• TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 1x factory; Remaining resources: 38 PUs; 
            Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 armour moved from Caucasus to Karelia S.S.R.
            2 bombers moved from Caucasus to Karelia S.S.R.
            3 fighters moved from Caucasus to Karelia S.S.R.
            3 fighters moved from Russia to Karelia S.S.R.
            3 infantry moved from Russia to Archangel
            3 infantry moved from Caucasus to Ukraine S.S.R.
            3 armour moved from Russia to Karelia S.S.R.
            1 infantry moved from Evenki National Okrug to Russia
            1 infantry moved from Persia to Afghanistan
            1 artillery moved from Persia to Afghanistan
            1 artillery moved from West Russia to Ukraine S.S.R.
            2 artilleries and 19 infantry moved from West Russia to Karelia S.S.R.
            1 armour moved from Russia to Karelia S.S.R.
            1 armour moved from Russia to Karelia S.S.R.
            1 artillery moved from West Russia to Archangel
    
        Combat - Russians
            Battle in Afghanistan
                Russians attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Afghanistan, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Afghanistan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Afghanistan
                Russians win, taking Afghanistan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Ukraine S.S.R.
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Ukraine S.S.R., round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Ukraine S.S.R.
                    Russians roll dice for 1 artillery and 3 infantry in Ukraine S.S.R., round 3 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine S.S.R.
                Russians win, taking Ukraine S.S.R. from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Karelia S.S.R.
                Russians attack with 8 armour, 2 artilleries, 2 bombers, 6 fighters and 19 infantry
                Germans defend with 4 armour, 6 artilleries, 2 fighters and 11 infantry
                    Russians roll dice for 8 armour, 2 artilleries, 2 bombers, 6 fighters and 19 infantry in Karelia S.S.R., round 2 : 18/37 hits, 12.50 expected hits
                    Germans roll dice for 4 armour, 6 artilleries, 2 fighters and 11 infantry in Karelia S.S.R., round 2 : 6/23 hits, 9.00 expected hits
                    6 infantry owned by the Russians, 6 artilleries owned by the Germans, 11 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R.
                    Russians roll dice for 8 armour, 2 artilleries, 2 bombers, 6 fighters and 13 infantry in Karelia S.S.R., round 3 : 11/31 hits, 11.50 expected hits
                    Germans roll dice for 3 armour and 2 fighters in Karelia S.S.R., round 3 : 3/5 hits, 2.83 expected hits
                    3 infantry owned by the Russians, 2 fighters owned by the Germans and 3 armour owned by the Germans lost in Karelia S.S.R.
                Russians win, taking Karelia S.S.R. from Germans with 8 armour, 2 artilleries, 2 bombers, 6 fighters and 10 infantry remaining. Battle score for attacker is 70
                Casualties for Russians: 9 infantry
                Casualties for Germans: 4 armour, 6 artilleries, 2 fighters and 11 infantry
            Battle in Archangel
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Russians roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Karelia S.S.R. to Caucasus
            3 fighters moved from Karelia S.S.R. to Russia
            2 bombers moved from Karelia S.S.R. to Caucasus
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Caucasus
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 45 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.83
    Chinese : -0.33
    Russians : 6.50
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 5
    
        Purchase Units - Germans
            Germans buy 2 fighters and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Gibraltar to Spain
            1 artillery and 1 infantry moved from Germany to Western Europe
            3 fighters moved from Germany to Western Europe
            7 bombers moved from Germany to United Kingdom
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/7 hits, 1.17 expected hits
                Bombing raid in United Kingdom rolls: 6,2,6,6,5,6,6 and causes: 14 damage to unit: factory
                Bombing raid in United Kingdom causes 14 damage total. 
            Battle in Western Europe
                Germans attack with 1 artillery, 3 fighters and 1 infantry
                British defend with 2 infantry
                    Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Western Europe, round 2 : 2/5 hits, 2.17 expected hits
                    British roll dice for 2 infantry in Western Europe, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Western Europe
                Germans win, taking Western Europe from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Germans
            3 fighters moved from Western Europe to Germany
            7 bombers moved from United Kingdom to Germany
            1 aaGun moved from Eastern Europe to Germany
    
