• TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 destroyer, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo China to Siam
                  Japanese take Siam from Americans
            2 armour moved from Kweichow to Shensi
            1 mech_infantry moved from Kiangsu to Kwangtung
            1 armour moved from Kiangsu to Hopei
            2 armour moved from Kiangsu to Kwangsi
            1 infantry moved from Japan to 6 Sea Zone
            1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to Midway
            1 mech_infantry moved from 25 Sea Zone to Midway
            3 destroyers moved from 6 Sea Zone to 25 Sea Zone
            3 cruisers moved from 6 Sea Zone to 25 Sea Zone
            1 battleship moved from 5 Sea Zone to 6 Sea Zone
            1 battleship moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from Shan State to Shensi
            1 tactical_bomber moved from Shan State to French Indo China
            1 artillery moved from Manchuria to Buyant-Uhaa
            2 infantry moved from Manchuria to Buyant-Uhaa
            2 fighters moved from Manchuria to Buyant-Uhaa
    
        Combat - Japanese
            Japanese creates battle in territory 35 Sea Zone
            Battle in Midway
            Battle in Shensi
                Japanese attack with 2 armour and 1 fighter
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour and 1 fighter in Shensi, round 2 : 3/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking 35 Sea Zone from Americans, taking Midway from Americans, taking Shensi from Chinese with 2 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Buyant-Uhaa
                Japanese attack with 1 artillery, 2 fighters and 2 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Buyant-Uhaa, round 2 : 0/5 hits, 1,83 expected hits
                    Russians roll dice for 2 infantry in Buyant-Uhaa, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Buyant-Uhaa
                    Japanese roll dice for 1 artillery and 2 fighters in Buyant-Uhaa, round 3 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 2 infantry in Buyant-Uhaa, round 3 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Buyant-Uhaa
                Japanese win with 2 fighters remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Buyant-Uhaa to Manchuria
            1 fighter moved from Shensi to Hopei
    
        Place Units - Japanese
            2 armour and 1 mech_infantry placed in Kiangsu
            1 fighter placed in Japan
            1 destroyer and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,3,6
            Japanese collect 40 PUs (2 lost to blockades); end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,33
    Russians : 1,67
    Japanese : 0,33
    

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 6 armour, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            2 armour, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Tobruk
            1 armour moved from 96 Sea Zone to Tobruk
            1 artillery moved from Southern Italy to 95 Sea Zone
            1 armour moved from Southern Italy to 95 Sea Zone
            1 armour and 1 transport moved from 95 Sea Zone to 93 Sea Zone
            1 armour moved from 93 Sea Zone to Southern France
            1 artillery and 1 transport moved from 95 Sea Zone to 93 Sea Zone
            1 artillery moved from 93 Sea Zone to Southern France
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Southern France
            1 armour moved from 93 Sea Zone to Southern France
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Algeria
            1 armour moved from 94 Sea Zone to Algeria
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Libya
            1 armour moved from 96 Sea Zone to Libya
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Tunisia
            1 artillery moved from 94 Sea Zone to Tunisia
            2 armour, 2 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            2 artilleries moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 95 Sea Zone to Southern France
            1 tactical_bomber moved from 95 Sea Zone to Southern France
            2 battleships, 3 carriers, 3 cruisers, 1 destroyer and 2 submarines moved from 79 Sea Zone to 39 Sea Zone
            1 armour moved from Malaya to Shan State
                  UK_Pacific take Shan State from Japanese
            1 armour moved from Shan State to Burma
                  UK_Pacific take Burma from Japanese
            1 armour, 1 artillery, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
            1 fighter moved from 37 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 armour moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            1 transport moved from 37 Sea Zone to 54 Sea Zone
            2 transports moved from 60 Sea Zone to 55 Sea Zone
            3 bombers moved from Normandy Bordeaux to Southern France
            1 carrier moved from 95 Sea Zone to 93 Sea Zone
            3 transports moved from 95 Sea Zone to 91 Sea Zone
            2 fighters and 2 tactical_bombers moved from Central United States to 91 Sea Zone
            1 carrier moved from 110 Sea Zone to 91 Sea Zone
            1 carrier moved from 93 Sea Zone to 91 Sea Zone
            3 transports moved from 102 Sea Zone to 101 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4
            Battle in Tobruk
            Battle in Algeria
            Battle in Libya
            Battle in Tunisia
            Battle in Morocco
                Americans attack with 2 armour, 2 artilleries and 4 infantry
                Italians defend with 1 armour
                    Americans roll dice for 2 armour, 2 artilleries and 4 infantry in Morocco, round 2 : 2/8 hits, 2,67 expected hits
                    Italians roll dice for 1 armour in Morocco, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Morocco
                Americans win, taking Tobruk from Italians, taking Algeria from Italians, taking Libya from Italians, taking Tunisia from Italians, taking Morocco from Italians with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Southern France
                Americans attack with 2 armour, 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 2 armour, 1 factory_minor and 1 harbour
                    Americans roll dice for 2 armour, 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 7/9 hits, 4,83 expected hits
                    Germans roll dice for 2 armour in Southern France, round 2 : 0/2 hits, 1,00 expected hits
                    2 armour owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 2 armour, 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 2 armour
            Battle in 35 Sea Zone
                Americans attack with 1 cruiser, 2 destroyers, 1 fighter and 2 transports
                Japanese defend with 1 submarine
                    Americans roll dice for 1 cruiser, 2 destroyers, 1 fighter and 2 transports in 35 Sea Zone, round 2 : 3/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 35 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 1 cruiser, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in Philippines
                Americans attack with 1 armour, 1 artillery and 2 infantry
                Japanese defend with 1 airfield, 1 armour and 1 harbour
                    Americans roll dice for 1 armour, 1 artillery and 2 infantry in Philippines, round 2 : 2/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 armour in Philippines, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Philippines
                Americans win, taking Philippines from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Americans
            1 fighter moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from Southern France to Southern Italy
            1 tactical_bomber moved from Southern France to Southern Italy
            3 bombers moved from Southern France to Southern Italy
    
