• TripleA Turn Summary: Japanese round 20

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 20
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 fighters and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 armour and 5 infantry moved from Australia to 38 Sea Zone
            1 armour, 2 battleships, 5 infantry and 3 transports moved from 38 Sea Zone to 32 Sea Zone
            1 armour and 5 infantry moved from 32 Sea Zone to French Madagascar
            1 artillery and 2 infantry moved from Buryatia S.S.R. to Manchuria
            5 fighters moved from Buryatia S.S.R. to Manchuria
            2 bombers moved from Japan to Manchuria
            1 bomber moved from Australia to Japan
            1 armour, 1 artillery and 10 infantry moved from Japan to 60 Sea Zone
            1 armour, 1 artillery and 10 infantry moved from 60 Sea Zone to Buryatia S.S.R.
            1 artillery and 2 infantry moved from Brazil to Venezuela
            6 fighters moved from 60 Sea Zone to Manchuria
    
        Combat - Japanese
            Battle in French Madagascar
                Japanese attack with 1 armour and 5 infantry
                Neutral defend with 5 infantry
                    Japanese roll dice for 2 battleships in French Madagascar, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour and 5 infantry in French Madagascar, round 2 : 0/6 hits, 1.33 expected hits
                    Neutral roll dice for 5 infantry in French Madagascar, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Neutral lost in French Madagascar
                    Japanese roll dice for 1 armour and 3 infantry in French Madagascar, round 3 : 1/4 hits, 1.00 expected hits
                    Neutral roll dice for 4 infantry in French Madagascar, round 3 : 4/4 hits, 1.33 expected hits
                    3 infantry owned by the Japanese, 1 infantry owned by the Neutral and 1 armour owned by the Japanese lost in French Madagascar
                Neutral win with 3 infantry remaining. Battle score for attacker is -14
                Casualties for Japanese: 1 armour and 5 infantry
                Casualties for Neutral: 2 infantry
            Battle in Manchuria
                Japanese attack with 1 artillery, 2 bombers, 11 fighters and 2 infantry
                Chinese defend with 2 armour
                    Japanese roll dice for 1 artillery, 2 bombers, 11 fighters and 2 infantry in Manchuria, round 2 : 9/16 hits, 7.67 expected hits
                    Chinese roll dice for 2 armour in Manchuria, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 armour owned by the Chinese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 artillery, 2 bombers, 11 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 armour
            Battle in Venezuela
                Japanese attack with 1 artillery and 2 infantry
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Venezuela, round 2 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Venezuela, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Venezuela
                    Japanese roll dice for 1 artillery and 1 infantry in Venezuela, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Venezuela, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Venezuela
                    Japanese roll dice for 1 artillery and 1 infantry in Venezuela, round 4 : 2/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery in Venezuela, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Venezuela
                Japanese win, taking Venezuela from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Manchuria to Japan
            6 fighters moved from Manchuria to 60 Sea Zone
            5 fighters moved from Manchuria to Buryatia S.S.R.
    
        Place Units - Japanese
            3 infantry placed in Buryatia S.S.R.
            1 carrier and 2 fighters placed in 60 Sea Zone
            9 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Neutral : 3.00
    Americans : -0.67
    Chinese : 0.00
    Japanese : 0.50
    

    Savegame


  • TripleA Turn Summary: Chinese round 20

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 20
    
        Purchase Units - Chinese
            Chinese buy 8 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 armour moved from Afghanistan to China
            1 armour moved from India to China
            2 infantry moved from China to Manchuria
            5 fighters moved from China to Manchuria
            4 bombers moved from China to Manchuria
    
        Combat - Chinese
            Battle in Manchuria
                Chinese attack with 4 bombers, 5 fighters and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 4 bombers, 5 fighters and 2 infantry in Manchuria, round 2 : 2/11 hits, 5.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
                Chinese win, taking Manchuria from Japanese with 4 bombers, 5 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            5 fighters moved from Manchuria to China
            4 bombers moved from Manchuria to China
            1 aaGun moved from Himalaya to India
            1 infantry moved from China to Himalaya
    
        Place Units - Chinese
            8 artilleries and 1 infantry placed in China
    
        Turn Complete - Chinese
            Chinese collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Chinese : -3.50
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 21

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 21
    
        Purchase Units - Russians
            Russians buy 6 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Caucasus to Persia
            2 fighters moved from Caucasus to Persia
            1 fighter moved from Caucasus to Persia
            3 fighters moved from Caucasus to Turkey
            12 armour, 3 artilleries and 18 infantry moved from Caucasus to Turkey
            4 artilleries moved from Russia to Caucasus
            4 infantry moved from Russia to Caucasus
            1 infantry moved from Evenki National Okrug to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Japanese
    
