TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 3 destroyers, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Amur
2 artilleries and 8 infantry moved from Manchuria to Amur
1 fighter moved from Manchuria to Amur
2 infantry moved from Korea to Amur
1 artillery and 5 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 49 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 bomber moved from Caroline Islands to 49 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 battleship and 2 destroyers moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
4 fighters moved from 33 Sea Zone to Philippines
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 battleship moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to Amur
1 fighter moved from Japan to Amur
1 fighter moved from Japan to Amur
2 bombers moved from French Indo China to Hopei
2 destroyers moved from 33 Sea Zone to 44 Sea Zone
1 battleship moved from 33 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 destroyers and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 2 destroyers and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 2 destroyers and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 battleship, 2 destroyers and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 2 destroyers
Americans defend with 1 destroyer
Japanese roll dice for 2 destroyers in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -16
Casualties for Japanese: 2 destroyers
Battle in 49 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 destroyer in 49 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
ANZAC roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
Japanese roll dice for 1 bomber in 49 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer in 49 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in 49 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer in 49 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 49 Sea Zone
ANZAC win with no units remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber and 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in Celebes
Japanese attack with 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Celebes, round 3 : 0/2 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Celebes, round 4 : 0/2 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Celebes, round 5 : 1/2 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Hopei
Japanese attack with 2 bombers
Russians defend with 1 armour and 1 mech_infantry
Japanese roll dice for 2 bombers in Hopei, round 2 : 2/2 hits, 1.33 expected hits
Chinese roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Hopei
Japanese win with 2 bombers remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 battleships in Java, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Americans lost in Java
Americans win with no units remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
Battle in Philippines
Japanese attack with 4 fighters and 2 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 4 fighters and 2 infantry in Philippines, round 2 : 1/6 hits, 2.33 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Amur
Japanese attack with 1 armour, 2 artilleries, 4 fighters and 11 infantry
Russians defend with 2 aaGuns, 1 artillery and 12 infantry
AA fire in Amur : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 4 fighters and 11 infantry in Amur, round 2 : 5/18 hits, 5.33 expected hits
Russians roll dice for 2 aaGuns, 1 artillery and 12 infantry in Amur, round 2 : 3/13 hits, 4.33 expected hits
3 infantry owned by the Japanese, 3 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 2 artilleries, 4 fighters and 8 infantry in Amur, round 3 : 6/15 hits, 4.83 expected hits
Russians roll dice for 1 artillery and 9 infantry in Amur, round 3 : 6/10 hits, 3.33 expected hits
6 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 2 artilleries, 4 fighters and 2 infantry in Amur, round 4 : 4/9 hits, 3.83 expected hits
Russians roll dice for 1 artillery and 3 infantry in Amur, round 4 : 3/4 hits, 1.33 expected hits
2 infantry owned by the Japanese, 3 infantry owned by the Russians, 1 artillery owned by the Japanese and 1 artillery owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 1 artillery and 4 fighters remaining. Battle score for attacker is 13
Casualties for Japanese: 1 artillery and 11 infantry
Casualties for Russians: 2 aaGuns, 1 artillery and 12 infantry
Non Combat Move - Japanese
1 fighter moved from Amur to Japan
3 fighters moved from Amur to Manchuria
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
4 fighters moved from Philippines to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 49 Sea Zone
3 destroyers moved from 33 Sea Zone to 42 Sea Zone
2 carriers moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
2 armour and 1 mech_infantry moved from French Indo China to Burma
2 bombers moved from Hopei to Burma
Place Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
Japanese undo move 1.
1 armour and 2 infantry placed in Malaya
1 infantry and 2 mech_infantrys placed in French Indo China
3 destroyers placed in 6 Sea Zone
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
AA fire in Amur : : -0.67
ANZAC : -0.67
Americans : 2.33
Chinese : -0.83
Russians : 3.00
Japanese : -2.83
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