@dawgoneit
Game History
Combat Hit Differential Summary :
Germans regular : 1,17 British regular : 1,33TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 artillery and 1 mech_infantry moved from Amur to Buryatia
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
1 fighter and 1 tactical_bomber moved from Korea to Buryatia
1 artillery and 2 infantry moved from Chahar to Suiyuyan
2 infantry moved from Siam to French Indo China
2 bombers moved from Kwangsi to 42 Sea Zone
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to Manchuria
2 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
1 cruiser moved from 6 Sea Zone to 20 Sea Zone
1 battleship and 1 cruiser moved from 5 Sea Zone to 19 Sea Zone
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 armour and 3 infantry moved from Japan to 6 Sea Zone
1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
4 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 20 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Manchuria, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Buryatia
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Buryatia, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Battle in Kwangtung
Japanese attack with 2 artilleries and 2 infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Kwangtung, round 2 : 1/4 hits, 1.33 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 4 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in French Indo China
Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 fighters and 1 tactical_bomber
Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in French Indo China, round 2 : 2/8 hits, 3.67 expected hits
French roll dice for 2 fighters and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits, 1.83 expected hits
2 infantry owned by the Japanese, 1 tactical_bomber owned by the British and 1 fighter owned by the British lost in French Indo China
Japanese roll dice for 4 fighters and 2 tactical_bombers in French Indo China, round 3 : 5/6 hits, 3.33 expected hits
French roll dice for 1 fighter in French Indo China, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in French Indo China
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Japanese: 2 infantry
Casualties for British: 2 fighters and 1 tactical_bomber
Battle in 42 Sea Zone
Japanese attack with 2 bombers
British defend with 1 transport; ANZAC defend with 1 cruiser and 1 destroyer
Japanese roll dice for 2 bombers in 42 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
2 bombers owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -24
Casualties for Japanese: 2 bombers
Battle in 36 Sea Zone
Japanese attack with 2 destroyers, 3 fighters and 3 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 destroyer
Japanese roll dice for 2 destroyers, 3 fighters and 3 tactical_bombers in 36 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 36 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
1 destroyer owned by the British, 1 cruiser owned by the British, 1 destroyer owned by the Japanese and 1 battleship owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from UK_Pacific with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Japanese: 1 destroyer
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Non Combat Move - Japanese
2 carriers moved from 6 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery moved from Hunan to Kwangsi
2 artilleries and 6 infantry moved from Anhwe to Hunan
2 fighters moved from French Indo China to Hunan
1 aaGun moved from Amur to Korea
1 fighter and 1 tactical_bomber moved from Buryatia to Korea
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 battleship moved from 5 Sea Zone to 6 Sea Zone
2 fighters moved from 36 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
2 fighters moved from French Indo China to Kwangsi
2 tactical_bombers moved from French Indo China to Kwangsi
Place Units - Japanese
1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery and 3 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hunan: 1 fighter
EDIT: Adding units owned by Japanese to Kwangsi: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
Combat Hit Differential Summary :
British : -0.50
French : -0.50
ANZAC : 1.17
Chinese : -2.00
UK_Pacific : 0.33
Russians : 0.67
Japanese : -4.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 10 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 tactical_bomber moved from Central United States to 10 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Guam to 26 Sea Zone
1 fighter moved from 10 Sea Zone to 101 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 10 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 tactical_bomber moved from Central United States to 10 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Guam to 26 Sea Zone
1 fighter moved from 10 Sea Zone to 101 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone
Non Combat Move - Americans
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 carrier and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 infantry moved from Yunnan to Hunan
1 fighter moved from Szechwan to Hunan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 infantry moved from Yunnan to Hunan
1 fighter moved from Szechwan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 2 artilleries, 1 fighter and 6 infantry
Chinese roll dice for 1 fighter and 5 infantry in Hunan, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 2 artilleries, 1 fighter and 6 infantry in Hunan, round 2 : 3/9 hits, 3.33 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hunan
2 infantry owned by the Chinese retreated to Yunnan
Japanese win with 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Szechwan
Place Units - Chinese
3 artilleries and 1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese : -0.33
