Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 armour moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour, 1 artillery and 1 infantry moved from Holland Belgium to France 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery and 3 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 6 armour, 2 artilleries, 4 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 29 Casualties for Germans: 4 infantry and 3 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Casualties for Germans: 2 fighters, 2 submarines and 1 tactical_bomber Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 infantry moved from Denmark to Western Germany 1 aaGun moved from Germany to 114 Sea Zone 1 aaGun, 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Norway to Finland 1 infantry moved from 113 Sea Zone to Norway 1 aaGun moved from 113 Sea Zone to Norway 1 aaGun moved from Western Germany to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 aaGun moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 aaGun, 2 artilleries and 9 infantry moved from Germany to Poland 1 armour moved from Poland to Slovakia Hungary Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsWizmark (X) vs Adam514 (L+3) BM3 G1
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@wizmark NO!
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer and 1 submarine moved from 92 Sea Zone to 94 Sea Zone 2 fighters moved from 92 Sea Zone to 94 Sea Zone 1 armour moved from Algeria to Tunisia Americans take Tunisia from Italians 1 armour moved from Tunisia to Algeria 2 fighters moved from 26 Sea Zone to 16 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Gibraltar to Southern France 2 fighters moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 tactical_bomber moved from Normandy Bordeaux to Southern France 1 bomber moved from Gibraltar to 94 Sea Zone Combat - Americans Battle in Caroline Islands Battle in 16 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone Americans win, taking Caroline Islands from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in Holland Belgium Americans attack with 2 fighters and 1 infantry Germans defend with 1 mech_infantry Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium Americans win with 2 fighters remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 mech_infantry Battle in 94 Sea Zone Americans attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine Italians defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 94 Sea Zone Americans win with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 submarine Battle in Southern France Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 factory_minor, 1 harbour and 2 mech_infantrys Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 2 mech_infantrys in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians lost in Southern France Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 3 : 3/4 hits, 1.50 expected hits Italians roll dice for 1 mech_infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 2 mech_infantrys Non Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 8 carriers, 1 cruiser, 6 destroyers, 13 fighters, 1 infantry, 10 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 2 fighters moved from 16 Sea Zone to Midway 2 marines moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 marines, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 marines moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Algeria to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 1 aaGun moved from Gibraltar to 91 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 cruisers moved from 92 Sea Zone to 110 Sea Zone 1 battleship, 1 carrier and 1 submarine moved from 92 Sea Zone to 110 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 2 fighters moved from 94 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Southern France to Normandy Bordeaux 1 bomber moved from 94 Sea Zone to Normandy Bordeaux 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Morocco to Algeria 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 aaGun moved from Western United States to Central United States 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 artillery and 1 infantry placed in Central United States 1 destroyer and 1 transport placed in 101 Sea Zone 1 carrier and 2 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 1 marine and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux 1 destroyer and 1 submarine moved from 92 Sea Zone to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone 1 fighter and 2 mech_infantrys moved from Ethiopia to Anglo Egyptian Sudan 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 2 fighters and 2 infantry moved from India to West India 7 artilleries and 25 infantry moved from India to Burma 1 fighter moved from India to West India Combat - British Battle in 96 Sea Zone British attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer and 1 submarine British roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 96 Sea Zone British win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 submarine Battle in West India British attack with 3 fighters and 2 infantry Germans defend with 1 mech_infantry British roll dice for 3 fighters and 2 infantry in West India, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in West India, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in West India British win, taking West India from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Burma British attack with 7 artilleries and 25 infantry Japanese defend with 1 infantry British roll dice for 7 artilleries and 25 infantry in Burma, round 2 : 5/32 hits, 7.