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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Combat Move - Italians 1 infantry moved from Trans-Jordan to Egypt 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Greater Southern Germany to Yugoslavia 1 armour moved from Northern Italy to Yugoslavia 5 infantry moved from Northern Italy to Southern Italy 3 artilleries moved from Northern Italy to Southern Italy 1 tactical_bomber moved from Northern Italy to Southern Italy Combat - Italians Battle in Yugoslavia Italians attack with 3 armour Russians defend with 1 armour Italians roll dice for 3 armour in Yugoslavia, round 2 : 3/3 hits, 1,50 expected hits Russians roll dice for 1 armour in Yugoslavia, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 armour owned by the Italians lost in Yugoslavia Italians win, taking Yugoslavia from Russians with 2 armour remaining. Battle score for attacker is 0 Casualties for Italians: 1 armour Casualties for Russians: 1 armour Battle in Southern Italy Italians attack with 3 artilleries, 5 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Italians roll dice for 3 artilleries, 5 infantry and 1 tactical_bomber in Southern Italy, round 2 : 3/9 hits, 2,83 expected hits Americans roll dice for 1 artillery and 3 infantry in Southern Italy, round 2 : 1/4 hits, 1,33 expected hits 3 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy Italians roll dice for 3 artilleries, 4 infantry and 1 tactical_bomber in Southern Italy, round 3 : 2/8 hits, 2,67 expected hits Americans roll dice for 1 artillery in Southern Italy, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy Italians win, taking Southern Italy from Americans with 3 artilleries, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 2 infantry Casualties for Americans: 1 artillery and 3 infantry Non Combat Move - Italians 1 aaGun moved from Southern France to Northern Italy 1 tactical_bomber moved from Southern Italy to Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 1,00 Americans : 0,33 Russians : 0,50
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 armour and 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Malaya 5 fighters moved from Siam to Malaya 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 62 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in Malaya ANZAC attack with 1 artillery, 5 fighters and 1 infantry Japanese defend with 1 harbour and 2 infantry ANZAC roll dice for 1 cruiser in Malaya, round 2 : 1/1 hits, 0,50 expected hits ANZAC roll dice for 1 artillery, 5 fighters and 1 infantry in Malaya, round 2 : 2/7 hits, 3,17 expected hits Japanese roll dice for 2 infantry in Malaya, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 1 infantry owned by the ANZAC lost in Malaya ANZAC win, taking Malaya from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 fighter and 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 4 fighters moved from Malaya to Siam 1 artillery moved from 42 Sea Zone to Java 2 infantry moved from 42 Sea Zone to Java 1 armour moved from 42 Sea Zone to Java Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
ANZAC : -0,67 Japanese : 1,33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 armour and 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Malaya 5 fighters moved from Siam to Malaya 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 62 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in Malaya ANZAC attack with 1 artillery, 5 fighters and 1 infantry Japanese defend with 1 harbour and 2 infantry ANZAC roll dice for 1 cruiser in Malaya, round 2 : 1/1 hits, 0,50 expected hits ANZAC roll dice for 1 artillery, 5 fighters and 1 infantry in Malaya, round 2 : 2/7 hits, 3,17 expected hits Japanese roll dice for 2 infantry in Malaya, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 1 infantry owned by the ANZAC lost in Malaya ANZAC win, taking Malaya from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 fighter and 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 4 fighters moved from Malaya to Siam 1 artillery moved from 42 Sea Zone to Java 2 infantry moved from 42 Sea Zone to Java 1 armour moved from 42 Sea Zone to Java Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French 2 cruisers moved from 91 Sea Zone to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone Non Combat Move - French Turn Complete - French French collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
ANZAC : -0,67 Japanese : 1,33
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 60 PUs; Germans buy 7 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 mech_infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry and 1 mech_infantry moved from Archangel to Novgorod 1 infantry moved from Karelia to Novgorod 1 infantry moved from Slovakia Hungary to Romania Germans take Romania from Russians 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Baltic States to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Novgorod to Baltic States 3 infantry moved from Western Germany to Northern Italy 3 armour moved from Western Germany to Northern Italy 1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy 1 armour moved from Western Germany to Northern Italy Combat - Germans Non Combat Move - Germans 3 aaGuns moved from Germany to Western Germany Place Units - Germans 3 armour placed in Novgorod 4 armour and 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 6 armour and 1 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 armour moved from Bulgaria to Greece Russians take Greece from Germans 1 armour moved from Bulgaria to Albania Russians take Albania from Italians 3 armour moved from Bulgaria to Yugoslavia 3 armour moved from Ukraine to Romania Russians take Bessarabia from Germans 14 infantry moved from Western Ukraine to Eastern Poland 5 infantry moved from Ukraine to Bessarabia 3 armour moved from Rostov to Bessarabia 1 infantry moved from Rostov to Ukraine 1 artillery moved from Rostov to Ukraine 1 armour moved from Volgograd to Ukraine 2 armour moved from Russia to Nenetsia 1 infantry moved from Vologda to Nenetsia 3 armour and 1 infantry moved from Russia to Smolensk 1 artillery moved from Smolensk to Archangel 1 infantry moved from Smolensk to Archangel 1 fighter moved from Bryansk to Archangel 2 fighters moved from Bryansk to Western Ukraine Combat - Russians Battle in Yugoslavia Russians attack with 3 armour Italians defend with 2 armour Russians roll dice for 3 armour in Yugoslavia, round 2 : 3/3 hits, 1,50 expected hits Italians roll dice for 2 armour in Yugoslavia, round 2 : 0/2 hits, 1,00 expected hits 2 armour owned by the Italians lost in Yugoslavia Russians win, taking Yugoslavia from Italians with 3 armour remaining. Battle score for attacker is 12 Casualties for Italians: 2 armour Battle in Romania Russians attack with 3 armour Germans defend with 1 infantry Russians roll dice for 3 armour in Romania, round 2 : 1/3 hits, 1,50 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 3 armour remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Nenetsia Russians attack with 2 armour and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 armour and 1 infantry in Nenetsia, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Nenetsia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Nenetsia Russians win, taking Nenetsia from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Eastern Poland Russians attack with 14 infantry Germans defend with 1 infantry Russians roll dice for 14 infantry in Eastern Poland, round 2 : 4/14 hits, 2,33 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 14 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Archangel to Bryansk Place Units - Russians 6 armour and 1 infantry placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 41 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : -1,33 Italians : -1,00 Russians : 3,33
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 armour, 1 battleship, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Manchuria to Amur 4 infantry moved from Manchuria to Amur 1 artillery moved from Korea to Amur 4 infantry moved from Korea to Amur 1 battleship moved from 6 Sea Zone to 5 Sea Zone 3 fighters moved from Japan to Amur 1 infantry moved from Shan State to Malaya 1 armour moved from Hunan to Burma 1 artillery moved from French Indo China to Siam 1 tactical_bomber moved from Yunnan to Siam 1 armour moved from Kweichow to Burma 2 armour moved from Kiangsu to Kweichow 1 infantry moved from Kwangsi to French Indo China 1 fighter moved from Yunnan to Malaya 1 fighter moved from Yunnan to Burma 2 fighters moved from Kwangtung to Siam 2 tactical_bombers moved from Kwangtung to Siam Combat - Japanese Battle in Malaya Japanese attack with 1 fighter and 1 infantry ANZAC defend with 1 artillery; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter and 1 infantry in Malaya, round 2 : 0/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 artillery in Malaya, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese lost in Malaya Japanese roll dice for 1 infantry in Malaya, round 3 : 1/1 hits, 0,17 expected hits UK_Pacific roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 artillery Battle in Siam Japanese attack with 1 artillery, 2 fighters and 3 tactical_bombers ANZAC defend with 4 fighters Japanese roll dice for 1 artillery, 2 fighters and 3 tactical_bombers in Siam, round 2 : 1/6 hits, 3,17 expected hits Americans roll dice for 4 fighters in Siam, round 2 : 2/4 hits, 2,67 expected hits 1 tactical_bomber owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Siam Japanese roll dice for 2 fighters and 2 tactical_bombers in Siam, round 3 : 4/4 hits, 2,33 expected hits Americans roll dice for 3 fighters in Siam, round 3 : 2/3 hits, 2,00 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 3 fighters owned by the ANZAC lost in Siam Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery, 1 fighter and 2 tactical_bombers Casualties for ANZAC: 4 fighters Battle in Amur Japanese attack with 2 artilleries, 3 fighters and 8 infantry Russians defend with 2 aaGuns and 10 infantry AA fire in Amur : 1/3 hits, 0,50 expected hits 1 fighter owned by the Japanese lost in Amur Japanese roll dice for 2 artilleries, 2 fighters and 8 infantry in Amur, round 2 : 2/12 hits, 3,33 expected hits Russians roll dice for 2 aaGuns and 10 infantry in Amur, round 2 : 2/10 hits, 3,33 expected hits 2 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur 6 infantry owned by the Japanese and 2 artilleries owned by the Japanese retreated to Manchuria Russians win with 10 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 1 fighter and 2 infantry Casualties for Russians: 2 aaGuns Battle in Burma Japanese attack with 2 armour and 1 fighter British defend with 1 infantry Japanese roll dice for 2 armour and 1 fighter in Burma, round 2 : 1/3 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 armour remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter Casualties for British: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 fighter moved from Siam to Shan State 1 tactical_bomber moved from Siam to Shan State 2 fighters moved from Amur to Manchuria 1 submarine moved from 33 Sea Zone to 35 Sea Zone Place Units - Japanese 2 armour and 1 mech_infantry placed in Kiangsu 1 battleship and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,4,1 Japanese collect 40 PUs (4 lost to blockades); end with 41 PUs
Combat Hit Differential Summary :
AA fire in Amur : : 0,50 Americans : -0,67 UK_Pacific : 1,00 Russians : -1,33 Japanese : -2,17
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 1 factory_minor, 2 fighters, 4 infantry, 2 tactical_bombers and 4 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Sumatra to 41 Sea Zone 1 armour and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 armour moved from 37 Sea Zone to Malaya 1 fighter moved from 37 Sea Zone to Malaya 2 transports moved from 41 Sea Zone to 60 Sea Zone 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 4 fighters, 2 submarines and 1 tactical_bomber moved from 41 Sea Zone to 79 Sea Zone Americans take 39 Sea Zone from Japanese 3 armour and 1 infantry moved from France to Southern France 1 armour, 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 1 armour, 2 artilleries, 2 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone 2 artilleries moved from 95 Sea Zone to Southern Italy 2 infantry moved from 95 Sea Zone to Southern Italy 1 fighter moved from 95 Sea Zone to Southern Italy 1 tactical_bomber moved from 95 Sea Zone to Southern Italy 1 armour moved from 95 Sea Zone to Southern Italy 4 armour, 1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone 4 armour, 1 artillery, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 110 Sea Zone to 102 Sea Zone 3 bombers moved from Western Ukraine to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to Western Germany 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone Combat - Americans Air Battle in Western Germany Americans attacks with 7 units heading to Western Germany Germans launches 3 interceptors out of Western Germany Attackers Fire, : 3/7 hits, 1,17 expected hits Defenders Fire, : 0/3 hits, 0,50 expected hits 3 fighters owned by the Germans lost in Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 1/1 hits, 0,17 expected hits 1 tactical_bomber killed by AA AA fire in Western Germany : 0/3 hits, 0,50 expected hits AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 7,4,3 and causes: 14 damage to unit: factory_major Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: airfield Bombing raid in Western Germany causes 18 damage total. Damaged units is as follows: factory_major = 14, airfield = 4 Battle in Malaya Americans attack with 1 armour and 1 fighter Japanese defend with 1 harbour and 1 infantry Americans roll dice for 1 armour and 1 fighter in Malaya, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Malaya Americans win, taking Malaya from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Southern France Americans attack with 3 armour and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 3 armour and 1 infantry in Southern France, round 2 : 1/4 hits, 1,67 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0,67 expected hits 1 armour owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Americans roll dice for 2 armour in Southern France, round 3 : 0/2 hits, 1,00 expected hits Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 armour in Southern France, round 4 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 infantry in Southern France, round 4 : 1/1 hits, 0,33 expected hits 1 armour owned by the Americans and 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 armour remaining. Battle score for attacker is -9 Casualties for Americans: 2 armour and 1 infantry Casualties for Italians: 2 infantry Battle in 79 Sea Zone Americans attack with 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 4 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 1 battleship, 2 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber Americans roll dice for 2 submarines in 79 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber in 79 Sea Zone, round 2 : 3/11 hits, 5,83 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber in 79 Sea Zone, round 2 : 2/7 hits, 3,17 expected hits Units damaged: 2 carriers owned by the Americans 1 destroyer owned by the Japanese lost in 79 Sea Zone Americans roll dice for 2 submarines in 79 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber in 79 Sea Zone, round 3 : 6/11 hits, 5,83 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber in 79 Sea Zone, round 3 : 3/6 hits, 2,83 expected hits Units damaged: 1 carrier owned by the Americans and 2 battleships owned by the Americans 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 1 battleship owned by the Japanese lost in 79 Sea Zone Americans win, taking 79 Sea Zone from Neutral with 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 4 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 89 Casualties for Japanese: 1 battleship, 2 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber Battle in Southern Italy Americans attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Southern Italy, round 2 : 2/7 hits, 3,00 expected hits Italians roll dice for 3 artilleries and 3 infantry in Southern Italy, round 2 : 0/6 hits, 2,00 expected hits 2 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Southern Italy, round 3 : 5/7 hits, 3,00 expected hits Italians roll dice for 3 artilleries and 1 infantry in Southern Italy, round 3 : 3/4 hits, 1,33 expected hits 2 infantry owned by the Americans, 1 artillery owned by the Americans, 3 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy Americans captures 24PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Italians: 3 artilleries and 3 infantry Casualties for Americans: 1 artillery and 2 infantry Cleaning up after air battles Non Combat Move - Americans 1 tactical_bomber moved from Southern Italy to 95 Sea Zone 1 fighter moved from Southern Italy to 95 Sea Zone 3 bombers moved from Western Germany to Normandy Bordeaux 2 fighters moved from Western Germany to France 4 fighters moved from 79 Sea Zone to India 1 tactical_bomber moved from 79 Sea Zone to India 1 fighter moved from Malaya to 37 Sea Zone 1 tactical_bomber moved from Western Germany to France Place Units - Americans Turning on Edit Mode 1 factory_minor placed in Holland Belgium 2 fighters and 2 tactical_bombers placed in Central United States 4 transports placed in 101 Sea Zone 2 armour, 2 artilleries and 4 infantry placed in Eastern United States EDIT: Turning off Edit Mode Turning on Edit Mode Turn Complete - Americans Americans collect 65 PUs; end with 90 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Combat Hit Differential Summary :
Defenders Fire, : : -0,50 Italians : 1,33 AA fire in Western Germany : : 0,17 Americans : -3,67 Attackers Fire, : : 1,83 Japanese : -1,33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 1 factory_minor, 2 fighters, 4 infantry, 2 tactical_bombers and 4 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Sumatra to 41 Sea Zone 1 armour and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 armour moved from 37 Sea Zone to Malaya 1 fighter moved from 37 Sea Zone to Malaya 2 transports moved from 41 Sea Zone to 60 Sea Zone 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 4 fighters, 2 submarines and 1 tactical_bomber moved from 41 Sea Zone to 79 Sea Zone Americans take 39 Sea Zone from Japanese 3 armour and 1 infantry moved from France to Southern France 1 armour, 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 1 armour, 2 artilleries, 2 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone 2 artilleries moved from 95 Sea Zone to Southern Italy 2 infantry moved from 95 Sea Zone to Southern Italy 1 fighter moved from 95 Sea Zone to Southern Italy 1 tactical_bomber moved from 95 Sea Zone to Southern Italy 1 armour moved from 95 Sea Zone to Southern Italy 4 armour, 1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone 4 armour, 1 artillery, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 110 Sea Zone to 102 Sea Zone 3 bombers moved from Western Ukraine to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to Western Germany 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone Combat - Americans Air Battle in Western Germany Americans attacks with 7 units heading to Western Germany Germans launches 3 interceptors out of Western Germany Attackers Fire, : 3/7 hits, 1,17 expected hits Defenders Fire, : 0/3 hits, 0,50 expected hits 3 fighters owned by the Germans lost in Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 1/1 hits, 0,17 expected hits 1 tactical_bomber killed by AA AA fire in Western Germany : 0/3 hits, 0,50 expected hits AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 7,4,3 and causes: 14 damage to unit: factory_major Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: airfield Bombing raid in Western Germany causes 18 damage total. Damaged units is as follows: factory_major = 14, airfield = 4 Battle in Malaya Americans attack with 1 armour and 1 fighter Japanese defend with 1 harbour and 1 infantry Americans roll dice for 1 armour and 1 fighter in Malaya, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Malaya Americans win, taking Malaya from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Southern France Americans attack with 3 armour and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 3 armour and 1 infantry in Southern France, round 2 : 1/4 hits, 1,67 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0,67 expected hits 1 armour owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Americans roll dice for 2 armour in Southern France, round 3 : 0/2 hits, 1,00 expected hits Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 armour in Southern France, round 4 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 infantry in Southern France, round 4 : 1/1 hits, 0,33 expected hits 1 armour owned by the Americans and 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 armour remaining. Battle score for attacker is -9 Casualties for Americans: 2 armour and 1 infantry Casualties for Italians: 2 infantry Battle in 79 Sea Zone Americans attack with 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 4 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 1 battleship, 2 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber Americans roll dice for 2 submarines in 79 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber in 79 Sea Zone, round 2 : 3/11 hits, 5,83 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber in 79 Sea Zone, round 2 : 2/7 hits, 3,17 expected hits Units damaged: 2 carriers owned by the Americans 1 destroyer owned by the Japanese lost in 79 Sea Zone Americans roll dice for 2 submarines in 79 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber in 79 Sea Zone, round 3 : 6/11 hits, 5,83 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber in 79 Sea Zone, round 3 : 3/6 hits, 2,83 expected hits Units damaged: 1 carrier owned by the Americans and 2 battleships owned by the Americans 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 1 battleship owned by the Japanese lost in 79 Sea Zone Americans win, taking 79 Sea Zone from Neutral with 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 4 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 89 Casualties for Japanese: 1 battleship, 2 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber Battle in Southern Italy Americans attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Southern Italy, round 2 : 2/7 hits, 3,00 expected hits Italians roll dice for 3 artilleries and 3 infantry in Southern Italy, round 2 : 0/6 hits, 2,00 expected hits 2 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Southern Italy, round 3 : 5/7 hits, 3,00 expected hits Italians roll dice for 3 artilleries and 1 infantry in Southern Italy, round 3 : 3/4 hits, 1,33 expected hits 2 infantry owned by the Americans, 1 artillery owned by the Americans, 3 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy Americans captures 24PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Italians: 3 artilleries and 3 infantry Casualties for Americans: 1 artillery and 2 infantry Cleaning up after air battles Non Combat Move - Americans 1 tactical_bomber moved from Southern Italy to 95 Sea Zone 1 fighter moved from Southern Italy to 95 Sea Zone 3 bombers moved from Western Germany to Normandy Bordeaux 2 fighters moved from Western Germany to France 4 fighters moved from 79 Sea Zone to India 1 tactical_bomber moved from 79 Sea Zone to India 1 fighter moved from Malaya to 37 Sea Zone 1 tactical_bomber moved from Western Germany to France Place Units - Americans Turning on Edit Mode 1 factory_minor placed in Holland Belgium 2 fighters and 2 tactical_bombers placed in Central United States 4 transports placed in 101 Sea Zone 2 armour, 2 artilleries and 4 infantry placed in Eastern United States EDIT: Turning off Edit Mode Turning on Edit Mode Turn Complete - Americans Americans collect 65 PUs; end with 90 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese EDIT: Resetting and Giving Bonus Movement to Units EDIT: 1 infantry moved from Shensi to Suiyuyan EDIT: 1 infantry moved from Kansu to Suiyuyan EDIT: 1 fighter moved from Sikang to Suiyuyan Combat - Chinese EDIT: Battle in Suiyuyan EDIT: Chinese attack with 1 fighter and 2 infantry EDIT: Japanese defend with 1 armour EDIT: 2/3 hits, 0,83 expected hits EDIT: 0/1 hits, 0,50 expected hits EDIT: 1 armour owned by the Japanese lost in Suiyuyan EDIT: Chinese takes Suiyuyan from Japanese EDIT: Chinese win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 6 EDIT: Recording Battle Statistics Non Combat Move - Chinese EDIT: Cleaning up during movement phase EDIT: 1 fighter moved from Suiyuyan to Sikang Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British EDIT: Resetting and Giving Bonus Movement to Units EDIT: Turning off Edit Mode EDIT: 1 artillery moved from Normandy Bordeaux to France EDIT: 2 artilleries moved from Normandy Bordeaux to France EDIT: 1 armour moved from Normandy Bordeaux to France EDIT: 1 armour moved from Belgian Congo to Anglo Egyptian Sudan EDIT: 1 artillery and 6 infantry moved from United Kingdom to 110 Sea Zone EDIT: 1 artillery moved from 110 Sea Zone to Holland Belgium EDIT: 6 infantry moved from 110 Sea Zone to Holland Belgium EDIT: 3 fighters moved from 110 Sea Zone to Holland Belgium EDIT: 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone EDIT: 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 110 Sea Zone EDIT: 1 infantry moved from 110 Sea Zone to Holland Belgium EDIT: 1 artillery moved from 110 Sea Zone to Holland Belgium EDIT: British undo move 12. EDIT: British undo move 11. EDIT: British undo move 10. 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 artillery moved from India to Burma 1 mech_infantry moved from India to Burma 1 fighter moved from India to Burma 1 bomber moved from India to Burma Combat - British Battle in Burma British attack with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry Japanese defend with 2 armour British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Burma, round 2 : 1/4 hits, 1,83 expected hits Japanese roll dice for 2 armour in Burma, round 2 : 2/2 hits, 1,00 expected hits 1 armour owned by the Japanese, 1 artillery owned by the British and 1 fighter owned by the British lost in Burma British roll dice for 1 bomber and 1 mech_infantry in Burma, round 3 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 armour in Burma, round 3 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Burma British win with 1 bomber remaining. Battle score for attacker is -6 Casualties for British: 1 artillery, 1 fighter and 1 mech_infantry Casualties for Japanese: 2 armour Non Combat Move - British 1 bomber moved from Burma to India 1 artillery moved from 109 Sea Zone to United Kingdom 1 infantry moved from 109 Sea Zone to United Kingdom Place Units - British 4 artilleries and 4 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 12 PUs; end with 12 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Defenders Fire, : : -0,50 Italians : 1,33 British : -0,67 AA fire in Western Germany : : 0,17 Americans : -3,67 Attackers Fire, : : 1,83 EDIT: : 0,67 Japanese : 0,17
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Combat Move - Italians 1 armour moved from Algeria to Morocco Italians take Morocco from French Combat - Italians Non Combat Move - Italians Turn Complete - Italians
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour and 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour moved from Java to 42 Sea Zone 2 infantry moved from Java to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 armour moved from New South Wales to Queensland 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya 1 armour moved from 37 Sea Zone to Malaya Place Units - ANZAC 1 armour placed in New South Wales 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour and 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour moved from Java to 42 Sea Zone 2 infantry moved from Java to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 armour moved from New South Wales to Queensland 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya 1 armour moved from 37 Sea Zone to Malaya Place Units - ANZAC 1 armour placed in New South Wales 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Purchase Units - French French repair damage of 6x factory_minor; Remaining resources: 6 PUs; French buy 2 infantry; Remaining resources: 0 PUs; Combat Move - French Place Units - French 2 infantry placed in France Turn Complete - French French collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 14x factory_major; Remaining resources: 35 PUs; Germans buy 4 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Northern Italy to Greater Southern Germany 1 mech_infantry moved from Novgorod to Poland 1 infantry moved from Baltic States to Poland 3 armour moved from Novgorod to Poland 1 tactical_bomber moved from Western Germany to France 1 infantry moved from Northern Italy to France 5 infantry moved from Western Germany to France 1 fighter and 1 tactical_bomber moved from Northern Italy to France 6 armour moved from Western Germany to France 1 armour moved from Western Germany to France 3 armour moved from Northern Italy to Southern France 1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany Combat - Germans Battle in France Germans attack with 7 armour, 1 fighter, 6 infantry and 2 tactical_bombers British defend with 1 armour and 3 artilleries; French defend with 1 airfield, 1 factory_minor and 6 infantry; Americans defend with 2 fighters and 1 tactical_bomber Germans roll dice for 7 armour, 1 fighter, 6 infantry and 2 tactical_bombers in France, round 2 : 8/16 hits, 6,33 expected hits French roll dice for 1 armour, 3 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber in France, round 2 : 2/13 hits, 5,33 expected hits 2 infantry owned by the Germans, 6 infantry owned by the French and 2 artilleries owned by the British lost in France Germans roll dice for 7 armour, 1 fighter, 4 infantry and 2 tactical_bombers in France, round 3 : 5/14 hits, 6,00 expected hits French roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in France, round 3 : 2/5 hits, 2,67 expected hits 1 tactical_bomber owned by the Americans, 2 infantry owned by the Germans, 2 fighters owned by the Americans, 1 artillery owned by the British and 1 armour owned by the British lost in France Germans captures 14PUs while taking French capital Germans win, taking France from French with 7 armour, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 55 Casualties for Germans: 4 infantry Casualties for British: 1 armour and 3 artilleries Casualties for French: 6 infantry Casualties for Americans: 2 fighters and 1 tactical_bomber Battle in Southern France Germans attack with 3 armour French defend with 1 factory_minor and 1 harbour; Americans defend with 1 armour Germans roll dice for 3 armour in Southern France, round 2 : 0/3 hits, 1,50 expected hits French roll dice for 1 armour in Southern France, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Southern France Germans roll dice for 2 armour in Southern France, round 3 : 2/2 hits, 1,00 expected hits French roll dice for 1 armour in Southern France, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Americans lost in Southern France Germans win, taking Southern France from French with 2 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 armour Casualties for Americans: 1 armour Non Combat Move - Germans 1 fighter and 2 tactical_bombers moved from France to Western Germany Place Units - Germans 3 armour, 2 artilleries and 1 infantry placed in Western Germany 1 armour placed in Novgorod Germans undo move 2. 1 armour placed in Western Germany Turn Complete - Germans Germans collect 39 PUs; end with 53 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 0,17 French : -4,00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 3x factory_minor; Remaining resources: 47 PUs; Russians buy 7 armour and 1 artillery; Remaining resources: 1 PUs; Combat Move - Russians 3 armour moved from Yugoslavia to Northern Italy 1 armour moved from Albania to Northern Italy 3 armour moved from Romania to Northern Italy 3 armour moved from Bessarabia to Slovakia Hungary 14 infantry moved from Eastern Poland to Poland 1 armour moved from Belarus to Poland Russians take Baltic States from Germans 1 armour moved from Greece to Yugoslavia 1 fighter moved from Bryansk to Poland 3 armour moved from Smolensk to Novgorod 2 armour moved from Nenetsia to Novgorod 6 infantry moved from Smolensk to Belarus 1 artillery and 1 infantry moved from Archangel to Novgorod 1 infantry moved from Nenetsia to Archangel 6 armour moved from Russia to Belarus 1 artillery moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 armour moved from Ukraine to Caucasus Russians take Caucasus from Germans 1 fighter moved from Western Ukraine to Slovakia Hungary 1 fighter moved from Western Ukraine to Novgorod Combat - Russians Battle in Northern Italy Russians attack with 7 armour Germans defend with 1 armour and 1 infantry; Italians defend with 3 aaGuns, 1 factory_major and 1 tactical_bomber Russians roll dice for 7 armour in Northern Italy, round 2 : 2/7 hits, 3,50 expected hits Italians roll dice for 3 aaGuns, 1 armour, 1 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/3 hits, 1,33 expected hits 1 armour owned by the Russians, 1 tactical_bomber owned by the Italians and 1 armour owned by the Germans lost in Northern Italy Russians roll dice for 6 armour in Northern Italy, round 3 : 3/6 hits, 3,00 expected hits Italians roll dice for 3 aaGuns and 1 infantry in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits 2 aaGuns owned by the Italians and 1 infantry owned by the Germans lost in Northern Italy 1 aaGun owned by the Italians lost in Northern Italy Russians converts factory_major into different units Russians win, taking Northern Italy from Italians with 6 armour remaining. Battle score for attacker is 29 Casualties for Russians: 1 armour Casualties for Germans: 1 armour and 1 infantry Casualties for Italians: 3 aaGuns and 1 tactical_bomber Battle in Novgorod Russians attack with 5 armour, 1 artillery, 1 fighter and 1 infantry Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 5 armour, 1 artillery, 1 fighter and 1 infantry in Novgorod, round 2 : 2/8 hits, 3,67 expected hits Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Russians roll dice for 5 armour and 1 fighter in Novgorod, round 3 : 3/6 hits, 3,00 expected hits Germans roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0,33 expected hits 1 armour owned by the Russians and 1 artillery owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 4 armour and 1 fighter remaining. Battle score for attacker is -3 Casualties for Russians: 1 armour, 1 artillery and 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Poland Russians attack with 1 armour, 1 fighter and 14 infantry Germans defend with 5 armour, 1 infantry and 1 mech_infantry Russians roll dice for 1 armour, 1 fighter and 14 infantry in Poland, round 2 : 5/16 hits, 3,33 expected hits Germans roll dice for 5 armour, 1 infantry and 1 mech_infantry in Poland, round 2 : 3/7 hits, 3,17 expected hits 3 infantry owned by the Russians, 4 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Poland Russians roll dice for 1 armour, 1 fighter and 11 infantry in Poland, round 3 : 7/13 hits, 2,83 expected hits Germans roll dice for 1 armour and 1 infantry in Poland, round 3 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 armour, 1 fighter and 10 infantry remaining. Battle score for attacker is 25 Casualties for Russians: 4 infantry Casualties for Germans: 5 armour, 1 infantry and 1 mech_infantry Battle in Slovakia Hungary Russians attack with 3 armour and 1 fighter Germans defend with 1 infantry Russians roll dice for 3 armour and 1 fighter in Slovakia Hungary, round 2 : 2/4 hits, 2,00 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 3 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Novgorod to Belarus 1 fighter moved from Slovakia Hungary to Eastern Poland 1 fighter moved from Poland to Eastern Poland Place Units - Russians 3 armour placed in Ukraine 4 armour and 1 artillery placed in Russia Turn Complete - Russians Russians collect 53 PUs; end with 54 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 59 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 1,33 Italians : -0,67 Russians : 2,67
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 armour, 1 destroyer, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Siam Japanese take Siam from Americans 2 armour moved from Kweichow to Shensi 1 mech_infantry moved from Kiangsu to Kwangtung 1 armour moved from Kiangsu to Hopei 2 armour moved from Kiangsu to Kwangsi 1 infantry moved from Japan to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 mech_infantry moved from 25 Sea Zone to Midway 3 destroyers moved from 6 Sea Zone to 25 Sea Zone 3 cruisers moved from 6 Sea Zone to 25 Sea Zone 1 battleship moved from 5 Sea Zone to 6 Sea Zone 1 battleship moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Shan State to Shensi 1 tactical_bomber moved from Shan State to French Indo China 1 artillery moved from Manchuria to Buyant-Uhaa 2 infantry moved from Manchuria to Buyant-Uhaa 2 fighters moved from Manchuria to Buyant-Uhaa Combat - Japanese Japanese creates battle in territory 35 Sea Zone Battle in Midway Battle in Shensi Japanese attack with 2 armour and 1 fighter Chinese defend with 1 infantry Japanese roll dice for 2 armour and 1 fighter in Shensi, round 2 : 3/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking 35 Sea Zone from Americans, taking Midway from Americans, taking Shensi from Chinese with 2 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Buyant-Uhaa Japanese attack with 1 artillery, 2 fighters and 2 infantry Russians defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Buyant-Uhaa, round 2 : 0/5 hits, 1,83 expected hits Russians roll dice for 2 infantry in Buyant-Uhaa, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Buyant-Uhaa Japanese roll dice for 1 artillery and 2 fighters in Buyant-Uhaa, round 3 : 2/3 hits, 1,33 expected hits Russians roll dice for 2 infantry in Buyant-Uhaa, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Buyant-Uhaa Japanese win with 2 fighters remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Japanese 2 fighters moved from Buyant-Uhaa to Manchuria 1 fighter moved from Shensi to Hopei Place Units - Japanese 2 armour and 1 mech_infantry placed in Kiangsu 1 fighter placed in Japan 1 destroyer and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,3,6 Japanese collect 40 PUs (2 lost to blockades); end with 40 PUs
Combat Hit Differential Summary :
Chinese : -0,33 Russians : 1,67 Japanese : 0,33
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 6 armour, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 2 PUs; Combat Move - Americans 2 armour, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Tobruk 1 armour moved from 96 Sea Zone to Tobruk 1 artillery moved from Southern Italy to 95 Sea Zone 1 armour moved from Southern Italy to 95 Sea Zone 1 armour and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 armour moved from 93 Sea Zone to Southern France 1 artillery and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery moved from 93 Sea Zone to Southern France 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 armour moved from 93 Sea Zone to Southern France 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Algeria 1 armour moved from 94 Sea Zone to Algeria 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Libya 1 armour moved from 96 Sea Zone to Libya 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Tunisia 1 artillery moved from 94 Sea Zone to Tunisia 2 armour, 2 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 2 artilleries moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 95 Sea Zone to Southern France 1 tactical_bomber moved from 95 Sea Zone to Southern France 2 battleships, 3 carriers, 3 cruisers, 1 destroyer and 2 submarines moved from 79 Sea Zone to 39 Sea Zone 1 armour moved from Malaya to Shan State UK_Pacific take Shan State from Japanese 1 armour moved from Shan State to Burma UK_Pacific take Burma from Japanese 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from 37 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 armour moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 transport moved from 37 Sea Zone to 54 Sea Zone 2 transports moved from 60 Sea Zone to 55 Sea Zone 3 bombers moved from Normandy Bordeaux to Southern France 1 carrier moved from 95 Sea Zone to 93 Sea Zone 3 transports moved from 95 Sea Zone to 91 Sea Zone 2 fighters and 2 tactical_bombers moved from Central United States to 91 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 carrier moved from 93 Sea Zone to 91 Sea Zone 3 transports moved from 102 Sea Zone to 101 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4 Battle in Tobruk Battle in Algeria Battle in Libya Battle in Tunisia Battle in Morocco Americans attack with 2 armour, 2 artilleries and 4 infantry Italians defend with 1 armour Americans roll dice for 2 armour, 2 artilleries and 4 infantry in Morocco, round 2 : 2/8 hits, 2,67 expected hits Italians roll dice for 1 armour in Morocco, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Morocco Americans win, taking Tobruk from Italians, taking Algeria from Italians, taking Libya from Italians, taking Tunisia from Italians, taking Morocco from Italians with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Southern France Americans attack with 2 armour, 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 2 armour, 1 factory_minor and 1 harbour Americans roll dice for 2 armour, 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 7/9 hits, 4,83 expected hits Germans roll dice for 2 armour in Southern France, round 2 : 0/2 hits, 1,00 expected hits 2 armour owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 2 armour, 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 2 armour Battle in 35 Sea Zone Americans attack with 1 cruiser, 2 destroyers, 1 fighter and 2 transports Japanese defend with 1 submarine Americans roll dice for 1 cruiser, 2 destroyers, 1 fighter and 2 transports in 35 Sea Zone, round 2 : 3/4 hits, 1,67 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 cruiser, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in Philippines Americans attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 airfield, 1 armour and 1 harbour Americans roll dice for 1 armour, 1 artillery and 2 infantry in Philippines, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 armour in Philippines, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Americans 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Southern France to Southern Italy 1 tactical_bomber moved from Southern France to Southern Italy 3 bombers moved from Southern France to Southern Italy Place Units - Americans 1 battleship, 2 cruisers, 1 destroyer and 1 submarine placed in 10 Sea Zone 3 armour placed in Holland Belgium 3 armour placed in Southern Italy 1 artillery and 1 fighter placed in Western United States Turn Complete - Americans Americans collect 73 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
Germans : -1,00 Italians : -0,50 Americans : 3,50 Japanese : 0,33
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Szechwan to Yunnan Chinese take Yunnan from Japanese 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 armour Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 2 armour in Shensi, round 2 : 1/2 hits, 1,00 expected hits 2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 armour Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese : 1,17 Japanese : 0,00
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 6 armour, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 2 PUs; Combat Move - Americans 2 armour, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Tobruk 1 armour moved from 96 Sea Zone to Tobruk 1 artillery moved from Southern Italy to 95 Sea Zone 1 armour moved from Southern Italy to 95 Sea Zone 1 armour and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 armour moved from 93 Sea Zone to Southern France 1 artillery and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery moved from 93 Sea Zone to Southern France 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 armour moved from 93 Sea Zone to Southern France 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Algeria 1 armour moved from 94 Sea Zone to Algeria 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Libya 1 armour moved from 96 Sea Zone to Libya 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Tunisia 1 artillery moved from 94 Sea Zone to Tunisia 2 armour, 2 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 2 artilleries moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 95 Sea Zone to Southern France 1 tactical_bomber moved from 95 Sea Zone to Southern France 2 battleships, 3 carriers, 3 cruisers, 1 destroyer and 2 submarines moved from 79 Sea Zone to 39 Sea Zone 1 armour moved from Malaya to Shan State UK_Pacific take Shan State from Japanese 1 armour moved from Shan State to Burma UK_Pacific take Burma from Japanese 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from 37 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 armour moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 transport moved from 37 Sea Zone to 54 Sea Zone 2 transports moved from 60 Sea Zone to 55 Sea Zone 3 bombers moved from Normandy Bordeaux to Southern France 1 carrier moved from 95 Sea Zone to 93 Sea Zone 3 transports moved from 95 Sea Zone to 91 Sea Zone 2 fighters and 2 tactical_bombers moved from Central United States to 91 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 carrier moved from 93 Sea Zone to 91 Sea Zone 3 transports moved from 102 Sea Zone to 101 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4 Battle in Tobruk Battle in Algeria Battle in Libya Battle in Tunisia Battle in Morocco Americans attack with 2 armour, 2 artilleries and 4 infantry Italians defend with 1 armour Americans roll dice for 2 armour, 2 artilleries and 4 infantry in Morocco, round 2 : 2/8 hits, 2,67 expected hits Italians roll dice for 1 armour in Morocco, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Morocco Americans win, taking Tobruk from Italians, taking Algeria from Italians, taking Libya from Italians, taking Tunisia from Italians, taking Morocco from Italians with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Southern France Americans attack with 2 armour, 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 2 armour, 1 factory_minor and 1 harbour Americans roll dice for 2 armour, 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 7/9 hits, 4,83 