        Combat - Russians
            Battle in Turkey
                Russians attack with 12 armour, 3 artilleries, 3 fighters and 18 infantry
                British defend with 3 infantry
                    Russians roll dice for 12 armour, 3 artilleries, 3 fighters and 18 infantry in Turkey, round 2 : 15/36 hits, 12.00 expected hits
                    British roll dice for 3 infantry in Turkey, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 3 infantry owned by the British lost in Turkey
                Russians win, taking Turkey from British with 12 armour, 3 artilleries, 3 fighters and 16 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for British: 3 infantry
            Battle in Persia
                Russians attack with 3 fighters and 2 infantry
                British defend with 1 infantry
                    Russians roll dice for 3 fighters and 2 infantry in Persia, round 2 : 3/5 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Persia
                Russians win, taking Persia from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Persia to Caucasus
            3 fighters moved from Turkey to Caucasus
            4 armour moved from Russia to Turkey
            1 aaGun moved from Caucasus to Turkey
            1 infantry moved from Russia to Evenki National Okrug
            3 infantry moved from West Russia to Caucasus
    
        Place Units - Russians
            3 artilleries placed in Caucasus
            3 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    British : 0.67
    Russians : 4.17
    

    Savegame


  • TripleA Turn Summary: Germans round 21

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 21
    
        Purchase Units - Germans
            Germans repair damage of 8x factory; Remaining resources: 28 PUs; 
            Germans buy 1 artillery and 2 bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Germany to United Kingdom
            2 bombers moved from Germany to United Kingdom
            1 bomber moved from Germany to United Kingdom
            2 infantry moved from Karelia S.S.R. to Norway
            5 infantry moved from Eastern Europe to Karelia S.S.R.
            6 infantry moved from Germany to Western Europe
            4 bombers moved from Germany to Western Europe
            4 fighters moved from Germany to Western Europe
            10 fighters moved from Germany to Norway
            2 infantry moved from Germany to Western Europe
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 1/5 hits, 0.83 expected hits
                1 bomber killed by AA
                Bombing raid in United Kingdom rolls: 5,2,3,6 and causes: 16 damage to unit: factory
                Bombing raid in United Kingdom causes 16 damage total. 
            Battle in Norway
                Germans attack with 10 fighters and 2 infantry
                British defend with 1 artillery
                    Germans roll dice for 10 fighters and 2 infantry in Norway, round 2 : 5/12 hits, 5.33 expected hits
                    British roll dice for 1 artillery in Norway, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the British lost in Norway
                Germans win, taking Norway from British with 10 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery
            Battle in Western Europe
                Germans attack with 4 bombers, 4 fighters and 8 infantry
                British defend with 2 aaGuns and 8 infantry
                    AA fire in Western Europe : 1/8 hits, 1.33 expected hits
                    1 fighter owned by the Germans lost in Western Europe
                    Germans roll dice for 4 bombers, 3 fighters and 8 infantry in Western Europe, round 2 : 7/15 hits, 5.50 expected hits
                    British roll dice for 8 infantry in Western Europe, round 2 : 3/8 hits, 2.67 expected hits
                    3 infantry owned by the Germans and 7 infantry owned by the British lost in Western Europe
                    Germans roll dice for 4 bombers, 3 fighters and 5 infantry in Western Europe, round 3 : 4/12 hits, 5.00 expected hits
                    British roll dice for 1 infantry in Western Europe, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Western Europe
                Germans win, taking Western Europe from British with 4 bombers, 3 fighters and 5 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 fighter and 3 infantry
                Casualties for British: 8 infantry
    
        Non Combat Move - Germans
            3 fighters moved from Western Europe to Germany
            4 bombers moved from Western Europe to Germany
            4 bombers moved from United Kingdom to Germany
            10 fighters moved from Norway to Germany
    
        Place Units - Germans
            1 artillery and 2 bombers placed in Germany
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    British : 0.67
    AA fire in Western Europe : : -0.33
    AA fire in United Kingdom : : 0.17
    

    Savegame


  • TripleA Turn Summary: British round 21

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 21
    
        Purchase Units - British
            British repair damage of 16x factory; Remaining resources: 57 PUs; 
            British buy 1 bomber and 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            5 bombers moved from United Kingdom to Germany
            1 bomber moved from United Kingdom to Southern Europe
            2 infantry moved from United Kingdom to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Norway
            6 infantry moved from United Kingdom to 6 Sea Zone
            6 infantry moved from 6 Sea Zone to Western Europe
            12 fighters moved from 6 Sea Zone to Western Europe
            2 fighters moved from 6 Sea Zone to Norway
            10 armour, 1 artillery, 3 fighters and 9 infantry moved from Trans-Jordan to Anglo Egypt
            5 infantry moved from Italian East Africa to Anglo Egypt
            4 infantry moved from Belgian Congo to Anglo Egypt
    
