@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
Super Smash Bro's
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 2x factory; Remaining resources: 43 PUs; Russians buy 14 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Karelia S.S.R. to Eastern Europe Russians take Eastern Europe from Germans 1 artillery moved from Archangel to West Russia 1 infantry moved from Archangel to West Russia 2 artilleries moved from Karelia S.S.R. to Belorussia 5 infantry moved from Karelia S.S.R. to Belorussia 3 fighters moved from Russia to Belorussia 2 bombers moved from Caucasus to China 8 armour moved from Karelia S.S.R. to Caucasus 1 infantry moved from Ukraine S.S.R. to Balkans Russians take Balkans from Germans 4 infantry moved from Caucasus to Ukraine S.S.R. 3 fighters moved from Caucasus to Kazakh S.S.R. 2 artilleries moved from Caucasus to Ukraine S.S.R. 3 infantry moved from Caucasus to Kazakh S.S.R. 12 infantry moved from Russia to Caucasus 4 infantry moved from Karelia S.S.R. to West Russia Combat - Russians Strategic bombing raid in China Bombing raid in China rolls: 2,2 and causes: 4 damage to unit: factory Bombing raid in China causes 4 damage total. Battle in Belorussia Russians attack with 2 artilleries, 3 fighters and 5 infantry Neutral defend with 5 infantry Russians roll dice for 2 artilleries, 3 fighters and 5 infantry in Belorussia, round 2 : 3/10 hits, 3.33 expected hits Neutral roll dice for 5 infantry in Belorussia, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Neutral lost in Belorussia Russians roll dice for 2 artilleries, 3 fighters and 3 infantry in Belorussia, round 3 : 4/8 hits, 3.00 expected hits Neutral roll dice for 2 infantry in Belorussia, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Neutral lost in Belorussia Russians loses 0 PUs for violating Belorussias neutrality. Russians win, taking Belorussia from Neutral with 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 4 infantry Casualties for Neutral: 5 infantry Battle in Kazakh S.S.R. Russians attack with 3 fighters and 3 infantry Chinese defend with 2 infantry Russians roll dice for 3 fighters and 3 infantry in Kazakh S.S.R., round 2 : 2/6 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Kazakh S.S.R., round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Chinese lost in Kazakh S.S.R. Russians win, taking Kazakh S.S.R. from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Russians 3 fighters moved from Kazakh S.S.R. to Caucasus 3 fighters moved from Belorussia to Caucasus 2 bombers moved from China to Caucasus 5 infantry moved from Russia to Caucasus Place Units - Russians 3 infantry placed in Caucasus 11 infantry placed in Russia Turn Complete - Russians Russians collect 48 PUs; end with 49 PUs
Combat Hit Differential Summary :
Neutral : 1.67 Chinese : 0.33 Russians : 0.67
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 6 Purchase Units - Germans Germans buy 2 fighters and 4 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 bomber moved from Germany to 12 Sea Zone 1 infantry moved from Germany to Eastern Europe 1 infantry moved from Germany to Balkans 3 bombers moved from Germany to Eastern Europe 3 bombers moved from Germany to Balkans 5 fighters moved from Germany to Spain 1 artillery moved from Western Europe to Spain 2 infantry moved from Germany to Western Europe Combat - Germans Battle in 12 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 12 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Eastern Europe Germans attack with 3 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 3 bombers and 1 infantry in Eastern Europe, round 2 : 2/4 hits, 2.17 expected hits Russians roll dice for 1 infantry in Eastern Europe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Europe Germans win, taking Eastern Europe from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Spain Germans attack with 1 artillery and 5 fighters Americans defend with 1 armour Germans roll dice for 1 artillery and 5 fighters in Spain, round 2 : 4/6 hits, 2.83 expected hits Americans roll dice for 1 armour