        Place Units - Germans
            2 fighters and 9 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : 0.33
    AA fire in United Kingdom : : -1.17
    

    Savegame


  • TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 5
    
        Purchase Units - British
            British repair damage of 16x factory; Remaining resources: 38 PUs; 
            British buy 1 carrier and 3 destroyers; Remaining resources: 0 PUs; 
    
        Non Combat Move - British
            3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 3 transports moved from 6 Sea Zone to 8 Sea Zone
            3 fighters moved from Libya to 8 Sea Zone
            1 bomber moved from Libya to United Kingdom
            6 infantry moved from Anglo Egypt to Trans-Jordan
            2 armour moved from Anglo Egypt to Trans-Jordan
            1 artillery moved from Anglo Egypt to Trans-Jordan
            7 infantry moved from Libya to Anglo Egypt
            2 armour moved from Italian East Africa to Trans-Jordan
            2 infantry moved from Italian East Africa to Anglo Egypt
            1 infantry moved from Kenya to Italian East Africa
            2 artilleries moved from Kenya to Italian East Africa
    
        Place Units - British
            1 carrier and 3 destroyers placed in 8 Sea Zone
    
        Turn Complete - British
            British collect 51 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 bomber, 1 cruiser, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 artillery moved from New Zealand to 41 Sea Zone
            1 infantry moved from New Zealand to 41 Sea Zone
            1 artillery moved from New Zealand to 41 Sea Zone
            2 artilleries, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 infantry and 2 transports moved from 41 Sea Zone to 25 Sea Zone
            2 artilleries and 1 infantry moved from 25 Sea Zone to Argentina
            4 fighters moved from 25 Sea Zone to Argentina
            1 submarine moved from 52 Sea Zone to 60 Sea Zone
            1 submarine moved from 52 Sea Zone to 53 Sea Zone
            2 infantry moved from Japan to 61 Sea Zone
            2 infantry moved from Japan to 61 Sea Zone
            1 battleship, 2 carriers, 1 destroyer, 4 fighters, 4 infantry and 2 transports moved from 61 Sea Zone to 51 Sea Zone
            4 infantry moved from 51 Sea Zone to Wake Island
            4 fighters moved from 51 Sea Zone to Wake Island
            2 bombers moved from Japan to Wake Island
            1 armour moved from Buryatia S.S.R. to Soviet Far East
    
        Combat - Japanese
            Battle in Wake Island
                Japanese attack with 2 bombers, 4 fighters and 4 infantry
                Neutral defend with 5 infantry
                    Japanese roll dice for 1 battleship in Wake Island, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 bombers, 4 fighters and 4 infantry in Wake Island, round 2 : 3/10 hits, 4.00 expected hits
                    Neutral roll dice for 5 infantry in Wake Island, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese and 4 infantry owned by the Neutral lost in Wake Island
                    Japanese roll dice for 2 bombers, 4 fighters and 2 infantry in Wake Island, round 3 : 4/8 hits, 3.67 expected hits
                    Neutral roll dice for 1 infantry in Wake Island, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Wake Island
                Japanese loses 0 PUs for violating Wake Islands neutrality.
                Japanese win, taking Wake Island from Neutral with 2 bombers, 4 fighters and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 2 infantry
                Casualties for Neutral: 5 infantry
            Battle in Argentina
                Japanese attack with 2 artilleries, 4 fighters and 1 infantry
                Neutral defend with 5 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Argentina, round 2 : 2/3 hits, 1.83 expected hits
                    Japanese roll dice for 2 artilleries, 4 fighters and 1 infantry in Argentina, round 2 : 1/7 hits, 3.00 expected hits
                    Neutral roll dice for 5 infantry in Argentina, round 2 : 3/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 3 infantry owned by the Neutral lost in Argentina
                Neutral win with 2 infantry remaining. Battle score for attacker is -2
                Casualties for Japanese: 2 artilleries and 1 infantry
                Casualties for Neutral: 3 infantry
                4 fighters owned by the Japanese retreated
    
        Non Combat Move - Japanese
            4 fighters moved from Argentina to 25 Sea Zone
            4 fighters moved from Wake Island to 51 Sea Zone
            2 bombers moved from Wake Island to Caroline Islands
    
        Place Units - Japanese
            1 artillery, 1 bomber and 1 infantry placed in Japan
            1 cruiser and 2 transports placed in 60 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 45 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.33
    Japanese : -2.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Chinese repair damage of 6x factory; Remaining resources: 27 PUs; 
            Chinese buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 bombers moved from China to 60 Sea Zone
            1 bomber moved from Sinkiang to Russia
            10 armour, 4 artilleries and 8 infantry moved from India to Persia
            2 infantry moved from India to Afghanistan
            1 infantry moved from India to Persia
            1 armour moved from Sinkiang to Afghanistan
            2 infantry moved from Sinkiang to Kazakh S.S.R.
            3 infantry moved from China to Manchuria
            3 infantry moved from China to Sinkiang
            2 fighters moved from Sinkiang to Afghanistan
            1 fighter moved from Sinkiang to Afghanistan
            2 fighters moved from Sinkiang to Kazakh S.S.R.
    
        Combat - Chinese
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: factory
                Bombing raid in Russia causes 2 damage total. 
            Battle in Afghanistan
                Chinese attack with 1 armour, 3 fighters and 2 infantry
                Russians defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 armour, 3 fighters and 2 infantry in Afghanistan, round 2 : 3/6 hits, 2.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Afghanistan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Afghanistan
                Chinese win, taking Afghanistan from Russians with 1 armour, 3 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Persia
                Chinese attack with 10 armour, 4 artilleries and 9 infantry
                Russians defend with 1 infantry
                    Chinese roll dice for 10 armour, 4 artilleries and 9 infantry in Persia, round 2 : 8/23 hits, 8.50 expected hits
                    Russians roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Persia
                Chinese win, taking Persia from Russians with 10 armour, 4 artilleries and 8 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 60 Sea Zone
                Chinese attack with 3 bombers
                Japanese defend with 1 cruiser, 1 submarine and 2 transports
                1 submarine owned by the Japanese Submerged
                    Chinese roll dice for 3 bombers in 60 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 cruiser and 2 transports in 60 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the Chinese, 1 transport owned by the Japanese and 1 cruiser owned by the Japanese lost in 60 Sea Zone
                    1 transport owned by the Japanese lost in 60 Sea Zone
                Chinese win with 2 bombers remaining. Battle score for attacker is 14
                Casualties for Chinese: 1 bomber
                Casualties for Japanese: 1 cruiser and 2 transports
            Battle in Kazakh S.S.R.
                Chinese attack with 2 fighters and 2 infantry
                Russians defend with 1 infantry
                    Chinese roll dice for 2 fighters and 2 infantry in Kazakh S.S.R., round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakh S.S.R.
                Chinese win, taking Kazakh S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Chinese
            2 bombers moved from 60 Sea Zone to China
            3 fighters moved from Afghanistan to Sinkiang
            2 fighters moved from Kazakh S.S.R. to Sinkiang
            1 bomber moved from Russia to China
    
        Place Units - Chinese
            9 infantry placed in China
    
        Turn Complete - Chinese
            Chinese collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.17
    Chinese : -0.17
    Russians : -0.33
    Japanese : 0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 2x factory; Remaining resources: 43 PUs; 
            Russians buy 14 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Karelia S.S.R. to Eastern Europe
                  Russians take Eastern Europe from Germans
            1 artillery moved from Archangel to West Russia
            1 infantry moved from Archangel to West Russia
            2 artilleries moved from Karelia S.S.R. to Belorussia
            5 infantry moved from Karelia S.S.R. to Belorussia
            3 fighters moved from Russia to Belorussia
            2 bombers moved from Caucasus to China
            8 armour moved from Karelia S.S.R. to Caucasus
            1 infantry moved from Ukraine S.S.R. to Balkans
                  Russians take Balkans from Germans
            4 infantry moved from Caucasus to Ukraine S.S.R.
            3 fighters moved from Caucasus to Kazakh S.S.R.
            2 artilleries moved from Caucasus to Ukraine S.S.R.
            3 infantry moved from Caucasus to Kazakh S.S.R.
            12 infantry moved from Russia to Caucasus
            4 infantry moved from Karelia S.S.R. to West Russia
    
