Test summary from TripleA, engine version: 2.6.14470, time: 12:33:08 PM
Savegame
quelvadar (Axis) v The_Good_Captain (Allies) AA50 '41
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Purchase Units - Japanese Japanese repair damage of 1x factory; Remaining resources: 47 PUs; 0 techTokens; Japanese buy 1 armour, 4 artilleries, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Burma to India 1 battleship moved from 35 Sea Zone to 36 Sea Zone 2 transports moved from 61 Sea Zone to 62 Sea Zone 1 cruiser, 1 destroyer and 1 transport moved from 64 Sea Zone to 62 Sea Zone 1 infantry moved from French Madagascar to 32 Sea Zone 1 artillery moved from French Madagascar to 32 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 32 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to India 1 transport moved from 35 Sea Zone to 38 Sea Zone 2 infantry moved from East Indies to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to India 4 fighters moved from 35 Sea Zone to India 1 fighter moved from French Indo-China Thailand to India 3 armour, 1 artillery and 3 infantry moved from French Indo-China Thailand to Burma 1 infantry moved from Kwangtung to French Indo-China Thailand 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour, 1 artillery and 3 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 armour moved from Manchuria to Hupeh 1 infantry moved from Manchuria to Suiyuan 1 artillery moved from Manchuria to Suiyuan 4 infantry moved from Japan to 62 Sea Zone 4 infantry moved from 62 Sea Zone to Buryatia S.S.R. 2 fighters moved from Manchuria to Hupeh 1 artillery and 1 infantry moved from East Indies to 38 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 38 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 carrier and 2 fighters moved from 38 Sea Zone to 35 Sea Zone 2 fighters moved from 35 Sea Zone to India Combat - Japanese Battle in India Japanese attack with 7 fighters and 4 infantry British defend with 1 factory; Russians defend with 3 infantry Japanese roll dice for 7 fighters and 4 infantry in India, round 2 : 4/1 hits, 4,17 expected hits British roll dice for 3 infantry in India, round 2 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in India Japanese win, taking India from British with 7 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Japanese 2 fighters moved from India to 35 Sea Zone 1 fighter moved from India to Burma 4 fighters moved from India to 35 Sea Zone Place Units - Japanese 1 artillery and 3 infantry placed in East Indies 1 armour, 1 artillery and 1 infantry placed in Manchuria 2 artilleries and 2 infantry placed in Japan 1 destroyer placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Japanese regular : -0,17 British regular : 0,00
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Purchase Units - British British buy 1 artillery, 1 factory and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 armour moved from Egypt to Libya British take Libya from Italians 1 armour moved from Libya to Egypt 1 armour, 1 artillery and 2 infantry moved from United Kingdom to 8 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 8 Sea Zone to 12 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 12 Sea Zone to Morocco Algeria British take Morocco Algeria from Germans 2 infantry moved from Egypt to 15 Sea Zone 1 artillery moved from Egypt to Trans-Jordan 2 fighters moved from Persia to Trans-Jordan 2 fighters moved from 15 Sea Zone to Trans-Jordan 1 fighter moved from Russia to Trans-Jordan 1 bomber moved from Chinghai to Manchuria Combat - British Strategic bombing raid in Manchuria Bombing raid in Manchuria rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Manchuria causes 1 damage total. Battle in Trans-Jordan British attack with 1 artillery and 5 fighters Italians defend with 3 infantry British roll dice for 1 artillery and 5 fighters in Trans-Jordan, round 2 : 3/1 hits, 2.83 expected hits Italians roll dice for 3 infantry in Trans-Jordan, round 2 : 1/0 hits, 1.00 expected hits 1 artillery owned by the British and 3 infantry owned by the Italians lost in Trans-Jordan British win with 5 fighters remaining. Battle score for attacker is 5 Casualties for British: 1 artillery Casualties for Italians: 3 infantry Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Trans-Jordan from Italians to British EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 15 Sea Zone: 2 infantry and 1 transport EDIT: Adding units owned by British to Trans-Jordan: 1 artillery and 1 infantry EDIT: Adding units owned by British to 15 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 bomber moved from Manchuria to Chinghai 1 fighter moved from Trans-Jordan to 15 Sea Zone 1 fighter moved from Trans-Jordan to 15 Sea Zone 2 fighters moved from Trans-Jordan to Egypt 1 fighter moved from Trans-Jordan to Kazakh S.S.R. 1 infantry moved from Persia to Kazakh S.S.R. 1 aaGun moved from Persia to Trans-Jordan 1 infantry moved from Anglo-Egypt Sudan to Egypt 2 armour moved from Union of South Africa to Belgian Congo 3 infantry moved from Union of South Africa to Rhodesia 1 submarine moved from 27 Sea Zone to 28 Sea Zone 1 destroyer moved from 8 Sea Zone to 12 Sea Zone Place Units - British 1 artillery and 1 infantry placed in United Kingdom 1 factory placed in Egypt 2 infantry placed in Union of South Africa Turn Complete - British British collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 British regular : 0.17
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sorry for the edits… I hope it was obvious that the two British infantry were never supposed to load onto the transport but were to hit the Italians in Syria. Map clutter caused that issue but it went about as expected anyway.
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 2 infantry moved from Ukraine to Caucasus 3 infantry moved from Balkans to Italy 2 armour moved from Bulgaria Romania to Italy 1 artillery moved from Ukraine to Caucasus 1 armour moved from Bulgaria Romania to Italy 1 infantry moved from Bulgaria Romania to Ukraine 1 infantry moved from Balkans to Bulgaria Romania Combat - Italians Battle in Caucasus Italians attack with 1 artillery and 2 infantry Russians defend with 1 factory and 1 infantry Italians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Italians win, taking Caucasus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians Place Units - Italians 1 artillery and 3 infantry placed in Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 Russians regular : -0.33
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 battleship, 1 carrier, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 bomber moved from Chinghai to Manchuria 1 bomber moved from Egypt to India Combat - Americans Strategic bombing raid in Manchuria Bombing raid in Manchuria rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Manchuria causes 1 damage total. Strategic bombing raid in India Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory Bombing raid in India causes 4 damage total. Non Combat Move - Americans 1 bomber moved from Manchuria to Chinghai 1 bomber moved from India to Chinghai 1 fighter moved from Chinghai to Karelia S.S.R. 1 fighter moved from Egypt to Russia 1 fighter moved from Egypt to Chinghai 9 infantry moved from Finland to Karelia S.S.R. 2 armour moved from Finland to Karelia S.S.R. 2 armour moved from Norway to Karelia S.S.R. 1 aaGun moved from Norway to Finland 6 infantry moved from Norway to 3 Sea Zone 6 infantry and 3 transports moved from 3 Sea Zone to 4 Sea Zone 2 infantry moved from 4 Sea Zone to Karelia S.S.R. 4 infantry moved from 4 Sea Zone to Archangel 2 destroyers moved from 3 Sea Zone to 4 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from Eastern Canada to 1 Sea Zone 1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 1 Sea Zone to 3 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from 3 Sea Zone to Norway 1 carrier and 2 destroyers moved from 8 Sea Zone to 3 Sea Zone 1 artillery and 4 infantry moved from Eastern United States to Eastern Canada 1 fighter moved from Western Canada to 56 Sea Zone 1 infantry moved from Western United States to Western Canada 1 armour moved from Alaska to Western United States 1 submarine moved from 51 Sea Zone to 56 Sea Zone Place Units - Americans 1 battleship, 1 carrier, 1 destroyer and 1 transport placed in 56 Sea Zone 1 armour and 2 infantry placed in Norway Turn Complete - Americans Americans collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Eastern Ukraine to Ukraine 1 artillery and 7 infantry moved from East Poland to Ukraine 2 artilleries and 11 infantry moved from Baltic States to East Poland 1 infantry moved from Poland to Baltic States 1 artillery and 8 infantry moved from Poland to East Poland 1 artillery and 6 infantry moved from Germany to Poland 1 bomber moved from East Poland to Russia Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory Bombing raid in Russia causes 5 damage total. Non Combat Move - Germans 1 bomber moved from Russia to East Poland Place Units - Germans 1 artillery, 1 fighter and 6 infantry placed in Germany Turn Complete - Germans Germans collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Russians AA : -0.17