        Place Units - Americans
            1 battleship, 2 cruisers, 1 destroyer and 1 submarine placed in 10 Sea Zone
            3 armour placed in Holland Belgium
            3 armour placed in Southern Italy
            1 artillery and 1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 73 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,00
    Italians : -0,50
    Americans : 3,50
    Japanese : 0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Szechwan to Yunnan
                  Chinese take Yunnan from Japanese
            2 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 armour
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 2 armour in Shensi, round 2 : 1/2 hits, 1,00 expected hits
                    2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Sikang
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,17
    Japanese : 0,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 6 armour, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            2 armour, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Tobruk
            1 armour moved from 96 Sea Zone to Tobruk
            1 artillery moved from Southern Italy to 95 Sea Zone
            1 armour moved from Southern Italy to 95 Sea Zone
            1 armour and 1 transport moved from 95 Sea Zone to 93 Sea Zone
            1 armour moved from 93 Sea Zone to Southern France
            1 artillery and 1 transport moved from 95 Sea Zone to 93 Sea Zone
            1 artillery moved from 93 Sea Zone to Southern France
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Southern France
            1 armour moved from 93 Sea Zone to Southern France
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Algeria
            1 armour moved from 94 Sea Zone to Algeria
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Libya
            1 armour moved from 96 Sea Zone to Libya
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Tunisia
            1 artillery moved from 94 Sea Zone to Tunisia
            2 armour, 2 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            2 artilleries moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 95 Sea Zone to Southern France
            1 tactical_bomber moved from 95 Sea Zone to Southern France
            2 battleships, 3 carriers, 3 cruisers, 1 destroyer and 2 submarines moved from 79 Sea Zone to 39 Sea Zone
            1 armour moved from Malaya to Shan State
                  UK_Pacific take Shan State from Japanese
            1 armour moved from Shan State to Burma
                  UK_Pacific take Burma from Japanese
            1 armour, 1 artillery, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
            1 fighter moved from 37 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 armour moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            1 transport moved from 37 Sea Zone to 54 Sea Zone
            2 transports moved from 60 Sea Zone to 55 Sea Zone
            3 bombers moved from Normandy Bordeaux to Southern France
            1 carrier moved from 95 Sea Zone to 93 Sea Zone
            3 transports moved from 95 Sea Zone to 91 Sea Zone
            2 fighters and 2 tactical_bombers moved from Central United States to 91 Sea Zone
            1 carrier moved from 110 Sea Zone to 91 Sea Zone
            1 carrier moved from 93 Sea Zone to 91 Sea Zone
            3 transports moved from 102 Sea Zone to 101 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4
            Battle in Tobruk
            Battle in Algeria
            Battle in Libya
            Battle in Tunisia
            Battle in Morocco
                Americans attack with 2 armour, 2 artilleries and 4 infantry
                Italians defend with 1 armour
                    Americans roll dice for 2 armour, 2 artilleries and 4 infantry in Morocco, round 2 : 2/8 hits, 2,67 expected hits
                    Italians roll dice for 1 armour in Morocco, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Morocco
                Americans win, taking Tobruk from Italians, taking Algeria from Italians, taking Libya from Italians, taking Tunisia from Italians, taking Morocco from Italians with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Southern France
                Americans attack with 2 armour, 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 2 armour, 1 factory_minor and 1 harbour
                    Americans roll dice for 2 armour, 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 7/9 hits, 4,83 expected hits
                    Germans roll dice for 2 armour in Southern France, round 2 : 0/2 hits, 1,00 expected hits
                    2 armour owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 2 armour, 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 2 armour
            Battle in 35 Sea Zone
                Americans attack with 1 cruiser, 2 destroyers, 1 fighter and 2 transports
                Japanese defend with 1 submarine
                    Americans roll dice for 1 cruiser, 2 destroyers, 1 fighter and 2 transports in 35 Sea Zone, round 2 : 3/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 35 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 1 cruiser, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in Philippines
                Americans attack with 1 armour, 1 artillery and 2 infantry
                Japanese defend with 1 airfield, 1 armour and 1 harbour
                    Americans roll dice for 1 armour, 1 artillery and 2 infantry in Philippines, round 2 : 2/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 armour in Philippines, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Philippines
                Americans win, taking Philippines from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Americans
            1 fighter moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from Southern France to Southern Italy
            1 tactical_bomber moved from Southern France to Southern Italy
            3 bombers moved from Southern France to Southern Italy
    
        Place Units - Americans
            1 battleship, 2 cruisers, 1 destroyer and 1 submarine placed in 10 Sea Zone
            3 armour placed in Holland Belgium
            3 armour placed in Southern Italy
            1 artillery and 1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 73 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Szechwan to Yunnan
                  Chinese take Yunnan from Japanese
            2 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 armour
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 2 armour in Shensi, round 2 : 1/2 hits, 1,00 expected hits
                    2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Sikang
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery moved from India to Burma
            2 infantry moved from India to Burma
            1 bomber moved from India to Burma
            2 artilleries, 3 fighters and 9 infantry moved from Holland Belgium to France
    
        Combat - British
            Battle in France
                British attack with 2 artilleries, 3 fighters and 9 infantry
                Germans defend with 1 airfield, 7 armour, 1 factory_minor and 2 infantry
                    British roll dice for 2 artilleries, 3 fighters and 9 infantry in France, round 2 : 6/14 hits, 4,00 expected hits
                    Germans roll dice for 7 armour and 2 infantry in France, round 2 : 3/9 hits, 4,17 expected hits
                    2 infantry owned by the Germans, 4 armour owned by the Germans and 3 infantry owned by the British lost in France
                    British roll dice for 2 artilleries, 3 fighters and 6 infantry in France, round 3 : 3/11 hits, 3,50 expected hits
                    Germans roll dice for 3 armour in France, round 3 : 2/3 hits, 1,50 expected hits
                    3 armour owned by the Germans and 2 infantry owned by the British lost in France
                British win, taking France from Germans, taking Morocco from Americans, taking Algeria from Americans, taking Southern France from Americans, taking Tunisia from Americans with 2 artilleries, 3 fighters and 4 infantry remaining. Battle score for attacker is 33
                Casualties for British: 5 infantry
                Casualties for Germans: 7 armour and 2 infantry
    