        Combat - British
            Strategic bombing raid in Southern Europe
                Bombing raid in Southern Europe rolls: 5 and causes: 3 damage to unit: factory
                Bombing raid in Southern Europe causes 3 damage total. 
            Strategic bombing raid in Germany
                    AA fire in Germany : 1/5 hits, 0.83 expected hits
                1 bomber killed by AA
                Bombing raid in Germany rolls: 4,5,5,4 and causes: 15 damage to unit: factory
                Bombing raid in Germany causes 15 damage total. 
            Battle in Norway
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 2 battleships in Norway, round 2 : 2/2 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Norway
                British win, taking Norway from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Western Europe
                British attack with 12 fighters and 6 infantry
                Germans defend with 2 aaGuns and 5 infantry
                    AA fire in Western Europe : 1/12 hits, 2.00 expected hits
                    1 fighter owned by the British lost in Western Europe
                    British roll dice for 2 battleships and 3 cruisers in Western Europe, round 2 : 3/5 hits, 2.83 expected hits
                    British roll dice for 11 fighters and 6 infantry in Western Europe, round 2 : 5/17 hits, 6.50 expected hits
                    Germans roll dice for 5 infantry in Western Europe, round 2 : 0/5 hits, 1.67 expected hits
                    5 infantry owned by the Germans lost in Western Europe
                British win, taking Western Europe from Germans with 11 fighters and 6 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 fighter
                Casualties for Germans: 5 infantry
    
        Non Combat Move - British
            7 fighters moved from Western Europe to 6 Sea Zone
            2 fighters moved from Norway to 6 Sea Zone
            4 bombers moved from Germany to United Kingdom
            1 bomber moved from Southern Europe to United Kingdom
            1 fighter moved from Western Europe to 6 Sea Zone
            3 fighters moved from Western Europe to Spain
            1 aaGun moved from Italian East Africa to Anglo Egypt
    
        Place Units - British
            1 bomber placed in United Kingdom
            3 infantry placed in Spain
            3 infantry placed in Italian East Africa
            3 infantry placed in Belgian Congo
            6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 66 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.00
    British : -0.67
    AA fire in Western Europe : : -1.00
    AA fire in Germany : : 0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 21

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 21
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 bomber and 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            9 infantry moved from Japan to 60 Sea Zone
            9 infantry moved from 60 Sea Zone to Buryatia S.S.R.
            2 infantry moved from Buryatia S.S.R. to Manchuria
            5 fighters moved from Buryatia S.S.R. to Manchuria
            3 bombers moved from Japan to Manchuria
            7 fighters moved from 60 Sea Zone to Manchuria
            1 fighter moved from 60 Sea Zone to Manchuria
            2 battleships and 3 transports moved from 32 Sea Zone to 38 Sea Zone
    
        Combat - Japanese
            Battle in Manchuria
                Japanese attack with 3 bombers, 13 fighters and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 bombers, 13 fighters and 2 infantry in Manchuria, round 2 : 9/18 hits, 8.83 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 3 bombers, 13 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            3 bombers moved from Manchuria to Japan
            8 fighters moved from Manchuria to 60 Sea Zone
            5 fighters moved from Manchuria to Buryatia S.S.R.
    
        Place Units - Japanese
            3 armour placed in Buryatia S.S.R.
            Japanese undo move 1.
            1 armour and 2 infantry placed in Buryatia S.S.R.
            1 armour, 1 bomber and 10 infantry placed in Japan
            1 armour and 2 infantry placed in Australia
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Japanese : 0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 21

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 21
    
        Purchase Units - Chinese
            Chinese buy 5 armour and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from China to Manchuria
            5 fighters moved from China to Manchuria
            1 infantry moved from Himalaya to Afghanistan
    
        Combat - Chinese
            Battle in Manchuria
                Chinese attack with 5 fighters and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 5 fighters and 2 infantry in Manchuria, round 2 : 3/7 hits, 2.83 expected hits
                    Japanese roll dice for 2 infantry in Manchuria, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
                Chinese win with 5 fighters remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 aaGun moved from India to Himalaya
            5 fighters moved from Manchuria to Kwantung
            5 fighters moved from Kwantung to China
            20 infantry moved from China to Kwantung
            20 armour moved from China to Kwantung
            11 artilleries moved from China to Kwantung
            2 aaGuns moved from China to Kwantung
    
        Place Units - Chinese
            5 armour placed in China
            1 submarine placed in 35 Sea Zone
    
        Turn Complete - Chinese
            Chinese collect 30 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : 1.33
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 22

    TripleA Manual Gamesave Post for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 22
    
        Purchase Units - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 22

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 22
    
        Purchase Units - Russians
            Russians buy 3 armour and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            16 armour, 3 artilleries and 16 infantry moved from Turkey to Trans-Jordan
            2 infantry moved from Persia to Trans-Jordan
            7 artilleries moved from Caucasus to Turkey
            7 infantry moved from Caucasus to Turkey
            9 infantry moved from Russia to Caucasus
            3 artilleries moved from Russia to Caucasus
    
        Combat - Russians
            Battle in Trans-Jordan
                Russians attack with 16 armour, 3 artilleries and 18 infantry
                British defend with 1 infantry
                    Russians roll dice for 16 armour, 3 artilleries and 18 infantry in Trans-Jordan, round 2 : 15/37 hits, 12.50 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Russians win, taking Trans-Jordan from British with 16 armour, 3 artilleries and 18 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Turkey to Trans-Jordan
            1 aaGun moved from Caucasus to Turkey
            1 aaGun moved from Russia to Caucasus
    