        Combat - Russians
            Strategic bombing raid in China
                Bombing raid in China rolls: 2,2 and causes: 4 damage to unit: factory
                Bombing raid in China causes 4 damage total. 
            Battle in Belorussia
                Russians attack with 2 artilleries, 3 fighters and 5 infantry
                Neutral defend with 5 infantry
                    Russians roll dice for 2 artilleries, 3 fighters and 5 infantry in Belorussia, round 2 : 3/10 hits, 3.33 expected hits
                    Neutral roll dice for 5 infantry in Belorussia, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Russians and 3 infantry owned by the Neutral lost in Belorussia
                    Russians roll dice for 2 artilleries, 3 fighters and 3 infantry in Belorussia, round 3 : 4/8 hits, 3.00 expected hits
                    Neutral roll dice for 2 infantry in Belorussia, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Neutral lost in Belorussia
                Russians loses 0 PUs for violating Belorussias neutrality.
                Russians win, taking Belorussia from Neutral with 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 4 infantry
                Casualties for Neutral: 5 infantry
            Battle in Kazakh S.S.R.
                Russians attack with 3 fighters and 3 infantry
                Chinese defend with 2 infantry
                    Russians roll dice for 3 fighters and 3 infantry in Kazakh S.S.R., round 2 : 2/6 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Kazakh S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Chinese lost in Kazakh S.S.R.
                Russians win, taking Kazakh S.S.R. from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Kazakh S.S.R. to Caucasus
            3 fighters moved from Belorussia to Caucasus
            2 bombers moved from China to Caucasus
            5 infantry moved from Russia to Caucasus
    
        Place Units - Russians
            3 infantry placed in Caucasus
            11 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 48 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.67
    Chinese : 0.33
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 6
    
        Purchase Units - Germans
            Germans buy 2 fighters and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Germany to 12 Sea Zone
            1 infantry moved from Germany to Eastern Europe
            1 infantry moved from Germany to Balkans
            3 bombers moved from Germany to Eastern Europe
            3 bombers moved from Germany to Balkans
            5 fighters moved from Germany to Spain
            1 artillery moved from Western Europe to Spain
            2 infantry moved from Germany to Western Europe
    
        Combat - Germans
            Battle in 12 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 12 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Eastern Europe
                Germans attack with 3 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 bombers and 1 infantry in Eastern Europe, round 2 : 2/4 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Eastern Europe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Europe
                Germans win, taking Eastern Europe from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Spain
                Germans attack with 1 artillery and 5 fighters
                Americans defend with 1 armour
                    Germans roll dice for 1 artillery and 5 fighters in Spain, round 2 : 4/6 hits, 2.83 expected hits
                    Americans roll dice for 1 armour in Spain, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Spain
                Germans win, taking Spain from Americans with 1 artillery and 5 fighters remaining. Battle score for attacker is 5
                Casualties for Americans: 1 armour
            Battle in Balkans
                Germans attack with 3 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 bombers and 1 infantry in Balkans, round 2 : 4/4 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Balkans, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Balkans
                Germans win with 3 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 bombers moved from Balkans to Germany
            3 bombers moved from Eastern Europe to Germany
            4 fighters moved from Spain to Germany
            1 fighter moved from Spain to Germany
            1 bomber moved from 12 Sea Zone to Germany
    
        Place Units - Germans
            2 fighters and 4 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 30 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.83
    Americans : -0.50
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 6
    