        Non Combat Move - British
            3 fighters moved from France to Holland Belgium
            1 transport moved from 109 Sea Zone to 110 Sea Zone
            5 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone
            5 artilleries and 5 infantry moved from 110 Sea Zone to Holland Belgium
    
        Place Units - British
            2 armour placed in Union of South Africa
            1 artillery and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Some Units in India change ownership: 1 artillery and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -1,67
    Italians : -0,50
    British : 1,50
    Americans : 3,50
    Chinese : 1,17
    Japanese : 0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Combat Move - Italians
            1 mech_infantry moved from Egypt to Syria
                  Italians take Syria from French
            1 infantry moved from Egypt to Alexandria
            1 armour moved from Egypt to Syria
            1 infantry moved from Egypt to Trans-Jordan
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Siam
            1 artillery moved from 37 Sea Zone to Siam
            1 armour moved from Malaya to Siam
            2 infantry moved from Malaya to Shan State
            1 artillery moved from Malaya to Shan State
            1 armour moved from Queensland to 54 Sea Zone
            1 armour and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 armour moved from 37 Sea Zone to Siam
            1 armour moved from New South Wales to Queensland
            1 carrier and 1 fighter moved from 37 Sea Zone to 35 Sea Zone
            1 transport moved from 37 Sea Zone to 54 Sea Zone
            1 transport moved from 37 Sea Zone to 54 Sea Zone
            2 fighters moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in Siam
                ANZAC attack with 2 armour, 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 cruiser in Siam, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Siam
                ANZAC win, taking Siam from Japanese with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to New Guinea
    
        Place Units - ANZAC
            2 armour and 1 bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,50
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Siam
            1 artillery moved from 37 Sea Zone to Siam
            1 armour moved from Malaya to Siam
            2 infantry moved from Malaya to Shan State
            1 artillery moved from Malaya to Shan State
            1 armour moved from Queensland to 54 Sea Zone
            1 armour and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 armour moved from 37 Sea Zone to Siam
            1 armour moved from New South Wales to Queensland
            1 carrier and 1 fighter moved from 37 Sea Zone to 35 Sea Zone
            1 transport moved from 37 Sea Zone to 54 Sea Zone
            1 transport moved from 37 Sea Zone to 54 Sea Zone
            2 fighters moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in Siam
                ANZAC attack with 2 armour, 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 cruiser in Siam, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Siam
                ANZAC win, taking Siam from Japanese with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to New Guinea
    
        Place Units - ANZAC
            2 armour and 1 bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    
        Combat Move - French
            2 cruisers moved from 95 Sea Zone to 96 Sea Zone
            2 cruisers moved from 96 Sea Zone to 98 Sea Zone
            1 destroyer moved from 95 Sea Zone to 98 Sea Zone
    
        Non Combat Move - French
            1 destroyer moved from 95 Sea Zone to 98 Sea Zone
    
        Turn Complete - French
            French collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,50
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 armour moved from Western Germany to France
            2 fighters and 3 tactical_bombers moved from Western Germany to France
            1 armour moved from Western Germany to Germany
            2 artilleries and 2 infantry moved from Western Germany to Germany
    
        Combat - Germans
            Battle in France
                Germans attack with 5 armour, 2 fighters and 3 tactical_bombers
                British defend with 2 artilleries and 4 infantry; French defend with 1 airfield and 1 factory_minor
                    Germans roll dice for 5 armour, 2 fighters and 3 tactical_bombers in France, round 2 : 4/10 hits, 5,50 expected hits
                    French roll dice for 2 artilleries and 4 infantry in France, round 2 : 1/6 hits, 2,00 expected hits
                    1 armour owned by the Germans and 4 infantry owned by the British lost in France
                    Germans roll dice for 4 armour, 2 fighters and 3 tactical_bombers in France, round 3 : 5/9 hits, 5,00 expected hits
                    French roll dice for 2 artilleries in France, round 3 : 0/2 hits, 0,67 expected hits
                    2 artilleries owned by the British lost in France
                Germans captures 16PUs while taking French capital
                Germans win, taking France from French with 4 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Germans: 1 armour
                Casualties for British: 2 artilleries and 4 infantry
    
        Non Combat Move - Germans
            2 fighters and 3 tactical_bombers moved from France to Western Germany
    
