@VictoryFirst 41c55168-9a27-4d0a-9445-dab30fc1ba18-Japan 2.tsvg
DMJ (Axis) vs. JTB (Allies) G40.2
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: British round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Combat Move - British 1 artillery moved from Sicily to 95 Sea Zone 1 infantry moved from Sicily to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Tunisia 1 artillery moved from 94 Sea Zone to Tunisia 1 battleship moved from 95 Sea Zone to 94 Sea Zone 1 cruiser moved from 95 Sea Zone to 94 Sea Zone 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 1 fighter moved from 95 Sea Zone to Tunisia 1 fighter moved from 95 Sea Zone to Tunisia 1 carrier moved from 95 Sea Zone to 94 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 infantry moved from Iraq to Persia 1 infantry moved from Iraq to Persia 1 armour moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 tactical_bomber moved from Egypt to 96 Sea Zone 1 tactical_bomber moved from Egypt to 96 Sea Zone 1 bomber moved from Egypt to Tunisia 1 artillery moved from India to Burma 1 infantry moved from India to Burma 1 tactical_bomber moved from India to Burma
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Eastern United States to Western United States 1 fighter moved from Western United States to 10 Sea Zone 1 tactical_bomber moved from 101 Sea Zone to 10 Sea Zone 1 fighter moved from 101 Sea Zone to 10 Sea Zone 1 bomber moved from United Kingdom to 115 Sea Zone 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 4 transports moved from 95 Sea Zone to 92 Sea Zone 1 bomber moved from United Kingdom to Western United States Combat - Americans Battle in 115 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 115 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Non Combat Move - Americans 1 bomber moved from 115 Sea Zone to Novgorod Place Units - Americans 2 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,6,2,5,5,6,5,4 Americans collect 49 PUs (1 lost to blockades); end with 49 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Sicily to 95 Sea Zone 1 infantry moved from Sicily to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Tunisia 1 artillery moved from 94 Sea Zone to Tunisia 1 battleship moved from 95 Sea Zone to 94 Sea Zone 1 cruiser moved from 95 Sea Zone to 94 Sea Zone 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 1 fighter moved from 95 Sea Zone to Tunisia 1 fighter moved from 95 Sea Zone to Tunisia 1 carrier moved from 95 Sea Zone to 94 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 infantry moved from Iraq to Persia 1 infantry moved from Iraq to Persia 1 armour moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 tactical_bomber moved from Egypt to 96 Sea Zone 1 tactical_bomber moved from Egypt to 96 Sea Zone 1 bomber moved from Egypt to Tunisia 1 artillery moved from India to Burma 1 infantry moved from India to Burma 1 tactical_bomber moved from India to Burma Combat - British Battle in 96 Sea Zone British attack with 1 destroyer and 2 tactical_bombers Italians defend with 1 cruiser and 1 transport British roll dice for 1 destroyer and 2 tactical_bombers in 96 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 96 Sea Zone British win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Italians: 1 cruiser and 1 transport Battle in Burma British attack with 1 artillery, 1 infantry and 1 tactical_bomber Japanese defend with 1 armour British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 armour in Burma, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Tunisia British attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry Italians defend with 1 artillery, 2 infantry and 1 mech_infantry British roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Tunisia, round 2 : 3/5 hits, 2.33 expected hits Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Tunisia British win, taking Tunisia from Italians with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 11 Casualties for British: 1 infantry Casualties for Italians: 1 artillery, 2 infantry and 1 mech_infantry Non Combat Move - British 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 fighter moved from Tunisia to 94 Sea Zone 1 fighter moved from Tunisia to 94 Sea Zone 1 bomber moved from Tunisia to Morocco 1 tactical_bomber moved from Burma to India Place Units - British 1 fighter and 1 tactical_bomber placed in United Kingdom 1 armour, 1 fighter and 1 mech_infantry placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
British : 2.00 Italians : -0.83 Japanese : -0.50
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 infantry moved from Greece to Albania 4 infantry moved from Northern Italy to Southern France 2 artilleries moved from Northern Italy to Southern France 2 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Northern Italy to France Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: ANZAC round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Volgograd to Bryansk Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: French round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Combat Move - French 1 destroyer moved from 95 Sea Zone to 98 Sea Zone