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 7 artilleries and 24 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Anglo Egyptian Sudan British attack with 1 fighter and 5 mech_infantrys Germans defend with 4 mech_infantrys British roll dice for 1 fighter and 5 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/6 hits, 1.33 expected hits Germans roll dice for 4 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Anglo Egyptian Sudan British roll dice for 1 fighter and 4 mech_infantrys in Anglo Egyptian Sudan, round 3 : 2/5 hits, 1.17 expected hits Germans roll dice for 3 mech_infantrys in Anglo Egyptian Sudan, round 3 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the British and 2 mech_infantrys owned by the Germans lost in Anglo Egyptian Sudan British roll dice for 1 fighter and 2 mech_infantrys in Anglo Egyptian Sudan, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 3 mech_infantrys Casualties for Germans: 4 mech_infantrys Non Combat Move - British 1 fighter moved from Anglo Egyptian Sudan to Belgian Congo 1 artillery and 2 infantry moved from Rhodesia to Belgian Congo 3 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 3 fighters moved from West India to India 1 aaGun moved from India to West India 2 infantry moved from India to West India 1 infantry moved from India to West India 1 aaGun, 1 artillery and 1 infantry moved from India to Burma 2 marines moved from Algeria to 92 Sea Zone 1 battleship, 2 carriers, 3 cruisers, 2 marines and 2 transports moved from 92 Sea Zone to 110 Sea Zone 2 marines moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 tactical_bombers moved from Gibraltar to Normandy Bordeaux 2 fighters moved from Gibraltar to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Algeria 1 infantry moved from Algeria to Tunisia 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from United Kingdom to Gibraltar Place Units - British 1 destroyer and 1 submarine placed in 110 Sea Zone 1 fighter and 1 marine placed in United Kingdom 1 artillery and 2 infantry placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : 1.67 Italians : -2.00 British : -1.67 Americans : 2.83 Japanese : 0.17
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TripleA Move Summary: Italians round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 81 Sea Zone 2 artilleries and 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 2 fighters moved from 98 Sea Zone to Anglo Egyptian Sudan 1 battleship and 2 cruisers moved from 98 Sea Zone to 81 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to Caucasus 1 submarine moved from 97 Sea Zone to 81 Sea Zone
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 81 Sea Zone 2 artilleries and 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 2 fighters moved from 98 Sea Zone to Anglo Egyptian Sudan 1 battleship and 2 cruisers moved from 98 Sea Zone to 81 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to Caucasus 1 submarine moved from 97 Sea Zone to 81 Sea Zone Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 2 artilleries, 2 fighters and 2 infantry British defend with 2 mech_infantrys Italians roll dice for 1 battleship and 2 cruisers in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 2 artilleries, 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/6 hits, 2.33 expected hits British roll dice for 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians roll dice for 2 artilleries, 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 3 : 3/5 hits, 2.00 expected hits British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for British: 2 mech_infantrys Battle in Caucasus Italians attack with 1 bomber and 1 fighter Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 fighter in Caucasus, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Caucasus Italians win with 1 bomber remaining. Battle score for attacker is -7 Casualties for Italians: 1 fighter Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Caucasus to Persia 3 artilleries moved from Southern Italy to Northern Italy 1 mech_infantry moved from Southern Italy to Western Germany 1 carrier and 3 transports moved from 98 Sea Zone to 81 Sea Zone 2 fighters moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery moved from Tobruk to Alexandria 3 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 artillery moved from Bessarabia to Eastern Poland 1 aaGun moved from Bessarabia to Eastern Poland Place Units - Italians 1 factory_minor placed in Egypt 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,6 Italians collect 12 PUs (5 lost to blockades); end with 12 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -2.17 British : 0.00 Russians : 0.67
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 42 Sea Zone to 43 Sea Zone 3 fighters moved from Java to 43 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 submarine moved from 37 Sea Zone to 43 Sea Zone Combat - ANZAC Battle in Marshall Islands Battle in 43 Sea Zone ANZAC attack with 1 destroyer, 3 fighters and 1 submarine Japanese defend with 1 destroyer, 1 submarine and 1 transport ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 3 fighters in 43 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win, taking Marshall Islands from Japanese, taking 43 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport Non Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from 43 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 3 fighters moved from 43 Sea Zone to Java 1 destroyer moved from 54 Sea Zone to 23 Sea Zone 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 fighter moved from French West Africa to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.17 Japanese : 0.50
