@mike64 said in G40 OOB Mike64 vs JCat GAME 1:
mike-vs-jcat-g40 RUSSIA 2.tsvg
Stock game, no bid, optional rules as follows:
Axis and Allies Anniversary Edition
Players must agree on the following options before starting the game:
Which Scenario are we playing?
a) 1941
b) 1942
How many victory cities will we play to?
a) 13 cities
b) 15 cities (default)
c) 18 cities (until someone cries mercy)
Research and Development allowed?
a) Yes
b) No
National Objectives allowed?
a) Yes
b) No
Dardanelles closed to sea movement?*
a) Yes
b) No
Fighter Escorts and Interceptors allowed?*
a) Yes
b) No
*Found in the official corrections/FAQ located here: https://axisallies.com/wp-content/uploads/2014/01/axis-allies-rules-anniversary-corrections-faqs.pdf
Test summary from TripleA, engine version: 2.2.20868, time: 8:48:01 PM
Savegame
Test summary from TripleA, engine version: 2.2.20868, time: 8:50:46 PM
Savegame
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Germans
1 bomber moved from Germany to Egypt
1 armour, 1 artillery and 1 infantry moved from Libya to Egypt
1 armour and 1 infantry moved from France to 13 Sea Zone
1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
1 armour and 1 infantry moved from 15 Sea Zone to Egypt
1 fighter moved from Norway to 2 Sea Zone
2 submarines moved from 7 Sea Zone to 2 Sea Zone
1 cruiser and 1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Germany to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Baltic States
2 armour moved from Czechoslovakia Hungary to Baltic States
2 armour moved from Poland to Baltic States
2 armour moved from Bulgaria Romania to Baltic States
1 artillery moved from Poland to Baltic States
1 artillery moved from Bulgaria Romania to East Poland
1 infantry moved from Bulgaria Romania to East Poland
2 infantry moved from Bulgaria Romania to Ukraine
4 infantry moved from Poland to Baltic States
1 fighter moved from Poland to Ukraine
1 fighter moved from Germany to Ukraine
1 fighter moved from Northwestern Europe to East Poland
Combat - Germans
Battle in 6 Sea Zone
Germans attack with 1 cruiser and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 6 Sea Zone
Germans win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 2 Sea Zone
Germans attack with 1 fighter and 2 submarines
British defend with 1 battleship and 1 transport
Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
1 battleship owned by the British lost in 2 Sea Zone
Germans roll dice for 1 fighter in 2 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 transport owned by the British lost in 2 Sea Zone
Germans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 27
Casualties for British: 1 battleship and 1 transport
Battle in East Poland
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in East Poland, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in East Poland
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in East Poland, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in East Poland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in East Poland
Germans win, taking East Poland from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 2 fighters and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
retreated to Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Egypt
Germans attack with 2 armour, 1 artillery, 1 bomber and 2 infantry
British defend with 1 armour, 1 artillery, 1 fighter and 2 infantry
Germans roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 2/6 hits, 2.50 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 2/5 hits, 2.17 expected hits
2 infantry owned by the Germans and 2 infantry owned by the British lost in Egypt
Germans roll dice for 2 armour, 1 artillery and 1 bomber in Egypt, round 3 : 2/4 hits, 2.00 expected hits
British roll dice for 1 armour, 1 artillery and 1 fighter in Egypt, round 3 : 3/3 hits, 1.50 expected hits
1 artillery owned by the Germans, 2 armour owned by the Germans, 1 artillery owned by the British and 1 armour owned by the British lost in Egypt
British win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 2 armour, 1 artillery and 2 infantry
Casualties for British: 1 armour, 1 artillery and 2 infantry
1 bomber owned by the Germans retreated
Battle in Baltic States
Germans attack with 6 armour, 2 artilleries and 5 infantry
Russians defend with 3 infantry
Germans roll dice for 6 armour, 2 artilleries and 5 infantry in Baltic States, round 2 : 3/13 hits, 4.83 expected hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 6 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 bomber moved from Egypt to Libya
1 infantry moved from Morocco Algeria to Libya
1 fighter moved from Ukraine to Poland
1 fighter moved from Ukraine to Bulgaria Romania
1 fighter moved from East Poland to Poland
1 infantry moved from Northwestern Europe to France
2 infantry moved from Germany to Poland
1 infantry moved from Norway to Finland
1 fighter moved from 2 Sea Zone to Norway
Place Units - Germans
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 33 PUs; end with 34 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -1.50
British regular : 1.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 6 armour; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 artillery and 5 infantry moved from Karelia S.S.R. to Finland
Combat - Russians
Battle in Finland
Russians attack with 1 artillery and 5 infantry
Germans defend with 3 infantry
Russians roll dice for 1 artillery and 5 infantry in Finland, round 2 : 2/6 hits, 1.33 expected hits
Germans roll dice for 3 infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
Russians roll dice for 1 artillery and 4 infantry in Finland, round 3 : 0/5 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 4 infantry in Finland, round 4 : 0/5 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Finland, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 4 infantry in Finland, round 5 : 0/5 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Finland, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Finland
Russians roll dice for 1 artillery and 3 infantry in Finland, round 6 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Finland, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Russians