        Place Units - Russians
            8 infantry placed in Russia
            3 armour placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Russians : 2.50
    

    Savegame


  • TripleA Turn Summary: Germans round 22

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 22
    
        Purchase Units - Germans
            Germans repair damage of 18x factory; Remaining resources: 21 PUs; 
            Germans buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Karelia S.S.R. to Norway
            5 armour moved from Germany to Western Europe
            5 fighters moved from Germany to Norway
            10 bombers moved from Germany to Spain
            3 fighters moved from Germany to Western Europe
            10 fighters moved from Germany to Spain
            7 infantry moved from Germany to Western Europe
            7 artilleries moved from Germany to Western Europe
            2 artilleries and 2 infantry moved from Germany to Western Europe
            2 infantry moved from Germany to Western Europe
            3 infantry moved from Karelia S.S.R. to Norway
            3 fighters moved from Western Europe to Spain
    
        Combat - Germans
            Battle in Western Europe
                Germans attack with 5 armour, 9 artilleries and 11 infantry
                British defend with 2 aaGuns and 6 infantry
                    Germans roll dice for 5 armour, 9 artilleries and 11 infantry in Western Europe, round 2 : 9/25 hits, 8.83 expected hits
                    British roll dice for 6 infantry in Western Europe, round 2 : 0/6 hits, 2.00 expected hits
                    6 infantry owned by the British lost in Western Europe
                Germans win, taking Western Europe from British with 5 armour, 9 artilleries and 11 infantry remaining. Battle score for attacker is 18
                Casualties for British: 6 infantry
            Battle in Norway
                Germans attack with 5 fighters and 5 infantry
                British defend with 2 infantry
                    Germans roll dice for 5 fighters and 5 infantry in Norway, round 2 : 2/10 hits, 3.33 expected hits
                    British roll dice for 2 infantry in Norway, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 2 infantry owned by the British lost in Norway
                Germans win, taking Norway from British with 5 fighters and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for British: 2 infantry
            Battle in Spain
                Germans attack with 10 bombers and 13 fighters
                British defend with 1 aaGun, 1 factory, 3 fighters and 10 infantry
                    AA fire in Spain : 3/23 hits, 3.83 expected hits
                    3 fighters owned by the Germans lost in Spain
                    Germans roll dice for 10 bombers and 10 fighters in Spain, round 2 : 14/20 hits, 11.67 expected hits
                    British roll dice for 3 fighters and 10 infantry in Spain, round 2 : 5/13 hits, 5.33 expected hits
                    3 bombers owned by the Germans, 2 fighters owned by the Germans, 10 infantry owned by the British and 3 fighters owned by the British lost in Spain
                Germans win with 7 bombers and 8 fighters remaining. Battle score for attacker is -26
                Casualties for Germans: 3 bombers and 5 fighters
                Casualties for British: 3 fighters and 10 infantry
    
        Non Combat Move - Germans
            7 bombers and 8 fighters moved from Spain to Germany
            5 fighters moved from Norway to Germany
    
        Place Units - Germans
            3 artilleries and 3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    British : -1.00
    AA fire in Spain : : -0.83
    

    Savegame


  • TripleA Turn Summary: British round 22

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 22
    
        Purchase Units - British
            British buy 3 fighters and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 armour moved from United Kingdom to 6 Sea Zone
            6 bombers moved from United Kingdom to Western Europe
            4 artilleries moved from United Kingdom to 6 Sea Zone
            6 infantry moved from United Kingdom to 6 Sea Zone
            6 infantry moved from 6 Sea Zone to Western Europe
            4 artilleries moved from 6 Sea Zone to Western Europe
            2 armour moved from 6 Sea Zone to Western Europe
            10 fighters moved from 6 Sea Zone to Western Europe
            3 infantry moved from Italian East Africa to Anglo Egypt
            3 infantry moved from Belgian Congo to Anglo Egypt
    
        Combat - British
            Battle in Western Europe
                British attack with 2 armour, 4 artilleries, 6 bombers, 10 fighters and 6 infantry
                Germans defend with 2 aaGuns, 5 armour, 9 artilleries and 11 infantry
                    AA fire in Western Europe : 6/16 hits, 2.67 expected hits
                    2 bombers owned by the British and 4 fighters owned by the British lost in Western Europe
                    British roll dice for 4 battleships and 3 cruisers in Western Europe, round 2 : 4/7 hits, 4.17 expected hits
                    British roll dice for 2 armour, 4 artilleries, 4 bombers, 6 fighters and 6 infantry in Western Europe, round 2 : 11/22 hits, 9.67 expected hits
                    Germans roll dice for 5 armour, 9 artilleries and 11 infantry in Western Europe, round 2 : 10/25 hits, 9.17 expected hits
                    4 artilleries owned by the Germans, 11 infantry owned by the Germans, 4 artilleries owned by the British and 6 infantry owned by the British lost in Western Europe
                    British roll dice for 2 armour, 4 bombers and 6 fighters in Western Europe, round 3 : 7/12 hits, 6.67 expected hits
                    Germans roll dice for 5 armour and 5 artilleries in Western Europe, round 3 : 4/10 hits, 4.17 expected hits
                    5 artilleries owned by the Germans, 2 armour owned by the Germans, 3 fighters owned by the British and 1 armour owned by the British lost in Western Europe
                    British roll dice for 1 armour, 4 bombers and 3 fighters in Western Europe, round 4 : 5/8 hits, 4.67 expected hits
                    Germans roll dice for 3 armour in Western Europe, round 4 : 2/3 hits, 1.50 expected hits
                    3 armour owned by the Germans and 2 fighters owned by the British lost in Western Europe
                British win, taking Western Europe from Germans with 1 armour, 4 bombers and 1 fighter remaining. Battle score for attacker is -59
                Casualties for British: 1 armour, 4 artilleries, 2 bombers, 9 fighters and 6 infantry
                Casualties for Germans: 5 armour, 9 artilleries and 11 infantry
    
        Non Combat Move - British
            4 bombers moved from Western Europe to United Kingdom
            1 fighter moved from Western Europe to 6 Sea Zone
    
        Place Units - British
            3 fighters placed in 6 Sea Zone
            3 infantry placed in Spain
            3 infantry placed in Italian East Africa
            3 infantry placed in Belgian Congo
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 60 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    British : 1.83
    AA fire in Western Europe : : 3.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 22

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 22
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 3 bombers and 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - Japanese
            10 infantry moved from Japan to 60 Sea Zone
            10 artilleries moved from Buryatia S.S.R. to 60 Sea Zone
            13 armour moved from Buryatia S.S.R. to Kwantung
            5 fighters moved from Buryatia S.S.R. to Kwantung
            10 artilleries, 10 infantry and 10 transports moved from 60 Sea Zone to 59 Sea Zone
            2 battleships, 4 carriers, 1 cruiser, 2 destroyers and 8 fighters moved from 60 Sea Zone to 59 Sea Zone
            10 artilleries and 10 infantry moved from 59 Sea Zone to Kwantung
            8 fighters moved from 59 Sea Zone to Kwantung
            4 bombers moved from Japan to Kwantung
            5 artilleries and 42 infantry moved from Buryatia S.S.R. to Manchuria
            1 artillery moved from Buryatia S.S.R. to Manchuria
            1 infantry moved from Soviet Far East to Buryatia S.S.R.
            1 armour and 3 infantry moved from Australia to 38 Sea Zone
            1 armour, 2 battleships, 3 infantry and 2 transports moved from 38 Sea Zone to 29 Sea Zone
            1 transport moved from 38 Sea Zone to 50 Sea Zone
            1 armour and 3 infantry moved from 29 Sea Zone to French Madagascar
    
        Combat - Japanese
            Battle in French Madagascar
                Japanese attack with 1 armour and 3 infantry
                Neutral defend with 3 infantry
                    Japanese roll dice for 2 battleships in French Madagascar, round 2 : 0/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour and 3 infantry in French Madagascar, round 2 : 1/4 hits, 1.00 expected hits
                    Neutral roll dice for 3 infantry in French Madagascar, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Neutral lost in French Madagascar
                    Japanese roll dice for 1 armour and 2 infantry in French Madagascar, round 3 : 0/3 hits, 0.83 expected hits
                    Neutral roll dice for 2 infantry in French Madagascar, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour and 2 infantry in French Madagascar, round 4 : 0/3 hits, 0.83 expected hits
                    Neutral roll dice for 2 infantry in French Madagascar, round 4 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in French Madagascar
                    Japanese roll dice for 1 armour in French Madagascar, round 5 : 1/1 hits, 0.50 expected hits
                    Neutral roll dice for 2 infantry in French Madagascar, round 5 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral and 1 armour owned by the Japanese lost in French Madagascar
                Neutral win with 1 infantry remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 armour and 3 infantry
                Casualties for Neutral: 2 infantry
            Battle in Kwantung
                Japanese attack with 13 armour, 10 artilleries, 4 bombers, 13 fighters and 10 infantry
                Chinese defend with 2 aaGuns, 20 armour, 11 artilleries and 20 infantry
                    AA fire in Kwantung : 6/17 hits, 2.83 expected hits
                    4 fighters owned by the Japanese and 2 bombers owned by the Japanese lost in Kwantung
                    Japanese roll dice for 2 battleships and 1 cruiser in Kwantung, round 2 : 2/3 hits, 1.83 expected hits
                    Japanese roll dice for 13 armour, 10 artilleries, 2 bombers, 9 fighters and 10 infantry in Kwantung, round 2 : 24/44 hits, 19.00 expected hits
                    Chinese roll dice for 20 armour, 11 artilleries and 20 infantry in Kwantung, round 2 : 22/51 hits, 20.33 expected hits
                    10 infantry owned by the Japanese, 10 artilleries owned by the Japanese, 2 armour owned by the Japanese, 20 infantry owned by the Chinese and 6 artilleries owned by the Chinese lost in Kwantung
                11 armour retreated to Manchuria
                Chinese win with 20 armour and 5 artilleries remaining. Battle score for attacker is -60
                Casualties for Japanese: 2 armour, 10 artilleries, 2 bombers, 4 fighters and 10 infantry
                Casualties for Chinese: 6 artilleries and 20 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Kwantung to Manchuria
            1 fighter moved from Kwantung to Manchuria
            1 fighter moved from Kwantung to Manchuria
            1 aaGun moved from Buryatia S.S.R. to Manchuria
            1 aaGun moved from Buryatia S.S.R. to Manchuria
            4 fighters moved from Kwantung to Manchuria
            2 bombers moved from Kwantung to Manchuria
            1 fighter moved from Kwantung to 59 Sea Zone
            1 fighter moved from Kwantung to Manchuria
    
        Place Units - Japanese
            3 bombers placed in Japan
            3 armour placed in Buryatia S.S.R.
            1 destroyer placed in 46 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Neutral : 2.00
    AA fire in Kwantung : : 3.17
    Chinese : 1.67
    Japanese : 2.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 22

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 22
    
        Purchase Units - Chinese
            Chinese buy 10 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            9 armour, 10 artilleries, 4 bombers, 5 fighters and 12 infantry moved from China to Manchuria
            20 armour and 5 artilleries moved from Kwantung to Manchuria
    
        Combat - Chinese
            Battle in Manchuria
                Chinese attack with 29 armour, 15 artilleries, 4 bombers, 5 fighters and 12 infantry
                Japanese defend with 2 aaGuns, 11 armour, 6 artilleries, 2 bombers, 8 fighters and 42 infantry
                    AA fire in Manchuria : 1/9 hits, 1.50 expected hits
                    1 fighter owned by the Chinese lost in Manchuria
                    Chinese roll dice for 29 armour, 15 artilleries, 4 bombers, 4 fighters and 12 infantry in Manchuria, round 2 : 27/64 hits, 28.17 expected hits
                    Japanese roll dice for 11 armour, 6 artilleries, 2 bombers, 8 fighters and 42 infantry in Manchuria, round 2 : 24/69 hits, 27.17 expected hits
                    25 infantry owned by the Japanese, 2 bombers owned by the Japanese, 12 infantry owned by the Chinese and 12 artilleries owned by the Chinese lost in Manchuria
                    Chinese roll dice for 29 armour, 3 artilleries, 4 bombers and 4 fighters in Manchuria, round 3 : 20/40 hits, 20.17 expected hits
                    Japanese roll dice for 11 armour, 6 artilleries, 8 fighters and 17 infantry in Manchuria, round 3 : 16/42 hits, 18.50 expected hits
                    17 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 13 armour owned by the Chinese and 3 artilleries owned by the Chinese lost in Manchuria
                    Chinese roll dice for 16 armour, 4 bombers and 4 fighters in Manchuria, round 4 : 13/24 hits, 12.67 expected hits
                    Japanese roll dice for 11 armour, 3 artilleries and 8 fighters in Manchuria, round 4 : 9/22 hits, 11.83 expected hits
                    3 artilleries owned by the Japanese, 9 armour owned by the Chinese and 10 armour owned by the Japanese lost in Manchuria
                    Chinese roll dice for 7 armour, 4 bombers and 4 fighters in Manchuria, round 5 : 7/15 hits, 8.17 expected hits
                    Japanese roll dice for 1 armour and 8 fighters in Manchuria, round 5 : 7/9 hits, 5.83 expected hits
                    6 fighters owned by the Japanese, 1 bomber owned by the Chinese, 3 armour owned by the Chinese, 1 armour owned by the Japanese and 3 fighters owned by the Chinese lost in Manchuria
                    Chinese roll dice for 4 armour, 3 bombers and 1 fighter in Manchuria, round 6 : 4/8 hits, 4.50 expected hits
                    Japanese roll dice for 2 fighters in Manchuria, round 6 : 1/2 hits, 1.33 expected hits
                    2 fighters owned by the Japanese and 1 bomber owned by the Chinese lost in Manchuria
                Chinese win, taking Manchuria from Japanese with 4 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 24
                Casualties for Chinese: 25 armour, 15 artilleries, 2 bombers, 4 fighters and 12 infantry
                Casualties for Japanese: 11 armour, 6 artilleries, 2 bombers, 8 fighters and 42 infantry
    
        Non Combat Move - Chinese
            2 aaGuns moved from Kwantung to Manchuria
            1 aaGun moved from China to Manchuria
            2 bombers moved from Manchuria to China
            1 aaGun moved from Himalaya to China
            1 infantry moved from Afghanistan to Himalaya
            1 fighter moved from Manchuria to China
    
        Place Units - Chinese
            10 infantry placed in China
    
        Turn Complete - Chinese
            Chinese collect 33 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Chinese : -2.67
    AA fire in Manchuria : : -0.50
    Japanese : -7.67
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 23

    TripleA Manual Gamesave Post for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 23
    