Japanese : -0.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Combat Move - British
1 infantry moved from Quebec to New Brunswick Nova Scotia
1 artillery moved from Quebec to New Brunswick Nova Scotia
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Belgian Congo
1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from Malta to 98 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Shan State to Burma
1 infantry moved from Shan State to Burma
5 infantry moved from India to Burma
1 infantry moved from Eastern Persia to Persia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 10 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 tactical_bomber moved from Central United States to 10 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Guam to 26 Sea Zone
1 fighter moved from 10 Sea Zone to 101 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone
Non Combat Move - Americans
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 carrier and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 infantry moved from Yunnan to Hunan
1 fighter moved from Szechwan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 2 artilleries, 1 fighter and 6 infantry
Chinese roll dice for 1 fighter and 5 infantry in Hunan, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 2 artilleries, 1 fighter and 6 infantry in Hunan, round 2 : 3/9 hits, 3.33 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hunan
2 infantry owned by the Chinese retreated to Yunnan
Japanese win with 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Szechwan
Place Units - Chinese
3 artilleries and 1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Quebec to New Brunswick Nova Scotia
1 artillery moved from Quebec to New Brunswick Nova Scotia
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Belgian Congo
1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from Malta to 98 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Shan State to Burma
1 infantry moved from Shan State to Burma
5 infantry moved from India to Burma
1 infantry moved from Eastern Persia to Persia
Combat - British
Battle in Egypt
British attack with 2 infantry
Italians defend with 1 armour, 1 factory_minor and 1 harbour
British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 infantry in Egypt, round 3 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 armour in Egypt, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 2 infantry in Egypt, round 4 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 armour in Egypt, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in 98 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 cruiser, 1 destroyer and 2 transports
British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 cruiser, 1 destroyer and 2 transports in 98 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone
British roll dice for 1 tactical_bomber in 98 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 cruiser and 2 transports in 98 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the British lost in 98 Sea Zone
Italians win with 1 cruiser and 2 transports remaining. Battle score for attacker is -13
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 destroyer
Non Combat Move - British
Place Units - British
1 factory_minor placed in Persia
1 armour and 1 mech_infantry placed in Union of South Africa
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
British collect 29 PUs; end with 29 PUs
Place Units - UK_Pacific
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Some Units in India change ownership: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Combat Hit Differential Summary :
British : -0.67
Italians : 0.17
Chinese : -0.33
Japanese : -0.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 bomber moved from Ethiopia to 97 Sea Zone
2 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Albania to Yugoslavia
2 artilleries moved from Southern France to France
1 infantry moved from Southern France to France
2 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern Italy
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 bomber moved from Ethiopia to 97 Sea Zone
2 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Albania to Yugoslavia
2 artilleries moved from Southern France to France
1 infantry moved from Southern France to France
2 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern Italy
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery and 3 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Egypt, round 2 : 2/4 hits, 1.00 expected hits
British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Yugoslavia
Italians attack with 1 armour and 2 infantry
Neutral_Allies defend with 1 infantry
Italians roll dice for 1 armour and 2 infantry in Yugoslavia, round 2 : 0/3 hits, 0.83 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 1 armour and 1 infantry in Yugoslavia, round 3 : 2/2 hits, 0.67 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 1 infantry
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser and 1 fighter
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 bomber, 1 cruiser and 1 fighter in 97 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
French roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
1 destroyer owned by the French, 1 cruiser owned by the French, 1 cruiser owned by the Italians and 1 fighter owned by the Italians lost in 97 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 cruiser and 1 fighter
Casualties for French: 1 cruiser and 1 destroyer
Non Combat Move - Italians
1 bomber moved from 97 Sea Zone to Southern Italy
1 transport moved from 98 Sea Zone to 95 Sea Zone
Place Units - Italians
1 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 2.17
British : -0.67
French : 1.17
Neutral_Allies : 0.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from Java to India
1 infantry moved from Shan State to Siam