expected hits Germans roll dice for 2 armour in Southern France, round 2 : 0/2 hits, 1,00 expected hits 2 armour owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 2 armour, 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 2 armour Battle in 35 Sea Zone Americans attack with 1 cruiser, 2 destroyers, 1 fighter and 2 transports Japanese defend with 1 submarine Americans roll dice for 1 cruiser, 2 destroyers, 1 fighter and 2 transports in 35 Sea Zone, round 2 : 3/4 hits, 1,67 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 cruiser, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in Philippines Americans attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 airfield, 1 armour and 1 harbour Americans roll dice for 1 armour, 1 artillery and 2 infantry in Philippines, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 armour in Philippines, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Americans 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Southern France to Southern Italy 1 tactical_bomber moved from Southern France to Southern Italy 3 bombers moved from Southern France to Southern Italy Place Units - Americans 1 battleship, 2 cruisers, 1 destroyer and 1 submarine placed in 10 Sea Zone 3 armour placed in Holland Belgium 3 armour placed in Southern Italy 1 artillery and 1 fighter placed in Western United States Turn Complete - Americans Americans collect 73 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Szechwan to Yunnan Chinese take Yunnan from Japanese 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 armour Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 2 armour in Shensi, round 2 : 1/2 hits, 1,00 expected hits 2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 armour Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 2 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from India to Burma 2 infantry moved from India to Burma 1 bomber moved from India to Burma 2 artilleries, 3 fighters and 9 infantry moved from Holland Belgium to France Combat - British Battle in France British attack with 2 artilleries, 3 fighters and 9 infantry Germans defend with 1 airfield, 7 armour, 1 factory_minor and 2 infantry British roll dice for 2 artilleries, 3 fighters and 9 infantry in France, round 2 : 6/14 hits, 4,00 expected hits Germans roll dice for 7 armour and 2 infantry in France, round 2 : 3/9 hits, 4,17 expected hits 2 infantry owned by the Germans, 4 armour owned by the Germans and 3 infantry owned by the British lost in France British roll dice for 2 artilleries, 3 fighters and 6 infantry in France, round 3 : 3/11 hits, 3,50 expected hits Germans roll dice for 3 armour in France, round 3 : 2/3 hits, 1,50 expected hits 3 armour owned by the Germans and 2 infantry owned by the British lost in France British win, taking France from Germans, taking Morocco from Americans, taking Algeria from Americans, taking Southern France from Americans, taking Tunisia from Americans with 2 artilleries, 3 fighters and 4 infantry remaining. Battle score for attacker is 33 Casualties for British: 5 infantry Casualties for Germans: 7 armour and 2 infantry Non Combat Move - British 3 fighters moved from France to Holland Belgium 1 transport moved from 109 Sea Zone to 110 Sea Zone 5 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone 5 artilleries and 5 infantry moved from 110 Sea Zone to Holland Belgium Place Units - British 2 armour placed in Union of South Africa 1 artillery and 4 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Place Units - UK_Pacific 1 artillery and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Some Units in India change ownership: 1 artillery and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -1,67 Italians : -0,50 British : 1,50 Americans : 3,50 Chinese : 1,17 Japanese : 0,33
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Combat Move - Italians 1 mech_infantry moved from Egypt to Syria Italians take Syria from French 1 infantry moved from Egypt to Alexandria 1 armour moved from Egypt to Syria 1 infantry moved from Egypt to Trans-Jordan Combat - Italians Non Combat Move - Italians Turn Complete - Italians
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 armour and 1 bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Siam 1 artillery moved from 37 Sea Zone to Siam 1 armour moved from Malaya to Siam 2 infantry moved from Malaya to Shan State 1 artillery moved from Malaya to Shan State 1 armour moved from Queensland to 54 Sea Zone 1 armour and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 armour moved from 37 Sea Zone to Siam 1 armour moved from New South Wales to Queensland 1 carrier and 1 fighter moved from 37 Sea Zone to 35 Sea Zone 1 transport moved from 37 Sea Zone to 54 Sea Zone 1 transport moved from 37 Sea Zone to 54 Sea Zone 2 fighters moved from New South Wales to Queensland Combat - ANZAC Battle in Siam ANZAC attack with 2 armour, 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 cruiser in Siam, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Siam ANZAC win, taking Siam from Japanese with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from Queensland to New Guinea Place Units - ANZAC 2 armour and 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
ANZAC : 0,50 Japanese : -0,33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 armour and 1 bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Siam 1 artillery moved from 37 Sea Zone to Siam 1 armour moved from Malaya to Siam 2 infantry moved from Malaya to Shan State 1 artillery moved from Malaya to Shan State 1 armour moved from Queensland to 54 Sea Zone 1 armour and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 armour moved from 37 Sea Zone to Siam 1 armour moved from New South Wales to Queensland 1 carrier and 1 fighter moved from 37 Sea Zone to 35 Sea Zone 1 transport moved from 37 Sea Zone to 54 Sea Zone 1 transport moved from 37 Sea Zone to 54 Sea Zone 2 fighters moved from New South Wales to Queensland Combat - ANZAC Battle in Siam ANZAC attack with 2 armour, 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 cruiser in Siam, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Siam ANZAC win, taking Siam from Japanese with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from Queensland to New Guinea Place Units - ANZAC 2 armour and 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Combat Move - French 2 cruisers moved from 95 Sea Zone to 96 Sea Zone 2 cruisers moved from 96 Sea Zone to 98 Sea Zone 1 destroyer moved from 95 Sea Zone to 98 Sea Zone Non Combat Move - French 1 destroyer moved from 95 Sea Zone to 98 Sea Zone Turn Complete - French French collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : 0,50 Japanese : -0,33