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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 armour, 1 destroyer, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Siam Japanese take Siam from Americans 2 armour moved from Kweichow to Shensi 1 mech_infantry moved from Kiangsu to Kwangtung 1 armour moved from Kiangsu to Hopei 2 armour moved from Kiangsu to Kwangsi 1 infantry moved from Japan to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 mech_infantry moved from 25 Sea Zone to Midway 3 destroyers moved from 6 Sea Zone to 25 Sea Zone 3 cruisers moved from 6 Sea Zone to 25 Sea Zone 1 battleship moved from 5 Sea Zone to 6 Sea Zone 1 battleship moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Shan State to Shensi 1 tactical_bomber moved from Shan State to French Indo China 1 artillery moved from Manchuria to Buyant-Uhaa 2 infantry moved from Manchuria to Buyant-Uhaa 2 fighters moved from Manchuria to Buyant-Uhaa Combat - Japanese Japanese creates battle in territory 35 Sea Zone Battle in Midway Battle in Shensi Japanese attack with 2 armour and 1 fighter Chinese defend with 1 infantry Japanese roll dice for 2 armour and 1 fighter in Shensi, round 2 : 3/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking 35 Sea Zone from Americans, taking Midway from Americans, taking Shensi from Chinese with 2 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Buyant-Uhaa Japanese attack with 1 artillery, 2 fighters and 2 infantry Russians defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Buyant-Uhaa, round 2 : 0/5 hits, 1,83 expected hits Russians roll dice for 2 infantry in Buyant-Uhaa, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Buyant-Uhaa Japanese roll dice for 1 artillery and 2 fighters in Buyant-Uhaa, round 3 : 2/3 hits, 1,33 expected hits Russians roll dice for 2 infantry in Buyant-Uhaa, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Buyant-Uhaa Japanese win with 2 fighters remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Japanese 2 fighters moved from Buyant-Uhaa to Manchuria 1 fighter moved from Shensi to Hopei Place Units - Japanese 2 armour and 1 mech_infantry placed in Kiangsu 1 fighter placed in Japan 1 destroyer and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,3,6 Japanese collect 40 PUs (2 lost to blockades); end with 40 PUs
Combat Hit Differential Summary :
Chinese : -0,33 Russians : 1,67 Japanese : 0,33
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 6 armour, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 2 PUs; Combat Move - Americans 2 armour, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Tobruk 1 armour moved from 96 Sea Zone to Tobruk 1 artillery moved from Southern Italy to 95 Sea Zone 1 armour moved from Southern Italy to 95 Sea Zone 1 armour and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 armour moved from 93 Sea Zone to Southern France 1 artillery and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery moved from 93 Sea Zone to Southern France 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 armour moved from 93 Sea Zone to Southern France 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Algeria 1 armour moved from 94 Sea Zone to Algeria 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Libya 1 armour moved from 96 Sea Zone to Libya 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Tunisia 1 artillery moved from 94 Sea Zone to Tunisia 2 armour, 2 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 2 artilleries moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 95 Sea Zone to Southern France 1 tactical_bomber moved from 95 Sea Zone to Southern France 2 battleships, 3 carriers, 3 cruisers, 1 destroyer and 2 submarines moved from 79 Sea Zone to 39 Sea Zone 1 armour moved from Malaya to Shan State UK_Pacific take Shan State from Japanese 1 armour moved from Shan State to Burma UK_Pacific take Burma from Japanese 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from 37 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 armour moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 transport moved from 37 Sea Zone to 54 Sea Zone 2 transports moved from 60 Sea Zone to 55 Sea Zone 3 bombers moved from Normandy Bordeaux to Southern France 1 carrier moved from 95 Sea Zone to 93 Sea Zone 3 transports moved from 95 Sea Zone to 91 Sea Zone 2 fighters and 2 tactical_bombers moved from Central United States to 91 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 carrier moved from 93 Sea Zone to 91 Sea Zone 3 transports moved from 102 Sea Zone to 101 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4 Battle in Tobruk Battle in Algeria Battle in Libya Battle in Tunisia Battle in Morocco Americans attack with 2 armour, 2 artilleries and 4 infantry Italians defend with 1 armour Americans roll dice for 2 armour, 2 artilleries and 4 infantry in Morocco, round 2 : 2/8 hits, 2,67 expected hits Italians roll dice for 1 armour in Morocco, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Morocco Americans win, taking Tobruk from Italians, taking Algeria from Italians, taking Libya from Italians, taking Tunisia from Italians, taking Morocco from Italians with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Southern France Americans attack with 2 armour, 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 2 armour, 1 factory_minor and 1 harbour Americans roll dice for 2 armour, 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 7/9 hits, 4,83 expected hits Germans roll dice for 2 armour in Southern France, round 2 : 0/2 hits, 1,00 expected hits 2 armour owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 2 armour, 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 2 armour Battle in 35 Sea Zone Americans attack with 1 cruiser, 2 destroyers, 1 fighter and 2 transports Japanese defend with 1 submarine Americans roll dice for 1 cruiser, 2 destroyers, 1 fighter and 2 transports in 35 Sea Zone, round 2 : 3/4 hits, 1,67 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 