        Place Units - Germans
            10 armour placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 26 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,50
    French : -1,67
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians repair damage of 3x airfield; Remaining resources: 74 PUs; 
            Russians buy 12 armour; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 armour and 10 infantry moved from Poland to Germany
            2 fighters moved from Eastern Poland to Germany
            3 armour moved from Ukraine to Romania
            3 armour moved from Slovakia Hungary to Greater Southern Germany
            1 armour moved from Yugoslavia to Northern Italy
            1 infantry moved from Bessarabia to Romania
            1 artillery moved from Bessarabia to Romania
            5 infantry moved from Bessarabia to Romania
            6 armour, 1 fighter and 6 infantry moved from Belarus to Eastern Poland
            1 fighter moved from Eastern Poland to Germany
            4 armour moved from Novgorod to Baltic States
            10 infantry moved from Amur to Manchuria
            1 tactical_bomber moved from Sakha to Manchuria
            1 infantry moved from Siberia to Amur
            1 infantry moved from Archangel to Novgorod
            4 armour moved from Russia to Belarus
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 10 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 artillery, 2 fighters and 4 infantry
                    AA fire in Manchuria : 0/1 hits, 0,17 expected hits
                    Russians roll dice for 10 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/11 hits, 2,17 expected hits
                    Japanese roll dice for 1 aaGun, 1 artillery, 2 fighters and 4 infantry in Manchuria, round 2 : 2/7 hits, 3,00 expected hits
                    2 fighters owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 8 infantry and 1 tactical_bomber in Manchuria, round 3 : 1/9 hits, 1,83 expected hits
                    Japanese roll dice for 1 aaGun, 1 artillery and 4 infantry in Manchuria, round 3 : 1/5 hits, 1,67 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 7 infantry and 1 tactical_bomber in Manchuria, round 4 : 0/8 hits, 1,67 expected hits
                    Japanese roll dice for 1 aaGun and 4 infantry in Manchuria, round 4 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 6 infantry and 1 tactical_bomber in Manchuria, round 5 : 2/7 hits, 1,50 expected hits
                    Japanese roll dice for 1 aaGun and 4 infantry in Manchuria, round 5 : 1/4 hits, 1,33 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 5 infantry and 1 tactical_bomber in Manchuria, round 6 : 1/6 hits, 1,33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Manchuria, round 6 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                    Russians roll dice for 5 infantry and 1 tactical_bomber in Manchuria, round 7 : 1/6 hits, 1,33 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Manchuria, round 7 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                    1 aaGun owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 26
                Casualties for Russians: 5 infantry
                Casualties for Japanese: 1 aaGun, 1 artillery, 2 fighters and 4 infantry
            Battle in Greater Southern Germany
                Russians attack with 3 armour
                Germans defend with 1 infantry
                    Russians roll dice for 3 armour in Greater Southern Germany, round 2 : 0/3 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 3 armour in Greater Southern Germany, round 3 : 1/3 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Greater Southern Germany, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Greater Southern Germany
                Russians win, taking Greater Southern Germany from Germans with 3 armour remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Germany
                Russians attack with 1 armour, 3 fighters and 10 infantry
                Germans defend with 1 armour, 2 artilleries, 1 factory_major and 2 infantry
                    Russians roll dice for 1 armour, 3 fighters and 10 infantry in Germany, round 2 : 2/14 hits, 3,67 expected hits
                    Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Germany, round 2 : 1/5 hits, 1,83 expected hits
                    1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Germany
                    Russians roll dice for 1 armour, 3 fighters and 9 infantry in Germany, round 3 : 4/13 hits, 3,50 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Germany, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians, 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Germany
                Russians captures 42PUs while taking Germans capital
                Russians converts factory_major into different units
                Russians win, taking Germany from Germans with 1 armour, 3 fighters and 8 infantry remaining. Battle score for attacker is 14
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 armour, 2 artilleries and 2 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            3 fighters moved from Germany to Poland
            1 tactical_bomber moved from Manchuria to Amur
    
        Place Units - Russians
            9 armour placed in Russia
            3 armour placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 62 PUs; end with 106 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 111 PUs
            Objective Russians 3 Berlin: Russians met a national objective for an additional 10 PUs; end with 121 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 24 PUs; end with 145 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,50
    AA fire in Manchuria : : -0,17
    Russians : -6,00
    Japanese : -3,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
            1 tactical_bomber moved from French Indo China to 35 Sea Zone
            1 armour moved from Hopei to Shensi
            1 armour moved from Kiangsu to Kweichow
            1 armour moved from Kiangsu to Hunan
            2 armour moved from Kwangsi to Shan State
            1 mech_infantry moved from Kiangsu to Kwangsi
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 armour
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0,50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 armour in Kweichow, round 3 : 1/1 hits, 0,50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 armour remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 35 Sea Zone
                Japanese attack with 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
                Americans defend with 1 cruiser, 1 destroyer, 1 fighter and 2 transports; ANZAC defend with 1 carrier
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
                Units damaged: 1 carrier owned by the ANZAC
                    Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 35 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 3 : 3/4 hits, 2,17 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 35 Sea Zone, round 3 : 2/4 hits, 1,83 expected hits
                    1 carrier owned by the ANZAC, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Japanese roll dice for 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 4 : 2/3 hits, 1,83 expected hits
                    Americans roll dice for 1 fighter and 2 transports in 35 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 36
                Casualties for Japanese: 1 carrier and 1 destroyer
                Casualties for ANZAC: 1 carrier
                Casualties for Americans: 1 cruiser, 1 destroyer, 1 fighter and 2 transports
            Battle in Shan State
                Japanese attack with 2 armour
                ANZAC defend with 1 artillery and 2 infantry
                    Japanese roll dice for 2 armour in Shan State, round 2 : 0/2 hits, 1,00 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 2/3 hits, 1,00 expected hits
                    2 armour owned by the Japanese lost in Shan State
                UK_Pacific win with 1 artillery and 2 infantry remaining. Battle score for attacker is -12
                Casualties for Japanese: 2 armour
            Battle in Shensi
                Japanese attack with 1 armour
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour in Shensi, round 2 : 1/1 hits, 0,50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter could not land in 35 Sea Zone and was removed
            1 tactical_bomber moved from 35 Sea Zone to Kwangtung
    
        Place Units - Japanese
            3 armour placed in Kiangsu
            1 armour, 1 fighter and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,33
    Chinese : -1,00
    UK_Pacific : 1,00
    Japanese : -0,67
    