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Volgograd to Bryansk Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 destroyer moved from 95 Sea Zone to 98 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 destroyer, 8 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 armour moved from Poland to Novgorod Germans take Baltic States from Russians 1 fighter and 2 tactical_bombers moved from Ukraine to Novgorod 2 infantry moved from Eastern Poland to Belarus 1 tactical_bomber moved from Ukraine to Belarus
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 destroyer, 8 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 armour moved from Poland to Novgorod Germans take Baltic States from Russians 1 fighter and 2 tactical_bombers moved from Ukraine to Novgorod 2 infantry moved from Eastern Poland to Belarus 1 tactical_bomber moved from Ukraine to Belarus Combat - Germans Battle in Belarus Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novgorod Germans attack with 2 armour, 1 fighter and 2 tactical_bombers Americans defend with 1 bomber; Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 armour, 1 fighter and 2 tactical_bombers in Novgorod, round 2 : 3/5 hits, 2.83 expected hits Russians roll dice for 1 armour, 1 bomber and 1 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 bomber owned by the Americans lost in Novgorod Germans win, taking Novgorod from Russians with 2 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Russians: 1 armour and 1 infantry Casualties for Americans: 1 bomber Non Combat Move - Germans 1 fighter and 2 tactical_bombers moved from Novgorod to Karelia 1 artillery and 1 infantry moved from Finland to Karelia 1 tactical_bomber moved from Belarus to Bessarabia 3 aaGuns, 14 armour, 4 artilleries, 16 infantry and 1 mech_infantry moved from Ukraine to Bessarabia 1 infantry moved from Poland to Baltic States 1 artillery and 1 infantry moved from Poland to Eastern Poland 3 armour moved from Romania to Eastern Poland 7 infantry moved from Germany to Poland 1 battleship, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 3 fighters moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany Place Units - Germans 1 destroyer and 1 transport placed in 112 Sea Zone 2 infantry placed in Western Germany 1 infantry placed in Ukraine 3 armour placed in Romania 5 infantry placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : -1.33
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TripleA Move Summary: Russians round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 4 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Rostov to Ukraine 1 artillery moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Ukraine 1 artillery moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 1 tactical_bomber moved from Bryansk to Belarus 1 infantry moved from Timguska to Novosibirsk 5 infantry moved from Timguska to Novosibirsk 1 artillery and 1 infantry moved from Samara to Novosibirsk 1 artillery and 1 infantry moved from Volgograd to Rostov 8 infantry moved from Russia to Smolensk 5 infantry moved from Vologda to Smolensk 1 armour moved from Russia to Bryansk
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 4 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Rostov to Ukraine 1 artillery moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Ukraine 1 artillery moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 1 tactical_bomber moved from Bryansk to Belarus 1 infantry moved from Timguska to Novosibirsk 5 infantry moved from Timguska to Novosibirsk 1 artillery and 1 infantry moved from Samara to Novosibirsk 1 artillery and 1 infantry moved from Volgograd to Rostov 8 infantry moved from Russia to Smolensk 5 infantry moved from Vologda to Smolensk 1 armour moved from Russia to Bryansk Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Ukraine to Bryansk 1 tactical_bomber moved from Belarus to Bryansk Place Units - Russians 1 armour, 4 artilleries and 3 infantry placed in Russia Russians undo move 1. 1 artillery and 1 infantry placed in Volgograd 1 armour, 3 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : -0.50
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TripleA Move Summary: Japanese round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 6 armour, 1 bomber, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Yunnan to Burma 1 bomber, 3 fighters and 3 tactical_bombers moved from Kwangsi to Burma 1 mech_infantry moved from French Indo China to Burma
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 6 armour, 1 bomber, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Yunnan to Burma 1 bomber, 3 fighters and 3 tactical_bombers moved from Kwangsi to Burma 1 mech_infantry moved from French Indo China to Burma Combat - Japanese Battle in Burma Japanese attack with 1 artillery, 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Burma, round 2 : 7/9 hits, 4.83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Solomon Islands from ANZAC to Japanese EDIT: Adding units owned by Japanese to Solomon Islands: 2 infantry EDIT: Adding units owned by Japanese to Solomon Islands: 2 artilleries EDIT: Removing units owned by Japanese from 26 Sea Zone: 2 artilleries, 2 infantry and 2 transports EDIT: Adding units owned by Japanese to 26 Sea Zone: 2 transports EDIT: Turning off Edit Mode 1 bomber, 3 fighters and 3 tactical_bombers moved from Burma to Shan State 1 armour moved from French Indo China to Shan State 1 artillery moved from Szechwan to Yunnan 1 armour moved from Szechwan to Shan State 1 infantry and 2 mech_infantrys moved from Malaya to Shan State 