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TripleA Move Summary: Germans round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 fighter, 4 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Egypt to French Equatorial Africa Germans take French Equatorial Africa from British 1 mech_infantry moved from Egypt to Ethiopia Italians take Ethiopia from ANZAC 1 mech_infantry moved from Persia to Turkmenistan Germans take Turkmenistan from Russians 1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd Germans take Caucasus from Russians 14 armour and 14 mech_infantrys moved from Northwest Persia to Kazakhstan 1 bomber moved from Novgorod to Volgograd 2 infantry moved from Bessarabia to Ukraine 2 bombers moved from Egypt to Ukraine 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Novgorod to Archangel 1 artillery and 1 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Bessarabia to Archangel 1 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from British 5 mech_infantrys moved from Southern Italy to Southern France 1 fighter moved from Germany to Belarus 2 bombers moved from Western Germany to Southern France 3 fighters and 1 tactical_bomber moved from Western Germany to Southern France 1 fighter moved from Southern Italy to Southern France
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 fighter, 4 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Egypt to French Equatorial Africa Germans take French Equatorial Africa from British 1 mech_infantry moved from Egypt to Ethiopia Italians take Ethiopia from ANZAC 1 mech_infantry moved from Persia to Turkmenistan Germans take Turkmenistan from Russians 1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd Germans take Caucasus from Russians 14 armour and 14 mech_infantrys moved from Northwest Persia to Kazakhstan 1 bomber moved from Novgorod to Volgograd 2 infantry moved from Bessarabia to Ukraine 2 bombers moved from Egypt to Ukraine 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Novgorod to Archangel 1 artillery and 1 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Bessarabia to Archangel 1 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from British 5 mech_infantrys moved from Southern Italy to Southern France 1 fighter moved from Germany to Belarus 2 bombers moved from Western Germany to Southern France 3 fighters and 1 tactical_bomber moved from Western Germany to Southern France 1 fighter moved from Southern Italy to Southern France Combat - Germans Battle in Ukraine Germans attack with 2 bombers and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 bombers and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Volgograd, round 2 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 14 armour and 14 mech_infantrys Russians defend with 1 aaGun, 1 artillery and 3 infantry Germans roll dice for 14 armour and 14 mech_infantrys in Kazakhstan, round 2 : 11/28 hits, 9.33 expected hits Russians roll dice for 1 aaGun, 1 artillery and 3 infantry in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 14 armour and 13 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 aaGun, 1 artillery and 3 infantry Battle in Belarus Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern France Germans attack with 2 bombers, 4 fighters, 5 mech_infantrys and 1 tactical_bomber British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry AA fire in Southern France : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Southern France Germans roll dice for 2 bombers, 3 fighters, 5 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 3/11 hits, 4.33 expected hits Americans roll dice for 1 aaGun and 3 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits 1 aaGun owned by the British, 2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France Germans roll dice for 2 bombers, 3 fighters, 4 mech_infantrys and 1 tactical_bomber in Southern France, round 3 : 6/10 hits, 4.17 expected hits Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern France Germans win, taking Southern France from Americans with 2 bombers, 3 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 fighter and 1 mech_infantry Casualties for Americans: 2 infantry Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Germans 1 carrier and 1 destroyer moved from 114 Sea Zone to 113 Sea Zone 3 aaGuns, 9 artilleries and 7 infantry moved from Bessarabia to Western Ukraine 2 artilleries, 8 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine 10 mech_infantrys moved from Poland to Western Ukraine 2 mech_infantrys moved from Baltic States to Western Ukraine 1 fighter moved from Belarus to Novgorod 1 fighter moved from Archangel to Novgorod 1 tactical_bomber moved from Archangel to Novgorod 2 bombers moved from Ukraine to Eastern Poland 2 infantry moved from Poland to Germany 7 infantry moved from Poland to Eastern Poland 2 bombers, 3 fighters and 1 tactical_bomber moved from Southern France to Western Germany 1 fighter moved from Egypt to Southern Italy 1 tactical_bomber moved from Egypt to Southern Italy 1 mech_infantry moved from Northwest Persia to Kazakhstan 1 bomber moved from Volgograd to Tsinghai 1 mech_infantry moved from Persia to Iraq 1 mech_infantry moved from Persia to Turkmenistan 2 mech_infantrys moved from Novgorod to Eastern Poland 2 bombers moved from Western Germany to Eastern Poland Place Units - Germans 1 bomber and 9 mech_infantrys placed in Western Germany 1 fighter and 4 infantry placed in Germany 3 mech_infantrys placed in Persia 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,2 Germans collect 58 PUs (4 lost to blockades); end with 58 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : 6.50 Americans : -0.33 AA fire in Southern France : : 0.50 Russians : -0.67