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 5x factory; Remaining resources: 19 PUs; 0 techTokens; Russians buy 6 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Russians 2 infantry moved from Russia to Caucasus 1 artillery moved from Russia to Caucasus 2 fighters moved from Persia to Caucasus 1 artillery and 11 infantry moved from Persia to India 3 armour moved from Kazakh S.S.R. to India Combat - Russians Battle in India Russians attack with 3 armour, 1 artillery and 11 infantry Japanese defend with 1 factory and 3 infantry Russians roll dice for 3 armour, 1 artillery and 11 infantry in India, round 2 : 4/1 hits, 3.83 expected hits Japanese roll dice for 3 infantry in India, round 2 : 1/0 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Russians lost in India Russians win, taking India from Japanese with 3 armour, 1 artillery and 10 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Japanese: 3 infantry Battle in Caucasus Russians attack with 1 artillery, 2 fighters and 2 infantry Italians defend with 1 artillery, 1 factory and 2 infantry Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Caucasus, round 2 : 2/1 hits, 1.83 expected hits Italians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Caucasus Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Caucasus, round 3 : 2/1 hits, 1.67 expected hits Italians roll dice for 1 artillery in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Caucasus Russians win, taking Caucasus from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - Russians 2 fighters moved from Caucasus to Persia 1 infantry moved from Kazakh S.S.R. to Persia 2 armour moved from Novosibirsk to Persia 2 armour moved from Russia to Persia 1 armour moved from Chinghai to Persia 1 infantry moved from Novosibirsk to Chinghai 3 infantry moved from Evenki National Okrug to Novosibirsk 1 infantry moved from Archangel to Russia 1 aaGun moved from Karelia S.S.R. to Archangel 2 artilleries and 1 infantry moved from Karelia S.S.R. to Archangel Place Units - Russians 6 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 artillery EDIT: Adding units owned by Russians to Novosibirsk: 1 artillery EDIT: Removing units owned by Russians from Russia: 2 infantry EDIT: Adding units owned by Russians to Kazakh S.S.R.: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Japanese regular : 0.00 Russians regular : 0.67
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Japanese Japanese repair damage of 2x factory; Remaining resources: 45 PUs; 0 techTokens; Japanese buy 1 armour, 1 carrier, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 armour, 1 artillery and 5 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 4 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 2 artilleries and 2 infantry moved from Japan to 62 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 36 Sea Zone 1 artillery and 2 infantry moved from French Indo-China Thailand to 36 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo-China Thailand 2 fighters moved from Hupeh to India 1 artillery and 2 transports moved from 35 Sea Zone to 38 Sea Zone 1 artillery and 2 infantry moved from East Indies to 38 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 38 Sea Zone to 35 Sea Zone 3 artilleries and 4 infantry moved from 35 Sea Zone to India 3 armour, 1 artillery, 1 fighter and 3 infantry moved from Burma to India 6 fighters moved from 35 Sea Zone to India 1 armour and 5 infantry moved from Hupeh to Ningxia 1 artillery and 1 infantry moved from Suiyuan to Ningxia 1 armour moved from Manchuria to Stanovoj Chrebet 1 artillery and 1 infantry moved from Manchuria to Suiyuan Combat - Japanese Battle in India Japanese attack with 3 armour, 4 artilleries, 9 fighters and 7 infantry British defend with 1 factory; Russians defend with 3 armour, 1 artillery and 10 infantry Japanese roll dice for 3 armour, 4 artilleries, 9 fighters and 7 infantry in India, round 2 : 9/1 hits, 9.17 expected hits British roll dice for 3 