    Savegame


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 6 armour, 1 carrier, 2 fighters, 2 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            5 units repaired.
            1 cruiser moved from 39 Sea Zone to 37 Sea Zone
            2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 39 Sea Zone to 36 Sea Zone
            1 armour moved from Burma to French Indo China
                  Americans take French Indo China from Japanese
            1 tactical_bomber moved from India to 36 Sea Zone
            3 fighters moved from India to 36 Sea Zone
            1 fighter moved from India to 36 Sea Zone
            1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 transport moved from 55 Sea Zone to 37 Sea Zone
            1 transport moved from 55 Sea Zone to 47 Sea Zone
            1 armour moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 artillery, 1 battleship, 3 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 101 Sea Zone to 11 Sea Zone
            2 transports moved from 101 Sea Zone to 11 Sea Zone
            1 armour moved from Libya to 96 Sea Zone
            1 infantry moved from Libya to 96 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Alexandria
            1 armour moved from 98 Sea Zone to Alexandria
            1 armour moved from Tobruk to Alexandria
            1 infantry moved from Tobruk to Alexandria
            1 armour and 1 infantry moved from Algeria to 94 Sea Zone
            1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Trans-Jordan
            1 armour moved from 98 Sea Zone to Trans-Jordan
            1 artillery moved from 98 Sea Zone to Trans-Jordan
            3 transports moved from 91 Sea Zone to 64 Sea Zone
            2 armour, 2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
            2 armour, 2 artilleries, 2 carriers, 2 fighters, 4 infantry, 2 tactical_bombers and 4 transports moved from 91 Sea Zone to 96 Sea Zone
            3 armour moved from Southern Italy to France
            2 armour moved from Southern France to France
            1 artillery moved from Southern France to France
            1 infantry moved from Southern France to France
            3 armour moved from Holland Belgium to France
            1 fighter moved from Southern Italy to France
            1 tactical_bomber moved from Southern Italy to France
            3 bombers moved from Southern Italy to France
    
        Combat - Americans
            Battle in Alexandria
                Americans attack with 2 armour and 2 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 2 armour and 2 infantry in Alexandria, round 2 : 0/4 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Alexandria
                    Americans roll dice for 2 armour and 1 infantry in Alexandria, round 3 : 2/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Alexandria
                Americans win, taking Alexandria from Italians with 2 armour remaining. Battle score for attacker is -3
                Casualties for Americans: 2 infantry
                Casualties for Italians: 1 infantry
            Battle in Trans-Jordan
                Americans attack with 1 armour, 1 artillery and 2 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 2 : 2/4 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Trans-Jordan
                Americans win, taking Trans-Jordan from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in France
                Americans attack with 8 armour, 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 4 armour and 1 factory_minor
                    Americans roll dice for 8 armour, 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in France, round 2 : 9/15 hits, 7,83 expected hits
                    Germans roll dice for 4 armour in France, round 2 : 3/4 hits, 2,00 expected hits
                    4 armour owned by the Germans, 1 armour owned by the Americans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in France
                Americans win, taking France from Germans, taking French Indo China from Americans with 7 armour, 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Americans: 1 armour, 1 artillery and 1 infantry
                Casualties for Germans: 4 armour
    
        Non Combat Move - Americans
            1 tactical_bomber moved from France to Southern Italy
            1 fighter moved from France to Southern Italy
            3 bombers moved from France to Southern Italy
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 armour moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            2 armour moved from 96 Sea Zone to Tobruk
            2 artilleries moved from 96 Sea Zone to Tobruk
            4 infantry moved from 96 Sea Zone to Tobruk
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            Turning on Edit Mode
            1 fighter placed in Western United States
            1 tactical_bomber placed in Western United States
            3 armour placed in Southern Italy
            3 armour placed in Holland Belgium
            2 infantry placed in Western United States
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1
            Americans collect 66 PUs (1 lost to blockades); end with 66 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,00
    Italians : 2,00
    Americans : 1,33
    

    Dice Statistics:

    Total
            1 was rolled 419 times
            2 was rolled 362 times
            3 was rolled 400 times
            4 was rolled 391 times
            5 was rolled 435 times
            6 was rolled 403 times
        Average roll : 3,527
        Median : 4,000
        Variance : 1,288
        Standard Deviation : 1,135
        Total rolls : 2410
    
    Null / Other
            1 was rolled 66 times
            2 was rolled 44 times
            3 was rolled 64 times
            4 was rolled 69 times
            5 was rolled 70 times
            6 was rolled 54 times
        Average roll : 3,531
        Median : 4,000
        Variance : 1,412
        Standard Deviation : 1,188
        Total rolls : 367
    
    Germans Combat
            1 was rolled 85 times
            2 was rolled 76 times
            3 was rolled 87 times
            4 was rolled 83 times
            5 was rolled 73 times
            6 was rolled 87 times
        Average roll : 3,497
        Median : 3,000
        Variance : 0,361
        Standard Deviation : 0,601
        Total rolls : 491
    
    British Combat
            1 was rolled 42 times
            2 was rolled 27 times
            3 was rolled 33 times
            4 was rolled 32 times
            5 was rolled 52 times
            6 was rolled 40 times
        Average roll : 3,642
        Median : 4,000
        Variance : 1,766
        Standard Deviation : 1,329
        Total rolls : 226
    
    Italians Combat
            1 was rolled 24 times
            2 was rolled 20 times
            3 was rolled 19 times
            4 was rolled 20 times
            5 was rolled 21 times
            6 was rolled 24 times
        Average roll : 3,516
        Median : 4,000
        Variance : 0,184
        Standard Deviation : 0,429
        Total rolls : 128
    
    French Combat
            1 was rolled 8 times
            2 was rolled 3 times
            3 was rolled 8 times
            4 was rolled 9 times
            5 was rolled 15 times
            6 was rolled 10 times
        Average roll : 3,943
        Median : 4,000
        Variance : 1,439
        Standard Deviation : 1,200
        Total rolls : 53
    
    ANZAC Combat
            1 was rolled 3 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 5 times
            5 was rolled 5 times
            6 was rolled 4 times
        Average roll : 3,692
        Median : 4,000
        Variance : 0,293
        Standard Deviation : 0,542
        Total rolls : 26
    
    Americans Combat
            1 was rolled 36 times
            2 was rolled 51 times
            3 was rolled 36 times
            4 was rolled 38 times
            5 was rolled 36 times
            6 was rolled 44 times
        Average roll : 3,494
        Median : 3,000
        Variance : 0,787
        Standard Deviation : 0,887
        Total rolls : 241
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 3 times
        Average roll : 3,167
        Median : 3,500
        Variance : 0,727
        Standard Deviation : 0,853
        Total rolls : 12
    
    Chinese Combat
            1 was rolled 11 times
            2 was rolled 13 times
            3 was rolled 16 times
            4 was rolled 12 times
            5 was rolled 16 times
            6 was rolled 14 times
        Average roll : 3,622
        Median : 4,000
        Variance : 0,263
        Standard Deviation : 0,513
        Total rolls : 82
    
    UK_Pacific Combat
            1 was rolled 5 times
            2 was rolled 4 times
            3 was rolled 4 times
            4 was rolled 2 times
            5 was rolled 4 times
            6 was rolled 3 times
        Average roll : 3,227
        Median : 3,000
        Variance : 0,254
        Standard Deviation : 0,504
        Total rolls : 22
    
    Russians Combat
            1 was rolled 70 times
            2 was rolled 76 times
            3 was rolled 61 times
            4 was rolled 49 times
            5 was rolled 70 times
            6 was rolled 69 times
        Average roll : 3,456
        Median : 3,000
        Variance : 1,154
        Standard Deviation : 1,074
        Total rolls : 395
    
    Japanese Combat
            1 was rolled 66 times
            2 was rolled 44 times
            3 was rolled 64 times
            4 was rolled 69 times
            5 was rolled 70 times
            6 was rolled 54 times
        Average roll : 3,531
        Median : 4,000
        Variance : 1,412
        Standard Deviation : 1,188
        Total rolls : 367
    

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            EDIT: Resetting and Giving Bonus Movement to Units
            EDIT: 1 infantry moved from Suiyuyan to Shensi
            EDIT: 1 infantry moved from Szechwan to Shensi
            EDIT: 1 fighter moved from Sikang to Shensi
    
        Combat - Chinese
            EDIT: Battle in Shensi
                EDIT: Chinese attack with 1 fighter and 2 infantry
                EDIT: Japanese defend with 1 armour
                    EDIT: 2/3 hits, 0,83 expected hits
                    EDIT: 1/1 hits, 0,50 expected hits
                EDIT: 1 armour owned by the Japanese lost in Shensi
                EDIT: Chinese takes Shensi from Japanese
                EDIT: Chinese win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 6
            EDIT: Recording Battle Statistics
    
        Non Combat Move - Chinese
            EDIT: Turning off Edit Mode
            1 fighter moved from Shensi to Sikang
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Suiyuyan
            1 artillery placed in Szechwan
            1 artillery placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    EDIT: : 1,67
    

    Dice Statistics:

    Total
            1 was rolled 423 times
            2 was rolled 362 times
            3 was rolled 401 times
            4 was rolled 391 times
            5 was rolled 435 times
            6 was rolled 403 times
        Average roll : 3,523
        Median : 4,000
        Variance : 1,347
        Standard Deviation : 1,161
        Total rolls : 2415
    
    Null / Other
            1 was rolled 67 times
            2 was rolled 44 times
            3 was rolled 64 times
            4 was rolled 69 times
            5 was rolled 70 times
            6 was rolled 54 times
        Average roll : 3,524
        Median : 4,000
        Variance : 1,437
        Standard Deviation : 1,199
        Total rolls : 368
    
    Germans Combat
            1 was rolled 85 times
            2 was rolled 76 times
            3 was rolled 87 times
            4 was rolled 83 times
            5 was rolled 73 times
            6 was rolled 87 times
        Average roll : 3,497
        Median : 3,000
        Variance : 0,361
        Standard Deviation : 0,601
        Total rolls : 491
    
    British Combat
            1 was rolled 42 times
            2 was rolled 27 times
            3 was rolled 33 times
            4 was rolled 32 times
            5 was rolled 52 times
            6 was rolled 40 times
        Average roll : 3,642
        Median : 4,000
        Variance : 1,766
        Standard Deviation : 1,329
        Total rolls : 226
    
    Italians Combat
            1 was rolled 24 times
            2 was rolled 20 times
            3 was rolled 19 times
            4 was rolled 20 times
            5 was rolled 21 times
            6 was rolled 24 times
        Average roll : 3,516
        Median : 4,000
        Variance : 0,184
        Standard Deviation : 0,429
        Total rolls : 128
    
    French Combat
            1 was rolled 8 times
            2 was rolled 3 times
            3 was rolled 8 times
            4 was rolled 9 times
            5 was rolled 15 times
            6 was rolled 10 times
        Average roll : 3,943
        Median : 4,000
        Variance : 1,439
        Standard Deviation : 1,200
        Total rolls : 53
    
    ANZAC Combat
            1 was rolled 3 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 5 times
            5 was rolled 5 times
            6 was rolled 4 times
        Average roll : 3,692
        Median : 4,000
        Variance : 0,293
        Standard Deviation : 0,542
        Total rolls : 26
    
    Americans Combat
            1 was rolled 36 times
            2 was rolled 51 times
            3 was rolled 36 times
            4 was rolled 38 times
            5 was rolled 36 times
            6 was rolled 44 times
        Average roll : 3,494
        Median : 3,000
        Variance : 0,787
        Standard Deviation : 0,887
        Total rolls : 241
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 3 times
        Average roll : 3,167
        Median : 3,500
        Variance : 0,727
        Standard Deviation : 0,853
        Total rolls : 12
    
    Chinese Combat
            1 was rolled 13 times
            2 was rolled 13 times
            3 was rolled 17 times
            4 was rolled 12 times
            5 was rolled 16 times
            6 was rolled 14 times
        Average roll : 3,553
        Median : 3,000
        Variance : 0,224
        Standard Deviation : 0,474
        Total rolls : 85
    