1 aaGun moved from Karelia S.S.R. to Finland
1 submarine moved from 4 Sea Zone to 2 Sea Zone
1 artillery and 3 infantry moved from Russia to Archangel
2 infantry moved from Belorussia to Archangel
1 infantry moved from Eastern Ukraine to Russia
2 infantry moved from Caucasus to Persia
2 infantry moved from Kazakh S.S.R. to Persia
2 infantry moved from Novosibirsk to Russia
1 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Ukraine to Caucasus
2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
2 infantry moved from Soviet Far East to Stanovoj Chrebet
1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
1 infantry moved from Caucasus to Persia
1 infantry moved from Caucasus to Russia
Place Units - Russians
6 armour placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -2.83
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 2 transports; Remaining resources: 3 PUs; 0 techTokens;
Combat Move - Japanese
2 infantry moved from Caroline Islands to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to East Indies
Japanese take East Indies from British
1 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
1 destroyer moved from 51 Sea Zone to 53 Sea Zone
2 fighters moved from 57 Sea Zone to 56 Sea Zone
2 fighters moved from 57 Sea Zone to 53 Sea Zone
2 infantry moved from Manchuria to Suiyuan
1 fighter moved from Japan to Suiyuan
2 infantry moved from Kiangsu to Hupeh
1 fighter moved from Manchuria to Hupeh
1 infantry moved from Kiangsu to Fukien
1 infantry moved from French Indo-China Thailand to Fukien
1 fighter moved from Formosa to Fukien
2 fighters moved from 61 Sea Zone to 35 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 armour and 1 transport moved from 62 Sea Zone to 60 Sea Zone
1 infantry moved from Okinawa to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 armour and 1 infantry moved from 61 Sea Zone to Kwangtung
1 artillery, 3 infantry and 2 transports moved from 61 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Burma
2 infantry moved from French Indo-China Thailand to Burma
1 battleship and 1 cruiser moved from 61 Sea Zone to 50 Sea Zone
Combat - Japanese
Battle in Fukien
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hupeh
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hupeh
Japanese win, taking Hupeh from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuan
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 3 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery and 5 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 5 infantry in Burma, round 2 : 2/6 hits, 1.33 expected hits
British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 50 Sea Zone
Japanese attack with 1 battleship and 1 cruiser
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship and 1 cruiser in 50 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 50 Sea Zone
1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 56 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 56 Sea Zone
1 transport owned by the Americans lost in 56 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 53 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 battleship
Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 battleship
Battle in 35 Sea Zone
Japanese attack with 2 fighters
British defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 35 Sea Zone
1 transport owned by the British lost in 35 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Non Combat Move - Japanese
2 carriers moved from 57 Sea Zone to 62 Sea Zone
2 fighters moved from 53 Sea Zone to 62 Sea Zone
2 fighters moved from 56 Sea Zone to 62 Sea Zone
1 carrier moved from 61 Sea Zone to 37 Sea Zone
2 fighters moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Hupeh to French Indo-China Thailand
1 fighter moved from Fukien to French Indo-China Thailand
1 fighter moved from Suiyuan to Manchuria
Place Units - Japanese
2 transports placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 31 PUs; end with 34 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : -0.33
Japanese regular : 4.17
British regular : 0.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - British
British buy 1 carrier, 1 factory, 1 infantry and 1 transport; Remaining resources: 4 PUs; 0 techTokens;
Combat Move - British
1 fighter moved from Egypt to 15 Sea Zone
1 destroyer moved from 9 Sea Zone to 2 Sea Zone
1 destroyer moved from 12 Sea Zone to 2 Sea Zone
1 cruiser moved from 12 Sea Zone to 2 Sea Zone
1 bomber moved from United Kingdom to 2 Sea Zone
1 fighter moved from United Kingdom to 2 Sea Zone
1 fighter moved from United Kingdom to 5 Sea Zone
Combat - British
Battle in 5 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 15 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 15 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 2 Sea Zone
British attack with 1 bomber, 1 cruiser, 2 destroyers and 1 fighter; Russians loiter and taunt
Germans defend with 2 submarines
British roll dice for 1 bomber, 1 cruiser, 2 destroyers and 1 fighter in 2 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 destroyer owned by the British and 2 submarines owned by the Germans lost in 2 Sea Zone
British win with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 destroyer
Casualties for Germans: 2 submarines
Non Combat Move - British
2 infantry moved from Trans-Jordan to Persia
1 fighter moved from 15 Sea Zone to Persia
1 artillery moved from India to Persia
3 infantry moved from India to Persia
1 aaGun moved from India to Persia
1 fighter moved from 5 Sea Zone to Archangel
1 bomber moved from 2 Sea Zone to Russia
1 armour moved from Eastern Canada to 9 Sea Zone
1 armour and 1 transport moved from 9 Sea Zone to 2 Sea Zone
1 armour moved from 2 Sea Zone to United Kingdom
2 infantry moved from Union of South Africa to Rhodesia
Place Units - British
1 carrier and 1 transport placed in 2 Sea Zone
1 factory placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
British regular : -0.33
@Colonel_Sanders Just checking to see that Aussie navy is staying put in SZ 41?