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 fighter, 4 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Egypt to French Equatorial Africa Germans take French Equatorial Africa from British 1 mech_infantry moved from Egypt to Ethiopia Italians take Ethiopia from ANZAC 1 mech_infantry moved from Persia to Turkmenistan Germans take Turkmenistan from Russians 1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd Germans take Caucasus from Russians 14 armour and 14 mech_infantrys moved from Northwest Persia to Kazakhstan 1 bomber moved from Novgorod to Volgograd 2 infantry moved from Bessarabia to Ukraine 2 bombers moved from Egypt to Ukraine 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Novgorod to Archangel 1 artillery and 1 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Bessarabia to Archangel 1 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from British 5 mech_infantrys moved from Southern Italy to Southern France 1 fighter moved from Germany to Belarus 2 bombers moved from Western Germany to Southern France 3 fighters and 1 tactical_bomber moved from Western Germany to Southern France 1 fighter moved from Southern Italy to Southern France Combat - Germans Battle in Ukraine Germans attack with 2 bombers and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 bombers and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Volgograd, round 2 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 14 armour and 14 mech_infantrys Russians defend with 1 aaGun, 1 artillery and 3 infantry Germans roll dice for 14 armour and 14 mech_infantrys in Kazakhstan, round 2 : 11/28 hits, 9.33 expected hits Russians roll dice for 1 aaGun, 1 artillery and 3 infantry in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 14 armour and 13 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 aaGun, 1 artillery and 3 infantry Battle in Belarus Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern France Germans attack with 2 bombers, 4 fighters, 5 mech_infantrys and 1 tactical_bomber British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry AA fire in Southern France : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Southern France Germans roll dice for 2 bombers, 3 fighters, 5 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 3/11 hits, 4.33 expected hits Americans roll dice for 1 aaGun and 3 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits 1 aaGun owned by the British, 2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France Germans roll dice for 2 bombers, 3 fighters, 4 mech_infantrys and 1 tactical_bomber in Southern France, round 3 : 6/10 hits, 4.17 expected hits Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern France Germans win, taking Southern France from Americans with 2 bombers, 3 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 fighter and 1 mech_infantry Casualties for Americans: 2 infantry Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Germans 1 carrier and 1 destroyer moved from 114 Sea Zone to 113 Sea Zone 3 aaGuns, 9 artilleries and 7 infantry moved from Bessarabia to Western Ukraine 2 artilleries, 8 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine 10 mech_infantrys moved from Poland to Western Ukraine 2 mech_infantrys moved from Baltic States to Western Ukraine 1 fighter moved from Belarus to Novgorod 1 fighter moved from Archangel to Novgorod 1 tactical_bomber moved from Archangel to Novgorod 2 bombers moved from Ukraine to Eastern Poland 2 infantry moved from Poland to Germany 7 infantry moved from Poland to Eastern Poland 2 bombers, 3 fighters and 1 tactical_bomber moved from Southern France to Western Germany 1 fighter moved from Egypt to Southern Italy 1 tactical_bomber moved from Egypt to Southern Italy 1 mech_infantry moved from Northwest Persia to Kazakhstan 1 bomber moved from Volgograd to Tsinghai 1 mech_infantry moved from Persia to Iraq 1 mech_infantry moved from Persia to Turkmenistan 2 mech_infantrys moved from Novgorod to Eastern Poland 2 bombers moved from Western Germany to Eastern Poland Place Units - Germans 1 bomber and 9 mech_infantrys placed in Western Germany 1 fighter and 4 infantry placed in Germany 3 mech_infantrys placed in Persia 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,2 Germans collect 58 PUs (4 lost to blockades); end with 58 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Tsinghai: 1 bomber EDIT: Adding units owned by Germans to Sikang: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 6.50 Americans : -0.33 AA fire in Southern France : : 0.50 Russians : -0.67
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@Adam514 slight ncm change…please use 2nd folder