        Purchase Units - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 23

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 23
    
        Purchase Units - Russians
            Russians buy 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Trans-Jordan to Saudi Arabia
                  Russians take Saudi Arabia from British
            7 artilleries and 7 infantry moved from Turkey to Trans-Jordan
            3 armour moved from Caucasus to Turkey
            3 artilleries moved from Caucasus to Turkey
            9 infantry moved from Caucasus to Turkey
            8 infantry moved from Russia to Caucasus
    
        Combat - Russians
    
        Non Combat Move - Russians
            6 fighters moved from Caucasus to Trans-Jordan
            1 infantry moved from Yakut S.S.R. to Evenki National Okrug
            8 armour moved from Trans-Jordan to Turkey
            1 infantry moved from Evenki National Okrug to Russia
    
        Place Units - Russians
            1 artillery and 2 fighters placed in Caucasus
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 45 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 23

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 23
    
        Purchase Units - Germans
            Germans repair damage of 5x factory; Remaining resources: 34 PUs; 
            Germans buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Norway to Sweden
                  Germans take Sweden from British
            2 infantry moved from Norway to Karelia S.S.R.
            4 bombers moved from Germany to United Kingdom
            2 bombers moved from Germany to Western Europe
            2 infantry moved from Germany to Western Europe
            2 artilleries and 4 infantry moved from Germany to Western Europe
            4 artilleries moved from Germany to Western Europe
            1 bomber moved from Germany to United Kingdom
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/5 hits, 0.83 expected hits
                Bombing raid in United Kingdom rolls: 4,1,3,1,6 and causes: 15 damage to unit: factory
                Bombing raid in United Kingdom causes 15 damage total. 
            Battle in Western Europe
                Germans attack with 6 artilleries, 2 bombers and 6 infantry
                British defend with 2 aaGuns and 1 armour
                    AA fire in Western Europe : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 6 artilleries, 2 bombers and 6 infantry in Western Europe, round 2 : 5/14 hits, 5.33 expected hits
                    British roll dice for 1 armour in Western Europe, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Western Europe
                Germans win, taking Western Europe from British with 6 artilleries, 2 bombers and 6 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 armour
    
        Non Combat Move - Germans
            2 bombers moved from Western Europe to Germany
            5 bombers moved from United Kingdom to Germany
    
        Place Units - Germans
            1 artillery and 10 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -0.50
    AA fire in Western Europe : : -0.33
    AA fire in United Kingdom : : -0.83
    

    Savegame


  • TripleA Turn Summary: British round 23

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 23
    
        Purchase Units - British
            British buy 3 armour and 3 fighters; Remaining resources: 15 PUs; 
    
        Combat Move - British
            3 infantry moved from Spain to Western Europe
            1 artillery moved from United Kingdom to 6 Sea Zone
            3 infantry moved from United Kingdom to 6 Sea Zone
            1 artillery moved from 6 Sea Zone to Western Europe
            3 infantry moved from 6 Sea Zone to Western Europe
            4 bombers moved from United Kingdom to Western Europe
            4 fighters moved from 6 Sea Zone to Western Europe
    
        Combat - British
            Battle in Western Europe
                British attack with 1 artillery, 4 bombers, 4 fighters and 6 infantry
                Germans defend with 2 aaGuns, 6 artilleries and 6 infantry
                    AA fire in Western Europe : 0/8 hits, 1.33 expected hits
                    British roll dice for 4 battleships in Western Europe, round 2 : 2/4 hits, 2.67 expected hits
                    British roll dice for 1 artillery, 4 bombers, 4 fighters and 6 infantry in Western Europe, round 2 : 8/15 hits, 6.17 expected hits
                    Germans roll dice for 6 artilleries and 6 infantry in Western Europe, round 2 : 2/12 hits, 4.00 expected hits
                    4 artilleries owned by the Germans, 6 infantry owned by the Germans and 2 infantry owned by the British lost in Western Europe
                    British roll dice for 1 artillery, 4 bombers, 4 fighters and 4 infantry in Western Europe, round 3 : 9/13 hits, 5.83 expected hits
                    Germans roll dice for 2 artilleries in Western Europe, round 3 : 1/2 hits, 0.67 expected hits
                    2 artilleries owned by the Germans and 1 infantry owned by the British lost in Western Europe
                British win, taking Western Europe from Germans with 1 artillery, 4 bombers, 4 fighters and 3 infantry remaining. Battle score for attacker is 33
                Casualties for British: 3 infantry
                Casualties for Germans: 6 artilleries and 6 infantry
    
        Non Combat Move - British
            2 fighters moved from Western Europe to 6 Sea Zone
            2 fighters moved from Western Europe to Libya
            4 bombers moved from Western Europe to Libya
            20 infantry moved from Anglo Egypt to Libya
            6 armour moved from Anglo Egypt to Libya
            2 artilleries moved from Anglo Egypt to Libya
            3 infantry moved from Italian East Africa to Belgian Congo
            6 armour moved from Anglo Egypt to Italian East Africa
            2 artilleries moved from Anglo Egypt to Italian East Africa
            5 infantry moved from Anglo Egypt to Italian East Africa
            3 fighters moved from Anglo Egypt to Italian East Africa
            1 aaGun moved from Anglo Egypt to Belgian Congo
    