    UK_Pacific Combat
            1 was rolled 5 times
            2 was rolled 4 times
            3 was rolled 4 times
            4 was rolled 2 times
            5 was rolled 4 times
            6 was rolled 3 times
        Average roll : 3,227
        Median : 3,000
        Variance : 0,254
        Standard Deviation : 0,504
        Total rolls : 22
    
    Russians Combat
            1 was rolled 70 times
            2 was rolled 76 times
            3 was rolled 61 times
            4 was rolled 49 times
            5 was rolled 70 times
            6 was rolled 69 times
        Average roll : 3,456
        Median : 3,000
        Variance : 1,154
        Standard Deviation : 1,074
        Total rolls : 395
    
    Japanese Combat
            1 was rolled 67 times
            2 was rolled 44 times
            3 was rolled 64 times
            4 was rolled 69 times
            5 was rolled 70 times
            6 was rolled 54 times
        Average roll : 3,524
        Median : 4,000
        Variance : 1,437
        Standard Deviation : 1,199
        Total rolls : 368
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 6 armour, 1 carrier, 2 fighters, 2 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            5 units repaired.
            1 cruiser moved from 39 Sea Zone to 37 Sea Zone
            2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 39 Sea Zone to 36 Sea Zone
            1 armour moved from Burma to French Indo China
                  Americans take French Indo China from Japanese
            1 tactical_bomber moved from India to 36 Sea Zone
            3 fighters moved from India to 36 Sea Zone
            1 fighter moved from India to 36 Sea Zone
            1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 transport moved from 55 Sea Zone to 37 Sea Zone
            1 transport moved from 55 Sea Zone to 47 Sea Zone
            1 armour moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 artillery, 1 battleship, 3 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 101 Sea Zone to 11 Sea Zone
            2 transports moved from 101 Sea Zone to 11 Sea Zone
            1 armour moved from Libya to 96 Sea Zone
            1 infantry moved from Libya to 96 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Alexandria
            1 armour moved from 98 Sea Zone to Alexandria
            1 armour moved from Tobruk to Alexandria
            1 infantry moved from Tobruk to Alexandria
            1 armour and 1 infantry moved from Algeria to 94 Sea Zone
            1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Trans-Jordan
            1 armour moved from 98 Sea Zone to Trans-Jordan
            1 artillery moved from 98 Sea Zone to Trans-Jordan
            3 transports moved from 91 Sea Zone to 64 Sea Zone
            2 armour, 2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
            2 armour, 2 artilleries, 2 carriers, 2 fighters, 4 infantry, 2 tactical_bombers and 4 transports moved from 91 Sea Zone to 96 Sea Zone
            3 armour moved from Southern Italy to France
            2 armour moved from Southern France to France
            1 artillery moved from Southern France to France
            1 infantry moved from Southern France to France
            3 armour moved from Holland Belgium to France
            1 fighter moved from Southern Italy to France
            1 tactical_bomber moved from Southern Italy to France
            3 bombers moved from Southern Italy to France
    
        Combat - Americans
            Battle in Alexandria
                Americans attack with 2 armour and 2 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 2 armour and 2 infantry in Alexandria, round 2 : 0/4 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Alexandria
                    Americans roll dice for 2 armour and 1 infantry in Alexandria, round 3 : 2/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Alexandria
                Americans win, taking Alexandria from Italians with 2 armour remaining. Battle score for attacker is -3
                Casualties for Americans: 2 infantry
                Casualties for Italians: 1 infantry
            Battle in Trans-Jordan
                Americans attack with 1 armour, 1 artillery and 2 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 2 : 2/4 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Trans-Jordan
                Americans win, taking Trans-Jordan from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in France
                Americans attack with 8 armour, 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 4 armour and 1 factory_minor
                    Americans roll dice for 8 armour, 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in France, round 2 : 9/15 hits, 7,83 expected hits
                    Germans roll dice for 4 armour in France, round 2 : 3/4 hits, 2,00 expected hits
                    4 armour owned by the Germans, 1 armour owned by the Americans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in France
                Americans win, taking France from Germans, taking French Indo China from Americans with 7 armour, 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Americans: 1 armour, 1 artillery and 1 infantry
                Casualties for Germans: 4 armour
    
        Non Combat Move - Americans
            1 tactical_bomber moved from France to Southern Italy
            1 fighter moved from France to Southern Italy
            3 bombers moved from France to Southern Italy
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 armour moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            2 armour moved from 96 Sea Zone to Tobruk
            2 artilleries moved from 96 Sea Zone to Tobruk
            4 infantry moved from 96 Sea Zone to Tobruk
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            Turning on Edit Mode
            1 fighter placed in Western United States
            1 tactical_bomber placed in Western United States
            3 armour placed in Southern Italy
            3 armour placed in Holland Belgium
            2 infantry placed in Western United States
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1
            Americans collect 66 PUs (1 lost to blockades); end with 66 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            EDIT: Resetting and Giving Bonus Movement to Units
            EDIT: 1 infantry moved from Suiyuyan to Shensi
            EDIT: 1 infantry moved from Szechwan to Shensi
            EDIT: 1 fighter moved from Sikang to Shensi
    
        Combat - Chinese
            EDIT: Battle in Shensi
                EDIT: Chinese attack with 1 fighter and 2 infantry
                EDIT: Japanese defend with 1 armour
                    EDIT: 2/3 hits, 0,83 expected hits
                    EDIT: 1/1 hits, 0,50 expected hits
                EDIT: 1 armour owned by the Japanese lost in Shensi
                EDIT: Chinese takes Shensi from Japanese
                EDIT: Chinese win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 6
            EDIT: Recording Battle Statistics
    
