¢yph3r vs LennardF - G40 BM3 (Allies+19)


  • I couldn’t do what you are describing - the transport would need to stay where the combat occurred - but I can do what I did which is go from friendly to friendly in NCM and unload into an allied territory. Similarly you can blitz mechs through a zone that was a combat zone but has been cleared.

  • '18

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Northern Italy to Southern France
            1 artillery moved from Northern Italy to Yugoslavia
            2 infantry moved from Albania to Yugoslavia
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            4 infantry moved from 97 Sea Zone to Greece
            2 fighters moved from Southern Italy to Southern France
            1 bomber moved from Northern Italy to Greece
            1 cruiser moved from 95 Sea Zone to 97 Sea Zone
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 armour and 1 mech_infantry moved from Tobruk to Tunisia
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 bomber and 4 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 3/3 hits, 1.67 expected hits
                    Italians roll dice for 1 bomber and 4 infantry in Greece, round 2 : 2/5 hits, 1.33 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 4/4 hits, 1.33 expected hits
                    4 infantry owned by the Neutral_Allies and 4 infantry owned by the Italians lost in Greece
                Italians win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 4 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Yugoslavia
                Italians attack with 1 artillery and 2 infantry
                Neutral_Allies defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 2 : 0/3 hits, 0.83 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Yugoslavia
                    Italians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 3 : 0/2 hits, 0.67 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 4 : 2/2 hits, 0.67 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Yugoslavia
                Italians win, taking Yugoslavia from Neutral_Allies with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Neutral_Allies: 1 infantry
            Battle in Southern France
                Italians attack with 1 artillery, 2 fighters and 2 infantry
                British defend with 1 infantry; French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Southern France, round 2 : 1/5 hits, 1.83 expected hits
                    French roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the British and 2 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 1 artillery and 2 fighters in Southern France, round 3 : 2/3 hits, 1.33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the French, 1 fighter owned by the Italians, 1 artillery owned by the Italians and 1 artillery owned by the French lost in Southern France
                Italians win with 1 fighter remaining. Battle score for attacker is -10
                Casualties for Italians: 1 artillery, 1 fighter and 2 infantry
                Casualties for British: 1 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 3/4 hits, 1.33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 artillery and 3 infantry moved from Tobruk to Libya
            1 armour moved from Albania to Romania
            1 armour moved from Northern Italy to Slovakia Hungary
            1 fighter moved from Southern France to Southern Italy
            1 bomber moved from Greece to Southern Italy
            1 artillery and 2 infantry moved from Ethiopia to Kenya
            1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    French regular : 2.00
    Italians regular : 3.33
    Neutral_Allies regular : 2.67
    

    Savegame

  • '18

    I already want to forfeit…


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
    
        Non Combat Move - ANZAC
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            2 aaGuns moved from New South Wales to Queensland
            2 fighters moved from New Zealand to Queensland
            1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
    
        Non Combat Move - ANZAC
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            2 aaGuns moved from New South Wales to Queensland
            2 fighters moved from New Zealand to Queensland
            1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • Kinda worked out perfectly for you w/regards France.

  • '18

    TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 artilleries; Remaining resources: 32 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
            1 tactical_bomber moved from 112 Sea Zone to United Kingdom
    
        Combat - Germans
            Air Battle in United Kingdom
    

    Combat Hit Differential Summary :

    Savegame

  • '18

    Intercept?


  • No, I think I’ll take my chances with the AA.