in Spain, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Spain Germans win, taking Spain from Americans with 1 artillery and 5 fighters remaining. Battle score for attacker is 5 Casualties for Americans: 1 armour Battle in Balkans Germans attack with 3 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 3 bombers and 1 infantry in Balkans, round 2 : 4/4 hits, 2.17 expected hits Russians roll dice for 1 infantry in Balkans, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Balkans Germans win with 3 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 bombers moved from Balkans to Germany 3 bombers moved from Eastern Europe to Germany 4 fighters moved from Spain to Germany 1 fighter moved from Spain to Germany 1 bomber moved from 12 Sea Zone to Germany Place Units - Germans 2 fighters and 4 infantry placed in Germany Turn Complete - Germans Germans collect 30 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 2.83 Americans : -0.50 Russians : 0.33
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 6 Purchase Units - British British buy 5 fighters; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from United Kingdom to 8 Sea Zone 2 infantry and 1 transport moved from 8 Sea Zone to 1 Sea Zone 2 infantry moved from 1 Sea Zone to Eastern Canada 8 fighters moved from 8 Sea Zone to Eastern Canada 1 bomber moved from United Kingdom to Eastern Canada Combat - British Battle in Eastern Canada British attack with 1 bomber, 8 fighters and 2 infantry Americans defend with 6 bombers British roll dice for 1 bomber, 8 fighters and 2 infantry in Eastern Canada, round 2 : 6/11 hits, 5.00 expected hits Americans roll dice for 6 bombers in Eastern Canada, round 2 : 2/6 hits, 1.00 expected hits 6 bombers owned by the Americans and 2 infantry owned by the British lost in Eastern Canada British win with 1 bomber and 8 fighters remaining. Battle score for attacker is 66 Casualties for British: 2 infantry Casualties for Americans: 6 bombers Non Combat Move - British 8 fighters moved from Eastern Canada to 8 Sea Zone 1 bomber moved from Eastern Canada to United Kingdom 6 infantry moved from Trans-Jordan to Anglo Egypt 1 artillery moved from Trans-Jordan to Anglo Egypt 2 artilleries moved from Italian East Africa to Anglo Egypt 1 infantry moved from Italian East Africa to Anglo Egypt 2 armour moved from Trans-Jordan to Italian East Africa 2 armour moved from Trans-Jordan to Belgian Congo Place Units - British 3 fighters placed in Belgian Congo 2 fighters placed in Italian East Africa Turn Complete - British British collect 51 PUs; end with 52 PUs
Combat Hit Differential Summary :
British : 1.00 Americans : 1.00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 2 infantry moved from Wake Island to 51 Sea Zone 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 transports moved from 25 Sea Zone to 44 Sea Zone 2 carriers, 1 destroyer and 4 fighters moved from 51 Sea Zone to 60 Sea Zone 1 bomber moved from Japan to China 1 battleship, 2 infantry and 2 transports moved from 51 Sea Zone to 45 Sea Zone 2 bombers moved from Caroline Islands to Wake Island Combat - Japanese Strategic bombing raid in China Bombing raid in China rolls: 3 and causes: 3 damage to unit: factory Bombing raid in China causes 3 damage total. Non Combat Move - Japanese 1 bomber moved from China to Japan Place Units - Japanese 2 artilleries and 1 infantry placed in Japan 1 carrier and 2 fighters placed in 60 Sea Zone Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 6 Purchase Units - Chinese Chinese repair damage of 4x factory; Remaining resources: 35 PUs; Chinese buy 5 artilleries, 1 bomber and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 bombers moved from China to Russia 1 bomber moved from China to Russia 9 infantry moved from China to Sinkiang 4 artilleries moved from Persia to Afghanistan 10 armour moved from Persia to Afghanistan 7 infantry moved from Persia to Afghanistan 6 infantry moved from Manchuria to China 1 infantry moved from Manchuria to China 4 armour moved from Manchuria to Sinkiang 7 armour moved from Afghanistan to Himalaya 1 armour moved from Afghanistan to Himalaya 2 infantry moved from Afghanistan to Himalaya 5 fighters moved from Sinkiang to Afghanistan Combat - Chinese Strategic bombing raid in Russia AA fire in Russia : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 6,5 and causes: 11 damage to unit: factory Bombing raid in Russia causes 11 damage total. Non Combat Move - Chinese 2 bombers moved from Russia to Sinkiang Place Units - Chinese 5 artilleries, 1 bomber and 1 infantry placed in China Turn Complete - Chinese Chinese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.50
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TripleA Manual Gamesave Post: Russians round 7
TripleA Manual Gamesave Post for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 7 Purchase Units - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 11x factory; Remaining resources: 38 PUs; Russians buy 2 aaGuns and 8 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 bombers moved from Caucasus to China 1 infantry moved from Belorussia to Eastern Europe 1 infantry moved from Ukraine S.S.R. to Eastern Europe 2 fighters moved from Caucasus to Eastern Europe 2 infantry moved from Caucasus to Persia 2 fighters moved from Caucasus to Persia 1 fighter moved from Caucasus to Eastern Europe 1 fighter moved from Caucasus to Persia 2 artilleries moved from Belorussia to Ukraine S.S.R. 1 artillery moved from West Russia to Ukraine S.S.R. 5 infantry moved from West Russia to Ukraine S.S.R. 8 armour moved from Caucasus to Ukraine S.S.R. 24 infantry moved from Caucasus to Ukraine S.S.R. 11 infantry moved from Russia to Caucasus 1 infantry moved from Kazakh S.S.R. to Caucasus Combat - Russians Strategic bombing raid in China Bombing raid in China rolls: 5,1 and causes: 6 damage to unit: factory Bombing raid in China causes 6 damage total. Battle in Eastern Europe Russians attack with 3 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 2 infantry in Eastern Europe, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Eastern Europe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Europe Russians win, taking Eastern Europe from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Persia Russians attack with 3 fighters and 2 infantry Chinese defend with 1 infantry Russians roll dice for 3 fighters and 2 infantry in Persia, round 2 : 3/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Persia Russians win, taking Persia from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Russians 3 fighters moved from Persia to Caucasus 3 fighters moved from Eastern Europe to Caucasus 2 bombers moved from China to Caucasus Place Units - Russians 1 aaGun and 2 infantry placed in Caucasus 1 aaGun and 6 infantry placed in Russia Turn Complete - Russians Russians collect 51 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -0.33 Chinese : -0.33 Russians : 1.33
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 7 Purchase Units - Germans Germans buy 10 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Germany to Balkans Germans take Balkans from Russians 2 infantry moved from Germany to Eastern Europe 7 bombers moved from Germany to Eastern Europe 7 fighters moved from Germany to Eastern Europe 1 artillery moved from Spain to Western Europe Combat - Germans Battle in Eastern Europe Germans attack with 7 bombers, 7 fighters and 2 infantry Russians defend with 2 infantry Germans roll dice for 7 bombers, 7 fighters and 2 infantry in Eastern Europe, round 2 : 9/16 hits, 8.50 expected hits Russians roll dice for 2 infantry in Eastern Europe, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Europe Germans win, taking Eastern Europe from Russians with 7 bombers, 7 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 7 bombers and 7 fighters moved from Eastern Europe to Germany Place Units - Germans 10 infantry placed in Germany Turn Complete - Germans Germans collect 33 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 0.50 Russians : 0.33