Correct, thanks for checking
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Italians
1 infantry moved from Libya to Egypt
Italians take Egypt from British
Combat - Italians
Non Combat Move - Italians
1 armour moved from Balkans to Poland
2 infantry moved from Balkans to Bulgaria Romania
1 artillery moved from Italy to Balkans
1 fighter moved from Italy to France
1 aaGun moved from Italy to France
1 armour and 1 infantry moved from Italy to 14 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 armour and 1 infantry moved from 15 Sea Zone to Egypt
Place Units - Italians
3 infantry placed in Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Eastern Canada
1 artillery moved from 1 Sea Zone to Eastern Canada
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from Eastern United States to Brazil
1 infantry moved from Central United States to Eastern United States
1 infantry moved from Alaska to Western Canada
1 infantry moved from Western United States to Central United States
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from 44 Sea Zone to Brazil
1 carrier and 1 destroyer moved from 44 Sea Zone to 56 Sea Zone
1 bomber moved from Western United States to Brazil
1 fighter moved from Western United States to Eastern United States
Non Combat Move - Americans
Combat Move - Chinese
1 infantry moved from Yunnan to Sikang
1 fighter moved from Yunnan to Chinghai
Non Combat Move - Chinese
Place Units - Americans
1 infantry placed in Eastern United States
1 carrier and 1 transport placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 56 Sea Zone
Place Units - Chinese
2 infantry placed in Chinghai
Turn Complete - Americans
Americans collect 40 PUs; end with 42 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 4 PUs; 0 techTokens;
Combat Move - Germans
1 armour moved from Baltic States to Belorussia
Germans take Belorussia from Russians
1 armour moved from Belorussia to East Poland
1 infantry moved from East Poland to Ukraine
Germans take Ukraine from Russians
1 bomber moved from Libya to Karelia S.S.R.
Combat - Germans
Strategic bombing raid in Karelia S.S.R.
Bombing raid in Karelia S.S.R. rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 2 damage total.
Non Combat Move - Germans
1 bomber moved from Karelia S.S.R. to Baltic States
2 infantry moved from Poland to Baltic States
1 infantry moved from Baltic States to East Poland
1 fighter moved from Norway to France
1 fighter moved from Bulgaria Romania to France
1 infantry moved from Germany to France
9 infantry moved from Germany to Poland
1 infantry moved from Baltic States to East Poland
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 cruiser moved from 6 Sea Zone to 5 Sea Zone
Place Units - Germans
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 34 PUs; end with 38 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Russia to Belorussia
Russians take Belorussia from Germans
Combat - Russians
Non Combat Move - Russians
1 submarine moved from 2 Sea Zone to 12 Sea Zone
1 artillery and 3 infantry moved from Finland to Karelia S.S.R.
1 artillery and 7 infantry moved from Archangel to Karelia S.S.R.
3 infantry moved from Russia to Archangel
1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
3 armour moved from Russia to Karelia S.S.R.