        Purchase Units - British
            British buy 5 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to 8 Sea Zone
            2 infantry and 1 transport moved from 8 Sea Zone to 1 Sea Zone
            2 infantry moved from 1 Sea Zone to Eastern Canada
            8 fighters moved from 8 Sea Zone to Eastern Canada
            1 bomber moved from United Kingdom to Eastern Canada
    
        Combat - British
            Battle in Eastern Canada
                British attack with 1 bomber, 8 fighters and 2 infantry
                Americans defend with 6 bombers
                    British roll dice for 1 bomber, 8 fighters and 2 infantry in Eastern Canada, round 2 : 6/11 hits, 5.00 expected hits
                    Americans roll dice for 6 bombers in Eastern Canada, round 2 : 2/6 hits, 1.00 expected hits
                    6 bombers owned by the Americans and 2 infantry owned by the British lost in Eastern Canada
                British win with 1 bomber and 8 fighters remaining. Battle score for attacker is 66
                Casualties for British: 2 infantry
                Casualties for Americans: 6 bombers
    
        Non Combat Move - British
            8 fighters moved from Eastern Canada to 8 Sea Zone
            1 bomber moved from Eastern Canada to United Kingdom
            6 infantry moved from Trans-Jordan to Anglo Egypt
            1 artillery moved from Trans-Jordan to Anglo Egypt
            2 artilleries moved from Italian East Africa to Anglo Egypt
            1 infantry moved from Italian East Africa to Anglo Egypt
            2 armour moved from Trans-Jordan to Italian East Africa
            2 armour moved from Trans-Jordan to Belgian Congo
    
        Place Units - British
            3 fighters placed in Belgian Congo
            2 fighters placed in Italian East Africa
    
        Turn Complete - British
            British collect 51 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    British : 1.00
    Americans : 1.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            2 infantry moved from Wake Island to 51 Sea Zone
            2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 transports moved from 25 Sea Zone to 44 Sea Zone
            2 carriers, 1 destroyer and 4 fighters moved from 51 Sea Zone to 60 Sea Zone
            1 bomber moved from Japan to China
            1 battleship, 2 infantry and 2 transports moved from 51 Sea Zone to 45 Sea Zone
            2 bombers moved from Caroline Islands to Wake Island
    
        Combat - Japanese
            Strategic bombing raid in China
                Bombing raid in China rolls: 3 and causes: 3 damage to unit: factory
                Bombing raid in China causes 3 damage total. 
    
        Non Combat Move - Japanese
            1 bomber moved from China to Japan
    
        Place Units - Japanese
            2 artilleries and 1 infantry placed in Japan
            1 carrier and 2 fighters placed in 60 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 45 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Chinese repair damage of 4x factory; Remaining resources: 35 PUs; 
            Chinese buy 5 artilleries, 1 bomber and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 bombers moved from China to Russia
            1 bomber moved from China to Russia
            9 infantry moved from China to Sinkiang
            4 artilleries moved from Persia to Afghanistan
            10 armour moved from Persia to Afghanistan
            7 infantry moved from Persia to Afghanistan
            6 infantry moved from Manchuria to China
            1 infantry moved from Manchuria to China
            4 armour moved from Manchuria to Sinkiang
            7 armour moved from Afghanistan to Himalaya
            1 armour moved from Afghanistan to Himalaya
            2 infantry moved from Afghanistan to Himalaya
            5 fighters moved from Sinkiang to Afghanistan
    
        Combat - Chinese
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 6,5 and causes: 11 damage to unit: factory
                Bombing raid in Russia causes 11 damage total. 
    