cruiser, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in Philippines Americans attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 airfield, 1 armour and 1 harbour Americans roll dice for 1 armour, 1 artillery and 2 infantry in Philippines, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 armour in Philippines, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Americans 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Southern France to Southern Italy 1 tactical_bomber moved from Southern France to Southern Italy 3 bombers moved from Southern France to Southern Italy Place Units - Americans 1 battleship, 2 cruisers, 1 destroyer and 1 submarine placed in 10 Sea Zone 3 armour placed in Holland Belgium 3 armour placed in Southern Italy 1 artillery and 1 fighter placed in Western United States Turn Complete - Americans Americans collect 73 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
Germans : -1,00 Italians : -0,50 Americans : 3,50 Japanese : 0,33
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Szechwan to Yunnan Chinese take Yunnan from Japanese 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 armour Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 2 armour in Shensi, round 2 : 1/2 hits, 1,00 expected hits 2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 armour Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese : 1,17 Japanese : 0,00
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 6 armour, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 2 PUs; Combat Move - Americans 2 armour, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Tobruk 1 armour moved from 96 Sea Zone to Tobruk 1 artillery moved from Southern Italy to 95 Sea Zone 1 armour moved from Southern Italy to 95 Sea Zone 1 armour and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 armour moved from 93 Sea Zone to Southern France 1 artillery and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery moved from 93 Sea Zone to Southern France 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 armour moved from 93 Sea Zone to Southern France 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Algeria 1 armour moved from 94 Sea Zone to Algeria 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Libya 1 armour moved from 96 Sea Zone to Libya 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Tunisia 1 artillery moved from 94 Sea Zone to Tunisia 2 armour, 2 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 2 artilleries moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 95 Sea Zone to Southern France 1 tactical_bomber moved from 95 Sea Zone to Southern France 2 battleships, 3 carriers, 3 cruisers, 1 destroyer and 2 submarines moved from 79 Sea Zone to 39 Sea Zone 1 armour moved from Malaya to Shan State UK_Pacific take Shan State from Japanese 1 armour moved from Shan State to Burma UK_Pacific take Burma from Japanese 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from 37 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 armour moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 transport moved from 37 Sea Zone to 54 Sea Zone 2 transports moved from 60 Sea Zone to 55 Sea Zone 3 bombers moved from Normandy Bordeaux to Southern France 1 carrier moved from 95 Sea Zone to 93 Sea Zone 3 transports moved from 95 Sea Zone to 91 Sea Zone 2 fighters and 2 tactical_bombers moved from Central United States to 91 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 carrier moved from 93 Sea Zone to 91 Sea Zone 3 transports moved from 102 Sea Zone to 101 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4 Battle in Tobruk Battle in Algeria Battle in Libya Battle in Tunisia Battle in Morocco Americans attack with 2 armour, 2 artilleries and 4 infantry Italians defend with 1 armour Americans roll dice for 2 armour, 2 artilleries and 4 infantry in Morocco, round 2 : 2/8 hits, 2,67 expected hits Italians roll dice for 1 armour in Morocco, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Morocco Americans win, taking Tobruk from Italians, taking Algeria from Italians, taking Libya from Italians, taking Tunisia from Italians, taking Morocco from Italians with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Southern France Americans attack with 2 armour, 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 2 armour, 1 factory_minor and 1 harbour Americans roll dice for 2 armour, 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 7/9 hits, 4,83 expected hits Germans roll dice for 2 armour in Southern France, round 2 : 0/2 hits, 1,00 expected hits 2 armour owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 2 armour, 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 2 armour Battle in 35 Sea Zone Americans attack with 1 cruiser, 2 destroyers, 1 fighter and 2 transports Japanese defend with 1 submarine Americans roll dice for 1 cruiser, 2 destroyers, 1 fighter and 2 transports in 35 Sea Zone, round 2 : 3/4 hits, 1,67 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 cruiser, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in Philippines Americans attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 airfield, 1 armour and 1 harbour Americans roll dice for 1 armour, 1 artillery and 2 infantry in Philippines, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 armour in Philippines, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Americans 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Southern France to Southern Italy 1 tactical_bomber moved from Southern France to Southern Italy 3 bombers moved from Southern France to Southern Italy Place Units - Americans 1 battleship, 2 cruisers, 1 destroyer and 1 submarine placed in 10 Sea Zone 3 armour placed in Holland Belgium 3 armour placed in Southern Italy 1 artillery and 1 fighter placed in Western United States Turn Complete - Americans Americans collect 73 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Szechwan to Yunnan Chinese take Yunnan from Japanese 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 armour Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 2 armour in Shensi, round 2 : 1/2 hits, 1,00 expected hits 2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 armour Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 2 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from India to Burma 2 infantry moved from India to Burma 1 bomber moved from India to Burma 2 artilleries, 3 fighters and 9 infantry moved from Holland Belgium to France Combat - British Battle in France British attack with 2 artilleries, 3 fighters and 9 infantry Germans defend with 1 airfield, 7 armour, 1 factory_minor and 2 infantry British roll dice for 2 artilleries, 3 fighters and 9 infantry in France, round 2 : 6/14 hits, 4,00 expected hits Germans roll dice for 7 armour and 2 infantry in France, round 2 : 3/9 hits, 4,17 expected hits 2 infantry owned by the Germans, 4 armour owned by the Germans and 3 infantry owned by the British lost in France British roll dice for 2 artilleries, 3 fighters and 6 infantry in France, round 3 : 3/11 hits, 3,50 expected hits Germans roll dice for 3 armour in France, round 3 : 2/3 hits, 1,50 expected hits 3 armour owned by the Germans and 2 infantry owned by the British lost in France British win, taking France from Germans, taking Morocco from Americans, taking Algeria from Americans, taking Southern France from Americans, taking Tunisia from Americans with 2 artilleries, 3 fighters and 4 infantry remaining. Battle score for attacker is 33 Casualties for British: 5 infantry Casualties for Germans: 7 armour and 2 infantry Non Combat Move - British 3 fighters moved from France to Holland Belgium 1 transport moved from 109 Sea Zone to 110 Sea Zone 5 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone 5 artilleries and 5 infantry moved from 110 Sea Zone to Holland Belgium Place Units - British 2 armour placed in Union of South Africa 1 artillery and 4 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Place Units - UK_Pacific 1 artillery and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Some Units in India change ownership: 1 artillery and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -1,67 Italians : -0,50 British : 1,50 Americans : 3,50 Chinese : 1,17 Japanese : 0,33
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Combat Move - Italians 1 mech_infantry moved from Egypt to Syria Italians take Syria from French 1 infantry moved from Egypt to Alexandria 1 armour moved from Egypt to Syria 1 infantry moved from Egypt to Trans-Jordan Combat - Italians Non Combat Move - Italians Turn Complete - Italians
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 armour and 1 bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Siam 1 artillery moved from 37 Sea Zone to Siam 1 armour moved from Malaya to Siam 2 infantry moved from Malaya to Shan State 1 artillery moved from Malaya to Shan State 1 armour moved from Queensland to 54 Sea Zone 1 armour and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 armour moved from 37 Sea Zone to Siam 1 armour moved from New South Wales to Queensland 1 carrier and 1 fighter moved from 37 Sea Zone to 35 Sea Zone 1 transport moved from 37 Sea Zone to 54 Sea Zone 1 transport moved from 37 Sea Zone to 54 Sea Zone 2 fighters moved from New South Wales to Queensland Combat - ANZAC Battle in Siam ANZAC attack with 2 armour, 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 cruiser in Siam, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Siam ANZAC win, taking Siam from Japanese with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from Queensland to New Guinea Place Units - ANZAC 2 armour and 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
ANZAC : 0,50 Japanese : -0,33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 armour and 1 bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Siam 1 artillery moved from 37 Sea Zone to Siam 1 armour moved from Malaya to Siam 2 infantry moved from Malaya to Shan State 1 artillery moved from Malaya to Shan State 1 armour moved from Queensland to 54 Sea Zone 1 armour and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 armour moved from 37 Sea Zone to Siam 1 armour moved from New South Wales to Queensland 1 carrier and 1 fighter moved from 37 Sea Zone to 35 Sea Zone 1 transport moved from 37 Sea Zone to 54 Sea Zone 1 transport moved from 37 Sea Zone to 54 Sea Zone 2 fighters moved from New South Wales to Queensland Combat - ANZAC Battle in Siam ANZAC attack with 2 armour, 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 cruiser in Siam, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Siam ANZAC win, taking Siam from Japanese with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from Queensland to New Guinea Place Units - ANZAC 2 armour and 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Combat Move - French 2 cruisers moved from 95 Sea Zone to 96 Sea Zone 2 cruisers moved from 96 Sea Zone to 98 Sea Zone 1 destroyer moved from 95 Sea Zone to 98 Sea Zone Non Combat Move - French 1 destroyer moved from 95 Sea Zone to 98 Sea Zone Turn Complete - French French collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : 0,50 Japanese : -0,33
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 10 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 5 armour moved from Western Germany to France 2 fighters and 3 tactical_bombers moved from Western Germany to France 1 armour moved from Western Germany to Germany 2 artilleries and 2 infantry moved from Western Germany to Germany Combat - Germans Battle in France Germans attack with 5 armour, 2 fighters and 3 tactical_bombers British defend with 2 artilleries and 4 infantry; French defend with 1 airfield and 1 factory_minor Germans roll dice for 5 armour, 2 fighters and 3 tactical_bombers in France, round 2 : 4/10 hits, 5,50 expected hits French roll dice for 2 artilleries and 4 infantry in France, round 2 : 1/6 hits, 2,00 expected hits 1 armour owned by the Germans and 4 infantry owned by the British lost in France Germans roll dice for 4 armour, 2 fighters and 3 tactical_bombers in France, round 3 : 5/9 hits, 5,00 expected hits French roll dice for 2 artilleries in France, round 3 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the British lost in France Germans captures 16PUs while taking French capital Germans win, taking France from French with 4 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Germans: 1 armour Casualties for British: 2 artilleries and 4 infantry Non Combat Move - Germans 2 fighters and 3 tactical_bombers moved from France to Western Germany Place Units - Germans 10 armour placed in Western Germany Turn Complete - Germans Germans collect 26 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : -1,50 French : -1,67
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Russians Russians repair damage of 3x airfield; Remaining resources: 74 PUs; Russians buy 12 armour; Remaining resources: 2 PUs; Combat Move - Russians 1 armour and 10 infantry moved from Poland to Germany 2 fighters moved from Eastern Poland to Germany 3 armour moved from Ukraine to Romania 3 armour moved from Slovakia Hungary to Greater Southern Germany 1 armour moved from Yugoslavia to Northern Italy 1 infantry moved from Bessarabia to Romania 1 artillery moved from Bessarabia to Romania 5 infantry moved from Bessarabia to Romania 6 armour, 1 fighter and 6 infantry moved from Belarus to Eastern Poland 1 fighter moved from Eastern Poland to Germany 4 armour moved from Novgorod to Baltic States 10 infantry moved from Amur to Manchuria 1 tactical_bomber moved from Sakha to Manchuria 1 infantry moved from Siberia to Amur 1 infantry moved from Archangel to Novgorod 4 armour moved from Russia to Belarus Combat - Russians Battle in Manchuria Russians attack with 10 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 artillery, 2 fighters and 4 infantry AA fire in Manchuria : 0/1 hits, 0,17 expected hits Russians roll dice for 10 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/11 hits, 2,17 expected hits Japanese roll dice for 1 aaGun, 1 artillery, 2 fighters and 4 infantry in Manchuria, round 2 : 2/7 hits, 3,00 expected hits 2 fighters owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria Russians roll dice for 8 infantry and 1 tactical_bomber in Manchuria, round 3 : 1/9 hits, 1,83 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 4 infantry in Manchuria, round 3 : 1/5 hits, 1,67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 7 infantry and 1 tactical_bomber in Manchuria, round 4 : 0/8 hits, 1,67 expected hits Japanese roll dice for 1 aaGun and 4 infantry in Manchuria, round 4 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 6 infantry and 1 tactical_bomber in Manchuria, round 5 : 2/7 hits, 1,50 expected hits Japanese roll dice for 1 aaGun and 4 infantry in Manchuria, round 5 : 1/4 hits, 1,33 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 5 infantry and 1 tactical_bomber in Manchuria, round 6 : 1/6 hits, 1,33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Manchuria, round 6 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians roll dice for 5 infantry and 1 tactical_bomber in Manchuria, round 7 : 1/6 hits, 1,33 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Manchuria, round 7 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Manchuria 1 aaGun owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 26 Casualties for Russians: 5 infantry Casualties for Japanese: 1 aaGun, 1 artillery, 2 fighters and 4 infantry Battle in Greater Southern Germany Russians attack with 3 armour Germans defend with 1 infantry Russians roll dice for 3 armour in Greater Southern Germany, round 2 : 0/3 hits, 1,50 expected hits Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 armour in Greater Southern Germany, round 3 : 1/3 hits, 1,50 expected hits Germans roll dice for 1 infantry in Greater Southern Germany, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Greater Southern Germany Russians win, taking Greater Southern Germany from Germans with 3 armour remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Germany Russians attack with 1 armour, 3 fighters and 10 infantry Germans defend with 1 armour, 2 artilleries, 1 factory_major and 2 infantry Russians roll dice for 1 armour, 3 fighters and 10 infantry in Germany, round 2 : 2/14 hits, 3,67 expected hits Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Germany, round 2 : 1/5 hits, 1,83 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Germany Russians roll dice for 1 armour, 3 fighters and 9 infantry in Germany, round 3 : 4/13 hits, 3,50 expected hits Germans roll dice for 2 artilleries and 1 infantry in Germany, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Germany Russians captures 42PUs while taking Germans capital Russians converts factory_major into different units Russians win, taking Germany from Germans with 1 armour, 3 fighters and 8 infantry remaining. Battle score for attacker is 14 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour, 2 artilleries and 2 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 3 fighters moved from Germany to Poland 1 tactical_bomber moved from Manchuria to Amur Place Units - Russians 9 armour placed in Russia 3 armour placed in Ukraine Turn Complete - Russians Russians collect 62 PUs; end with 106 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 111 PUs Objective Russians 3 Berlin: Russians met a national objective for an additional 10 PUs; end with 121 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 24 PUs; end with 145 PUs
Combat Hit Differential Summary :
Germans : -1,50 AA fire in Manchuria : : -0,17 Russians : -6,00 Japanese : -3,33