1 infantry moved from Novosibirsk to Chinghai
1 infantry moved from Caucasus to Persia
4 armour moved from Russia to Caucasus
Place Units - Russians
6 infantry placed in Russia
4 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
4 fighters moved from 62 Sea Zone to Philippine Islands
1 infantry moved from Borneo to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to New Guinea
Japanese take New Guinea from British
2 infantry moved from East Indies to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to French Madagascar
Japanese take French Madagascar from British
1 infantry moved from Burma to India
Japanese take India from British
1 infantry moved from Fukien to Yunnan
Japanese take Yunnan from Chinese
2 infantry moved from Hupeh to Sikang
1 infantry moved from Suiyuan to Ningxia
Japanese take Ningxia from Chinese
2 fighters moved from French Indo-China Thailand to Sikang
1 battleship moved from 50 Sea Zone to 48 Sea Zone
1 cruiser moved from 50 Sea Zone to 48 Sea Zone
1 infantry moved from Fukien to 61 Sea Zone
1 infantry moved from Kwangtung to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
2 infantry moved from 50 Sea Zone to Philippine Islands
2 carriers moved from 62 Sea Zone to 50 Sea Zone
Combat - Japanese
Battle in Sikang
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Sikang, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Philippine Islands
Japanese attack with 4 fighters and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 4 fighters and 2 infantry in Philippine Islands, round 2 : 3/6 hits, 2.33 expected hits
Americans roll dice for 2 infantry in Philippine Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 32 Sea Zone
2 fighters moved from 37 Sea Zone to 32 Sea Zone
1 transport moved from 37 Sea Zone to 61 Sea Zone
1 transport moved from 37 Sea Zone to 61 Sea Zone
4 fighters moved from Philippine Islands to 50 Sea Zone
1 fighter moved from Sikang to Burma
1 infantry moved from Suiyuan to Ningxia
1 armour moved from Kwangtung to Yunnan
1 transport moved from 62 Sea Zone to 59 Sea Zone
1 infantry moved from Iwo Jima to 59 Sea Zone
1 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 fighter moved from Sikang to Kiangsu
1 artillery moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 artillery and 3 infantry moved from 62 Sea Zone to Buryatia S.S.R.
Place Units - Japanese
1 artillery and 5 infantry placed in Japan
1 factory placed in Manchuria
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.67
Japanese regular : 0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - British
British buy 3 armour, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 fighter moved from Persia to Union of South Africa
1 infantry moved from Rhodesia to Union of South Africa
1 infantry moved from Rhodesia to Belgian Congo
4 infantry moved from Persia to India
1 artillery moved from Persia to India
1 bomber moved from Russia to India
1 armour moved from United Kingdom to 2 Sea Zone
1 artillery moved from United Kingdom to 2 Sea Zone
2 infantry moved from United Kingdom to 2 Sea Zone
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
2 infantry moved from 4 Sea Zone to Karelia S.S.R.
1 armour moved from 4 Sea Zone to Karelia S.S.R.
1 artillery moved from 4 Sea Zone to Karelia S.S.R.
1 cruiser moved from 2 Sea Zone to 4 Sea Zone
1 destroyer moved from 2 Sea Zone to 4 Sea Zone
1 carrier moved from 2 Sea Zone to 3 Sea Zone
1 fighter moved from 2 Sea Zone to 3 Sea Zone
1 artillery moved from Australia to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
1 infantry moved from Western Canada to Western United States
Combat - British
Battle in India
British attack with 1 artillery, 1 bomber and 4 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 4 infantry in India, round 2 : 1/6 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in India
British win, taking India from Japanese with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 aaGun moved from Persia to India
1 bomber moved from India to Chinghai
1 fighter moved from Archangel to Chinghai
Place Units - British
2 armour placed in Union of South Africa
1 destroyer and 1 fighter placed in 3 Sea Zone
1 armour and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
British regular : -0.83
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - British
British buy 3 armour, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 fighter moved from Persia to Union of South Africa
1 infantry moved from Rhodesia to Union of South Africa
1 infantry moved from Rhodesia to Belgian Congo
4 infantry moved from Persia to India
1 artillery moved from Persia to India
1 bomber moved from Russia to India
1 armour moved from United Kingdom to 2 Sea Zone
1 artillery moved from United Kingdom to 2 Sea Zone
2 infantry moved from United Kingdom to 2 Sea Zone
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
2 infantry moved from 4 Sea Zone to Karelia S.S.R.
1 armour moved from 4 Sea Zone to Karelia S.S.R.
1 artillery moved from 4 Sea Zone to Karelia S.S.R.