armour, 1 artillery and 10 infantry in India, round 2 : 6/1 hits, 5.17 expected hits 6 infantry owned by the Japanese and 9 infantry owned by the Russians lost in India Japanese roll dice for 3 armour, 4 artilleries, 9 fighters and 1 infantry in India, round 3 : 8/1 hits, 7.67 expected hits British roll dice for 3 armour, 1 artillery and 1 infantry in India, round 3 : 2/1 hits, 2.17 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians, 1 artillery owned by the Japanese, 3 armour owned by the Russians and 1 artillery owned by the Russians lost in India Japanese win, taking India from British with 3 armour, 3 artilleries and 9 fighters remaining. Battle score for attacker is 24 Casualties for Japanese: 1 artillery and 7 infantry Casualties for Russians: 3 armour, 1 artillery and 10 infantry Non Combat Move - Japanese 2 fighters moved from India to 35 Sea Zone 4 fighters moved from India to 35 Sea Zone 3 fighters moved from India to French Indo-China Thailand Place Units - Japanese 1 carrier and 1 destroyer placed in 62 Sea Zone 1 armour and 3 infantry placed in East Indies Japanese undo move 2. 1 armour and 2 infantry placed in East Indies 3 infantry placed in Manchuria 1 infantry placed in East Indies Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17 British regular : 0.67
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - British British buy 1 armour, 1 carrier and 1 destroyer; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 bomber moved from Chinghai to Manchuria Combat - British Strategic bombing raid in Manchuria Bombing raid in Manchuria rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Manchuria causes 6 damage total. Non Combat Move - British 1 bomber moved from Manchuria to Chinghai 1 fighter moved from Kazakh S.S.R. to Chinghai 1 infantry moved from Kazakh S.S.R. to Persia 1 infantry moved from Trans-Jordan to Persia 1 aaGun moved from Trans-Jordan to Persia 1 artillery moved from Trans-Jordan to Persia 3 armour moved from Egypt to Persia 2 fighters moved from Egypt to 15 Sea Zone 1 artillery and 4 infantry moved from Egypt to Trans-Jordan 1 artillery and 2 infantry moved from Morocco Algeria to Libya 2 armour moved from Belgian Congo to Egypt 1 armour moved from Morocco Algeria to Egypt 1 transport moved from 12 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone 1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 transport moved from 12 Sea Zone to 23 Sea Zone 1 destroyer moved from 12 Sea Zone to 23 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 2 infantry moved from Rhodesia to Italian Africa 1 infantry moved from Rhodesia to Belgian Congo Place Units - British 1 carrier and 1 destroyer placed in 15 Sea Zone 1 armour placed in Union of South Africa Turn Complete - British British collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Bulgaria Romania to Ukraine 1 infantry moved from Balkans to Bulgaria Romania 1 infantry moved from Balkans to Bulgaria Romania 1 infantry moved from Italy to Balkans 1 infantry moved from Italy to Balkans Non Combat Move - Italians Place Units - Italians 1 fighter and 1 infantry placed in Italy Turn Complete - Italians Italians collect 11 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 4 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 infantry moved from Karelia S.S.R. to Baltic States 1 infantry moved from Karelia S.S.R. to Belorussia 1 fighter moved from Russia to Belorussia 1 fighter moved from Karelia S.S.R. to Belorussia 1 bomber moved from Chinghai to Baltic States 1 bomber moved from Chinghai to India Combat - Americans Strategic bombing raid in India Bombing raid in India rolls: 2 and causes: 2 damage to unit: factory Bombing raid in India causes 2 damage total. Battle in Baltic States Americans attack with 1 bomber and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 bomber and 1 infantry in Baltic States, round 2 : 0/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 infantry in Baltic States, round 3 : 0/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 infantry in Baltic States, round 4 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Americans win, taking Baltic States from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belorussia Americans attack with 2 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 2 fighters and 1 infantry in Belorussia, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Belorussia Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 bomber moved from India to Chinghai 1 bomber moved from Baltic States to Russia 2 fighters moved from Belorussia to Chinghai 1 destroyer moved from 3 Sea Zone to 4 Sea Zone 3 transports moved from 3 Sea Zone to 1 Sea Zone 1 infantry moved from Western Canada to Eastern Canada 1 armour moved from Western United States to Eastern Canada 1 carrier and 1 destroyer moved from 3 Sea Zone to 1 Sea Zone 3 transports moved from 4 Sea Zone to 3 Sea Zone 1 armour moved from Norway to Karelia S.S.R. 1 aaGun moved from Finland to Karelia S.S.R. 1 artillery and 5 infantry moved from Norway to 3 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 3 Sea Zone to 4 Sea Zone 1 artillery and 5 infantry moved from 4 Sea Zone to Archangel 6 infantry moved from Karelia S.S.R. to Archangel 4 armour moved from Karelia S.S.R. to Russia 3 infantry moved from Archangel to Urals 1 infantry moved from Archangel to Russia 1 infantry moved from Norway to Finland 1 transport moved from 56 Sea Zone to 57 Sea Zone 1 infantry moved from Midway to 57 Sea Zone 1 infantry and 1 transport moved from 57 Sea Zone to 53 Sea Zone 1 infantry moved from 53 Sea Zone to Hawaiian Islands 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 56 Sea Zone to 53 Sea Zone 1 submarine moved from 46 Sea Zone to 53 Sea Zone Place Units - Americans 1 armour and 2 infantry placed in Norway 2 destroyers placed in 56 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 41 PUs; end with 45 PUs
Combat Hit Differential Summary :
Americans regular : -1.67 Germans regular : -0.33
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber and 5 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Germans 2 infantry moved from Ukraine to Caucasus 1 bomber moved from East Poland to Caucasus 1 infantry moved from East Poland to Belorussia 1 artillery and 6 infantry moved from Poland to Baltic States 4 fighters moved from Germany to Baltic States 18 infantry moved from East Poland to Ukraine 6 infantry moved from Germany to Poland 1 artillery moved from Germany to Poland Combat - Germans Battle in Baltic States Germans attack with 1 artillery, 4 fighters and 6 infantry Americans defend with 1 infantry Germans roll dice for 1 artillery, 4 fighters and 6 infantry in Baltic States, round 2 : 3/1 hits, 3.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery, 4 fighters and 6 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Caucasus Germans attack with 1 bomber and 2 infantry Russians defend with 1 artillery and 1 factory Germans roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 artillery in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Non Combat Move - Germans 1 bomber moved from Caucasus to East Poland 4 fighters moved from Baltic States to Poland Place Units - Germans 1 bomber and 5 infantry placed in Germany Turn Complete - Germans Germans collect 33 PUs; end with 35 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -0.50
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Russians Russians buy 4 armour and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 5 armour moved from Persia to India 2 fighters moved from Persia to India 1 infantry moved from Persia to India 3 infantry moved from Russia to Caucasus Combat - Russians Battle in Caucasus Russians attack with 3 infantry Germans defend with 1 factory and 1 infantry Russians roll dice for 3 infantry in Caucasus, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in India Russians attack with 5 armour, 2 fighters and 1 infantry Japanese defend with 3 armour, 3 artilleries and 1 factory Russians roll dice for 5 armour, 2 fighters and 1 infantry in India, round 2 : 4/1 hits, 3.67 expected hits Japanese roll dice for 3 armour and 3 artilleries in India, round 2 : 3/1 hits, 2.50 expected hits 3 artilleries owned by the Japanese, 1 infantry owned by the Russians, 2 armour owned by the Russians and 1 armour owned by the Japanese lost in India Russians roll dice for 3 armour and 2 fighters in India, round 3 : 3/1 hits, 2.50 expected hits Japanese roll dice for 2 armour in India, round 3 : 1/0 hits, 1.00 expected hits 1 armour owned by the Russians and 2 armour owned by the Japanese lost in India Russians win, taking India from Japanese with 2 armour and 2 fighters remaining. Battle score for attacker is 9 Casualties for Russians: 3 armour and 1 