  • '18

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 artilleries; Remaining resources: 32 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
            1 tactical_bomber moved from 112 Sea Zone to United Kingdom
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 9 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
                    British roll AA dice in United Kingdom : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                    British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
                Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in United Kingdom rolls: 5,4 and causes: 6 damage to unit: airfield
                Bombing raid in United Kingdom rolls: 5,6 and causes: 6 damage to unit: harbour
                Bombing raid in United Kingdom causes 18 damage total.  Damaged units is as follows: factory_major = 6, airfield = 6, harbour = 6
            Cleaning up after air battles
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from United Kingdom to Western Germany
            4 tactical_bombers moved from United Kingdom to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            2 fighters moved from United Kingdom to 112 Sea Zone
            3 aaGuns moved from Western Germany to Holland Belgium
            1 artillery moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from Southern Italy to 93 Sea Zone
            1 fighter moved from 93 Sea Zone to Western Germany
            EDIT: 1 infantry moved from Bulgaria to Greece
            1 aaGun moved from Slovakia Hungary to Romania
            3 infantry moved from Bulgaria to Romania
            1 armour moved from Bulgaria to Slovakia Hungary
            6 armour and 4 mech_infantrys moved from France to Germany
            1 artillery moved from France to Western Germany
            1 artillery and 3 infantry moved from Poland to Slovakia Hungary
            1 armour moved from Romania to Poland
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Greece from Neutral_Allies to Germans
            EDIT: Removing units owned by British from 93 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            9 artilleries placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 fighter
            EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 73 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    British AA : 0.00
    

    Savegame

  • '18

    Edit to conduct forgotten combat in Greece, also I though the Vichy French combat was during the German turn so I didn’t move my fighter from Italy so I did that as well.


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
            9 infantry moved from Russia to Bryansk
            11 infantry moved from Belarus to Novgorod
            1 armour, 1 artillery and 1 mech_infantry moved from Belarus to Novgorod
            1 fighter moved from Russia to Novgorod
            1 submarine moved from 112 Sea Zone to 105 Sea Zone
            2 infantry moved from Rostov to Bryansk
            1 artillery and 8 infantry moved from Western Ukraine to Bryansk
            1 armour moved from Bryansk to Novgorod
            1 mech_infantry moved from Bryansk to Novgorod
    
        Place Units - Russians
            1 infantry placed in Novgorod
            4 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '18

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 2 marines and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 artillery and 3 infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            2 infantry moved from Kwangsi to Yunnan
            2 bombers, 7 fighters and 6 tactical_bombers moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 7 fighters, 5 infantry and 6 tactical_bombers
                Chinese defend with 6 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 7 fighters, 5 infantry and 6 tactical_bombers in Yunnan, round 2 : 11/21 hits, 10.17 expected hits
                    Chinese roll dice for 6 infantry in Yunnan, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 7 fighters, 3 infantry and 6 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 6 infantry
    
        Non Combat Move - Japanese
            2 transports moved from 36 Sea Zone to 20 Sea Zone
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry moved from Kiangsi to 20 Sea Zone
            2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
            2 artilleries moved from Kwangsi to 36 Sea Zone
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            2 infantry moved from Manchuria to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 armour and 1 artillery moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            2 bombers, 7 fighters and 6 tactical_bombers moved from Yunnan to Kwangsi
            1 artillery and 1 infantry moved from Anhwe to Kiangsi
            1 artillery and 4 infantry moved from Anhwe to Hopei
            1 artillery moved from Chahar to Hopei
            1 mech_infantry moved from Chahar to Hunan
            1 infantry moved from Jehol to Chahar
            1 aaGun and 3 infantry moved from Jehol to Anhwe
            1 battleship and 1 cruiser moved from 33 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 20 Sea Zone to 36 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            2 marines placed in Japan
            1 armour, 1 artillery and 1 mech_infantry placed in Kiangsu
            1 carrier placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 33 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : 0.83
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Guam to 26 Sea Zone
            1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 armour moved from Western United States to Central United States
            1 artillery moved from Central United States to Western United States
            1 infantry moved from Central United States to Western United States
            1 carrier, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 12 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 carrier, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 12 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Kansu
            4 infantry moved from Shensi to Sikang
            1 fighter moved from Suiyuyan to Sikang
    
        Place Units - Chinese
            4 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 3 fighters and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Gibraltar to Iraq
            1 artillery and 3 infantry moved from Persia to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 armour moved from Egypt to Iraq
            1 battleship and 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            1 transport moved from 80 Sea Zone to 76 Sea Zone
            2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
            2 fighters and 1 tactical_bomber moved from India to Iraq
            1 infantry moved from Eastern Persia to West India
            1 infantry moved from Shan State to French Indo China
                  UK_Pacific take French Indo China from Neutral_Axis
            1 infantry moved from Shan State to Burma
            1 infantry moved from Malaya to Shan State
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            2 infantry moved from Rhodesia to Belgian Congo
    