        Place Units - British
            3 armour placed in Belgian Congo
            3 fighters placed in Italian East Africa
    
        Turn Complete - British
            British collect 54 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    British : 4.33
    AA fire in Western Europe : : -1.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 23

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 23
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 10 infantry and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - Japanese
            2 battleships and 2 transports moved from 29 Sea Zone to 38 Sea Zone
            1 destroyer moved from 46 Sea Zone to 38 Sea Zone
            1 transport moved from 50 Sea Zone to 48 Sea Zone
            1 infantry moved from Borneo to 48 Sea Zone
            1 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indochina
                  Japanese take French Indochina from Chinese
            1 transport moved from 59 Sea Zone to 49 Sea Zone
            1 infantry moved from Philipine Islands to 49 Sea Zone
            1 infantry moved from Philipine Islands to 49 Sea Zone
            2 infantry and 1 transport moved from 49 Sea Zone to 59 Sea Zone
            2 infantry moved from 59 Sea Zone to Kwantung
                  Japanese take Kwantung from Chinese
            5 transports moved from 59 Sea Zone to 60 Sea Zone
            3 armour and 1 infantry moved from Buryatia S.S.R. to 60 Sea Zone
            1 armour moved from Japan to 60 Sea Zone
            4 armour, 1 infantry and 5 transports moved from 60 Sea Zone to 61 Sea Zone
            1 destroyer moved from 59 Sea Zone to 36 Sea Zone
            1 battleship and 1 cruiser moved from 59 Sea Zone to 61 Sea Zone
            1 battleship moved from 59 Sea Zone to 61 Sea Zone
            1 carrier moved from 59 Sea Zone to 36 Sea Zone
            4 armour and 1 infantry moved from 61 Sea Zone to Manchuria
            2 bombers moved from Japan to Manchuria
            1 bomber moved from Japan to Manchuria
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 59 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                Chinese defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Chinese lost in 35 Sea Zone
                Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 submarine
            Battle in Manchuria
                Japanese attack with 4 armour, 3 bombers and 1 infantry
                Chinese defend with 5 aaGuns and 4 armour
                    AA fire in Manchuria : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 battleships and 1 cruiser in Manchuria, round 2 : 2/3 hits, 1.83 expected hits
                    Japanese roll dice for 4 armour, 3 bombers and 1 infantry in Manchuria, round 2 : 4/8 hits, 4.17 expected hits
                    Chinese roll dice for 4 armour in Manchuria, round 2 : 2/4 hits, 2.00 expected hits
                    1 infantry owned by the Japanese, 4 armour owned by the Chinese and 1 armour owned by the Japanese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 3 armour and 3 bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 armour and 1 infantry
                Casualties for Chinese: 4 armour
    
        Non Combat Move - Japanese
            3 bombers moved from Manchuria to Japan
            1 fighter moved from 35 Sea Zone to 59 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Buryatia S.S.R.
            2 fighters and 7 infantry placed in Japan
            1 submarine placed in 60 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    AA fire in Manchuria : : -0.50
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 23

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 23
    
        Purchase Units - Chinese
            Chinese buy 7 armour; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Himalaya to French Indochina
            1 fighter moved from China to French Indochina
            2 bombers moved from China to Kwantung
            1 infantry moved from China to Kwantung
            9 infantry moved from China to Manchuria
    
        Combat - Chinese
            Battle in French Indochina
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in French Indochina, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in French Indochina
                Chinese win, taking French Indochina from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kwantung
                Chinese attack with 2 bombers and 1 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 2 bombers and 1 infantry in Kwantung, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 2 infantry in Kwantung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwantung
                    Chinese roll dice for 2 bombers in Kwantung, round 3 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Kwantung, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwantung
                Chinese win with 2 bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Manchuria
                Chinese attack with 9 infantry
                Japanese defend with 5 aaGuns and 3 armour
                    Chinese roll dice for 9 infantry in Manchuria, round 2 : 1/9 hits, 1.50 expected hits
                    Japanese roll dice for 3 armour in Manchuria, round 2 : 2/3 hits, 1.50 expected hits
                    1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
                    Chinese roll dice for 7 infantry in Manchuria, round 3 : 1/7 hits, 1.17 expected hits
                    Japanese roll dice for 2 armour in Manchuria, round 3 : 1/2 hits, 1.00 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
                    Chinese roll dice for 6 infantry in Manchuria, round 4 : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour in Manchuria, round 4 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 6 infantry in Manchuria, round 5 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour in Manchuria, round 5 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Manchuria
                Chinese win, taking Manchuria from Japanese with 6 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 3 armour
    
        Non Combat Move - Chinese
            2 bombers moved from Kwantung to Manchuria
            2 bombers moved from Manchuria to China
            1 fighter moved from French Indochina to China
    
        Place Units - Chinese
            7 armour placed in China
    
        Turn Complete - Chinese
            Chinese collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.17
    Japanese : -0.83
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 24

    TripleA Manual Gamesave Post for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 24
    
        Purchase Units - Russians
    

    Combat Hit Differential Summary :

    Savegame

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