infantry Casualties for Japanese: 3 armour and 3 artilleries Non Combat Move - Russians 2 fighters moved from India to Chinghai 1 infantry moved from Evenki National Okrug to Novosibirsk 1 artillery moved from Archangel to Urals 1 artillery moved from Archangel to Russia 1 aaGun moved from Russia to Novosibirsk 1 aaGun moved from Persia to Kazakh S.S.R. 1 infantry moved from Kazakh S.S.R. to Novosibirsk 1 infantry moved from Russia to Urals 4 infantry moved from Russia to Novosibirsk 1 infantry moved from Russia to Novosibirsk Place Units - Russians 4 armour and 1 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Archangel: 1 aaGun EDIT: Adding units owned by Russians to Russia: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Japanese regular : 0.50 Germans regular : -0.33 Russians regular : 1.33
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Japanese Japanese repair damage of 6x factory; Remaining resources: 41 PUs; 0 techTokens; Japanese buy 2 fighters and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 3 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 armour and 4 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 2 infantry moved from Manchuria to Suiyuan 1 artillery and 1 infantry moved from Suiyuan to Ningxia 1 infantry moved from Manchuria to Buryatia S.S.R. 2 transports moved from 36 Sea Zone to 62 Sea Zone 1 battleship moved from 36 Sea Zone to 62 Sea Zone 2 artilleries and 2 infantry moved from French Indo-China Thailand to Burma 4 transports moved from 35 Sea Zone to 38 Sea Zone 2 infantry moved from East Indies to 38 Sea Zone 2 infantry and 2 transports moved from 38 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to India 6 fighters moved from 35 Sea Zone to India 2 transports moved from 38 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Evenki National Okrug Japanese attack with 3 infantry Russians defend with 1 infantry Japanese roll dice for 3 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Evenki National Okrug Japanese roll dice for 2 infantry in Evenki National Okrug, round 3 : 1/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Evenki National Okrug Japanese win, taking Evenki National Okrug from Russians with 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in India Japanese attack with 6 fighters and 2 infantry British defend with 1 factory; Russians defend with 2 armour Japanese roll dice for 6 fighters and 2 infantry in India, round 2 : 3/1 hits, 3,33 expected hits British roll dice for 2 armour in India, round 2 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 armour owned by the Russians lost in India Japanese win, taking India from British with 6 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Russians: 2 armour Non Combat Move - Japanese 6 fighters moved from India to 35 Sea Zone Place Units - Japanese 2 fighters placed in 62 Sea Zone 3 infantry placed in Manchuria 1 infantry placed in East Indies 3 infantry placed in Japan Japanese undo move 4. 3 infantry placed in East Indies Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Japanese regular : -0,17 Russians regular : 0,33 British regular : 0,00
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - British British buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 infantry moved from Belgian Congo to 23 Sea Zone 1 infantry and 1 transport moved from 23 Sea Zone to 28 Sea Zone 1 infantry moved from 28 Sea Zone to French Madagascar British take French Madagascar from Japanese 1 artillery and 1 infantry moved from Persia to India 1 bomber moved from Chinghai to Manchuria Combat - British Strategic bombing raid in Manchuria Bombing raid in Manchuria rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Manchuria causes 3 damage total. Battle in India British attack with 1 artillery and 1 infantry Japanese defend with 1 factory and 1 infantry British roll dice for 1 artillery and 1 infantry in India, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in India, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India British win, taking India from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from Manchuria to Chinghai 1 destroyer moved from 23 Sea Zone to 28 Sea Zone 1 submarine moved from 28 Sea Zone to 34 Sea Zone 2 carriers, 2 destroyers, 4 fighters and 1 transport moved from 15 Sea Zone to 34 Sea Zone 1 fighter moved from Chinghai to 34 Sea Zone 2 infantry moved from Italian Africa to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Persia 2 armour moved from Persia to Chinghai 3 armour moved from Egypt to Persia 1 artillery and 4 infantry moved from Trans-Jordan to Persia 1 artillery and 2 infantry moved from Libya to Egypt 1 artillery and 1 infantry moved from Morocco Algeria to Libya 1 armour moved from Union of South Africa to Italian Africa 2 infantry moved from Rhodesia to Italian Africa 1 transport moved from 12 Sea Zone to 2 Sea Zone Place Units - British 1 carrier and 1 fighter placed in 34 Sea Zone 1 infantry placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 British regular : -0.33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 2 infantry moved from Ukraine to Caucasus 1 fighter moved from Italy to Caucasus 2 infantry moved from Bulgaria Romania to Ukraine 2 infantry moved from Balkans to Bulgaria Romania 3 armour moved from Italy to Bulgaria Romania 5 infantry moved from Italy to Balkans 1 artillery and 5 infantry moved from Italy to Balkans Combat - Italians Battle in Caucasus Italians attack with 1 fighter and 2 infantry Russians defend with 1 factory and 3 infantry Italians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 1/1 hits, 0,83 expected hits Russians roll dice for 3 infantry in Caucasus, round 2 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus Italians roll dice for 1 fighter and 1 infantry in Caucasus, round 3 : 1/1 hits, 0,67 expected hits Russians roll dice for 2 infantry in Caucasus, round 3 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus 1 fighter owned by the Italians retreated Russians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 fighter moved from Caucasus to Ukraine Place Units - Italians 1 artillery and 3 infantry placed in Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians regular : 0,50 Russians regular : 0,33
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 armour and 10 infantry; Remaining resources: 5 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 bomber moved from Chinghai to Manchuria 1 infantry moved from Hawaiian Islands to 53 Sea Zone 1 infantry and 1 transport moved from 53 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to Australia British take Australia from Japanese 2 infantry moved from Urals to Evenki National Okrug 3 fighters moved from Chinghai to Evenki National Okrug 1 bomber moved from Russia to Belorussia 1 infantry moved from Archangel to Belorussia Combat - Americans Strategic bombing raid in Manchuria Bombing raid in Manchuria rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Manchuria causes 3 damage total. Battle in Evenki National Okrug Americans attack with 3 fighters and 2 infantry Japanese defend with 2 infantry Americans roll dice for 3 fighters and 2 infantry in Evenki National Okrug, round 2 : 2/1 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Evenki National Okrug Americans win, taking Evenki National Okrug from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Belorussia Americans attack with 1 bomber and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 bomber and 1 infantry in Belorussia, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Belorussia Americans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 bomber moved from Belorussia to Russia 1 bomber moved from Manchuria to Chinghai 2 armour moved from Russia to Chinghai 1 infantry moved from Urals to Novosibirsk 1 infantry moved from Russia to Novosibirsk 2 armour moved from Russia to Karelia S.S.R. 1 armour moved from Norway to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. 1 transport moved from 4 Sea Zone to 3 Sea Zone 2 infantry moved from Norway to 3 Sea Zone 2 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone 2 infantry moved from 4 Sea Zone to Archangel 2 transports moved from 4 Sea Zone to 2 Sea Zone 1 armour and 1 artillery moved from Eastern Canada to 1 Sea Zone 4 infantry moved from Eastern Canada to 1 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 1 Sea Zone to 3 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 3 Sea Zone to Norway 3 fighters moved from Evenki National Okrug to Chinghai 4 infantry moved from Archangel to Karelia S.S.R. 5 infantry moved from Archangel to Russia 1 infantry moved from Archangel to Urals 1 fighter moved from Western United States to 47 Sea Zone 1 submarine moved from 53 Sea Zone to 46 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 53 Sea Zone to 47 Sea Zone 2 destroyers moved from 56 Sea Zone to 45 Sea Zone 1 carrier and 1 destroyer moved from 1 Sea Zone to 3 Sea Zone 1 destroyer moved from 4 Sea Zone to 3 Sea Zone Place Units - Americans 1 armour and 2 infantry placed in Norway 1 armour placed in Western United States 8 infantry placed in Eastern United States Turn Complete - Americans Americans collect 41 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -0.67 Germans regular : 0.67