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 2 submarines moved from 41 Sea Zone to 39 Sea Zone 1 battleship and 1 cruiser moved from 41 Sea Zone to 37 Sea Zone 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 2 infantry moved from Celebes to 44 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 44 Sea Zone to 37 Sea Zone 1 artillery and 2 infantry moved from 37 Sea Zone to Shan State 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports moved from 26 Sea Zone to 49 Sea Zone 1 artillery moved from Korea to 6 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Japan to 33 Sea Zone 1 bomber moved from 33 Sea Zone to Caroline Islands 1 artillery and 2 infantry moved from Sikang to Tsinghai Place Units - Japanese 2 destroyers and 1 submarine placed in 6 Sea Zone 1 bomber placed in Japan 3 armour placed in French Indo China 3 armour placed in Malaya Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
UK_Pacific : -0.67 Japanese : 2.17
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TripleA Move Summary: Americans round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 3 carriers, 3 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to 6 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 2 transports moved from 101 Sea Zone to 86 Sea Zone 1 carrier moved from 101 Sea Zone to 89 Sea Zone 1 carrier moved from 89 Sea Zone to 64 Sea Zone 1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 92 Sea Zone to 110 Sea Zone 4 transports moved from 92 Sea Zone to 102 Sea Zone
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TripleA Move Summary: Americans round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier and 2 transports moved from 101 Sea Zone to 86 Sea Zone 4 transports moved from 92 Sea Zone to 102 Sea Zone 1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 92 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 3 carriers, 3 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to 6 Sea Zone
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier and 2 transports moved from 101 Sea Zone to 86 Sea Zone 4 transports moved from 92 Sea Zone to 102 Sea Zone 1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 92 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 3 carriers, 3 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to 6 Sea Zone Combat - Americans Battle in 6 Sea Zone Americans attack with 1 bomber Japanese defend with 2 destroyers and 1 submarine 1 submarine owned by the Japanese Submerged Americans roll dice for 1 bomber in 6 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies Place Units - Americans 2 artilleries and 2 infantry placed in Eastern United States 1 carrier and 2 destroyers placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : 0.33 Japanese : 0.33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier and 2 transports moved from 101 Sea Zone to 86 Sea Zone 4 transports moved from 92 Sea Zone to 102 Sea Zone 1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 92 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 3 carriers, 3 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to 6 Sea Zone Combat - Americans Battle in 6 Sea Zone Americans attack with 1 bomber Japanese defend with 2 destroyers and 1 submarine 1 submarine owned by the Japanese Submerged Americans roll dice for 1 bomber in 6 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies Place Units - Americans 2 artilleries and 2 infantry placed in Eastern United States 1 carrier and 2 destroyers placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 1 armour, 1 carrier, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Tunisia to Libya British take Libya from Italians 1 destroyer moved from 96 Sea Zone to 98 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone 2 infantry moved from Persia to Eastern Persia 3 armour, 1 infantry and 1 mech_infantry moved from Iraq to Persia 3 armour and 1 mech_infantry moved from Persia to Eastern Persia 1 fighter and 2 tactical_bombers moved from Egypt to Eastern Persia 1 artillery moved from India to Burma 1 tactical_bomber moved from India to Burma 1 artillery moved from India to Burma 1 infantry moved from India to Burma 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq 2 artilleries and 5 infantry moved from Egypt to Trans-Jordan 1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan Combat - British Battle in Burma British attack with 2 artilleries, 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 mech_infantry British roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 artillery and 1 mech_infantry Non Combat Move - British 1 tactical_bomber moved from Burma to India 1 bomber moved from Morocco to Trans-Jordan Place Units - British 1 carrier and 1 destroyer placed in 98 Sea Zone 1 armour placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4,2,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : 0.50 Americans : 0.33 Japanese : -0.33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 armour moved from Southern Italy to Yugoslavia 2 infantry moved from Northern Italy to Yugoslavia 1 artillery moved from Northern Italy to Yugoslavia 1 artillery moved from Southern Italy to Northern Italy 2 artilleries moved from Southern France to France 2 infantry moved from France to Southern France Place Units - Italians 3 infantry placed in Southern Italy 1 artillery and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :