Zone 2 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone 1 artillery and 2 infantry moved from 82 Sea Zone to Iraq 1 cruiser moved from 78 Sea Zone to 82 Sea Zone 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Neutral_Axis Combat - British British creates battle in territory 109 Sea Zone Battle in 101 Sea Zone British attack with 1 bomber, 1 fighter and 1 tactical_bomber Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Italians submerged British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 101 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 101 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 1 bomber owned by the British lost in 101 Sea Zone 1 transport owned by the Italians lost in 101 Sea Zone British win, taking 109 Sea Zone from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for British: 1 bomber Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport Battle in Iraq British attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Iraq, round 2 : 1/7 hits, 2.00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Iraq, round 3 : 3/7 hits, 2.00 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Neutral_Axis: 3 infantry Casualties for British: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Southern Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 2 infantry moved from Yunnan to Kweichow 2 aaGuns moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Burma to Shan State 1 artillery moved from Burma to Yunnan 2 infantry moved from Burma to Yunnan 5 infantry moved from Eastern India to Burma 4 infantry moved from Burma to Yunnan 1 destroyer moved from 78 Sea Zone to 82 Sea Zone 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to Trans-Jordan 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from Belgian Congo to French Equatorial Africa 2 artilleries and 2 infantry moved from Egypt to Alexandria EDIT: 1 armour moved from Quebec to 109 Sea Zone 1 armour, 1 destroyer, 1 submarine and 1 transport moved from 109 Sea Zone to 112 Sea Zone EDIT: 1 infantry moved from Quebec to United Kingdom EDIT: 1 armour moved from 112 Sea Zone to United Kingdom 2 fighters moved from Gibraltar to 112 Sea Zone Place Units - British 1 carrier and 1 destroyer placed in 112 Sea Zone 1 transport placed in 109 Sea Zone 1 infantry placed in Egypt Turn Complete - British British collect 35 PUs; end with 36 PUs Place Units - UK_Pacific 4 infantry and 2 mech_infantrys placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in Eastern India change ownership: 4 infantry and 2 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by British from 64 Sea Zone: 1 battleship and 1 destroyer EDIT: Adding units owned by British to 50 Sea Zone: 1 battleship and 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 2.50 Italians regular : 0.17 Japanese regular : -1.00 Neutral_Axis regular : -0.67 British regular : -0.17 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 100 Sea Zone 1 submarine moved from 101 Sea Zone to 100 Sea Zone 1 armour moved from Baltic States to Southern Belarus Italians take Southern Belarus from Russians Combat - Italians Battle in 100 Sea Zone Italians attack with 1 bomber and 1 submarine French defend with 1 destroyer Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in 100 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits French roll dice for 1 destroyer in 100 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the French and 1 submarine owned by the Italians lost in 100 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for French: 1 destroyer Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone Trigger Italy Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa 1 bomber moved from 100 Sea Zone to Southern Italy 1 infantry moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria 1 artillery and 3 infantry moved from Libya to Tunisia 1 marine moved from Greece to Bulgaria 1 mech_infantry moved from Romania to Southern Belarus 1 aaGun, 1 artillery and 2 infantry moved from Romania to Bessarabia 1 infantry moved from Yugoslavia to Romania 1 armour moved from Northern Italy to Romania 1 aaGun and 3 infantry moved from Northern Italy to Southern France Italians take Southern France from Neutral_Axis Place Units - Italians 1 mech_infantry placed in Northern Italy 4 infantry placed in Northern Italy Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
French regular : 0.67 Italians regular : 0.17 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 aaGuns and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from Shan State to Burma 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 transport moved from 65 Sea Zone to 54 Sea Zone 1 transport moved from 54 Sea Zone to 50 Sea Zone 1 cruiser and 1 submarine moved from 64 Sea Zone to 54 Sea Zone 1 cruiser and 1 submarine moved from 54 Sea Zone to 50 Sea Zone 1 destroyer moved from 64 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 50 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from Burma: 1 infantry EDIT: Adding units owned by ANZAC to Yunnan: 1 infantry EDIT: Turning off Edit Mode 2 aaGuns and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 aaGuns and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from Shan State to Burma 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 transport moved from 65 Sea Zone to 54 Sea Zone 1 transport moved from 