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 4 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 armour moved from Hopei to Shensi 1 armour moved from Kiangsu to Kweichow 1 armour moved from Kiangsu to Hunan 2 armour moved from Kwangsi to Shan State 1 mech_infantry moved from Kiangsu to Kwangsi Combat - Japanese Battle in Kweichow Japanese attack with 1 armour Chinese defend with 1 infantry Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour in Kweichow, round 3 : 1/1 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 35 Sea Zone Japanese attack with 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport Americans defend with 1 cruiser, 1 destroyer, 1 fighter and 2 transports; ANZAC defend with 1 carrier Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits Units damaged: 1 carrier owned by the ANZAC Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 35 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 3 : 3/4 hits, 2,17 expected hits Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 35 Sea Zone, round 3 : 2/4 hits, 1,83 expected hits 1 carrier owned by the ANZAC, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone Japanese roll dice for 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 4 : 2/3 hits, 1,83 expected hits Americans roll dice for 1 fighter and 2 transports in 35 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone 1 transport owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 36 Casualties for Japanese: 1 carrier and 1 destroyer Casualties for ANZAC: 1 carrier Casualties for Americans: 1 cruiser, 1 destroyer, 1 fighter and 2 transports Battle in Shan State Japanese attack with 2 armour ANZAC defend with 1 artillery and 2 infantry Japanese roll dice for 2 armour in Shan State, round 2 : 0/2 hits, 1,00 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 2/3 hits, 1,00 expected hits 2 armour owned by the Japanese lost in Shan State UK_Pacific win with 1 artillery and 2 infantry remaining. Battle score for attacker is -12 Casualties for Japanese: 2 armour Battle in Shensi Japanese attack with 1 armour Chinese defend with 1 infantry Japanese roll dice for 1 armour in Shensi, round 2 : 1/1 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter could not land in 35 Sea Zone and was removed 1 tactical_bomber moved from 35 Sea Zone to Kwangtung Place Units - Japanese 3 armour placed in Kiangsu 1 armour, 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans : -0,33 Chinese : -1,00 UK_Pacific : 1,00 Japanese : -0,67
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 6 armour, 1 carrier, 2 fighters, 2 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 5 units repaired. 1 cruiser moved from 39 Sea Zone to 37 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 39 Sea Zone to 36 Sea Zone 1 armour moved from Burma to French Indo China Americans take French Indo China from Japanese 1 tactical_bomber moved from India to 36 Sea Zone 3 fighters moved from India to 36 Sea Zone 1 fighter moved from India to 36 Sea Zone 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 transport moved from 55 Sea Zone to 37 Sea Zone 1 transport moved from 55 Sea Zone to 47 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 artillery, 1 battleship, 3 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 101 Sea Zone to 11 Sea Zone 2 transports moved from 101 Sea Zone to 11 Sea Zone 1 armour moved from Libya to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Alexandria 1 armour moved from 98 Sea Zone to Alexandria 1 armour moved from Tobruk to Alexandria 1 infantry moved from Tobruk to Alexandria 1 armour and 1 infantry moved from Algeria to 94 Sea Zone 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 armour moved from 98 Sea Zone to Trans-Jordan 1 artillery moved from 98 Sea Zone to Trans-Jordan 3 transports moved from 91 Sea Zone to 64 Sea Zone 2 armour, 2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone 2 armour, 2 artilleries, 2 carriers, 2 fighters, 4 infantry, 2 tactical_bombers and 4 transports moved from 91 Sea Zone to 96 Sea Zone 3 armour moved from Southern Italy to France 2 armour moved from Southern France to France 1 artillery moved from Southern France to France 1 infantry moved from Southern France to France 3 armour moved from Holland Belgium to France 1 fighter moved from Southern Italy to France 1 tactical_bomber moved from Southern Italy to France 3 bombers moved from Southern Italy to France Combat - Americans Battle in Alexandria Americans attack with 2 armour and 2 infantry Italians defend with 1 infantry Americans roll dice for 2 armour and 2 infantry in Alexandria, round 2 : 0/4 hits, 1,33 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Alexandria Americans roll dice for 2 armour and 1 infantry in Alexandria, round 3 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Alexandria Americans win, taking Alexandria from Italians with 2 armour remaining. Battle score for attacker is -3 Casualties for Americans: 2 infantry Casualties for Italians: 1 infantry Battle in Trans-Jordan Americans attack with 1 armour, 1 artillery and 2 infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 2 : 2/4 hits, 1,33 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Trans-Jordan Americans win, taking Trans-Jordan from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in France Americans attack with 8 armour, 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 airfield, 4 armour and 1 factory_minor Americans roll dice for 8 armour, 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in France, round 2 : 9/15 hits, 7,83 expected hits Germans roll dice for 4 armour in France, round 2 : 3/4 hits, 2,00 expected hits 4 armour owned by the Germans, 1 armour owned by the Americans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in France Americans win, taking France from Germans, taking French Indo China from Americans with 7 armour, 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Americans: 1 armour, 1 artillery and 1 infantry Casualties for Germans: 4 armour Non Combat Move - Americans 1 tactical_bomber moved from France to Southern Italy 1 fighter moved from France to Southern Italy 3 bombers moved from France to Southern Italy 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 2 armour moved from 96 Sea Zone to Tobruk 2 artilleries moved from 96 Sea Zone to Tobruk 4 infantry moved from 96 Sea Zone to Tobruk Place Units - Americans 1 carrier placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turning on Edit Mode 1 fighter placed in Western United States 1 tactical_bomber placed in Western United States 3 armour placed in Southern Italy 3 armour placed in Holland Belgium 2 infantry placed in Western United States EDIT: Turning off Edit Mode Turning on Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1 Americans collect 66 PUs (1 lost to blockades); end with 66 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Germans : 1,00 Italians : 2,00 Americans : 1,33
Dice Statistics:
Total 1 was rolled 419 times 2 was rolled 362 times 3 was rolled 400 times 4 was rolled 391 times 5 was rolled 435 times 6 was rolled 403 times Average roll : 3,527 Median : 4,000 Variance : 1,288 Standard Deviation : 1,135 Total rolls : 2410 Null / Other 1 was rolled 66 times 2 was rolled 44 times 3 was rolled 64 times 4 was rolled 69 times 5 was rolled 70 times 6 was rolled 54 times Average roll : 3,531 Median : 4,000 Variance : 1,412 Standard Deviation : 1,188 Total rolls : 367 Germans Combat 1 was rolled 85 times 2 was rolled 76 times 3 was rolled 87 times 4 was rolled 83 times 5 was rolled 73 times 6 was rolled 87 times Average roll : 3,497 Median : 3,000 Variance : 0,361 Standard Deviation : 0,601 Total rolls : 491 British Combat 1 was rolled 42 times 2 was rolled 27 times 3 was rolled 33 times 4 was rolled 32 times 5 was rolled 52 times 6 was rolled 40 times Average roll : 3,642 Median : 4,000 Variance : 1,766 Standard Deviation : 1,329 Total rolls : 226 Italians Combat 1 was rolled 24 times 2 was rolled 20 times 3 was rolled 19 times 4 was rolled 20 times 5 was rolled 21 times 6 was rolled 24 times Average roll : 3,516 Median : 4,000 Variance : 0,184 Standard Deviation : 0,429 Total rolls : 128 French Combat 1 was rolled 8 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 9 times 5 was rolled 15 times 6 was rolled 10 times Average roll : 3,943 Median : 4,000 Variance : 1,439 Standard Deviation : 1,200 Total rolls : 53 ANZAC Combat 1 was rolled 3 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 5 times 5 was rolled 5 times 6 was rolled 4 times Average roll : 3,692 Median : 4,000 Variance : 0,293 Standard Deviation : 0,542 Total rolls : 26 Americans Combat 1 was rolled 36 times 2 was rolled 51 times 3 was rolled 36 times 4 was rolled 38 times 5 was rolled 36 times 6 was rolled 44 times Average roll : 3,494 Median : 3,000 Variance : 0,787 Standard Deviation : 0,887 Total rolls : 241 Neutral_Allies Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 3 times Average roll : 3,167 Median : 3,500 Variance : 0,727 Standard Deviation : 0,853 Total rolls : 12 Chinese Combat 1 was rolled 11 times 2 was rolled 13 times 3 was rolled 16 times 4 was rolled 12 times 5 was rolled 16 times 6 was rolled 14 times Average roll : 3,622 Median : 4,000 Variance : 0,263 Standard Deviation : 0,513 Total rolls : 82 UK_Pacific Combat 1 was rolled 5 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3,227 Median : 3,000 Variance : 0,254 Standard Deviation : 0,504 Total rolls : 22 Russians Combat 1 was rolled 70 times 2 was rolled 76 times 3 was rolled 61 times 4 was rolled 49 times 5 was rolled 70 times 6 was rolled 69 times Average roll : 3,456 Median : 3,000 Variance : 1,154 Standard Deviation : 1,074 Total rolls : 395 Japanese Combat 1 was rolled 66 times 2 was rolled 44 times 3 was rolled 64 times 4 was rolled 69 times 5 was rolled 70 times 6 was rolled 54 times Average roll : 3,531 Median : 4,000 Variance : 1,412 Standard Deviation : 1,188 Total rolls : 367
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese EDIT: Resetting and Giving Bonus Movement to Units EDIT: 1 infantry moved from Suiyuyan to Shensi EDIT: 1 infantry moved from Szechwan to Shensi EDIT: 1 fighter moved from Sikang to Shensi Combat - Chinese EDIT: Battle in Shensi EDIT: Chinese attack with 1 fighter and 2 infantry EDIT: Japanese defend with 1 armour EDIT: 2/3 hits, 0,83 expected hits EDIT: 1/1 hits, 0,50 expected hits EDIT: 1 armour owned by the Japanese lost in Shensi EDIT: Chinese takes Shensi from Japanese EDIT: Chinese win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 6 EDIT: Recording Battle Statistics Non Combat Move - Chinese EDIT: Turning off Edit Mode 1 fighter moved from Shensi to Sikang Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Suiyuyan 1 artillery placed in Szechwan 1 artillery placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Combat Hit Differential Summary :
EDIT: : 1,67
Dice Statistics:
Total 1 was rolled 423 times 2 was rolled 362 times 3 was rolled 401 times 4 was rolled 391 times 5 was rolled 435 times 6 was rolled 403 times Average roll : 3,523 Median : 4,000 Variance : 1,347 Standard Deviation : 1,161 Total rolls : 2415 Null / Other 1 was rolled 67 times 2 was rolled 44 times 3 was rolled 64 times 4 was rolled 69 times 5 was rolled 70 times 6 was rolled 54 times Average roll : 3,524 Median : 4,000 Variance : 1,437 Standard Deviation : 1,199 Total rolls : 368 Germans Combat 1 was rolled 85 times 2 was rolled 76 times 3 was rolled 87 times 4 was rolled 83 times 5 was rolled 73 times 6 was rolled 87 times Average roll : 3,497 Median : 3,000 Variance : 0,361 Standard Deviation : 0,601 Total rolls : 491 British Combat 1 was rolled 42 times 2 was rolled 27 times 3 was rolled 33 times 4 was rolled 32 times 5 was rolled 52 times 6 was rolled 40 times Average roll : 3,642 Median : 4,000 Variance : 1,766 Standard Deviation : 1,329 Total rolls : 226 Italians Combat 1 was rolled 24 times 2 was rolled 20 times 3 was rolled 19 times 4 was rolled 20 times 5 was rolled 21 times 6 was rolled 24 times Average roll : 3,516 Median : 4,000 Variance : 0,184 Standard Deviation : 0,429 Total rolls : 128 French Combat 1 was rolled 8 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 9 times 5 was rolled 15 times 6 was rolled 10 times Average