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 7 Purchase Units - British British repair damage of 17x factory; Remaining resources: 35 PUs; British buy 3 artilleries, 1 carrier and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 8 fighters moved from 8 Sea Zone to Western Europe 1 bomber moved from United Kingdom to Western Europe 3 battleships, 4 carriers, 1 cruiser, 4 destroyers and 2 transports moved from 8 Sea Zone to 7 Sea Zone 2 infantry moved from United Kingdom to 7 Sea Zone 1 artillery moved from United Kingdom to 7 Sea Zone 1 artillery moved from 7 Sea Zone to Western Europe 2 infantry moved from 7 Sea Zone to Western Europe Combat - British Battle in Western Europe British attack with 1 artillery, 1 bomber, 8 fighters and 2 infantry Germans defend with 1 artillery and 2 infantry British roll dice for 3 battleships in Western Europe, round 2 : 3/3 hits, 2.00 expected hits Germans roll dice for 1 artillery and 2 infantry in Western Europe, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Western Europe British win, taking Western Europe from Germans with 1 artillery, 1 bomber, 8 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - British 8 fighters moved from Western Europe to 7 Sea Zone 1 bomber moved from Western Europe to United Kingdom 2 fighters moved from Belgian Congo to 7 Sea Zone 16 infantry moved from Anglo Egypt to Trans-Jordan 3 artilleries moved from Anglo Egypt to Trans-Jordan 2 armour moved from Italian East Africa to Trans-Jordan 2 armour moved from Belgian Congo to Trans-Jordan 2 fighters moved from Italian East Africa to Trans-Jordan 1 fighter moved from Belgian Congo to Trans-Jordan Place Units - British 1 carrier placed in 7 Sea Zone 3 artilleries and 3 infantry placed in United Kingdom Turn Complete - British British collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : 0.00 British : 1.00
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 battleship, 1 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Japanese 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 transports moved from 44 Sea Zone to 52 Sea Zone 4 fighters moved from 52 Sea Zone to Hawaiian Islands 2 bombers moved from Wake Island to Hawaiian Islands 1 carrier moved from 60 Sea Zone to 52 Sea Zone 2 fighters moved from 60 Sea Zone to Hawaiian Islands 1 submarine moved from 53 Sea Zone to 56 Sea Zone 1 bomber moved from Japan to Wake Island Combat - Japanese Battle in Hawaiian Islands Japanese attack with 2 bombers and 6 fighters Americans defend with 1 artillery, 2 bombers and 2 infantry Japanese roll dice for 2 bombers and 6 fighters in Hawaiian Islands, round 2 : 2/8 hits, 4.33 expected hits Americans roll dice for 1 artillery, 2 bombers and 2 infantry in Hawaiian Islands, round 2 : 1/5 hits, 1.33 expected hits 1 fighter owned by the Japanese and 2 bombers owned by the Americans lost in Hawaiian Islands retreated to Hawaiian Islands Americans win with 1 artillery and 2 infantry remaining. Battle score for attacker is 14 Casualties for Japanese: 1 fighter Casualties for Americans: 2 bombers Non Combat Move - Japanese 2 bombers moved from Hawaiian Islands to Wake Island 5 fighters moved from Hawaiian Islands to 52 Sea Zone Place Units - Japanese 1 infantry placed in Japan 1 battleship and 3 transports placed in 60 Sea Zone Turn Complete - Japanese Japanese collect 45 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans : -0.33 Japanese : -2.33
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 7 Purchase Units - Chinese Chinese repair damage of 2x factory; Remaining resources: 34 PUs; Chinese buy 2 bombers and 1 fighter; Remaining resources: 0 PUs; Combat Move - Chinese 4 armour, 5 artilleries, 2 bombers and 14 infantry moved from Sinkiang to Kazakh S.S.R. 2 bombers moved from Kazakh S.S.R. to Sinkiang 3 armour, 4 artilleries, 5 fighters and 7 infantry moved from Afghanistan to Kazakh S.S.R. 5 fighters moved from Kazakh S.S.R. to Sinkiang 8 armour moved from Himalaya to Kazakh S.S.R. 2 infantry moved from Himalaya to Sinkiang 5 artilleries, 1 bomber and 8 infantry moved from China to Sinkiang 1 infantry moved from Manchuria to China Combat - Chinese Battle in Kazakh