        Non Combat Move - Chinese
            2 bombers moved from Russia to Sinkiang
    
        Place Units - Chinese
            5 artilleries, 1 bomber and 1 infantry placed in China
    
        Turn Complete - Chinese
            Chinese collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.50
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 7

    TripleA Manual Gamesave Post for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 7
    
        Purchase Units - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians repair damage of 11x factory; Remaining resources: 38 PUs; 
            Russians buy 2 aaGuns and 8 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            2 bombers moved from Caucasus to China
            1 infantry moved from Belorussia to Eastern Europe
            1 infantry moved from Ukraine S.S.R. to Eastern Europe
            2 fighters moved from Caucasus to Eastern Europe
            2 infantry moved from Caucasus to Persia
            2 fighters moved from Caucasus to Persia
            1 fighter moved from Caucasus to Eastern Europe
            1 fighter moved from Caucasus to Persia
            2 artilleries moved from Belorussia to Ukraine S.S.R.
            1 artillery moved from West Russia to Ukraine S.S.R.
            5 infantry moved from West Russia to Ukraine S.S.R.
            8 armour moved from Caucasus to Ukraine S.S.R.
            24 infantry moved from Caucasus to Ukraine S.S.R.
            11 infantry moved from Russia to Caucasus
            1 infantry moved from Kazakh S.S.R. to Caucasus
    
        Combat - Russians
            Strategic bombing raid in China
                Bombing raid in China rolls: 5,1 and causes: 6 damage to unit: factory
                Bombing raid in China causes 6 damage total. 
            Battle in Eastern Europe
                Russians attack with 3 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters and 2 infantry in Eastern Europe, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Eastern Europe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Europe
                Russians win, taking Eastern Europe from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Persia
                Russians attack with 3 fighters and 2 infantry
                Chinese defend with 1 infantry
                    Russians roll dice for 3 fighters and 2 infantry in Persia, round 2 : 3/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Persia
                Russians win, taking Persia from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Persia to Caucasus
            3 fighters moved from Eastern Europe to Caucasus
            2 bombers moved from China to Caucasus
    
        Place Units - Russians
            1 aaGun and 2 infantry placed in Caucasus
            1 aaGun and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 51 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Chinese : -0.33
    Russians : 1.33
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 7
    
        Purchase Units - Germans
            Germans buy 10 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Germany to Balkans
                  Germans take Balkans from Russians
            2 infantry moved from Germany to Eastern Europe
            7 bombers moved from Germany to Eastern Europe
            7 fighters moved from Germany to Eastern Europe
            1 artillery moved from Spain to Western Europe
    
        Combat - Germans
            Battle in Eastern Europe
                Germans attack with 7 bombers, 7 fighters and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 7 bombers, 7 fighters and 2 infantry in Eastern Europe, round 2 : 9/16 hits, 8.50 expected hits
                    Russians roll dice for 2 infantry in Eastern Europe, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Europe
                Germans win, taking Eastern Europe from Russians with 7 bombers, 7 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            7 bombers and 7 fighters moved from Eastern Europe to Germany
    
        Place Units - Germans
            10 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 33 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 7
    
        Purchase Units - British
            British repair damage of 17x factory; Remaining resources: 35 PUs; 
            British buy 3 artilleries, 1 carrier and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            8 fighters moved from 8 Sea Zone to Western Europe
            1 bomber moved from United Kingdom to Western Europe
            3 battleships, 4 carriers, 1 cruiser, 4 destroyers and 2 transports moved from 8 Sea Zone to 7 Sea Zone
            2 infantry moved from United Kingdom to 7 Sea Zone
            1 artillery moved from United Kingdom to 7 Sea Zone
            1 artillery moved from 7 Sea Zone to Western Europe
            2 infantry moved from 7 Sea Zone to Western Europe
    
        Combat - British
            Battle in Western Europe
                British attack with 1 artillery, 1 bomber, 8 fighters and 2 infantry
                Germans defend with 1 artillery and 2 infantry
                    British roll dice for 3 battleships in Western Europe, round 2 : 3/3 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Western Europe, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Western Europe
                British win, taking Western Europe from Germans with 1 artillery, 1 bomber, 8 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
    
        Non Combat Move - British
            8 fighters moved from Western Europe to 7 Sea Zone
            1 bomber moved from Western Europe to United Kingdom
            2 fighters moved from Belgian Congo to 7 Sea Zone
            16 infantry moved from Anglo Egypt to Trans-Jordan
            3 artilleries moved from Anglo Egypt to Trans-Jordan
            2 armour moved from Italian East Africa to Trans-Jordan
            2 armour moved from Belgian Congo to Trans-Jordan
            2 fighters moved from Italian East Africa to Trans-Jordan
            1 fighter moved from Belgian Congo to Trans-Jordan
    
        Place Units - British
            1 carrier placed in 7 Sea Zone
            3 artilleries and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 54 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : 1.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 battleship, 1 infantry and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Japanese
            2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 transports moved from 44 Sea Zone to 52 Sea Zone
            4 fighters moved from 52 Sea Zone to Hawaiian Islands
            2 bombers moved from Wake Island to Hawaiian Islands
            1 carrier moved from 60 Sea Zone to 52 Sea Zone
            2 fighters moved from 60 Sea Zone to Hawaiian Islands
            1 submarine moved from 53 Sea Zone to 56 Sea Zone
            1 bomber moved from Japan to Wake Island
    
        Combat - Japanese
            Battle in Hawaiian Islands
                Japanese attack with 2 bombers and 6 fighters
                Americans defend with 1 artillery, 2 bombers and 2 infantry
                    Japanese roll dice for 2 bombers and 6 fighters in Hawaiian Islands, round 2 : 2/8 hits, 4.33 expected hits
                    Americans roll dice for 1 artillery, 2 bombers and 2 infantry in Hawaiian Islands, round 2 : 1/5 hits, 1.33 expected hits
                    1 fighter owned by the Japanese and 2 bombers owned by the Americans lost in Hawaiian Islands
                 retreated to Hawaiian Islands
                Americans win with 1 artillery and 2 infantry remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 2 bombers
    
        Non Combat Move - Japanese
            2 bombers moved from Hawaiian Islands to Wake Island
            5 fighters moved from Hawaiian Islands to 52 Sea Zone
    
        Place Units - Japanese
            1 infantry placed in Japan
            1 battleship and 3 transports placed in 60 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 45 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Japanese : -2.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Chinese repair damage of 2x factory; Remaining resources: 34 PUs; 
            Chinese buy 2 bombers and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 armour, 5 artilleries, 2 bombers and 14 infantry moved from Sinkiang to Kazakh S.S.R.
            2 bombers moved from Kazakh S.S.R. to Sinkiang
            3 armour, 4 artilleries, 5 fighters and 7 infantry moved from Afghanistan to Kazakh S.S.R.
            5 fighters moved from Kazakh S.S.R. to Sinkiang
            8 armour moved from Himalaya to Kazakh S.S.R.
            2 infantry moved from Himalaya to Sinkiang
            5 artilleries, 1 bomber and 8 infantry moved from China to Sinkiang
            1 infantry moved from Manchuria to China
    
        Combat - Chinese
            Battle in Kazakh S.S.R.
                Chinese attack with 15 armour, 9 artilleries and 21 infantry
                Russians defend with 1 infantry
                    Chinese roll dice for 15 armour, 9 artilleries and 21 infantry in Kazakh S.S.R., round 2 : 18/45 hits, 15.50 expected hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakh S.S.R.
                Chinese win, taking Kazakh S.S.R. from Russians with 15 armour, 9 artilleries and 21 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Chinese
            1 aaGun moved from India to Himalaya
            1 aaGun moved from Sinkiang to China
            3 fighters moved from Sinkiang to Himalaya
            2 fighters moved from Sinkiang to Himalaya
    
        Place Units - Chinese
            2 bombers and 1 fighter placed in China
    
        Turn Complete - Chinese
            Chinese collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Chinese : 2.50
    Russians : -0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 8

    TripleA Manual Gamesave Post for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 8
    
        Purchase Units - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 8 armour and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            2 bombers, 6 fighters and 14 infantry moved from Caucasus to Russia
            1 infantry moved from Novosibirsk to Russia
            1 infantry moved from Yakut S.S.R. to Novosibirsk
            8 armour, 6 artilleries and 34 infantry moved from Ukraine S.S.R. to West Russia
            8 armour moved from West Russia to Russia
            1 infantry moved from Persia to Afghanistan
                  Russians take Afghanistan from Chinese
            1 infantry moved from Persia to India
                  Russians take India from Chinese
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns moved from Caucasus to Russia
    