roll : 3,943 Median : 4,000 Variance : 1,439 Standard Deviation : 1,200 Total rolls : 53 ANZAC Combat 1 was rolled 3 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 5 times 5 was rolled 5 times 6 was rolled 4 times Average roll : 3,692 Median : 4,000 Variance : 0,293 Standard Deviation : 0,542 Total rolls : 26 Americans Combat 1 was rolled 36 times 2 was rolled 51 times 3 was rolled 36 times 4 was rolled 38 times 5 was rolled 36 times 6 was rolled 44 times Average roll : 3,494 Median : 3,000 Variance : 0,787 Standard Deviation : 0,887 Total rolls : 241 Neutral_Allies Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 3 times Average roll : 3,167 Median : 3,500 Variance : 0,727 Standard Deviation : 0,853 Total rolls : 12 Chinese Combat 1 was rolled 13 times 2 was rolled 13 times 3 was rolled 17 times 4 was rolled 12 times 5 was rolled 16 times 6 was rolled 14 times Average roll : 3,553 Median : 3,000 Variance : 0,224 Standard Deviation : 0,474 Total rolls : 85 UK_Pacific Combat 1 was rolled 5 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3,227 Median : 3,000 Variance : 0,254 Standard Deviation : 0,504 Total rolls : 22 Russians Combat 1 was rolled 70 times 2 was rolled 76 times 3 was rolled 61 times 4 was rolled 49 times 5 was rolled 70 times 6 was rolled 69 times Average roll : 3,456 Median : 3,000 Variance : 1,154 Standard Deviation : 1,074 Total rolls : 395 Japanese Combat 1 was rolled 67 times 2 was rolled 44 times 3 was rolled 64 times 4 was rolled 69 times 5 was rolled 70 times 6 was rolled 54 times Average roll : 3,524 Median : 4,000 Variance : 1,437 Standard Deviation : 1,199 Total rolls : 368
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 6 armour, 1 carrier, 2 fighters, 2 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 5 units repaired. 1 cruiser moved from 39 Sea Zone to 37 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 39 Sea Zone to 36 Sea Zone 1 armour moved from Burma to French Indo China Americans take French Indo China from Japanese 1 tactical_bomber moved from India to 36 Sea Zone 3 fighters moved from India to 36 Sea Zone 1 fighter moved from India to 36 Sea Zone 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 transport moved from 55 Sea Zone to 37 Sea Zone 1 transport moved from 55 Sea Zone to 47 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 artillery, 1 battleship, 3 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 101 Sea Zone to 11 Sea Zone 2 transports moved from 101 Sea Zone to 11 Sea Zone 1 armour moved from Libya to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Alexandria 1 armour moved from 98 Sea Zone to Alexandria 1 armour moved from Tobruk to Alexandria 1 infantry moved from Tobruk to Alexandria 1 armour and 1 infantry moved from Algeria to 94 Sea Zone 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 armour moved from 98 Sea Zone to Trans-Jordan 1 artillery moved from 98 Sea Zone to Trans-Jordan 3 transports moved from 91 Sea Zone to 64 Sea Zone 2 armour, 2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone 2 armour, 2 artilleries, 2 carriers, 2 fighters, 4 infantry, 2 tactical_bombers and 4 transports moved from 91 Sea Zone to 96 Sea Zone 3 armour moved from Southern Italy to France 2 armour moved from Southern France to France 1 artillery moved from Southern France to France 1 infantry moved from Southern France to France 3 armour moved from Holland Belgium to France 1 fighter moved from Southern Italy to France 1 tactical_bomber moved from Southern Italy to France 3 bombers moved from Southern Italy to France Combat - Americans Battle in Alexandria Americans attack with 2 armour and 2 infantry Italians defend with 1 infantry Americans roll dice for 2 armour and 2 infantry in Alexandria, round 2 : 0/4 hits, 1,33 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Alexandria Americans roll dice for 2 armour and 1 infantry in Alexandria, round 3 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Alexandria Americans win, taking Alexandria from Italians with 2 armour remaining. Battle score for attacker is -3 Casualties for Americans: 2 infantry Casualties for Italians: 1 infantry Battle in Trans-Jordan Americans attack with 1 armour, 1 artillery and 2 infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 2 : 2/4 hits, 1,33 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Trans-Jordan Americans win, taking Trans-Jordan from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in France Americans attack with 8 armour, 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 airfield, 4 armour and 1 factory_minor Americans roll dice for 8 armour, 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in France, round 2 : 9/15 hits, 7,83 expected hits Germans roll dice for 4 armour in France, round 2 : 3/4 hits, 2,00 expected hits 4 armour owned by the Germans, 1 armour owned by the Americans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in France Americans win, taking France from Germans, taking French Indo China from Americans with 7 armour, 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Americans: 1 armour, 1 artillery and 1 infantry Casualties for Germans: 4 armour Non Combat Move - Americans 1 tactical_bomber moved from France to Southern Italy 1 fighter moved from France to Southern Italy 3 bombers moved from France to Southern Italy 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 2 armour moved from 96 Sea Zone to Tobruk 2 artilleries moved from 96 Sea Zone to Tobruk 4 infantry moved from 96 Sea Zone to Tobruk Place Units - Americans 1 carrier placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turning on Edit Mode 1 fighter placed in Western United States 1 tactical_bomber placed in Western United States 3 armour placed in Southern Italy 3 armour placed in Holland Belgium 2 infantry placed in Western United States EDIT: Turning off Edit Mode Turning on Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1 Americans collect 66 PUs (1 lost to blockades); end with 66 