S.S.R. Chinese attack with 15 armour, 9 artilleries and 21 infantry Russians defend with 1 infantry Chinese roll dice for 15 armour, 9 artilleries and 21 infantry in Kazakh S.S.R., round 2 : 18/45 hits, 15.50 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. Chinese win, taking Kazakh S.S.R. from Russians with 15 armour, 9 artilleries and 21 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Chinese 1 aaGun moved from India to Himalaya 1 aaGun moved from Sinkiang to China 3 fighters moved from Sinkiang to Himalaya 2 fighters moved from Sinkiang to Himalaya Place Units - Chinese 2 bombers and 1 fighter placed in China Turn Complete - Chinese Chinese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Chinese : 2.50 Russians : -0.33
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TripleA Manual Gamesave Post: Russians round 8
TripleA Manual Gamesave Post for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 8 Purchase Units - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 8 Purchase Units - Russians Russians buy 8 armour and 4 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 bombers, 6 fighters and 14 infantry moved from Caucasus to Russia 1 infantry moved from Novosibirsk to Russia 1 infantry moved from Yakut S.S.R. to Novosibirsk 8 armour, 6 artilleries and 34 infantry moved from Ukraine S.S.R. to West Russia 8 armour moved from West Russia to Russia 1 infantry moved from Persia to Afghanistan Russians take Afghanistan from Chinese 1 infantry moved from Persia to India Russians take India from Chinese Combat - Russians Non Combat Move - Russians 2 aaGuns moved from Caucasus to Russia Place Units - Russians 8 armour and 4 infantry placed in Russia Turn Complete - Russians Russians collect 48 PUs; end with 49 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 8 Purchase Units - Germans Germans buy 11 infantry; Remaining resources: 1 PUs; Combat Move - Germans 3 infantry moved from Germany to Western Europe 7 bombers moved from Germany to Western Europe 1 infantry moved from Eastern Europe to Belorussia Germans take Belorussia from Russians 1 infantry moved from Balkans to Ukraine S.S.R. Germans take Ukraine S.S.R. from Russians 10 infantry moved from Germany to Eastern Europe 3 infantry moved from Germany to Eastern Europe 7 fighters moved from Germany to Western Europe Combat - Germans Battle in Western Europe Germans attack with 7 bombers, 7 fighters and 3 infantry British defend with 1 artillery and 1 infantry Germans roll dice for 7 bombers, 7 fighters and 3 infantry in Western Europe, round 2 : 9/17 hits, 8.67 expected hits British roll dice for 1 artillery and 1 infantry in Western Europe, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Western Europe Germans win, taking Western Europe from British with 7 bombers, 7 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Germans 2 fighters moved from Western Europe to Eastern Europe 5 fighters moved from Western Europe to Germany 1 fighter moved from Germany to Eastern Europe 7 bombers moved from Western Europe to Germany 1 aaGun moved from Germany to Eastern Europe Place Units - Germans 11 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 0.33 British : 1.33
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 8 Purchase Units - British British buy 2 artilleries, 6 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 7 Sea Zone 2 infantry moved from 7 Sea Zone to Western Europe 10 fighters moved from 7 Sea Zone to Western Europe 1 bomber moved from United Kingdom to Western Europe 1 armour moved from Trans-Jordan to Caucasus British take Persia from Russians British take Caucasus from Russians 1 infantry moved from Norway to Karelia S.S.R. British take Karelia S.S.R. from Russians 3 armour moved from Trans-Jordan to Saudi Arabia 3 fighters moved from Trans-Jordan to Saudi Arabia 3 artilleries moved from Trans-Jordan to Saudi Arabia 7 infantry moved from Trans-Jordan to Saudi Arabia 2 infantry moved from Trans-Jordan to Persia 1 infantry moved from Trans-Jordan to Persia Combat - British Battle in Saudi Arabia British attack