        Combat - British
            Battle in Iraq
                British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 4/10 hits, 4.00 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 3/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis and 3 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 3 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 bomber, 2 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
    
        Place Units - British
            3 fighters placed in United Kingdom
            2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 32 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 artillery, 3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 19 PUs; end with 19 PUs
            Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 0.67
    Neutral_Axis regular : 2.00
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Guam to 26 Sea Zone
            1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 armour moved from Western United States to Central United States
            1 artillery moved from Central United States to Western United States
            1 infantry moved from Central United States to Western United States
            1 carrier, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 12 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 carrier, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 12 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Kansu
            4 infantry moved from Shensi to Sikang
            1 fighter moved from Suiyuyan to Sikang
    
        Place Units - Chinese
            4 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 3 fighters and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Gibraltar to Iraq
            1 artillery and 3 infantry moved from Persia to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 armour moved from Egypt to Iraq
            1 battleship and 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            1 transport moved from 80 Sea Zone to 76 Sea Zone
            2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
            2 fighters and 1 tactical_bomber moved from India to Iraq
            1 infantry moved from Eastern Persia to West India
            1 infantry moved from Shan State to French Indo China
                  UK_Pacific take French Indo China from Neutral_Axis
            1 infantry moved from Shan State to Burma
            1 infantry moved from Malaya to Shan State
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            2 infantry moved from Rhodesia to Belgian Congo
    
        Combat - British
            Battle in Iraq
                British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 4/10 hits, 4.00 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 3/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis and 3 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 3 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 bomber, 2 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
    
        Place Units - British
            3 fighters placed in United Kingdom
            2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 32 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 artillery, 3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 19 PUs; end with 19 PUs
            Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from 36 Sea Zone: 1 destroyer
            EDIT: Adding units owned by UK_Pacific to 38 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 0.67
    Neutral_Axis regular : 2.00
    British regular : 0.00
    

    Savegame


  • Please use 2nd file.

  • '18

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 armour moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 armour moved from Slovakia Hungary to Eastern Poland
            1 artillery and 3 infantry moved from Kenya to Ethiopia
    
        Combat - Italians
            Battle in Ethiopia
                Italians attack with 1 artillery and 3 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 : 1/4 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Ethiopia
                Italians win, taking Ethiopia from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 artillery moved from Libya to Tobruk
            3 infantry moved from Libya to Tobruk
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
            2 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
            1 artillery and 1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Neutral_Axis
            2 aaGuns moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 artillery and 1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
            1 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 96 Sea Zone
    
        Combat - French
            Battle in 96 Sea Zone
                French attack with 1 destroyer
                Italians defend with 2 transports
                    2 transports owned by the Italians lost in 96 Sea Zone
                French win with 1 destroyer remaining. Battle score for attacker is 14
                Casualties for Italians: 2 transports
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '18

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 fighter, 11 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
    
        Non Combat Move - Germans
            1 aaGun, 1 armour, 2 artilleries and 11 infantry moved from Poland to Eastern Poland
            1 aaGun, 1 armour, 1 artillery and 3 infantry moved from Slovakia Hungary to Eastern Poland
            1 aaGun, 1 armour, 2 artilleries and 11 infantry moved from Romania to Eastern Poland
            9 artilleries moved from Germany to Poland
            6 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            1 artillery moved from Western Germany to Germany
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery moved from Holland Belgium to 110 Sea Zone
            1 artillery and 1 transport moved from 110 Sea Zone to 125 Sea Zone
            1 artillery moved from 125 Sea Zone to Norway
            2 infantry moved from Norway to Finland
            1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 125 Sea Zone
            3 aaGuns moved from Holland Belgium to Western Germany
            1 infantry moved from Greece to Bulgaria
            2 fighters moved from 112 Sea Zone to 125 Sea Zone
            1 fighter moved from Holland Belgium to Western Germany
            1 fighter moved from Southern Italy to Western Germany
            4 tactical_bombers moved from Holland Belgium to Eastern Poland
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Germany may have to declare war to get into Eastern Poland - checking with the forums to make sure.

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