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 32 infantry moved from Ukraine to Caucasus 2 artilleries moved from Ukraine to Caucasus 1 infantry moved from Baltic States to Belorussia 1 artillery moved from Baltic States to East Poland 4 infantry moved from Baltic States to East Poland 6 infantry moved from Poland to East Poland 5 infantry moved from Germany to Poland 1 bomber moved from East Poland to Norway 1 bomber moved from Germany to Norway 4 fighters moved from Poland to East Poland 5 fighters moved from East Poland to Ukraine Combat - Germans Strategic bombing raid in Norway Americans roll AA dice in Norway : 0/1 hits, 0.33 expected hits Bombing raid in Norway rolls: 2,3 and causes: 5 damage to unit: factory Bombing raid in Norway causes 5 damage total. Battle in Caucasus Germans attack with 2 artilleries and 32 infantry Russians defend with 1 factory and 1 infantry Germans roll dice for 2 artilleries and 32 infantry in Caucasus, round 2 : 7/1 hits, 6.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 2 artilleries and 31 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Norway to Germany Place Units - Germans 1 artillery, 1 fighter and 7 infantry placed in Germany Turn Complete - Germans Germans collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans AA : -0.33 Russians regular : 0.67 Germans regular : 0.67
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 4 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Russia to Eastern Ukraine 1 infantry moved from Russia to Belorussia 1 fighter moved from Chinghai to Belorussia 1 fighter moved from Chinghai to Eastern Ukraine Combat - Russians Battle in Belorussia Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Eastern Ukraine to Russia 1 fighter moved from Belorussia to Russia 1 infantry moved from Kazakh S.S.R. to Russia 1 infantry moved from Novosibirsk to Chinghai 7 infantry moved from Novosibirsk to Russia 1 artillery moved from Novosibirsk to Russia 1 artillery moved from Urals to Russia 1 infantry moved from Urals to Russia 1 infantry moved from Archangel to Russia 1 aaGun moved from Kazakh S.S.R. to Chinghai 1 submarine moved from 15 Sea Zone to 34 Sea Zone Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 Russians regular : 0.00
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - Japanese Japanese repair damage of 6x factory; Remaining resources: 42 PUs; 0 techTokens; Japanese buy 1 armour, 1 artillery and 11 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 6 fighters moved from 35 Sea Zone to India 4 transports moved from 35 Sea Zone to 38 Sea Zone 2 infantry moved from East Indies to 38 Sea Zone 2 infantry and 4 transports moved from 38 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to India 2 infantry moved from Suiyuan to Ningxia 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 3 infantry moved from Manchuria to Suiyuan 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 transports moved from 62 Sea Zone to 61 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 transports moved from 61 Sea Zone to 36 Sea Zone 3 fighters moved from French Indo-China Thailand to Caucasus Combat - Japanese Battle in India Japanese attack with 6 fighters and 2 infantry British defend with 1 artillery, 1 factory and 1 infantry Japanese roll dice for 6 fighters and 2 infantry in India, round 2 : 3/1 hits, 3.33 expected hits British roll dice for 1 artillery and 1 infantry in India, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in India Japanese win, taking India from British with 6 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 6 fighters moved from India to 35 Sea Zone Place Units - Japanese 6 infantry placed in Japan 1 armour and 2 infantry placed in Manchuria 1 artillery and 3 infantry placed in East Indies Turn Complete - Japanese Japanese collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 British regular : 0.33