with 3 armour, 3 artilleries, 3 fighters and 7 infantry Neutral defend with 5 infantry British roll dice for 3 armour, 3 artilleries, 3 fighters and 7 infantry in Saudi Arabia, round 2 : 6/16 hits, 5.67 expected hits Neutral roll dice for 5 infantry in Saudi Arabia, round 2 : 2/5 hits, 1.67 expected hits 5 infantry owned by the Neutral and 2 infantry owned by the British lost in Saudi Arabia British loses 0 PUs for violating Saudi Arabias neutrality. British win, taking Saudi Arabia from Neutral with 3 armour, 3 artilleries, 3 fighters and 5 infantry remaining. Battle score for attacker is 9 Casualties for British: 2 infantry Casualties for Neutral: 5 infantry Battle in Western Europe British attack with 1 bomber, 10 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 2 battleships in Western Europe, round 2 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 infantry in Western Europe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Europe British win, taking Western Europe from Germans with 1 bomber, 10 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 10 fighters moved from Western Europe to 7 Sea Zone 1 bomber moved from Western Europe to United Kingdom 3 fighters moved from Saudi Arabia to Trans-Jordan Place Units - British 4 transports placed in 7 Sea Zone 2 artilleries and 6 infantry placed in United Kingdom Turn Complete - British British collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : -0.33 Neutral : 0.33 British : -0.00
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 battleship, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Japanese 1 artillery and 1 infantry moved from Japan to 60 Sea Zone 1 artillery and 1 infantry moved from Japan to 60 Sea Zone 1 artillery and 1 infantry moved from Japan to 60 Sea Zone 1 infantry moved from Buryatia S.S.R. to Manchuria Japanese take Manchuria from Chinese 1 armour moved from Soviet Far East to Manchuria 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 59 Sea Zone 1 infantry moved from 59 Sea Zone to Kwantung Japanese take Kwantung from Chinese 1 artillery moved from 59 Sea Zone to Kwantung 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indochina Japanese take French Indochina from Chinese 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from 61 Sea Zone to Manchuria 1 submarine moved from 60 Sea Zone to 52 Sea Zone 1 battleship, 2 carriers and 1 destroyer moved from 60 Sea Zone to 61 Sea Zone 4 fighters moved from 60 Sea Zone to 61 Sea Zone 1 bomber moved from Wake Island to Japan 2 bombers moved from Wake Island to Japan 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 2 transports moved from 52 Sea Zone to 60 Sea Zone Combat - Japanese Non Combat Move - Japanese Place Units - Japanese 4 infantry placed in Japan 1 battleship and 2 transports placed in 61 Sea Zone Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 8 Purchase Units - Chinese Chinese repair damage of 3x factory; Remaining resources: 33 PUs; Chinese buy 6 armour; Remaining resources: 3 PUs; Combat Move - Chinese 15 armour, 9 artilleries and 21 infantry moved from Kazakh S.S.R. to Russia 3 bombers moved from Sinkiang to Russia 2 bombers and 1 fighter moved from China to Russia 5 fighters moved from Himalaya to Russia 5 artilleries and 8 infantry moved from Sinkiang to China 1 infantry moved from Sinkiang to China 1 infantry moved from Sinkiang to China Combat - Chinese Battle in Russia Chinese attack with 15 armour, 9 artilleries, 5 bombers, 6 fighters and 21 infantry Russians defend with 4 aaGuns, 16 armour, 2 bombers, 1 factory, 6 fighters and 25 infantry AA fire in Russia : 5/11 hits, 1.83 expected hits 1 bomber owned by the Chinese and 4 fighters owned by the Chinese lost in Russia Chinese roll dice for 15 armour, 9 artilleries, 4 bombers, 2 fighters and 21 infantry in Russia, round 2 : 18/51 hits, 19.17 expected hits Russians roll dice for 16 armour, 2 bombers, 6 fighters and 25 infantry in Russia, round 2 : 13/49 hits, 20.67 expected hits 16 infantry owned by the Russians, 2 bombers owned by the Russians and 13 infantry owned by the Chinese lost in Russia Chinese roll dice for 15 armour, 9 artilleries, 4 bombers, 2 fighters and 8 infantry in Russia, round 3 : 25/38 hits, 16.83 expected hits Russians roll dice for 16 armour, 6 fighters and 9 infantry in Russia, round 3 : 10/31 hits, 15.00 expected hits 9 infantry owned by the Russians, 16 armour owned by the Russians, 8 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Russia Chinese roll dice for 15 armour, 7 artilleries, 4 bombers and 2 fighters in Russia, round 4 : 9/28 hits, 13.50 expected hits Russians roll dice for 6 fighters in Russia, round 4 : 4/6 hits, 4.00 expected hits 6 fighters owned by the Russians and 4 artilleries owned by the Chinese lost in Russia Chinese captures 49PUs while taking Russians capital Chinese win, taking Russia from Russians with 15 armour, 3 artilleries, 4 bombers and 2 fighters remaining. Battle score for attacker is 100 Casualties for Chinese: 6 artilleries, 1 bomber, 4 fighters and 21 infantry Casualties for Russians: 16 armour, 2 bombers, 6 fighters and 25 infantry Non Combat Move - Chinese 4 bombers moved from Russia to China 2 fighters moved from Russia to Kazakh S.S.R. Place Units - Chinese 6 armour placed in China Turn Complete - Chinese Chinese collect 33 PUs; end with 85 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 3.17 Chinese : 2.50 Russians : -12.67
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TripleA Manual Gamesave Post: Russians round 9
TripleA Manual Gamesave Post for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 9 Combat Move - Russians 6 artilleries and 34 infantry moved from West Russia to Russia 1 infantry moved from Novosibirsk to Kazakh S.S.R. 1 infantry moved from Afghanistan to Kazakh S.S.R. 1 infantry moved from India to Himalaya Russians take Himalaya from Chinese Combat - Russians Battle in Russia Russians attack with 6 artilleries and 34 infantry Chinese defend with 4 aaGuns, 15 armour, 3 artilleries and 1 factory Russians roll dice for 6 artilleries and 34 infantry in Russia, round 2 : 11/40 hits, 8.67 expected hits Chinese roll dice for 15 armour and 3 artilleries in Russia, round 2 : 11/18 hits, 8.50 expected hits 11 infantry owned by the Russians, 8 armour owned by the Chinese and 3 artilleries owned by the Chinese lost in Russia Russians roll dice for 6 artilleries and 23 infantry in Russia, round 3 : 8/29 hits, 6.83 expected hits Chinese roll dice for 7 armour in Russia, round 3 : 4/7 hits, 3.50 expected hits 4 infantry owned by the Russians and 7 armour owned by the Chinese lost in Russia Russians win, taking Russia from Chinese with 6 artilleries and 19 infantry remaining. Battle score for attacker is 42 Casualties for Russians: 15 infantry Casualties for Chinese: 15 armour and 3 artilleries Battle in Kazakh S.S.R. Russians attack with 2 infantry Chinese defend with 2 fighters Russians roll dice for 2 infantry in Kazakh S.S.R., round 2 : 1/2 hits, 0.33 expected hits Chinese roll dice for 2 fighters in Kazakh S.S.R., round 2 : 1/2 hits, 1.33 expected hits 1 infantry owned by the Russians and 1 fighter owned by the Chinese lost in Kazakh S.S.R. Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 fighter in Kazakh S.S.R., round 3 : 0/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 4 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 fighter in Kazakh S.S.R., round 4 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. Chinese win with 1 fighter remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Chinese: 1 fighter Non Combat Move - Russians Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Chinese : 2.33 Russians : 3.83