1 cruiser moved from 2 Sea Zone to 4 Sea Zone
1 destroyer moved from 2 Sea Zone to 4 Sea Zone
1 carrier moved from 2 Sea Zone to 3 Sea Zone
1 fighter moved from 2 Sea Zone to 3 Sea Zone
1 artillery moved from Australia to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
1 infantry moved from Western Canada to Western United States
Combat - British
Battle in India
British attack with 1 artillery, 1 bomber and 4 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 4 infantry in India, round 2 : 1/6 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in India
British win, taking India from Japanese with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 aaGun moved from Persia to India
1 bomber moved from India to Chinghai
1 fighter moved from Archangel to Chinghai
Place Units - British
2 armour placed in Union of South Africa
1 destroyer and 1 fighter placed in 3 Sea Zone
1 armour and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
British regular : -0.83
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Italians
1 armour moved from Egypt to Anglo-Egypt Sudan
Italians take Anglo-Egypt Sudan from British
1 armour moved from Anglo-Egypt Sudan to Egypt
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
Combat - Italians
Non Combat Move - Italians
2 infantry moved from Bulgaria Romania to East Poland
1 armour moved from Poland to East Poland
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 artillery moved from Balkans to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from 15 Sea Zone to Egypt
1 cruiser moved from 14 Sea Zone to 15 Sea Zone
2 infantry moved from Italy to Balkans
1 aaGun moved from France to Italy
1 fighter moved from France to Egypt
Place Units - Italians
4 infantry placed in Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport; Remaining resources: 2 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 infantry moved from Eastern Canada to 1 Sea Zone
1 artillery moved from Eastern Canada to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Norway
1 artillery moved from 3 Sea Zone to Norway
1 bomber moved from United Kingdom to Norway
2 infantry moved from Eastern United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Morocco Algeria
Americans take Morocco Algeria from Germans
1 infantry moved from 12 Sea Zone to Morocco Algeria
1 destroyer moved from 1 Sea Zone to 12 Sea Zone
1 carrier moved from 10 Sea Zone to 12 Sea Zone
Combat - Americans
Battle in Norway
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Norway, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Norway to Eastern Canada
1 submarine moved from 56 Sea Zone to 52 Sea Zone
1 carrier moved from 56 Sea Zone to 57 Sea Zone
2 destroyers moved from 56 Sea Zone to 57 Sea Zone
1 fighter moved from Hawaiian Islands to 57 Sea Zone
1 fighter moved from Eastern United States to 57 Sea Zone
1 infantry moved from Central United States to Eastern United States
1 infantry moved from Western Canada to Eastern Canada
1 aaGun moved from Eastern United States to Eastern Canada
2 fighters moved from Brazil to 12 Sea Zone
1 bomber moved from Brazil to Western Canada
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 destroyer and 3 submarines placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 42 PUs; end with 44 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Germans regular : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 9 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Germans
2 fighters moved from France to Morocco Algeria
1 infantry moved from Libya to Morocco Algeria
1 bomber moved from Baltic States to Morocco Algeria
1 armour moved from East Poland to Eastern Ukraine
Germans take Eastern Ukraine from Russians
1 armour moved from Eastern Ukraine to East Poland
2 fighters moved from Poland to Belorussia
1 infantry moved from East Poland to Belorussia
Combat - Germans
Battle in Morocco Algeria
Germans attack with 1 bomber, 2 fighters and 1 infantry
Americans defend with 2 infantry
Germans roll dice for 1 bomber, 2 fighters and 1 infantry in Morocco Algeria, round 2 : 3/4 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Morocco Algeria, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Morocco Algeria
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Americans: 2 infantry
Battle in Belorussia
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Belorussia, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters and 1 infantry in Belorussia, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Belorussia to East Poland
1 fighter moved from Morocco Algeria to France
1 bomber moved from Morocco Algeria to Libya
2 fighters moved from East Poland to Poland
5 armour, 2 artilleries and 3 infantry moved from Baltic States to East Poland
9 infantry moved from Germany to Poland
9 infantry moved from Poland to East Poland
1 infantry moved from Germany to Poland
1 aaGun moved from Germany to France
Place Units - Germans
1 fighter and 9 infantry placed in Germany
Turn Complete - Germans
Germans collect 31 PUs; end with 32 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Russians regular : -0.67
Germans regular : -0.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 1 PUs; 0 techTokens;
Non Combat Move - Russians
1 armour moved from Caucasus to India
6 infantry moved from Persia to India
3 armour moved from Caucasus to Chinghai
3 armour moved from Karelia S.S.R. to Russia
1 aaGun moved from Finland to Norway
4 infantry moved from Caucasus to Persia
6 infantry moved from Russia to Caucasus
3 infantry moved from Archangel to Russia
2 artilleries and 10 infantry moved from Karelia S.S.R. to Archangel
1 submarine moved from 12 Sea Zone to 6 Sea Zone
Place Units - Russians
4 infantry placed in Caucasus
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 26 PUs
Combat Hit Differential Summary :