        Non Combat Move - Chinese
            EDIT: Turning off Edit Mode
            1 fighter moved from Shensi to Sikang
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Suiyuyan
            1 artillery placed in Szechwan
            1 artillery placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 infantry moved from Burma to Shan State
            1 artillery moved from Burma to Shan State
            2 mech_infantrys moved from India to Shan State
            1 artillery moved from India to Burma
            1 bomber moved from Burma to Shan State
            5 armour, 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
            1 artillery moved from United Kingdom to 110 Sea Zone
            4 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 2 battleships, 2 carriers, 5 cruisers, 1 destroyer, 4 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            3 fighters moved from Holland Belgium to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Norway
            2 infantry moved from 112 Sea Zone to Norway
    
        Combat - British
            Battle in Norway
            Battle in Denmark
            Battle in Egypt
                British attack with 5 armour, 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 fighters; Italians defend with 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
                    British roll dice for 5 armour, 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 4/12 hits, 5,33 expected hits
                    Italians roll dice for 3 artilleries, 4 fighters and 3 infantry in Egypt, round 2 : 7/10 hits, 4,67 expected hits
                    1 artillery owned by the Italians, 3 artilleries owned by the British, 3 infantry owned by the Italians, 2 infantry owned by the British and 2 armour owned by the British lost in Egypt
                3 armour owned by the British retreated to Anglo Egyptian Sudan
                Italians win, taking Norway from Germans, taking Denmark from Germans with 2 artilleries and 4 fighters remaining. Battle score for attacker is -17
                Casualties for British: 2 armour, 3 artilleries and 2 infantry
                Casualties for Italians: 1 artillery and 3 infantry
    
        Non Combat Move - British
            1 fighter moved from Egypt to Anglo Egyptian Sudan
            1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
    
        Place Units - British
            2 armour placed in Union of South Africa
            1 fighter and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 15 PUs
            Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : 1,00
    Italians : 4,33
    British : -1,33
    Americans : 1,33
    EDIT: : 1,67
    

    Dice Statistics:

    Total
            1 was rolled 427 times
            2 was rolled 366 times
            3 was rolled 404 times
            4 was rolled 396 times
            5 was rolled 437 times
            6 was rolled 407 times
        Average roll : 3,522
        Median : 4,000
        Variance : 1,275
        Standard Deviation : 1,129
        Total rolls : 2437
    
    Null / Other
            1 was rolled 67 times
            2 was rolled 44 times
            3 was rolled 64 times
            4 was rolled 69 times
            5 was rolled 70 times
            6 was rolled 54 times
        Average roll : 3,524
        Median : 4,000
        Variance : 1,437
        Standard Deviation : 1,199
        Total rolls : 368
    
    Germans Combat
            1 was rolled 85 times
            2 was rolled 76 times
            3 was rolled 87 times
            4 was rolled 83 times
            5 was rolled 73 times
            6 was rolled 87 times
        Average roll : 3,497
        Median : 3,000
        Variance : 0,361
        Standard Deviation : 0,601
        Total rolls : 491
    
    British Combat
            1 was rolled 43 times
            2 was rolled 28 times
            3 was rolled 35 times
            4 was rolled 36 times
            5 was rolled 53 times
            6 was rolled 43 times
        Average roll : 3,660
        Median : 4,000
        Variance : 1,567
        Standard Deviation : 1,252
        Total rolls : 238
    
    Italians Combat
            1 was rolled 27 times
            2 was rolled 23 times
            3 was rolled 20 times
            4 was rolled 21 times
            5 was rolled 22 times
            6 was rolled 25 times
        Average roll : 3,457
        Median : 3,000
        Variance : 0,248
        Standard Deviation : 0,498
        Total rolls : 138
    
    French Combat
            1 was rolled 8 times
            2 was rolled 3 times
            3 was rolled 8 times
            4 was rolled 9 times
            5 was rolled 15 times
            6 was rolled 10 times
        Average roll : 3,943
        Median : 4,000
        Variance : 1,439
        Standard Deviation : 1,200
        Total rolls : 53
    
    ANZAC Combat
            1 was rolled 3 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 5 times
            5 was rolled 5 times
            6 was rolled 4 times
        Average roll : 3,692
        Median : 4,000
        Variance : 0,293
        Standard Deviation : 0,542
        Total rolls : 26
    
    Americans Combat
            1 was rolled 36 times
            2 was rolled 51 times
            3 was rolled 36 times
            4 was rolled 38 times
            5 was rolled 36 times
            6 was rolled 44 times
        Average roll : 3,494
        Median : 3,000
        Variance : 0,787
        Standard Deviation : 0,887
        Total rolls : 241
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 3 times
        Average roll : 3,167
        Median : 3,500
        Variance : 0,727
        Standard Deviation : 0,853
        Total rolls : 12
    
    Chinese Combat
            1 was rolled 13 times
            2 was rolled 13 times
            3 was rolled 17 times
            4 was rolled 12 times
            5 was rolled 16 times
            6 was rolled 14 times
        Average roll : 3,553
        Median : 3,000
        Variance : 0,224
        Standard Deviation : 0,474
        Total rolls : 85
    
    UK_Pacific Combat
            1 was rolled 5 times
            2 was rolled 4 times
            3 was rolled 4 times
            4 was rolled 2 times
            5 was rolled 4 times
            6 was rolled 3 times
        Average roll : 3,227
        Median : 3,000
        Variance : 0,254
        Standard Deviation : 0,504
        Total rolls : 22
    
    Russians Combat
            1 was rolled 70 times
            2 was rolled 76 times
            3 was rolled 61 times
            4 was rolled 49 times
            5 was rolled 70 times
            6 was rolled 69 times
        Average roll : 3,456
        Median : 3,000
        Variance : 1,154
        Standard Deviation : 1,074
        Total rolls : 395
    
    Japanese Combat
            1 was rolled 67 times
            2 was rolled 44 times
            3 was rolled 64 times
            4 was rolled 69 times
            5 was rolled 70 times
            6 was rolled 54 times
        Average roll : 3,524
        Median : 4,000
        Variance : 1,437
        Standard Deviation : 1,199
        Total rolls : 368
    

    Savegame

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