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 5 PUs; Combat Move - Russians 1 infantry moved from Rostov to Caucasus Russians take Caucasus from Germans 2 infantry moved from Rostov to Ukraine 1 artillery moved from Rostov to Ukraine 2 infantry moved from Rostov to Volgograd 1 fighter moved from Russia to Volgograd 1 fighter moved from Russia to Archangel 3 infantry moved from Smolensk to Archangel 1 artillery and 1 infantry moved from Smolensk to Belarus 1 tactical_bomber moved from Russia to Belarus Combat - Russians Battle in Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Volgograd Russians attack with 1 fighter and 2 infantry Germans defend with 1 armour and 1 factory_minor Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Archangel Russians attack with 1 fighter and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 3 infantry in Archangel, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Belarus Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Belarus 1 artillery owned by the Russians retreated to Smolensk Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 artillery moved from Smolensk to Bryansk 1 infantry moved from Novosibirsk to Samara 1 infantry moved from Russia to Samara 1 fighter moved from Archangel to Russia 1 fighter moved from Volgograd to Russia 1 tactical_bomber moved from Belarus to Russia 1 artillery moved from Novosibirsk to Vologda 1 infantry moved from Russia to Samara 14 artilleries and 17 infantry moved from Rostov to Bryansk 2 infantry moved from Rostov to Tambov 6 artilleries moved from Bryansk to Russia 3 infantry moved from Bryansk to Russia 1 artillery moved from Bryansk to Russia Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 1.17 Russians : 0.50
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TripleA Move Summary: Japanese round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 2 fighters, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 infantry moved from Sakha to Amur 1 destroyer and 1 submarine moved from 36 Sea Zone to 41 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone 2 bombers moved from Shantung to 16 Sea Zone
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 2 fighters, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 infantry moved from Sakha to Amur 1 destroyer and 1 submarine moved from 36 Sea Zone to 41 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone 2 bombers moved from Shantung to 16 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 16 Sea Zone Japanese attack with 2 bombers, 1 destroyer and 1 submarine Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers and 1 destroyer in 16 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in 41 Sea Zone Japanese attack with 1 destroyer and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 infantry moved from Shan State to Yunnan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Kweichow to Shensi 1 infantry moved from Shensi to Kansu 1 artillery moved from Kansu to Tsinghai 2 marines moved from Jehol to 19 Sea Zone 3 artilleries moved from Jehol to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 3 artilleries, 2 cruisers, 1 infantry, 2 marines and 4 transports moved from 19 Sea Zone to 35 Sea Zone 3 artilleries, 1 infantry and 2 marines moved from 35 Sea Zone to Philippines 2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 2 carriers and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 aaGuns, 3 artilleries and 17 infantry moved from Shan State to French Indo China 1 tactical_bomber moved from Shantung to 35 Sea Zone 1 tactical_bomber moved from Shantung to Philippines 2 battleships, 7 carriers, 3 destroyers, 9 fighters, 3 submarines and 5 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from Soviet Far East to Siberia 2 bombers moved from 16 Sea Zone to Japan Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 1 artillery and 2 mech_infantrys placed in Shantung 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Combat Hit Differential Summary :
ANZAC : -0.67 Americans : -0.50 Japanese : -2.00
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TripleA Move Summary: British round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 destroyer moved from 39 Sea Zone to 41 Sea Zone 3 fighters moved from India to 41 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 destroyer and 1 submarine moved from 110 Sea Zone to 113 Sea Zone 1 fighter moved from United Kingdom to 113 Sea Zone 8 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 113 Sea Zone 2 fighters moved from Gibraltar to 113 Sea Zone 1 artillery, 1 fighter and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
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@wizmark Scramble sz113?
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@Adam514 sigh…no scramble…max def
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 2 fighters, 8 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 2 marines moved from Hawaiian Islands to 26 Sea Zone 2 marines and 1 transport moved from 26 Sea Zone to 22 Sea Zone 2 marines moved from 22 Sea Zone to Marianas 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from Midway to 16 Sea Zone 1 armour moved from Algeria to Libya Americans take Libya from Italians 1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France 1 destroyer and 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 bomber moved from Normandy Bordeaux to 112 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern France 2 fighters moved from Normandy Bordeaux to 112 Sea Zone 1 cruiser moved from 110 Sea Zone to 112 Sea Zone Combat - Americans Battle in Paulau Island Battle in Norway Battle in Denmark Battle in Marianas Battle in Southern France Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 4 mech_infantrys Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Southern France, round 2 : 3/6 hits, 2.17 expected hits Germans roll dice for 4 mech_infantrys in Southern France, round 2 : 0/4 hits, 1.33 expected hits 3 mech_infantrys owned by the Germans lost in Southern France Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Southern France, round 3 : 3/6 hits, 2.17 