54 Sea Zone to 50 Sea Zone 1 cruiser and 1 submarine moved from 64 Sea Zone to 54 Sea Zone 1 cruiser and 1 submarine moved from 54 Sea Zone to 50 Sea Zone 1 destroyer moved from 64 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 50 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from Burma: 1 infantry EDIT: Adding units owned by ANZAC to Yunnan: 1 infantry EDIT: Turning off Edit Mode 2 aaGuns and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 aaGuns and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from Shan State to Burma 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 transport moved from 65 Sea Zone to 54 Sea Zone 1 transport moved from 54 Sea Zone to 50 Sea Zone 1 cruiser and 1 submarine moved from 64 Sea Zone to 54 Sea Zone 1 cruiser and 1 submarine moved from 54 Sea Zone to 50 Sea Zone 1 destroyer moved from 64 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 50 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from Burma: 1 infantry EDIT: Adding units owned by ANZAC to Yunnan: 1 infantry EDIT: Turning off Edit Mode 2 aaGuns and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 marine EDIT: Adding units owned by ANZAC to 50 Sea Zone: 1 marine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 1 infantry moved from Karelia to Vyborg Germans take Vyborg from Russians 2 infantry moved from Baltic States to Leningrad 1 fighter and 1 tactical_bomber moved from Eastern Poland to Leningrad 1 armour moved from Baltic States to Northern Belarus Germans take Northern Belarus from Russians 1 armour moved from Northern Belarus to Southern Belarus Combat - Germans Battle in Leningrad Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Leningrad, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Leningrad, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Leningrad, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Leningrad Germans win, taking Leningrad from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 10 armour and 10 mech_infantrys moved from Baltic States to Southern Belarus 1 aaGun moved from Bessarabia to Western Ukraine 8 artilleries and 22 infantry moved from Eastern Poland to Southern Belarus 1 infantry moved from Eastern Poland to Northern Belarus 1 aaGun moved from Baltic States to Northern Belarus 1 armour and 2 mech_infantrys moved from Poland to Southern Belarus 1 armour moved from Romania to Southern Belarus 1 aaGun moved from Poland to Eastern Poland 3 armour and 7 mech_infantrys moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from Leningrad to Finland 1 submarine moved from 113 Sea Zone to 116 Sea Zone 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 116 Sea Zone 5 infantry moved from Karelia to Archangel 1 infantry moved from Karelia to Finland 1 artillery and 1 infantry moved from Norway to Finland Place Units - Germans 1 artillery and 2 infantry placed in Normandy Bordeaux 1 armour and 2 mech_infantrys placed in Germany 1 fighter and 2 infantry placed in Western Germany 1 artillery and 1 infantry placed in France Germans undo move 4. 1 artillery and 3 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 85 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 72 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Bulgaria: 1 infantry EDIT: Adding units owned by Germans to Romania: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 60 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -1.00 -
@regularkid Bump #1.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 artilleries, 3 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Vologda to Leningrad 1 infantry moved from Vologda to Leningrad Combat - Russians Battle in Leningrad Russians attack with 3 infantry Germans defend with 1 airfield, 1 harbour and 1 infantry Russians roll dice for 3 infantry in Leningrad, round 2 : 2/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Vologda to Yaroslavl 2 infantry moved from Novgorod to Smolensk 2 aaGuns, 2 armour, 1 artillery, 15 infantry and 2 mech_infantrys moved from Smolensk to Bryansk 1 artillery and 2 infantry moved from Kursk to Bryansk 5 infantry moved from Ukraine to Kursk 3 infantry moved from Rostov to Kursk 1 artillery and 2 infantry moved from Stalingrad to Rostov 2 fighters, 6 infantry and 1 tactical_bomber moved from Russia to Bryansk 1 aaGun and 4 infantry moved from Siberia to Amur 1 infantry moved from Korea to Northern Manchuria 1 submarine moved from 111 Sea Zone to 112 Sea Zone Place Units - Russians 2 artilleries, 3 fighters and 5 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from 112 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6 Russians collect 42 PUs; end with 42 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.50 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 fighters and 1 tactical_bomber moved from Hunan to Kwangsi 1 infantry moved from Hunan to Kwangsi 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 transport moved from 55 Sea Zone to 35 Sea Zone 1 infantry moved from Paulau to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Guam 2 infantry moved from Paulau to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 64 Sea Zone 2 infantry moved from 64 Sea Zone to New South Wales 2 marines moved from Paulau to 35 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 35 Sea Zone to 64 Sea Zone 2 marines moved from 64 Sea Zone to New South