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 9 Purchase Units - Germans Germans buy 1 armour and 11 infantry; Remaining resources: 2 PUs; Combat Move - Germans 1 infantry moved from Belorussia to West Russia Germans take West Russia from Russians 1 infantry moved from Ukraine S.S.R. to Caucasus 3 infantry moved from Germany to Western Europe 2 infantry moved from Eastern Europe to Karelia S.S.R. 4 fighters moved from Germany to Western Europe 2 bombers moved from Germany to Caucasus 2 bombers moved from Germany to Caucasus 2 fighters moved from Eastern Europe to Karelia S.S.R. 1 fighter moved from Eastern Europe to Karelia S.S.R. 3 bombers moved from Germany to Western Europe Combat - Germans Battle in Karelia S.S.R. Germans attack with 3 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 3 fighters and 2 infantry in Karelia S.S.R., round 2 : 2/5 hits, 1.83 expected hits British roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Caucasus Germans attack with 4 bombers and 1 infantry British defend with 1 armour and 1 factory Germans roll dice for 4 bombers and 1 infantry in Caucasus, round 2 : 2/5 hits, 2.83 expected hits British roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Caucasus Germans win with 4 bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for British: 1 armour Battle in Western Europe Germans attack with 3 bombers, 4 fighters and 3 infantry British defend with 2 infantry Germans roll dice for 3 bombers, 4 fighters and 3 infantry in Western Europe, round 2 : 4/10 hits, 4.50 expected hits British roll dice for 2 infantry in Western Europe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Western Europe Germans win, taking Western Europe from British with 3 bombers, 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Non Combat Move - Germans 3 bombers moved from Western Europe to Germany 4 fighters moved from Western Europe to Germany 10 infantry moved from Eastern Europe to Germany 3 fighters moved from Karelia S.S.R. to Germany 1 aaGun moved from Eastern Europe to Germany 1 infantry moved from Eastern Europe to Germany 4 bombers moved from Caucasus to Germany Place Units - Germans 1 armour and 11 infantry placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : -1.17 British : 0.50
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 9 Purchase Units - British British buy 1 artillery, 1 battleship, 1 cruiser and 9 infantry; Remaining resources: 3 PUs; Combat Move - British 1 infantry moved from Persia to Kazakh S.S.R. 1 infantry moved from Persia to Afghanistan British take Afghanistan from Russians 1 infantry moved from Persia to India British take India from Russians 3 fighters moved from Trans-Jordan to Kazakh S.S.R. 2 infantry moved from United Kingdom to 7 Sea Zone 2 infantry moved from 7 Sea Zone to Western Europe 10 fighters moved from 7 Sea Zone to Western Europe 1 bomber moved from United Kingdom to Western Europe Combat - British Battle in Kazakh S.S.R. British attack with 3 fighters and 1 infantry Chinese defend with 1 fighter British roll dice for 3 fighters and 1 infantry in Kazakh S.S.R., round 2 : 1/4 hits, 1.67 expected hits Chinese roll dice for 1 fighter in Kazakh S.S.R., round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Chinese and 1 infantry owned by the British lost in Kazakh S.S.R. British win with 3 fighters remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Chinese: 1 fighter Battle in Western Europe British attack with 1 bomber, 10 fighters and 2 infantry Germans defend with 2 infantry British roll dice for 2 battleships in Western Europe, round 2 : 2/2 hits, 1.33 expected hits Germans roll dice for 2 infantry in Western Europe, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Western Europe British win, taking Western Europe from Germans with 1 bomber, 10 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 10 fighters moved from Western Europe to 7 Sea Zone 1 bomber moved from Western Europe to United Kingdom 3 fighters moved from Kazakh S.S.R. to Trans-Jordan 3 armour moved from Saudi Arabia to Trans-Jordan 7 infantry moved from Trans-Jordan to Persia 5 infantry moved from Saudi Arabia to Trans-Jordan 3 artilleries moved from Saudi Arabia to Trans-Jordan Place Units - British 3 infantry placed in Italian East Africa 3 infantry placed in Belgian Congo 1 battleship and 1 cruiser placed in 7 Sea Zone 1 artillery and 3 infantry placed in United Kingdom Turn Complete - British British collect 69 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : 0.33 British : 0.00 Chinese : 0.33