expected hits Germans roll dice for 1 mech_infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France Americans win, taking Paulau Island from Japanese, taking Norway from Germans, taking Denmark from Germans, taking Marianas from Japanese, taking Southern France from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Germans: 4 mech_infantrys Casualties for Americans: 1 infantry Battle in 125 Sea Zone Americans attack with 1 destroyer and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 16 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone retreated to 16 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -12 Casualties for Americans: 1 destroyer and 1 fighter Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 fighter moved from 16 Sea Zone to 22 Sea Zone 1 carrier and 1 submarine moved from 26 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 battleship, 8 carriers, 1 cruiser, 6 destroyers, 14 fighters, 1 infantry, 10 submarines, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 bomber and 4 fighters moved from 112 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Southern France to Normandy Bordeaux 1 submarine moved from 94 Sea Zone to 97 Sea Zone 1 destroyer moved from 94 Sea Zone to 92 Sea Zone Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 fighter placed in Eastern United States 2 artilleries and 5 infantry placed in Central United States 1 destroyer and 3 transports placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 70 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 2 fighters and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 destroyer moved from 39 Sea Zone to 41 Sea Zone 3 fighters moved from India to 41 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 destroyer and 1 submarine moved from 110 Sea Zone to 113 Sea Zone 1 fighter moved from United Kingdom to 113 Sea Zone 8 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 113 Sea Zone 2 fighters moved from Gibraltar to 113 Sea Zone 1 artillery, 1 fighter and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan Combat - British Battle in Holland Belgium British attack with 2 infantry Germans defend with 1 mech_infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Anglo Egyptian Sudan British attack with 1 artillery, 1 fighter and 2 infantry Italians defend with 2 artilleries and 1 infantry British roll dice for 1 artillery, 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 2 artilleries and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British roll dice for 1 artillery, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/3 hits, 1.17 expected hits Italians roll dice for 2 artilleries in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians lost in Anglo Egyptian Sudan British roll dice for 1 artillery, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 4 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 infantry Casualties for Italians: 2 artilleries and 1 infantry Battle in 41 Sea Zone British attack with 1 destroyer and 3 fighters Japanese defend with 1 destroyer and 1 submarine British roll dice for 1 destroyer and 3 fighters in 41 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 41 Sea Zone British win, taking 41 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in 113 Sea Zone British attack with 1 destroyer, 11 fighters, 1 submarine and 2 tactical_bombers Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports British roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Germans British roll dice for 1 destroyer, 11 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 9/14 hits, 7.17 expected hits Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 2 transports in 113 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits 1 battleship owned by the Germans, 2 destroyers owned by the Germans, 1 submarine owned by the Germans, 2 carriers owned by the Germans, 1 submarine owned by the British, 1 cruiser owned by the Germans and 2 fighters owned by the British lost in 113 Sea Zone 2 transports owned by the Germans lost in 113 Sea Zone British win with 1 destroyer, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is 74 Casualties for British: 2 fighters and 1 submarine Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports Non Combat Move - British 1 fighter moved from Anglo Egyptian Sudan to Rhodesia 1 artillery moved from Union of South Africa to Rhodesia 4 mech_infantrys moved from Belgian Congo to Union of South Africa 1 fighter moved from Rhodesia to Union of South Africa 2 infantry moved from Rhodesia to Union of South Africa 1 infantry moved from Rhodesia to Belgian Congo 3 fighters moved from 41 Sea Zone to India 1 marine moved from United Kingdom to 110 Sea Zone 1 marine moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 96 Sea Zone to 92 Sea Zone 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Algeria to Gibraltar 1 infantry moved from Tunisia to Libya 1 submarine moved from 96 Sea Zone to 93 Sea Zone 1 aaGun moved from Normandy Bordeaux to Southern France 2 fighters moved from 113 Sea Zone to 110 Sea Zone 7 fighters and 2 tactical_bombers moved from 113 Sea Zone to Norway 2 infantry moved from West India to India 3 artilleries and 1 infantry moved from Burma to India 1 aaGun moved from West India to India 1 artillery and 3 infantry moved from Burma to India 1 artillery and 5 infantry moved from Burma to India 1 infantry moved from Algeria to Tunisia Place Units - British 1 artillery and 2 infantry placed in Union of South Africa 2 fighters and 2 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.33 British : 3.83 Italians : -1.00 Americans : 2.00 Japanese : 1.00