Wales 1 cruiser moved from 55 Sea Zone to 64 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry moved from Sumatra to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Malaya 1 infantry moved from Celebes to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 21 Sea Zone 1 armour moved from Kwangtung to 21 Sea Zone 1 armour and 1 infantry moved from 21 Sea Zone to Manilla 1 artillery moved from Borneo to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 infantry moved from Paulau to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Davao 1 fighter moved from Caroline Islands to Manilla 1 bomber moved from Caroline Islands to Davao 1 battleship and 1 cruiser moved from 56 Sea Zone to 55 Sea Zone 1 marine moved from Queensland to 55 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 55 Sea Zone to 64 Sea Zone 1 marine moved from 64 Sea Zone to New South Wales Combat - Japanese Battle in Guam Battle in Korea Battle in Malaya Battle in New South Wales Japanese attack with 2 infantry and 3 marines ANZAC defend with 2 aaGuns, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry Japanese roll dice for 2 battleships and 3 cruisers in New South Wales, round 2 : 4/5 hits, 2.83 expected hits ANZAC roll dice for 2 aaGuns, 1 fighter and 1 infantry in New South Wales, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 fighter owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales Japanese captures 14PUs while taking ANZAC capital Japanese win, taking Guam from Americans, taking Korea from Russians, taking Malaya from UK_Pacific, taking New South Wales from ANZAC with 1 infantry and 3 marines remaining. Battle score for attacker is 20 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 aaGuns, 1 fighter and 1 infantry Battle in Davao Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Davao, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Kwangsi Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Manilla Japanese attack with 1 armour, 1 fighter and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Manilla, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 1 destroyer moved from 55 Sea Zone to 64 Sea Zone 1 carrier moved from 55 Sea Zone to 64 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 64 Sea Zone 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 aaGun moved from Paulau to 36 Sea Zone 1 aaGun moved from 36 Sea Zone to Manilla 1 carrier and 1 destroyer moved from 7 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 3 artilleries and 3 infantry moved from Hunan to Kiangsi 1 mech_infantry moved from Kwangtung to Kiangsi 1 infantry moved from Japan to Kyushu 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Kwangsi to Kiangsi 1 submarine moved from 55 Sea Zone to 36 Sea Zone 2 transports moved from 55 Sea Zone to 36 Sea Zone 1 fighter moved from Manilla to Fukien 1 destroyer moved from 35 Sea Zone to 22 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 36 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 36 Sea Zone 1 fighter moved from Kiangsi to Fukien 1 bomber moved from Davao to Borneo 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Borneo 1 mech_infantry moved from Kiangsi to Kwangtung 1 infantry moved from Southern Manchuria to Jehol Place Units - Japanese 1 destroyer and 1 submarine placed in 7 Sea Zone 1 submarine placed in 6 Sea Zone 3 infantry placed in Southern Manchuria 2 fighters, 1 infantry and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.33 Japanese regular : 1.00 ANZAC regular : 0.00 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 infantry, 1 submarine, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 infantry, 3 marines, 3 submarines, 1 tactical_bomber and 2 transports moved from 50 Sea Zone to 55 Sea Zone 1 destroyer moved from 50 Sea Zone to 55 Sea Zone 3 infantry and 2 marines moved from 55 Sea Zone to Queensland 1 artillery moved from 55 Sea Zone to Queensland 1 marine moved from Central United States to 104 Sea Zone 1 armour, 1 artillery and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 mech_infantry moved from Central United States to 104 Sea Zone 3 infantry moved from Central United States to 104 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 cruiser and 1 marine moved from 104 Sea Zone to 93 Sea Zone 1 marine moved from 93 Sea Zone to Morocco 1 mech_infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 destroyer and 1 submarine moved from 104 Sea Zone to 93 Sea Zone Combat - Americans Battle in Morocco Battle in 55 Sea Zone Americans attack with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 2 transports; ANZAC loiter and taunt with 1 marine Japanese defend with 1 destroyer Americans roll dice for 3 submarines in 55 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Morocco from Neutral_Axis, taking 55 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Queensland Non Combat Move - Americans 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 28 Sea Zone to 27 Sea Zone 1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from 27 Sea Zone to Hawaiian Islands 2 tactical_bombers moved from Eastern United States to 27 Sea Zone Place Units - Americans 1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 11 Sea Zone 1 artillery and 3 infantry placed in Western United States 2 tactical_bombers placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : -0.33