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese EDIT: Resetting and Giving Bonus Movement to Units EDIT: 1 infantry moved from Suiyuyan to Shensi EDIT: 1 infantry moved from Szechwan to Shensi EDIT: 1 fighter moved from Sikang to Shensi Combat - Chinese EDIT: Battle in Shensi EDIT: Chinese attack with 1 fighter and 2 infantry EDIT: Japanese defend with 1 armour EDIT: 2/3 hits, 0,83 expected hits EDIT: 1/1 hits, 0,50 expected hits EDIT: 1 armour owned by the Japanese lost in Shensi EDIT: Chinese takes Shensi from Japanese EDIT: Chinese win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 6 EDIT: Recording Battle Statistics Non Combat Move - Chinese EDIT: Turning off Edit Mode 1 fighter moved from Shensi to Sikang Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Suiyuyan 1 artillery placed in Szechwan 1 artillery placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs Purchase Units - British British buy 2 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from Burma to Shan State 1 artillery moved from Burma to Shan State 2 mech_infantrys moved from India to Shan State 1 artillery moved from India to Burma 1 bomber moved from Burma to Shan State 5 armour, 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 1 artillery moved from United Kingdom to 110 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 2 battleships, 2 carriers, 5 cruisers, 1 destroyer, 4 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 3 fighters moved from Holland Belgium to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 2 infantry moved from 112 Sea Zone to Norway Combat - British Battle in Norway Battle in Denmark Battle in Egypt British attack with 5 armour, 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 fighters; Italians defend with 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry British roll dice for 5 armour, 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 4/12 hits, 5,33 expected hits Italians roll dice for 3 artilleries, 4 fighters and 3 infantry in Egypt, round 2 : 7/10 hits, 4,67 expected hits 1 artillery owned by the Italians, 3 artilleries owned by the British, 3 infantry owned by the Italians, 2 infantry owned by the British and 2 armour owned by the British lost in Egypt 3 armour owned by the British retreated to Anglo Egyptian Sudan Italians win, taking Norway from Germans, taking Denmark from Germans with 2 artilleries and 4 fighters remaining. Battle score for attacker is -17 Casualties for British: 2 armour, 3 artilleries and 2 infantry Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - British 1 fighter moved from Egypt to Anglo Egyptian Sudan 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan Place Units - British 2 armour placed in Union of South Africa 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 1 armour, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 15 PUs Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 1,00 Italians : 4,33 British : -1,33 Americans : 1,33 EDIT: : 1,67
Dice Statistics:
Total 1 was rolled 427 times 2 was rolled 366 times 3 was rolled 404 times 4 was rolled 396 times 5 was rolled 437 times 6 was rolled 407 times Average roll : 3,522 Median : 4,000 Variance : 1,275 Standard Deviation : 1,129 Total rolls : 2437 Null / Other 1 was rolled 67 times 2 was rolled 44 times 3 was rolled 64 times 4 was rolled 69 times 5 was rolled 70 times 6 was rolled 54 times Average roll : 3,524 Median : 4,000 Variance : 1,437 Standard Deviation : 1,199 Total rolls : 368 Germans Combat 1 was rolled 85 times 2 was rolled 76 times 3 was rolled 87 times 4 was rolled 83 times 5 was rolled 73 times 6 was rolled 87 times Average roll : 3,497 Median : 3,000 Variance : 0,361 Standard Deviation : 0,601 Total rolls : 491 British Combat 1 was rolled 43 times 2 was rolled 28 times 3 was rolled 35 times 4 was rolled 36 times 5 was rolled 53 times 6 was rolled 43 times Average roll : 3,660 Median : 4,000 Variance : 1,567 Standard Deviation : 1,252 Total rolls : 238 Italians Combat 1 was rolled 27 times 2 was rolled 23 times 3 was rolled 20 times 4 was rolled 21 times 5 was rolled 22 times 6 was rolled 25 times Average roll : 3,457 Median : 3,000 Variance : 0,248 Standard Deviation : 0,498 Total rolls : 138 French Combat 1 was rolled 8 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 9 times 5 was rolled 15 times 6 was rolled 10 times Average roll : 3,943 Median : 4,000 Variance : 1,439 Standard Deviation : 1,200 Total rolls : 53 ANZAC Combat 1 was rolled 3 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 5 times 5 was rolled 5 times 6 was rolled 4 times Average roll : 3,692 Median : 4,000 Variance : 0,293 Standard Deviation : 0,542 Total rolls : 26 Americans Combat 1 was rolled 36 times 2 was rolled 51 times 3 was rolled 36 times 4 was rolled 38 times 5 was rolled 36 times 6 was rolled 44 times Average roll : 3,494 Median : 3,000 Variance : 0,787 Standard Deviation : 0,887 Total rolls : 241 Neutral_Allies Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 3 times Average roll : 3,167 Median : 3,500 Variance : 0,727 Standard Deviation : 0,853 Total rolls : 12 Chinese Combat 1 was rolled 13 times 2 was rolled 13 times 3 was rolled 17 times 4 was rolled 12 times 5 was rolled 16 times 6 was rolled 14 times Average roll : 3,553 Median : 3,000 Variance : 0,224 Standard Deviation : 0,474 Total rolls : 85 UK_Pacific Combat 1 was rolled 5 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3,227 Median : 3,000 Variance : 0,254 Standard Deviation : 0,504 Total rolls : 22 Russians Combat 1 was rolled 70 times 2 was rolled 76 times 3 was rolled 61 times 4 was rolled 49 times 5 was rolled 70 times 6 was rolled 69 times Average roll : 3,456 Median : 3,000 Variance : 1,154 Standard Deviation : 1,074 Total rolls : 395 Japanese Combat 1 was rolled 67 times 2 was rolled 44 times 3 was rolled 64 times 4 was rolled 69 times 5 was rolled 70 times 6 was rolled 54 times Average roll : 3,524 Median : 4,000 Variance : 1,437 Standard Deviation : 1,199 Total rolls : 368