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TripleA Move Summary: Italians round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 2 fighters moved from 81 Sea Zone to Anglo Egyptian Sudan 3 artilleries and 3 infantry moved from Egypt to Anglo Egyptian Sudan 1 submarine moved from 81 Sea Zone to 72 Sea Zone 3 artilleries and 3 infantry moved from Northern Italy to Southern France
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 2 fighters moved from 81 Sea Zone to Anglo Egyptian Sudan 3 artilleries and 3 infantry moved from Egypt to Anglo Egyptian Sudan 1 submarine moved from 81 Sea Zone to 72 Sea Zone 3 artilleries and 3 infantry moved from Northern Italy to Southern France Combat - Italians Battle in Holland Belgium Italians attack with 1 fighter and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Southern France Italians attack with 3 artilleries and 3 infantry British defend with 1 aaGun; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 3 artilleries and 3 infantry in Southern France, round 2 : 1/6 hits, 2.00 expected hits Americans roll dice for 1 aaGun, 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Southern France Italians roll dice for 3 artilleries and 2 infantry in Southern France, round 3 : 2/5 hits, 1.67 expected hits Americans roll dice for 1 artillery and 2 infantry in Southern France, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France Italians roll dice for 3 artilleries in Southern France, round 4 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 artillery in Southern France, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 3 artilleries remaining. Battle score for attacker is 6 Casualties for Italians: 3 infantry Casualties for British: 1 aaGun Casualties for Americans: 1 artillery and 2 infantry Battle in Anglo Egyptian Sudan Italians attack with 3 artilleries, 2 fighters and 3 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 3 artilleries, 2 fighters and 3 infantry in Anglo Egyptian Sudan, round 2 : 3/8 hits, 3.00 expected hits British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 3 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 artillery moved from Alexandria to Egypt 1 armour and 1 mech_infantry moved from Egypt to French Equatorial Africa 2 fighters moved from Anglo Egyptian Sudan to 98 Sea Zone 1 battleship, 1 carrier, 2 cruisers and 5 transports moved from 81 Sea Zone to 98 Sea Zone 1 bomber moved from Persia to Southern Italy 1 fighter moved from Holland Belgium to Western Germany 1 aaGun and 1 artillery moved from Eastern Poland to Western Ukraine Place Units - Italians 1 destroyer placed in 98 Sea Zone 1 infantry placed in Egypt 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,1,2,6,3 Italians collect 13 PUs (7 lost to blockades); end with 13 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -0.33 British : -1.00 Americans : 0.67
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone 2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from Java to 43 Sea Zone 1 submarine moved from 44 Sea Zone to 43 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in 43 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Battle in Sumatra ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 2 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Sumatra, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC roll dice for 2 artilleries and 1 infantry in Sumatra, round 3 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC win, taking Sumatra from Japanese with 2 artilleries remaining. Battle score for attacker is 0 Casualties for ANZAC: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 fighter moved from 43 Sea Zone to Java 1 cruiser moved from 54 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 destroyer moved from 23 Sea Zone to 22 Sea Zone 1 destroyer moved from 54 Sea Zone to 22 Sea Zone 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from Java to Northern Territory 1 fighter moved from Java to Queensland 1 aaGun moved from Queensland to Northern Territory 2 infantry moved from Belgian Congo to Rhodesia Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.50 Japanese : 1.33
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TripleA Move Summary: Germans round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 17 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Ukraine to Ukraine 1 mech_infantry moved from French Equatorial Africa to French Central Africa Germans take French Central Africa from British 1 mech_infantry moved from Ethiopia to Kenya Germans take Kenya from British 3 mech_infantrys moved from Persia to Caucasus 2 mech_infantrys moved from Turkmenistan to Volgograd 14 armour and 14 mech_infantrys moved from Kazakhstan to Volgograd 1 artillery and 1 infantry moved from Belarus to Archangel 3 artilleries moved from Novgorod to Archangel 2 mech_infantrys moved from Eastern Poland to Smolensk 2 mech_infantrys moved from Western Germany to Denmark 1 fighter and 1 tactical_bomber moved from Southern Italy to Denmark 1 bomber moved from Eastern Poland to Ukraine 1 bomber moved from Sikang to Caucasus 1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk 1 bomber moved from Eastern Poland to Archangel 1 bomber moved from Western Germany to 113 Sea Zone 2 fighters moved from Germany to 113 Sea Zone 3 fighters and 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 fighter moved from Novgorod to Archangel 1 bomber moved from Eastern Poland to Archangel 1 bomber moved from Eastern Poland to 112 Sea Zone