        Place Units - Russians
            8 armour and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 48 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 8
    
        Purchase Units - Germans
            Germans buy 11 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Germany to Western Europe
            7 bombers moved from Germany to Western Europe
            1 infantry moved from Eastern Europe to Belorussia
                  Germans take Belorussia from Russians
            1 infantry moved from Balkans to Ukraine S.S.R.
                  Germans take Ukraine S.S.R. from Russians
            10 infantry moved from Germany to Eastern Europe
            3 infantry moved from Germany to Eastern Europe
            7 fighters moved from Germany to Western Europe
    
        Combat - Germans
            Battle in Western Europe
                Germans attack with 7 bombers, 7 fighters and 3 infantry
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 7 bombers, 7 fighters and 3 infantry in Western Europe, round 2 : 9/17 hits, 8.67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Western Europe, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Western Europe
                Germans win, taking Western Europe from British with 7 bombers, 7 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Western Europe to Eastern Europe
            5 fighters moved from Western Europe to Germany
            1 fighter moved from Germany to Eastern Europe
            7 bombers moved from Western Europe to Germany
            1 aaGun moved from Germany to Eastern Europe
    
        Place Units - Germans
            11 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : 1.33
    

    Savegame


  • TripleA Turn Summary: British round 8

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 8
    
        Purchase Units - British
            British buy 2 artilleries, 6 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to 7 Sea Zone
            2 infantry moved from 7 Sea Zone to Western Europe
            10 fighters moved from 7 Sea Zone to Western Europe
            1 bomber moved from United Kingdom to Western Europe
            1 armour moved from Trans-Jordan to Caucasus
                  British take Persia from Russians
                  British take Caucasus from Russians
            1 infantry moved from Norway to Karelia S.S.R.
                  British take Karelia S.S.R. from Russians
            3 armour moved from Trans-Jordan to Saudi Arabia
            3 fighters moved from Trans-Jordan to Saudi Arabia
            3 artilleries moved from Trans-Jordan to Saudi Arabia
            7 infantry moved from Trans-Jordan to Saudi Arabia
            2 infantry moved from Trans-Jordan to Persia
            1 infantry moved from Trans-Jordan to Persia
    
        Combat - British
            Battle in Saudi Arabia
                British attack with 3 armour, 3 artilleries, 3 fighters and 7 infantry
                Neutral defend with 5 infantry
                    British roll dice for 3 armour, 3 artilleries, 3 fighters and 7 infantry in Saudi Arabia, round 2 : 6/16 hits, 5.67 expected hits
                    Neutral roll dice for 5 infantry in Saudi Arabia, round 2 : 2/5 hits, 1.67 expected hits
                    5 infantry owned by the Neutral and 2 infantry owned by the British lost in Saudi Arabia
                British loses 0 PUs for violating Saudi Arabias neutrality.
                British win, taking Saudi Arabia from Neutral with 3 armour, 3 artilleries, 3 fighters and 5 infantry remaining. Battle score for attacker is 9
                Casualties for British: 2 infantry
                Casualties for Neutral: 5 infantry
            Battle in Western Europe
                British attack with 1 bomber, 10 fighters and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 2 battleships in Western Europe, round 2 : 1/2 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Western Europe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Europe
                British win, taking Western Europe from Germans with 1 bomber, 10 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            10 fighters moved from Western Europe to 7 Sea Zone
            1 bomber moved from Western Europe to United Kingdom
            3 fighters moved from Saudi Arabia to Trans-Jordan
    
        Place Units - British
            4 transports placed in 7 Sea Zone
            2 artilleries and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 66 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Neutral : 0.33
    British : -0.00
    

    Savegame

Suggested Topics

  • 58
  • 8
  • 32
  • 143
  • 21
  • 183
  • 152
  • 414
Axis & Allies Boardgaming Custom Painted Miniatures

40

Online

17.0k

Users

39.3k

Topics

1.7m

Posts