ANZAC take Siam from Japanese
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 60 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 cruiser moved from 42 Sea Zone to 39 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from Java to India
1 infantry moved from Shan State to Siam
ANZAC take Siam from Japanese
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 60 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 cruiser moved from 42 Sea Zone to 39 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
Place Units - ANZAC
1 cruiser and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from Java to India
1 infantry moved from Shan State to Siam
ANZAC take Siam from Japanese
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 60 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 cruiser moved from 42 Sea Zone to 39 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
Place Units - ANZAC
1 cruiser and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Bessarabia to Ukraine
10 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Bessarabia to Western Ukraine
2 artilleries moved from Eastern Poland to Western Ukraine
1 fighter moved from Western Germany to 125 Sea Zone
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 bomber moved from Western Germany to 125 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Bessarabia to Ukraine
10 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Bessarabia to Western Ukraine
2 artilleries moved from Eastern Poland to Western Ukraine
1 fighter moved from Western Germany to 125 Sea Zone
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 bomber moved from Western Germany to 125 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans roll dice for 1 bomber, 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
1 bomber moved from 125 Sea Zone to Western Germany
1 fighter moved from 125 Sea Zone to Western Germany
1 armour moved from Germany to 113 Sea Zone
1 armour moved from 113 Sea Zone to Norway
2 aaGuns moved from Western Germany to France
2 infantry moved from Germany to Poland
3 aaGuns moved from Eastern Poland to Western Ukraine
1 infantry moved from Romania to Eastern Poland
10 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
7 armour moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Romania to Bessarabia
Place Units - Germans
3 armour, 1 artillery and 6 infantry placed in Romania
1 artillery and 1 infantry placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : 0.50
Russians : -0.17
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Rostov
2 armour, 2 artilleries and 4 infantry moved from Russia to Bryansk
1 armour, 4 artilleries, 1 fighter, 17 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Rostov
2 armour, 2 artilleries and 4 infantry moved from Russia to Bryansk
1 armour, 4 artilleries, 1 fighter, 17 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
Non Combat Move - Russians
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Belarus to Bryansk
2 infantry moved from Timguska to Novosibirsk
1 infantry moved from Central Mongolia to Dzavhan
1 infantry moved from Olgiy to Timguska
Place Units - Russians
1 armour placed in Russia
1 artillery and 1 infantry placed in Volgograd
3 infantry placed in Novgorod
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour moved from Kiangsu to Hopei
Japanese take Hopei from Chinese
2 artilleries and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 20 Sea Zone to 44 Sea Zone
1 fighter moved from 20 Sea Zone to 41 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 infantry, 2 tactical_bombers and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from Hunan to Yunnan
2 fighters moved from Kwangsi to 37 Sea Zone
1 fighter moved from Hunan to Yunnan
2 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour moved from Kiangsu to Hopei
Japanese take Hopei from Chinese
2 artilleries and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 20 Sea Zone to 44 Sea Zone
1 fighter moved from 20 Sea Zone to 41 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 infantry, 2 tactical_bombers and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from Hunan to Yunnan
2 fighters moved from Kwangsi to 37 Sea Zone
1 fighter moved from Hunan to Yunnan
2 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
Combat - Japanese
Battle in Borneo
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 infantry and 1 transport
1 transport owned by the British and 1 infantry owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 10
Casualties for British: 1 infantry and 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 1/6 hits, 3.17 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Malaya
Battle in Yunnan
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 3/8 hits, 3.83 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Malaya from UK_Pacific, taking Yunnan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 infantry moved from Kiangsu to Kiangsi
2 tactical_bombers moved from 37 Sea Zone to Kwangsi
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 44 Sea Zone to 37 Sea Zone
2 infantry moved from Hunan to Kwangsi
1 fighter moved from Korea to Japan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery moved from Sakha to Buryatia
1 armour moved from Soviet Far East to Amur
2 infantry moved from Manchuria to Jehol
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Korea to Kiangsi
1 battleship moved from 19 Sea Zone to 20 Sea Zone
1 cruiser moved from 19 Sea Zone to 20 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery, 2 fighters and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 58 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Chinese : 0.33
Japanese : -3.00
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 102 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone